If there’s one game in the world that has been cloned to death, it’s Mojang’s seminal sandbox block-builder, Minecraft. Most of the ‘me-too’ versions of it have been content with simply offering a vastly inferior experience that seldom adds much, if any, interesting new content to the tried and true formula. Every now and then, however, you come across a more interesting project, such as Terraria. Using the Minecraft gameplay loop as its blueprint, Terraria endeavors to create a similar sandbox experience on a flat, 2D plane, offering up something that feels familiar, yet distinct in all the best ways. Now, eight years on from launch, it’s finally found its way onto the Switch, and while it’s far from perfect, Terraria on the Switch offers a satisfying take on the sidescrolling classic.
For those of you out of the loop, there’s no story (at least not overtly) in Terraria, you’re simply a person who’s dropped in a new, strange world and tasked with surviving within it to the best of your ability. Upon booting up and pressing on through the impressively in-depth character creation screen you’re transported to a randomly-generated world that’s packed with monsters, dungeons, caves, jungles, and all manner of fascinating life that coalesces into an impressive ecosystem. What you do in this ecosystem is entirely at your discretion, but what’s for sure is that when night falls and the zombies come for you, you will die if you’re not prepared.
To fight back against the cruel hand of nature, your character has the capacity to craft and build things as needed, and this talent has near-limited uses given the enormous breadth of materials you can potentially work with. Just about everything you encounter in nature can be collected if you have the right axe, pickaxe, or whatever other tool the situation calls for, and – once you’ve built yourself a crafting table and an anvil – you can then use these materials to fashion armor, weapons, and stronger tools to increase your odds of survival. It’s not all about war, however, as you can also use the materials to build houses and fill them with all manner of furniture and decorations. What’s more, if you build a house to the right specs, there’s a good chance a friendly NPC will come along and live in it, usually offering up a new service or shop in exchange.
Terraria is an enjoyable experience, then, because there’s always something more you can be doing; it’s the kind of game that slowly blossoms outward as you come to grips with its systems. For example, once you’ve understood the basics of forging swords and building guns, there’s an impressively in-depth system for modifying the stats of your weapons and armor to read up on and experiment with. Killing certain early bosses, too, opens up the possibility for newer, more powerful ones to come your way if specific conditions are fulfilled. Similarly, randomly occurring events can shake up the status quo – such as pirate attacks or Martian invasions – and give you (plus any villagers you’ve recruited) the chance to fight some unique enemies and collect rare loot from them. And that’s not to mention the deep, myriad biomes to explore, each of which is sure to take hours to parse in their entirety.
The double-edged sword of all this is the fact that none of it is strictly required. Yes, there is technically a ‘final’ boss you can fight which takes no small effort to encounter, let alone defeat, but Terraria is very much a game centered on player choice. If you want to wile away your hours building the most gorgeous village that your mind can deliver, you are certainly welcome to it. If you’d rather spend your time relieving every single cave you come across of the ore and treasure it contains, you can do that, too.
To many players, this open-endedness will prove to be a breath of fresh air, but to many others, it may prove to be rather daunting. Those of you that prefer a story to guide your efforts or in-game ‘pats on the back’ to keep you motivated on the path to the final goal may want to think twice before diving into this one, as Terraria is the sort of game where you can only get out of it what you’ve put in. You will never ‘beat’ Terraria, it’s simply a matter of what you decide to say is your own win condition.
One factor that bears mentioning for this Switch port is the occasionally frustrating controls, which in some ways make this version feel a bit inferior to the PC equivalent. The main issue comes down to the usage of the cursor via the right control stick. Sensitivity can’t be tweaked through the menus, and the cursor proves to be too sensitive for pulling off things that require more finesse. This can be mitigated by using the D-pad to navigate a small grid that pops up over the tree you’re trying to chop or the ore you’re trying to mine, but this, too, feels awkward to use. It’s perfectly playable, of course, and you grow a little more adept at managing the cursor as you put in the hours, but it’s the sort of thing that never quite feels right and makes the moment-to-moment gameplay feel a little off.
