We just want to thank you all for your comments and support!
Regarding the question of @Nintendian, we've been months porting the game to C++ (since Game Maker engine doesn't have support for Nintendo 3DS) to get the game running at 60fps in stereoscopic 3D
We've put much so much effort to bring you the best version of Maldita Castilla EX in your Nintendo 3DS. Of course, you'll be able to verify it by yourself!
@cornishlee really?? We should check that with our translators....
@Flowerlark carps & "dragons" is still suggesting an actual fishing game? Too bad. We changed the name to avoid confusion. Yes, it will be released for NA and Europe. Maybe also Japan.
@SKTTR we have changed the controls for the Nintendo 3DS version. Not only the buttons are a lot more accurate, also we have adjusted collisions and other stuff. And we are still testing, I hope the controls will be ok this time. We don't plan a Wii U version at the moment.
Gamers did not like the controls that we implemented for WiiWare, we are fixing that. The game that we shown this weekend is a Beta, we are still working. In fact, we shown the game at iDeame as a public testing rather than an official announcement. If you have any suggestion it will be very welcome.
Hi everyone, thank you for your patience! We are processing the queue and sending out gifts as fast as we can. Mind that we do not have any special Wii (just our home ones) and we are doing it with our hands... Submissions are coming in smoothly but there are not yet enough, so keep applying and tell your friends!
#Mahew because we speak many languages in Europe and not everybody understand English. For instance, "Hydroaventure" means "Hidroaventura" in Spanish, but "Fluidity" sounds weird. That's a good reason
@Slave Himeji Castle is the default start castle and it should be the easiest one because there is only one door and no scroll. If you look at the Japan map, Himeji castle has *3 stars and for example kumamoto has *8 stars. That is the overall difficulty level. Hope this helps. If you need tips send us email to support@abylight.com
As developer, I could explain that Europe is a bit more difficult that NA. There are five languages and three different age rating agencies (PEGI, USK and OFLC for Australia). This explains the delays for the most cases.
I'm Nacho from Abylight. First of all, thank you for reading the interview, and your interest on Fish'em All, it is much appreciated.
@Corbie: That was funny. Many people in the USA has lots of laughs with my name because it is like the Mexican food. But it is a very common name in Europe (Spain), and someone put it to the food in Mexico
@Swerd_Murd: The game will cost 800 Nintendo Points in Europe. I hope that 300 points doesn't make the difference in your decision. We want to have a price as tight as possible, but as I said , we worked about 7 months 10 persons in this game. That is not a small budget for a WiiWare game. I am sure that you will appreciate the effort playing it. It is a very replayable game, and with 3 game modes, 9 levels, 32 challenges, and two players mode, it has a decent size for its price.
About the bombs: We considered boots, toxic fish... but from a playable point of view, the bomb works better. As it is very different to a fish, and it has light and a special sound, it is easy to identify and avoid errors due to confusion. We always put the player experience over the realism.
About USA: This game will be released in the USA for sure. We are considering date and price. Please be patient. It will be announced as soon as possible.
I will be keeping an eye to this forum, so if you have any question related to Fish'em All or Abylight I will be happy answering.
@Mopsical I see the point. However we have chosen "All" instead "Up" because it describes better the game. Wait and see. Other fun names considered : "Fishcosis", "Fish'n'Chips".... even "Catch'em all!". All this was thrashed.
"Fish'em all!" is the name of the game, and what we really want is that you enjoy playing it. Have fun!
The promotional trailer will be released as soon as possible. We have planned a lot of media: videos, screenshots, wallpapers, even coloring pages for kids. A specific microsite www.fishemall.com is being developed right now! We are working hard to have all this. Please be patient Thanks!
Comments 22
Re: Abylight Has Just Submitted The 3DS Port Of Maldita Castilla EX To Nintendo
@BispoSnake Our first aim is to bring you Maldita Castilla EX to 3DS. From there on, time will tell
By the way, thank you all so much for your words! <3
Re: Abylight Has Just Submitted The 3DS Port Of Maldita Castilla EX To Nintendo
@Donutman For now, we're focused on the 3DS version. After that, we shall see how things go
Re: Abylight Has Just Submitted The 3DS Port Of Maldita Castilla EX To Nintendo
Hi everybody!
We just want to thank you all for your comments and support!
Regarding the question of @Nintendian, we've been months porting the game to C++ (since Game Maker engine doesn't have support for Nintendo 3DS) to get the game running at 60fps in stereoscopic 3D
We've put much so much effort to bring you the best version of Maldita Castilla EX in your Nintendo 3DS. Of course, you'll be able to verify it by yourself!
Re: Abylight Is Aware Of Demand For A 3DS Port Of Locomalito's Maldita Castilla
@Meowpheel it means "damn/cursed Castile" in Spanish.
Castile is the "Kingdom of Castile", an historic kingdom in the medieval Spain.
Re: Carps & Dragons is the Sort-Of Sequel to Fish-em All
@cornishlee really?? We should check that with our translators....
@Flowerlark carps & "dragons" is still suggesting an actual fishing game? Too bad. We changed the name to avoid confusion.
Yes, it will be released for NA and Europe. Maybe also Japan.
