We all need games like New Super Lucky’s Tale in our lives. You may not like to admit it; you may have a tough guy veneer and a no-nonsense online persona that suggests you have no time for such childish nonsense, but deep down – even if you don’t realise it – you could do with this sort of happiness in your life. We all could.
Originally released almost two years ago to the day, Super Lucky’s Tale found itself burdened with a little more responsibility than it deserved, since it was the only new game to launch alongside the Xbox One X. A colourful platformer was never really going to be the best demonstration of a super-powerful 4K HDR console, and so it perhaps looked a little underwhelming for reasons not entirely its fault.
Now it’s time for Super Lucky’s Tale to have a ‘New’ slapped onto the title and get a second chance on the Switch. It’s a good job too, because Nintendo’s system is a far better fit for the game; one where its bold colours and lovingly-designed but geometrically simple environments can be recreated without too much impact on the original vision. And it’s a vision you’re probably going to want to get on board with if you’re a fan of the good old days of PS2-era platformers.
Although we’ll briefly touch on the additions in this Switch port, for the majority of this review we’re going to go with the assumption that you haven’t played the Xbox One version of the game, since the majority of our readers won’t have. In that case, allow us to get you up to speed: New Super Lucky’s Tale tells the story of Lucky, a young fox who’s been given the daunting task of protecting the Book of Ages from a cat called Jynx, who’s trying to steal it. The Book of Ages isn’t just a particularly compelling page-turner, you see; it contains portals to entire worlds, so its safety is extremely important.
The general aim is to play through each world’s various stages and collect clovers, which are needed to help get back control of the Book of Ages. For the most part, each stage has four clovers, each earned in a different way: you get one for simply finishing the stage, one for collecting 300 coins in the stage, one for finding the five letters that spell out L-U-C-K-Y, and there’s a final hidden one tucked away in each level to be found. It’s a relatively safe but simple way to ensure some replay value, as you aren’t always likely to get all four clovers in your first playthrough of a stage.
Controlling Lucky is generally a breeze. His move set is fairly limited; he’s got a useful double-jump, a tail whip attack and the ability to burrow under the ground, and that’s really it. It may not be the most diverse range of abilities but it could be argued that this is a strength in a game like this; nobody likes a platformer where your hero can do 20 different things, many of which are only called into play once or twice. Here you can get a feel for Lucky’s entire repertoire pretty quickly, allowing you to focus on the far more important task of actually enjoying the game.
Will you enjoy it though? If you’re of a certain vintage and remember the days of PS2-era platformers like Jak and Daxter (or even Ty the Tasmanian Tiger) then yup, we’re certain you will. This is a game that isn’t exactly light on plot – there are plenty of occasions where you’ll stop and have a chat with various NPCs, most of which are well-written – but still has the presence of mind to not milk it. It knows you’re just here to run, jump, hit things and collect stuff, and is more than happy to let you do that in its well-designed stages.
It’s easy to want to do so, too. The game is a delight to look at, with colourful environments and fun character designs. Nowhere is this more evident than Lucky himself: he’s the living embodiment of happiness, and it’s hard to think of a character in this gaming generation who’s more immediately likeable. You want to see this little fox doing well, because seeing his happy wee face sparks the sort of joy Marie Kondo has dreams about. We bet this is what it would have felt like to play that cheery N64 Conker game before Rare scrapped it and turned him R-rated.
As well as the main game, New Super Lucky’s Tale also integrates the two DLC expansions that were released for the Xbox One version of the game. Gilly Island chucks in a few extra levels with an overall goal of destroying a set of speakers to stop a cat enemy singing a (genuinely) terrible song in the hub world. Guardian Trials, meanwhile, is a series of more difficult stages (complete with a nifty ‘80s theme), designed to give players a final challenge.
The latter is particularly welcome because one of the main criticisms you could level at New Super Lucky’s Tale is that it isn’t a particularly difficult game, even with those new levels added. Lucky’s limited move set may make things easy to get to grips with initially, but it also doesn’t provide the game with much scope to evolve beyond offering you slightly more difficult obstacles to navigate with your three moves.
When it does deviate from the norm the results are varied; we enjoyed the series of marble puzzles, where Lucky’s placed in a giant ball and you have to tilt the stage (a bit like that infamous shrine in Zelda: Breath of the Wild, but nowhere near as annoying). We had less fun, however, with the numerous sliding puzzles that appear from time to time, which start as a mere inconvenience and end up being a real pain in the rump. Just bring up a YouTube solution and move on, they’re not worth wasting time on.