The flipside of this, however, is the fact that playing in handheld mode gives you full access to touchscreen controls, which really help to streamline a lot of the hokeyness of the physical controls. Let’s say you want to cut down a tree. Holding your finger on the screen will cause your character to swing their axe at the tree you’re touching, while a small window next to your finger will show exactly where the cursor is going so you can adjust as needed. Just like that, what proves to be a hassle with the controller is made intuitive through touch control. This extends to other areas, too, such as how you can pinch the screen to adjust the zoom, or drag and drop items on the inventory screens. Terraria certainly isn’t a bad experience when you’re playing on the big screen, but we’d say that playing in portable mode is easily the best way to play it on the Switch.
Another negative that bears mentioning is the complete lack of local co-op at the time of writing. Though the developers have stated that it will arrive in a future patch, there is currently no way of playing on the same console with a friend nearby, which will certainly prove to be dealbreaking for many. Luckily, it’s not a complete miss, as you can play with friends online (provided you’ve paid for Nintendo Switch Online), but still, the omission of local co-op is glaring, not to mention strange, given the relatively high price of this Switch version relative to versions available on other consoles. Let’s not forget that the Wii U port featured local play, but even barring that, one would think that including local split-screen wouldn’t take much more effort, if any, than online play. At any rate, if you’re looking to get into Terraria so you and your friends can play, you’ll either have to wait for the developers to patch it in or make sure that everyone has their own Switch and copy of the game.
As for its presentation, Terraria hardly disappoints on the Switch. The Stardew Valley-esque visuals (which actually pre-date that game by some time, we should note) are simple, but effective, with the real stars of the show being the impressive animation and detailed spritework featured with the bosses. Obviously, Terraria isn’t the sort of game that pushes the limits of experimental art styles or mind-blowing visuals, but it knows how to effectively convey what it needs to with its relatively simplistic looks.
Fortunately, it runs great, too; we didn’t notice any dropped frames, even when the screen was full of eyeballs, slimes, and zombies. As for the soundtrack backing all the crafting and fighting, it proves to be equal parts playful and intense, shifting genres as needed when the action rises and falls. Admittedly, the soundtrack is a rather generic and forgettable set of tunes that aren’t all that likely to make an impression one way or the other, but this inoffensive style is befitting of a game that can be rather grindy, if that’s what your goals necessitate.
Conclusion
Should you buy Terraria on the Switch? Well, that’s a rather nuanced question. On one hand, you have a stable version of an enjoyable, content-rich sandbox classic that can be played both at home and on the go, with that latter option proving to be an intuitive take. On the other hand, the current lack of local co-op is pretty damning for many, especially given that this Switch version is selling for a notably higher price compared to other modern versions. We’d ultimately give this one a recommendation, as the dozens of hours of content and simple, open-ended nature of Terraria’s gameplay prove to make a strong case for why this one deserves a spot on your Switch’s home screen, but if co-op is an important factor for you, we’d suggest you either wait this one out or just pick it up for another platform.
Comments 48
Really got into this game on the PC, but have struggled with it on any system without a mouse - even touch controls just means my huge man hands are in the way of anything I'm trying to look at
The price tho. 5€ on Steam Summer Sales and 30€ on the eShop. Yeah, keep it.
I ended up grabbing it (but not from the Australian eShop because it's extra pricy here for some reason). Been a while since I'd played Terraria and was in the mood for it. Glad I did, been having fun. Only bought it for single player for now though so the lack of local co-op makes zero difference to me.
I just couldn’t play it without mods. Games like this have a brilliant community with a whole bunch of great mods. Not sure why I’d pay 10 times the price for an inferior experience.
I still have nightmares of trying to get co-op going on the Wii U version. Don’t get how hard it is to make this easy for couch play.
"...we’d suggest you either wait this one out or just pick it up for another platform."
