CheskoTF

CheskoTF

Lead designer for Hazewalker! Yay!

Comments 3

Re: Hazewalker Kickstarter Campaign Launches With $100,000 Goal

CheskoTF

Everyone,

I am the designer of Hazewalker. We have made the decision to cancel the Kickstarter.

While we do have a team with industry veterans on-board, and while we have made tremendous progress since we began working on Hazewalker last year, we realize that our playable prototype (pre-alpha) is not at the stage it needs to be at in order to impress players and backers.

We have read your feedback, and understand that we simply aren't making a game that folks are excited about, and that's certainly not good enough for me.

For more details, please see here: https://www.kickstarter.com/projects/theoryform/hazewalker/posts

I want to thank you all personally for your critical feedback. We're going to take a step back, and move forward with a plan that involves a lot more communication with our player base, playtesting, and iteration, and waiting "until it's ready". Thanks for reading, and thank you to Nintendo Life for posting this article.

  • David Pierce
    Lead Designer, TheoryForm Games

Re: Hazewalker to Target Wii U for Dual-Screen Metroidvania Experience

CheskoTF

@Kirk - This footage is rather old; darkness and light will play a major role in interior spaces, specifically as a means to take the shield away from the player temporarily in order to switch things up and threaten the player. There will be a wide range on interior and exterior environments on display.

@3MonthBeef - Like I mentioned, this was the "low hanging fruit" of what we plan to do; we will be planning an experience around the second screen that will enhance the game beyond what others have tried before. If you have any ideas, throw them our way; we're always listening. Thanks!