There are a few other niggles, though how much they’ll matter depends on your own personal tastes. Although the game looks gorgeous, its performance isn’t perfect: it hits a steady 30 frames per second for the most part but there are dips here and there. Never really anything to affect your timing during platforming sections, but it’s worth mentioning regardless because the internet. It’s also worth mentioning that the game is still relatively short even with the DLC added; a simple playthrough can be done in around 6 to 8 hours, so this is a game that really requires you to want to collect all the clovers in order to extend its lifespan.
In terms of other new additions, the most immediately useful is the improved camera. Most of the criticism levelled at the Xbox One version of the game boiled down to its terrible camera, which often provided awkward angles, particularly during certain boss fights. This time it’s been revamped, and we have to say we didn’t really have any issues with it at all during our Switch playthrough. When the best thing you can say about the camera is that you didn’t really think about it much while playing, that’s the sign of a good camera.
You can also dress Lucky in a variety of outfits using the coins you collect in each level. These serve no purpose other than to make an already adorable character look even more appealing, and therefore this feature gets our wholehearted approval. Incidentally, the outfit feature was already added to the Xbox One version in one of its DLC packs, but there are roughly twice as many outfits to unlock here.
Ultimately, we had a lovely time playing through New Super Lucky’s Tale again. Owners of the Xbox One version may not feel the need to double-dip; while there are some new stages in there and some of the existing stages have been overhauled so dramatically they make the originals look poor in comparison, we can’t say that’s enough of a reason to revisit this world – unless, of course, you’re a massive fan of the game.
With all this said, allow us to return to our original point. This is a game we all need in our lives. In an era of service games, microtransactions, loot boxes, Twitch streaming, procedural generation and ever-increasing toxicity in the online gaming community, it’s such a beautifully welcome detox to play a game that keeps things simple. It’s offline, here are the levels, here’s what to collect, here are some fun little outfits to unlock through gameplay – have fun and forget life for a few hours.
At the risk of sounding too serious in a review of a platformer starring a cuddly fox: our hobby is becoming more complicated and stressful at an alarming rate, requiring us to invest more of our money, our time and our mental capacity with every passing month. Games like New Super Lucky’s Tale and the recent Yooka-Laylee and the Impossible Lair are the antidotes to this (the ‘play tonics’, if you will); the games that ditch the ever-growing ‘play now and unlock this within a week or you’ll miss out forever’ pressure of modern games and give us nothing more than colours and smiles. And we all need that from time to time.
Conclusion
New Super Lucky’s Tale is a solid port of an underrated platformer with a greatly improved camera. It's a little on the short side and may not provide much of a challenge to more hardened gamers – and if you already own it on Xbox One there really isn't enough new here to warrant a second purchase – but what makes it worth a look is its uncanny ability to make you smile, and this is something that can't be overlooked, especially in modern times.
Comments (116)
I have this purchased and hearing from word of mouth, I'm hoping I enjoy this. The one on XB1 was just too lacking for me
Looks cute. 😀
I will consider this on my December 2019 purchase.
I'd definitely get this if it ran at 60fps. That would look really nice in portable mode. Yooka Laylee and the Impossible Lair is beautiful in motion, and fun to play too. So, as decent as this game sounds I'll probably wait to see if I feel compelled to buy this to play docked so that dejudder can make it look like 60fps. Hopefully they can patch out the drops from 30fps!
“ The logo doesn't have an apostrophe and it annoys us” Okay, there goes my purchase.
I bought this on the Xbox One when it was super cheap physically and prior to Game Pass being a thing. I also bought it yesterday on Switch so I already made up my mind about this game. I’ll probably end up streaming it after a few too many drinks... just like Death Stranding.
I am so in the mood for a new 3D platformer, however $40 is just too stiff for me for this game. I will pick up when I see it for $20 or so down the road (def not a shortage of things to play in the meantime!).
^a little on the short side
This game look's so cute.
One of the first games I downloaded with PC Game Pass. Did not hold my attention at all. Still installed, but never went back to it.
This runs at 322fps on my PC - better FPS did not help. I say worth 15.99/19.99 at best, for what I played.
Is this review serious? Has the game been completely remade? ‘Cause it sucked on Xbox one!
"Jaded modern gamers"
Gee, how professional of you boomers
@60frames-please Mate, you have Katamari Forever and WipeOut 2097 for Mac in your avatar. Those both ran at 30.
