When you're looking to make a video game purchase these days, chances are there are many factors which contribute to your ultimate decision. Pre-release hype and online opinion will almost certainly influence your choice, but the image on the cover on the box is unlikely to carry quite as much weight. We're not saying that modern games have poor covers – it's just that the industry has moved on, and many games are sold digitally, reducing the impact of good box artwork.
Back in the '90s, before the internet arrived and games got hyped months (if not years) ahead of their eventual release, box artwork was so important when it came to selling a game that Western publishers would go as far as to commission entirely new cover imagery when localising Japanese games, and, in some cases, all three major regions (Japan, North America and Europe) would get different box artwork.
The Art Of The Box, the latest 564-page tome from Bitmap Books, aims to celebrate this period in gaming history by shining a light on the work of the artists who, perhaps without you even knowing, influenced many of the purchasing choices you made back in the '80s and '90s.
Names such as Bob Wakelin, Steve Hendricks, Ken Macklin, Oli Frey, Rodney Matthews, Tom DuBois, Mike Winterbauer, Steinar Lund, Marc Ericksen, Julie Bell and Susumu Matsushita all feature, with the 26 biographies included, each going into surprising depth on the careers and history of these often-unsung video-gaming heroes – some of which, such as Wakelin and Frey, have now sadly left us. These biographies draw comments from interviews with each artist, giving additional context to the unique pieces of art they produced.
Of course, the real selling point of a book of this nature is the artwork, and The Art Of The Box is bursting with over 350 full-colour images taken from some of the most famous video games of their era. These range from the evocative covers of early Atari VCS titles – which often had to do a lot of heavy lifting when it came to selling the concept of each graphically primitive title – to the wonderfully complimentary art of the '90s, when video game graphics had caught up just enough to ensure some degree of parity between the characters on the box and those in-game. There are even some quite recent titles included here, such as Dishonored and Blazing Chrome. The included artwork looks utterly fantastic, boasting plenty of detail and vibrant colour – we assume some kind of touching-up process was involved with the older pieces, but these images look as fresh as the day they were created.
While there's a global mixture of artists here, it's almost inevitable that the balance is skewed towards the Western audience. Japanese legends such as Matsushita, Shinkiro and Eisuke Ogura are featured, but it would have been nice to see more of their countrymen make the cut – however, given how tricky it is to get Japanese developers and artists to talk about their work, it's an understandable omission.
As we alluded to earlier, the industry is shifting towards a digital-only future; just like movies and albums, video games will soon be defined less by their cover artwork and more by the online buzz which surrounds them. This natural evolution isn't necessarily a bad thing – goodness knows how many terrible games were purchased back in the day thanks to above-average box artwork – but it does feel like we're losing something as part of the process; if you harbour similar misgivings, then The Art of the Box is likely to be right up your street.
Celebrating a more innocent time when purchasing decisions were often influenced by the quality of a game's cover, The Art Of The Box shines a long-overdue light on the talents of legends such as Bob Wakelin, Tom DuBois and Susumu Matsushita, and is a must-have for any self-respecting retro gamer.
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Comments 23
I don't buy games from the cover.
I see the Age Rating first, then the game contents according to ESRB before I buy the game.
I compared the three different Age Rating from ESRB, CERO and PEGI to see the contents degree.
I only accept games for kids and a few of Teen games as long the game contents are acceptable for me.
I love reading about the boxart for games so this will definitely be a purchase for me. I especially love reading about bad box art.
It's strange, for a book all about boxart influencing your purchase, the cover art of the book is having a negative effect 🤷♂️🤣
Already preordered the book. I’m someone who’s first video game purchases in the 80s were totally based on box art (for better and worse 😎). I love to see these artists getting their due, and based on other bitmap books, I expect the quality for this book will be exceptional.
@antisumo I actually think the cover is hilarious, for imitating an old PC game box. Even the quote from this review fits right in!
I need this. I need this NOW.
@XiaoShao fair enough, I do miss the old PC game boxes made from cardboard, they were massive and came with a nice thick satisfying instruction manual. I unfortunately haven't paid too much attention to boxart since those glory days
I’m fed up of bitmap book making such great books making me want to keep buying them. Stop it! 😂
Removed - disrespecting others
@smithyo Even if he is trolling, there are a few of us that do stick to the lower ratings. Though not as extreme, I won’t play any game with a mature rating. Years ago, I could have cared less and would play anything and everything. Now that I’m in my 40s, I really don’t want language nor any nudity in my games. For this time on my life, it just seems in poor taste for me personally. There are so many other good games I’d rather play instead.
https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcR-b6bXKTL-5mz8RF9M1WWrBSWlkELdn_ecCw&s
Never forget…
@smithyo
I wasn't trolling.
That's my gaming rules.
I only play kids games with very few Teen games.
Also, I'm 38 years old dude.
@Anti-Matter if thats your choice fair enough man, but seems like you are missing out, idk.
Removed - discussing moderation
Had a quick flick through the PDF tonight (having preordered the book), some excellent prose and images featured. Even a couple I own the actual original artwork…
I'd like this to place at my emulation PC desk.
I remember going to the video rental store every friday with my best friend. Pick something that looks cool and hope it doesn't suck, or that the parents would drive you back to exchange it if it does.
I used to save all my cardboard game boxes because I loved the art. But as I got older I started throwing them out due to taking up too much space. Wish I'd kept the Nintendo stuff.
I think box art was more relevant in the 80’s when it was difficult to see a game running or trying before buying.
I do love that some box arts were clearly ripped from Movies of the time. Gryzor and Predator is one I always remember.
Also at school, when we used to make covers for our school books, I always used computer game or movie posters
Seems like a quite interesting book so thanks for reviewing it, I'll definitely consider getting it myself!
If it doesn't have Japanese artists, it's a nono from me
I mean what else was there, brilliant western covers like the Mega Man one?
@Anti-Matter
Genuine question: why do you like to mention this fact so much? There's nothing wrong with enjoying less graphic content in games, but I feel in every other NintendoLife article you manage to find to way to bring up the fact that you mostly enjoy playing kids games.
@Anti-Matter And this has zero to do with what people do now. That was the main point of the article.
@sForzan
That's because the fact about me, I only play kids games with a few Teen games.
And I always check the Age Rating and the contents first from video games or movie before purchashing them.
Yes, but you didn't answer why you like to mention it so much.
@sForzan
Why do I like to mention about playing kids games so much ?
Because that's the only kind of games I want to play.
I have rights to mention my gaming style.
The article talking about the game's cover art and I have different opinion about getting games by observing the Age Rating first, not judging by the cover first.
Then I judge the game contents and the comparison of three different Age Rating from ESRB, CERO and PEGI before I give permit to consider the games.
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