This is why I like this site.
Would it be worth getting for mobile play if I have it on 3DS as well? Is it better than that version, I mean?
So basically, if you don’t care about local co-op, all good.
I don’t care about local co-op, tbh. At the same time, Mario Maker 2 and DQ Builders 2 have put me in a building mood, but I just don’t have time for this one right now, especially with God Eater 3 having just released, and Marvel Ultimate and Fire Emblem and Wolfenstein around the corner.
I’ll probably just wait for the physical release.
I'll be buying this but physically. I absolutely love this game and co-op means nothing to me. I've always played single player... ah crap, am I lonely? LOL
@YourGoodFriendly Yep. I prefer how the game controls on 3DS but the 3DS version is a bit lacking in content and features compared to the other console versions (and will continue to miss any future updates).
Price point was a real wake-up call. Not paying more than triple the cost for a botched port. They're literally charging extra because an item I have already purchased is valuable (the Switch, that is). Also they're charging extra so that they can charge the same for the physical edition, so anyone buying it digitally are paying for a privilege they don't receive. Shoddy practice at best, avoid if you ask me.
I bought four copies and we are having a blast with this. I probably put in a couple hundred hours (Xbox One, WiiU and 3DS) and I am enjoying the Switch version even more.
Terraria>minecraft
Aside from the sadly missing multiplayer this sounds like a good release (oh yeah, at a sadly high price!). Anyways, nice review. I'll be interested in getting this at some point hopefully on sale and with multiplayer. They really need to include one system multiplayer on the cartridge when it comes out!
@Denoloco €30 is too expensive. What were they thinking? No sale!
Tbh I would only buy it if it’s 50% off, not gonna bother with a $30 ridiculous price
Costs way too much! I bought this on Steam for less than £10 and thats when it wasnt even on sale. I know an absolute ton has been added since but still it costs more than half less elsewhere digitally.
Also this is a game that needs a mouse to. I tried it on Vita, Xbox Games Pass and Android and the controls just dont gel for me. I was actually hoping Chucklefish would bring Starbound (by some of the same people who started Terraria and is a ton better) to the Switch but I guess that would have the same issue.
Price is what kills this one for me. Steam version is less than half the asking price. At 20, it would have been a maybe, at 30 its a hard no.
The Switch tax ruins this for now.
Even at £25 I’ve got more value out of this than quite a few other switch games.
There might not be a story, but there's plenty of lore.
And, regarding the slow cursor movement, you didn't mention the Smart Cursor, which allows for quicker, yet less precise building, attacking, chopping and digging.
For example, while holding an axe and moving the right stick towards the nearest tree, and the axe will automatically lock on and chop away.
I got this on Wii U years ago for around £15. I honestly couldn't get into it, spent about 7 hours tinkering an haven't attempted playing it again. I don't think this style of game is for me. surprised it isn't a more feature rich version for the price tho, a Zelda tie in or even something like monster hunter or Pokémon would have been a good call to boost interest. Just seems old hat in 2019.
So it's mostly a lame crafting loop in a confusing open world with no real objective? No thank you.
Shame that the switch version is so expensive and has a lack of coop.
I got my copy steam for $10 I highly recommend the PC version.
Talk about poor timing for this release. DQBII and Mario Maker both within the same couple of weeks. I could see Terraria getting lost in the enthusiasm for bigger titles.
Wonder why they didn’t port this earlier?
Judging by the comments, many people are buying it despite the high price. That's why there is a high price! I've never played the game, so it's something I might get when it's 90% off. I can wait.
@Toshiro_Baloney It was originally annouced as a launch year title so the plan was to release it much sooner. Just took them longer than expected.
@HalBailman It's only really expensive when you compare it to the cost on other systems. It's still pretty good value for money when you look at it in isolation.
That's my point. "Expensive" is relative, and subjective. Switch owners are prepared to the pay higher prices, and that's why the games are priced higher. I suspect this one will quickly become a 30% off title within a few weeks. Right now they'll scoop up the guaranteed sales and then wait until the demand drops.
