I played the first 6 missions and the game is disappointing so far. Too many small issues to get used to:
slow-moving
hard to distinguish various units
pixelised art is unclear, looks like a sega master system game, how is this possible in 2019?!
can't skip/accelerate the text
options are not available on the starting screen, only in the missions themselves
storyline is hard to follow mainly because characters are hard to distinguish, i have no idea who is who, the queen looks like a guy, etc.
movement/attack range should be marked in the opposite way (stripes for attack, blank for movement!), it's confusing
game is way too hard, but in the wrong way (too many units), i had to restart mission 3 twice, same for mission 4 or 5, which is ridiculous for someone who has completed all advanced wars games twice
Comments 1
Re: Review: Wargroove - A Turn-Based Strategy Classic That Intelligent Systems Would Be Proud Of
I played the first 6 missions and the game is disappointing so far. Too many small issues to get used to: