Revitalizing a decades old series is never an easy task, but Spelunker Party! manages to be a decent return while adding good multiplayer functionality. Don’t let the title throw you off. It’s easy to assume this is some kind of minigame collection or something along the lines of another Mario Party. That isn’t the case. What awaits you instead is a pretty challenging and lengthy platformer that will keep players on their toes and always on the run, at least until the patterns in level design start to become a little more predictable.
While the game is based on the 1983 NES title Spelunker, this specific version is actually an updated and definitely improved re-release of Spelunker World, a title released back in 2015 for the PlayStation 4 and PC. Before it changed its name, the game was free-to-play and featured microtransactions. Those elements are gone, thankfully, and what remains is a priced title that retains 100 stages and the same gameplay. Additions like redesigned menus are included, but support for six players was dropped to four.
It can be tough to balance out the single player and multiplayer modes so that the entire game can be played in either mode. Spelunker Party! does a reasonable job at getting this done. Playing single player is fine but it is annoying that some levels will require at least one other player in order to find every collectable. Likewise, playing with others is great too, but there’s no draw to do so other than to finish the level quicker and to collect those aforementioned extras. However, it is nice that if a player gets stuck in a level the option is there to go online and work together with a second person.
That said, playing in either the offline or online multiplayer sessions is the way to go. Playing with another person will put the game into split-screen, even online. Knowing where everyone is and what they’ve collected is crucial to letting the game flow at good pace. Plus, being able to see a friend fail or take a nasty fall can’t be missed! The great thing is that you can toggle split-screen off by simply pressing into the right control stick. Being able to do this on the fly is super convenient.
Platforming aside, Spelunker Party! doesn’t vary much when it comes to level design. After playing through the first set of levels, players should know what to expect from there on out. It’s true, later levels introduce new enemies and obstacles, but once the player figures them out it quickly loses its novelty. There isn’t much in the way of puzzles, something that could have really helped make the single player more interesting and the multiplayer more cooperative. Some levels mix things up with a boss fight, but most areas will simply have you searching for keys to get to the next section. There is a lack of depth that is apparent, especially in the first half of the game.
Spelunker Party! likes to stay a bit too close to its roots. Jumping off a vine just a tad too high will result in death. Any kind of drop will take you out instantly and even trying to jump over a dip on the path could result in your demise. You’ll find yourself kicking the bucket quite often, but a lot of that is unfortunately due to unreasonable platforming rules. For a game that is based entirely on moving from platform to platform, the player should have a clear idea of what will and won’t get them killed.
If the goal is to fully complete the game, Spelunker Party! offers plenty to do. Outside simply completing over 100 stages, Litho-stones are collected to unlock over 200 items. These items offer extra abilities like reduction of damage from certain enemies or increased power to the air meter. Not only that, but each item can be levelled up, increasing the power of each level. There’s a lot, but once a level is fully completed there isn’t any real reason to go back and replay.
Quests help mix it up by giving you additional objectives like bombing a certain number of snakes or collecting a chunk of gold in one of the worlds; it’s odd that they don’t appear like achievements when completed. Instead, players are forced to go to the quests menu to see if it was completed, then the next quest needs to be manually selected in order for it to be worked on.
Conclusion
The Switch could always use another multiplayer game and Spelunker Party! is a good addition to the ever expanding library. It’s challenging, both in reasonable and unfair ways, and it’s length gives players a lot of levels to play through. It might not be something pulled out for newcomers and guests at a party, but it could be a good match for those looking to play together in something that lasts a little longer.
Comments 54
Meh, in the Wii U drought days I may have considered this but with the flood of amazing Switch titles coming out in the next few weeks this one is a pass.
Had high hopes for this, liked the look of it. We'll see...
Id give it a 7 or 8
Well, a Square-Enix publish, that's pretty good news and better they aren't pulling a Capcom.
I still want Spelunky HD on Switch, regardless.
Not gonna buy, too many good games coming right now. May buy later in the year.
I played the Japanese demo when I first got my Switch and didn't enjoy it at all. As the review points out, falling from any height means death which just frustrated me. I play games to have fun, not curse my character and have an urge to launch my Switch out the window, especially in a demo. So yep, I'll be giving this one a hard pass.
The main girl looks a lot like Meiko.

I'm getting it at some point. I had fun playing the Japanese demo with my sister but right now, I'm just waiting for Odyssey.
Anyone who has never played the original Spelunker (back when it was relevant in gaming) or at the very least watched the various parodies and memes involving it, really has no business approaching this title and trying to rate it. Spelunker is, in a modern sense, something that makes fun of itself.
http://www.watchanimemovie.com/sub-dub/spelunker-is-a-teacher.html?url=http://yourupload.com/embed/467e3cc6450d8b582407b0220f1fdecf
Would much rather Spelunky HD
@OorWullie yes thats true. Even when you try to climb a rope and slipped then you die instantly thats really ridiculous. They should make it better not easily die. Thats also the reason why i didnt buy the game.
