The term Metroidvania is thrown around a lot, possibly because it represents one of the most popular styles of game available; you play, you learn, and you triumph over obstacles with new abilities. When you combine action gameplay with exploration it can be a winning formula.
The latest developer to toss its hat into this particularly crowded ring is TheoryForm Games, which is planning a Kickstarter campaign for launch on 15th October; it's announced that the project — Hazewalker — will include the Wii U as a platform in its campaign. It's the GamePad at the core of the decision, with the developer stating that's helped to drive it towards Nintendo's system alongside crowdfunding mainstays PC, Mac and Linux; lead designer David Pierce is quoted as saying the following in the company's press release.
I want to bring Metroidvania games into the next generation. I want to redefine what people expect from these kinds of games. I’ve been excited by 'second screen' possibilities and the kinds of gameplay experiences they can open up since Final Fantasy Crystal Chronicles on the Gamecube and Gameboy Advance.
Imagine being able to look at your map, thumb through your character’s journal, or see your inventory in the palm of your hands; for me, that’s really exciting. We’ve just started to scratch the surface of the really cool possibilities this brings to the table.
We are fully committed to an awesome, next-gen second screen experience, and Nintendo has been a fantastic partner to work with so far.
Based on the information available so far it looks like there'll be both male and female representations of Falken, the protagonist of the game. This could certainly be of interest to Castlevania fans, in particular, with Castlevania: Symphony of the Night cited as a particular source of inspiration.
You can see a brief preview video below. Is this a project you'll be watching closely?
Comments 16
Looks good so far, I will wait to see a but more before I get my hopes up though.
Looks good. But I need to see more gameplay.
Some clunky animations but it looks good for something still in development. I'll keep it in mind once the KS page opens.
So far it is too close to Trine and not close enough to Unepic
Excellent!
If the big studios refuse to release games that actual gamers want, then the indies can do it!
"Imagine being able to look at your map, thumb through your character’s journal, or see your inventory in the palm of your hands"
So more or less,what every other game uses the Gamepad for then?
Hey, lead dev here!
We posted a work-in-progress image along with the announcement here: http://i.imgur.com/MB7zK3u.jpg
We'll be posting more details about how we will interact with the Wii U's hardware capabilities as the Kickstarter approaches on our site.
Thank you everyone for your support, even in this (very early!) stage of development.
@CheskoTF good luck with your project dude.
Looks interesting but that torch was basically useless. It needs to cast much more light on the scenery OR the areas where you use it need to actually be dark in the first place.
@Kirk - This footage is rather old; darkness and light will play a major role in interior spaces, specifically as a means to take the shield away from the player temporarily in order to switch things up and threaten the player. There will be a wide range on interior and exterior environments on display.
@3MonthBeef - Like I mentioned, this was the "low hanging fruit" of what we plan to do; we will be planning an experience around the second screen that will enhance the game beyond what others have tried before. If you have any ideas, throw them our way; we're always listening. Thanks!
From the small snippet, it doesn't look bad.
I'm interested, but I need to see enemy design, puzzle/combat gameplay, and definitely hear music before I dream of a new Metroidvania experience.
I guess we'll see.
@CheskoTF I will be watching this game closely. I enjoy metroidvania style games so I would like to see what you do with it. Best of luck.
@CheskoTF
Good to hear
This should be epic. I'll put down on this ~
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