@SKTTR we have changed the controls for the Nintendo 3DS version. Not only the buttons are a lot more accurate, also we have adjusted collisions and other stuff. And we are still testing, I hope the controls will be ok this time.
We don't plan a Wii U version at the moment.
Re: Carps & Dragons is the Sort-Of Sequel to Fish-em All
Gamers did not like the controls that we implemented for WiiWare, we are fixing that. The game that we shown this weekend is a Beta, we are still working.
In fact, we shown the game at iDeame as a public testing rather than an official announcement.
If you have any suggestion it will be very welcome.
Re: 3DS Console and WiiWare Games On Offer in Abylight Contest
Well we have a Winner! http://www.abylight.com/node/61 and a press notice http://www.abylight.com/node/64
Thank you, everyone!
Re: 3DS Console and WiiWare Games On Offer in Abylight Contest
Hi everyone,
thank you for your patience! We are processing the queue and sending out gifts as fast as we can. Mind that we do not have any special Wii (just our home ones) and we are doing it with our hands...
Submissions are coming in smoothly but there are not yet enough, so keep applying and tell your friends!
Re: Nintendo Download: 24th December 2010 (Europe)
#Mahew because we speak many languages in Europe and not everybody understand English. For instance, "Hydroaventure" means "Hidroaventura" in Spanish, but "Fluidity" sounds weird. That's a good reason
Re: Dairojo! Samurai Defenders
@slave a red circle means 'normal' clear and a gold circle means a 'perfect' clear.
Re: Dairojo! Samurai Defenders
@slave yes it is harder than your average tower defense game But I'm pretty sure that you will become an addict. Good luck in your second try!
Re: Dairojo! Samurai Defenders
@Slave Himeji Castle is the default start castle and it should be the easiest one because there is only one door and no scroll. If you look at the Japan map, Himeji castle has *3 stars and for example kumamoto has *8 stars. That is the overall difficulty level. Hope this helps. If you need tips send us email to support@abylight.com
Re: Shantae Shimmying to Europe in a Few Weeks' Time
Oh, for WiiWare also add that 50hz PAL is not identical to 60Hz NTSC for some games and need extra work!
Re: Shantae Shimmying to Europe in a Few Weeks' Time
As developer, I could explain that Europe is a bit more difficult that NA. There are five languages and three different age rating agencies (PEGI, USK and OFLC for Australia). This explains the delays for the most cases.
Re: E3 2010: Nintendo 3DS
Very very impressive. We are excited with the new platform and looking forward to develop games using the 3D features and motion sensors! -- Abylight
Re: Interviews: Fish'em All! - Abylight
Hello everybody,
I'm Nacho from Abylight.
First of all, thank you for reading the interview, and your interest on Fish'em All, it is much appreciated.
@Corbie: That was funny. Many people in the USA has lots of laughs with my name because it is like the Mexican food. But it is a very common name in Europe (Spain), and someone put it to the food in Mexico
@Swerd_Murd: The game will cost 800 Nintendo Points in Europe. I hope that 300 points doesn't make the difference in your decision. We want to have a price as tight as possible, but as I said , we worked about 7 months 10 persons in this game. That is not a small budget for a WiiWare game. I am sure that you will appreciate the effort playing it. It is a very replayable game, and with 3 game modes, 9 levels, 32 challenges, and two players mode, it has a decent size for its price.
About the bombs: We considered boots, toxic fish... but from a playable
point of view, the bomb works better. As it is very different to a fish, and it has light and a special sound, it is easy to identify and avoid errors due to confusion. We always put the player experience over the realism.
About USA: This game will be released in the USA for sure. We are considering date and price. Please be patient. It will be announced as soon as possible.
I will be keeping an eye to this forum, so if you have any question related to Fish'em All or Abylight I will be happy answering.
Thanks!
Re: New WiiWare Game: Fish'em All
@Naif
Sorry, Abylight is very unlikely to be involved in those kind of games.
For the moment "Fish'em All!" is an arcade with real "coin-op" flavour.
Re: New WiiWare Game: Fish'em All
@Mopsical
I see the point.
However we have chosen "All" instead "Up" because it describes better the game. Wait and see.
Other fun names considered : "Fishcosis", "Fish'n'Chips".... even "Catch'em all!". All this was thrashed.
"Fish'em all!" is the name of the game, and what we really want is that you enjoy playing it. Have fun!
Re: New WiiWare Game: Fish'em All
@Neomega LOL! In our game you catch hundreds of thousands of fish. I think you will need a tank bigger than "MyAquarium".
@Atlantis1982 it''s fun to talk with you guys.
Re: New WiiWare Game: Fish'em All
@shinigami tidus
The promotional trailer will be released as soon as possible.
We have planned a lot of media: videos, screenshots, wallpapers, even coloring pages for kids.
A specific microsite www.fishemall.com is being developed right now!
We are working hard to have all this. Please be patient Thanks!
Re: New WiiWare Game: Fish'em All
@Neomega
The game title is a parody.
"Shoot'em all" -> "Fish'em all"
Also one game mode: "Fishtris" --> can you imagine?
I'm sorry if you don't like the game title. We think that it is funny.
Re: New WiiWare Game: Fish'em All
Hello!
I'm from the developer
This game is NOT a fishing simulator. It's an arcade game.
Please wait for the promotional trailer.