I liked the original Spelunker on C64 and NES. The demo in the eShop and this review (100 stages?!) convince me to get this game if it ever hits the retail stores.
it’s length --- its length
I really love this Game.
Got the japanese Version some months ago and had many Multiplayer Rounds with my best Friend.
Defenetly deserves more than 6.
@H1B1Esquire Now you’re taking my language! My main Switch indie wishlist is for Spelunky, Nuclear Throne, Caveblazers and, for some good ‘ol Tate Mode gameplay, Downwell.
@feelinsupersonic ...is bigger now I’ve seen your profile pic! 😜
I'd give this an 8 or 9.
As to why, it is a great coop game. So, so great.
Tons to explore, with meaningful leveling and progression of items.
I nearly bought this from Japan, I waited and am glad I got it now and didn't wait longer. I'd read online that people had put more than 100 hours into it and it is easy to see why. I'm sure my cost/hour will end up being very low!
Odd way to type 1/10
After playing the demo I'm in no rush to buy this. If it's ever cheap on the eShop, between £5-10, I'd give it a pop. But at the asking price I find it hard to justify the purchase.
Feels like playing a longer Donkey Kong Jumpman style game, really like the stuff you can unlock/collect (reminds me of mario odyssey with the outfits) and the fact it can work with Multiplayer or without Online or offline is icing on a cake!
Mario could learn a thing or two from this. (with it's Multiplayer features)
@Switch99 remember there are no girls on the internet
Looks okay. I wasn't terribly impressed with the demo. This'll definitely have to wait for a sale for me.
6/10 is lower than I expected. I've got over 100 hours clocked on this with the Japanese version both playing alone and with friends. I loved it so much we bought it again to play through in english. I'd easily have given it a 7/8 as to me this is easily one of the best local multiplayer games on Switch right now.
@crackafreeze Glad I'm not the only one who thought that.
I played the demo and really enjoyed it.If it wasn't for the fact my backlog is big enough already and there are even better games coming out I would of already bought it..
This game is basically just Not-Spelunky.
I really want Spelunky!
I really enjoyed this game and don't personally agree with the score, thank goodness for the demo. The ridiculous fall damage is what gives Spelunker games charm. I do want to try to import the game, but only if it has an English option.
Played the Japanese demo back then and then the English one too. Really great game, score is completely wrong.
Does anyone know if playing the Japanese cartridge on an European Switch will display the text in English? I know some games on the eshop switch the language according to the Nintendo Account region. And I'd really like to get a physical copy of this.
In the full game do players 2-4 also level up and unlock things?
I enjoyed the demo, but I'm no rush to buy this thanks to the upcoming games (no, there's more than Super Mario Odyssey for me). I may buy this once I catch a break in preorders, but that would probably happen next year.
Still, I'm more interested in this than any of Square's games on the Switch right now (I Am Setsuna doesn't look appealing to me and Octopath Traveler is a demo, which was good but the final result remains to be seen).
The main thing stopping me from giving this a go is the price. If it was about half as much or if it had a physical release then I'd be all for it.
I disagree with the movement being a con. I actually wish more developers would examine what went into old clunky movement systems and how restrictive they are. It gives the game a higher skill ceiling because you are required to think differently. Too many games today are a bit too fluid and don't require you to be good at moving.
I played the demo several times, but never liked it. My kids also didn't like it.
@Moon yea i thought game was far to expensive!
I love, love this game! tight controls, some brain teaser and silly good fun with friends. I wish I had know there was a physical Japanese retail version out, I would have waited and import it. Of course it won't be for everybody, you need to have some sort of love for the punishing original game sin the series to "get it" I reckon.
I wish People here would stop talking about Spelunky all Day.
It may be a good Game, but this is about Spelunker Party.
I might give Spelunky another go if it ever arrives on Switch, but i think Spelunker Party is a way better Game.
I'd give a solid 7/10. It is still very fun.
My kiddos and I enjoyed the demo. My biggest problems are that I would have to buy a copy for each of our Switches if we are going to be able to level up all our gear. That wouldn't be too bad if I didn't feel that the game is a little over priced.
Still might get this for a multiplayer game for us.
Its funny all the people saying that a 6 is too low. While I'm perfectly fine with people having their own opinion and all, mine is that the game is poorly designed, flawed in many ways, and straight up not fun at all. Sorry fam, from the POV of someone who wasn't a huge fan of the original or anything, this game wouldn't be worth $3 nevermind flipping $30
@Dash000 everyone has their opinion . I can't speak for anyone else, but can say very definitely that for me the experience is closer to an 8 or 9.
The demo is ok, but doesn't tease enough what is coming.
The game is deceptively hard, but in just the right way. It keeps you trying.
The upgrade path is fantastic! It reminds me of Monster Hunter.
Honestly there is A LOT to like and for the amount of time we'll put in at my house the price is inexpensive.