Great game but we have it on xbox360 with (imo) decent controls and couch coop.
I don't understand why this port doesn't?
@BenAV I'd definitely agree that it does offer value to justify the price, but I think it's important to view a game in its proper context, not isolation. The game is great, but there's no getting around the fact that you can get just about the same experience on any other modern platform for a much lower price. I don't factor price into review scores because prices are relative and generally lower with time, but it's still something I'd always encourage readers to bear in mind when buying a game.
@SwitchVogel My main point is that if you want specifically want to play the game on the Switch then the price elsewhere isn't so relevant and what's more important is whether or not you'll get enough enjoyment out of it to make the cost worthwhile. Of course, if handheld play isn't a deciding factor for you and you're happy to just play it elsewhere then price comparison is a major factor.
I guess I'll just stick to the superior Wii U version. Couch co-op and stylus controls really make the difference.
Local co-op is the only reason I care about this game, sucks it's not on launch. DQ Builders 2 is a let down on this front as well.
I have been rewatching Jesse Cox and TB series so I am really in a Terraria mood.
As I understand, this version has Alot more of the PC versions content (which I have also played), compared to the 3ds version. So I'll definitely be picking it up.
I loved the controls and setup on 3ds vs the PC version.
It's not perfect, but it's a great and addictive game. $30 is high compared to steam, but it's not really an unfair price for the content.
My main complaint was when they upped the difficulty to a ridiculous level with the update on 3ds.
It made the bosses unbeatable without multiple players and I've got one additional player at most. Even on PC, we never could beat Betsy.
That's got to be a pricing error?
@BulbasaurusRex Thought u were describing life for a second there.
@HalBailman Mmm I kinda hear u, wouldn't quite agree that we r prepared 2 pay a higher price, more like we r not really left with much option (apart from buying another console, PC etc) if we only choose 2 play games on the Switch...Nintendo is notoriously priced "high" and it's just like that, it's everyone's personal choice 2 support them or not...I support them but don't always enjoy 2 pay more.
@SwitchVogel And let's not 4get this is a 8yr old release that has sold 12 million copies just on PC...The profits made here must be enormous already...jeez greedy greedy...
@Sim1 There's always an option: Don't pay! Wait for a sale, which these days are frequent. Even some games a month old can go 30% off. The simple reality is enough people will pay these high prices, so that's why this high pricing structure persists. For something like Terraria, a game so old, that if you're someone that's been waiting all these years for it on Nintendo, you can wait a few months more for it on sale. It will be interesting to see the eshop charts to see if people are buying it and this ridiculous price.
@HalBailman Yes it wud b interesting, wish we cud actually view all eshop sales every month right down to games that sell just 1 copy for example. But yeah I agree wit u the discounted games r decent and with so many games on offer a person can always wait a few weeks...
@YourGoodFriendly Although the 3ds Version is missing some of the things in the switch version, the stylus use makes an exacting placement or mining a breeze IMO., just like a mouse would.
Addictive, endless, and fun. This game has been heavily played in our home since we got it. https://jabbareviews.com/terraria-nintendo-switch-review/
The physical version was released today here in the UK. Will be picking a copy up on my way home.
Have had tons of fun with DQB2 up to now, so I'm willing to give this game a shot on a handheld with a larger screen. Have got the Vita version at home, but somehow never found time for it back in the day.
If occasionally frustrating means spending most of the gametime working through menus that really need a mouse or better yet dying constantly because your guy is trapped in menu hell then yea thats an occasional problem that shouldnt stop it from being fun as the real game
A lot of cheap people whining about the price, ridiculous..
@Denoloco I'm extremely late to the party, but I'm pretty sure that I saw terraria on switch for like $5 once
@ColeTD I am new too but I bought it and as of now they have added local ad hoc mode so the problems are solved! I, after the update is installed, recommend this game 9/10.
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