Comments 12

Re: My Child Lebensborn Adds a Switch Stretch Goal

CathInShadow

One of the developers of My Child: Lebensborn here.
I do see that Kickstarter has burned a lot of people, sadly. I have been burnt myself. So it is understandable.

We will work hard to reach our goals, make sure that the game gets out and that we serve our backers better than others have.

Thank you for the article and the interest in our game

Re: Nintendo Download: 28th January (Europe)

CathInShadow

Hey, one of the devs of Shadow Puppeteer here. Thank you for the kind comments on our game.

Just wanted to say that I'll be here to answer any questions you may have about Shadow Puppeteer (oh and I really reccomend FFTA :3 )

Re: Shadow Puppeteer Begins Its Wii U Adventure on 28th January

CathInShadow

@Sakura That is a great question. Both modes have the exact same content. I would say that the major difference is the way the game feels different when it comes to challenge and atmosphere.

When you play it together with someone, there is a great dynamic and emergence in the world and story that I believe is not felt in the same way in the single player mode. The challenge becomes to get synched with the other person you are playing with.

At the same time, playing it alone gives the game a new level of challenge. It really twists your brain (in a tingly fun way) to controll two characters at the same time, that are in two different dimentions.

You will probably have a great time in both modes

Re: Shadow Puppeteer Begins Its Wii U Adventure on 28th January

CathInShadow

Hey everyone. Shadow Puppeteer's dev here.

Thank you for all the positive feedback! It is greatly appreciated. And thank you to Nintendo Life, and Thomas, for some great articles and interesting interviews. Looking forward to your review.

If anyone has any questions about the game, I'll be in here to answer.