Of course to each their own, the game is clearly polarizing. People who like it love it, those who don't like it really don't. A basic number score doesn't capture that dynamic. There is a group of people that feels strongly this is a really good game. Most '6' rated games do not have that kind of following or response. That this game has huge fans is important to note and meaningful.
@cyrus_zuo Fair enough! I'm all for hard games if they are deep and fair. I guess its true that this game is rated 6 due to a design that can appeal to a certain audience but is also flawed, and that's fair.
Just wondering, since I honestly haven't played nearly all the way through, how does it justify the price tag compared to stuff like Binding of Isaac (Lets say rebirth because its like $20), Steamworld Dig, Shovel Knight, Axiom Verge, etc.? If it gets alot better or deeper late on I might be willing to give it another shot, since as I said difficulty, upgrade path, etc. are totally my jam in something like Monster Hunter.
It would help if it was more gracious and you didn't die so easily by falling / jumping at a slight height difference from the landing point, because of that I'd say it probably will have less enjoyment if you or your group of friends get frustrated easily.
If not, from the demo it seemed like a fun little co-op game, with the easy deaths having potential to be seen as comedic, particularly if the group is all rushing to complete the goal.
The main gripe I felt I saw during the demo was just screen space, it looks like it could be difficult to see on split screen, and sometimes the the View looked like it was smaller than it could've or needed to be (with fewer players). I may pick it up at some point
@TobiasAmaranth1 Thanks for the share! Helps give context/background on this...series? The video is pretty funny so far, and I see they use the same music in the game as in the show
To others, recommend checking the video out that TobiasAmaranth1 mentions for the first minute, and then from 15:55 onward seems pretty good
@feelinsupersonic Okay, your pic of Audrey Drake then! 😉
6? I think it's a little low for it. It's definitely a 7. I know some game play is not too good and the multiplayer screens are tiny, even for online, but it's still good in a lot ways that makes it a great to play, especially for friends.
Yeah, it seems that platformers with unique controls and mechanics get points distracted. Every platformer nowadays controls like a Mario game and if it doesn't then people think the devs can't implement "good" controls.
No, they do implement good controls (at least in this case), they're just different, more limited for sure, but the stages are designed to compliment these controls.
Spelunker Party does a great job of being an original platformer staying true to its roots, without degenerating into a generic 08/15 platformer, and that's because of its very specific controls that haven't changed in the last 34 years.
I think about it like the old Castlevania's, the arcade Donkey Kong and Mario Bros., the classic Mega Man games, Ghouls'n Ghosts. And Spelunker is just like that. These games all have their own feel controlling the main character. And were they bad because of it? No. Because apart from different themes and looks it was the control mechanics and physics that differentiated 2D platformers from each other, at least for 15 years, all the way through the NES and SNES era.
@Nagi_Nagisa Holy hell, exactly what I was thinking. didn't even know what this game was called given that it was in Japanese, but I knew there was a demo, so I grabbed it. So funny because all my friends were bribing me with booze and stuff just to get me to bring my switch back over to play. This was just the demo, this damn game has potential.
An obscure title with a mediocre review is a pass for me. With so many other excellent games on the Switch alone competing for my limited gaming time, I just can't do it. This week alone I am getting Fire Emblem Warriors AND Mario Odyssey. I am still not done with Golf Story or Stardew Valley. I still want to play Splatoon 2 and Mario Kart, and I never did finish Fate Extella or DBZ Xenoverse 2...
This game is a "must have" and it's a shame a lousy game like Earth Atlantis gets a higher rating than this. People are now going to read this review and pass on a game I'm sure they will really enjoy
This was a day 1 purchase for me.loved the demo,esp loved the co-op mode. Would give this an 8 or 9, defi not a 6
first time i deleted a demo after playing for less than a minute while having clear conscience about deleting it
1/10
@cbeezly82 It's really great Multiplayer fun. I also had a lot of fun Online Rounds.
It's a shame so many people don't like this Game because it's not your typical Platformer Game.
I also like how the Game can give you a real Challenge.
Been playing the Japanese demo of this for months now, and I love it. It seems to be one of those games that would irritate the hell out of some people (my Wife, for example) and thoroughly please and entertain others, like myself.
The only annoying thing is, if you've been playing other multiplayer games before you pick this up again, it's easy to forget that you can't fall/jump any more than a few bloody inches without snuffing it! Haha.
I loved the demo so I will be getting this soon.
Not a fair review, I have the feeling the reviewer didn’t play it much. No item requires more than one player to unlock. If you are talking about the switches inside he caves all you need is a certain pet to press them for you, not a second player. That pet is in world one, pretty easy to find, it’s shown right on the map.
The graphics are better and better as you go, world 4 with the volcanos looks amazing! This game is easily a 9 out of 10 (at least).
Sorry that a lot of people will pass up an amazing game because of mediocre scores.
@SteveW I agree! There is soooo much play time in this game and it really is a very fun coop gaming.
Highly recommended by me.
So, so happy with my purchase!
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