Some of the general comments about how gaming has evolved are one of the reasons I'm hoping the Intellivision Amico will deliver. Here's hoping
It may look good but I'm not getting anything from it. It may be good gameplay wise but when I play a game I want gameplay and personality. That's why Yooka Laylee the impossible lair was just so boring for me. The gameplay was good but it lacked charm and personality because it felt like a Tropical Freeze rip off. I loved a Hat in Time because it had both gameplay and charm while being inspired off of something. Sorry for the rant but I'm going to skip on this one
@Dayton311 have you played a hat in time?
I tried the demo this morning and surprisingly, I liked it. You get spoiled in 3D Marios that you can't help but make comparisons (probably a bit unfair). However, I enjoyed it and if it were to go on sale in the future, I would consider
"The logo doesn't have an apostrophe and it annoys us" this made me smile.
@scully1888 Busted! Yeah, true. The Mac version of wipEout was ultra cheap. I think I bought it for the artwork. wipEout xl on PC did run at 60fps with the contemporaneous voodoo 3D FX card though. I never got to see that, but I was excited just reading about it on IGN, or in an issue of Next Generation, or whatever game reporting it was. I still hope Konami eventually releases a Katamari game at 60fps!
All I keep hearing is that this is better than Yooka-Laylee or A Hat In Time.
Lol I appreciate the grammar pedantics
@BlueBlur101 "“Jaded modern gamers”
Gee, how professional of you boomers”
only person using the phrase jaded is you (I checked using a search). When you use quotes it implies you are quoting someone verbatim. Else it’s just an opinion not a fact.
The review actually said things like:
“ uncanny ability to make you smile, and this is something that can't be overlooked, especially in modern times.”
And
“games that ditch the ever-growing ‘play now and unlock this within a week or you’ll miss out forever’ pressure of modern games and give us nothing more than colours and smiles. And we all need that from time to time.”
That tone is very very different from what you implied and doesn’t imply anything close to jaded gamer.
Finally a boomer is someone born between 1946 & 1964. Given it’s unlikely the reviewer is over 55 I assume you’re just mimicking this months most popular insult with no real understanding of its origins or what the word implies.
Sorry if this post is overly long For everyone reading my pedantry in life is getting annoyed with fake quotes and attribution in comments.
@EddDeDuck Ok boomer
@PickledKong64 :futurama_fry.gif: Can’t tell if /s or not.
Edit: 8/10 you got me
@EddDeDuck just a joke
If you hadn’t mentioned it, I wouldn’t care but now that missing apostrophe sure brings my piss to a boil.
Nice, it will be mine! This kind of platformers I like a lot. Not everything has to be the DK sort of difficulty. For that, we have the latest Yooka Laylee, which is also awesome.
So glad we are getting so many games like this.
“The logo doesn't have an apostrophe and it annoys us”
This is the best con a game can have. Such a joy it made me smile
@EddDeDuck great response, but in fairness, the title of this post on my RSS feed reader is:
Review: New Super Lucky's Tale - The Perfect Tonic For Jaded Modern Gamers
NL probably changed it.
Such a bummer
@nagash Thanks for the extra info didn’t see anything like that here but I didn’t use an RSS reader.
Alright guys, I'm only gonna sing this song one more time.
'Ooooh, if it's supposed to be possessive, then it's just 'I-T-S', but if it's supposed to be a contraction then it's 'I-T-apostrophe-S!' Scallawag.'
Strong Bad Sings Grammar and Punctuation is the only reason that I remember that rule. Thank you Brothers Chaps.
@Kanahu Not sure if you're agreeing with me or not, but just in case you aren't, that only works when you're talking about 'it'.
It is - it's
Belonging to it - its
Belonging to Lucky - Lucky's
It's almost 2020 and we are still having to put up with 30fps
Always good to see the Tired Old Hack's reviews. Keep up the excellent work.
@60frames-please I doubt Konami will release a new Katamari game but Bandai Namco may do it!
Also saw your avatar had the PSP Parodius pack on there, not sure if they stay at a constant 60fps either when things get busy on screen.
Is this the same one from Xbox one? If so then why is it getting a good score?
"nobody likes a platformer where your hero can do 20 different things, many of which are only called into play once or twice"
Looking at you, Super Mario Odyssey! With Super Mario 64, you were given all of the moves in the instruction booklet once, made to use them at least once early on as a semi-tutorial (which is much more satisfying), and then you used your own brain to pull from the intuitive moves (not an overwhelming number) when needed to overcome challenges.
Odyssey kind of does this well, although some moves are comparatively useless. And the intuitiveness is not as strong, though still there.
I actually really enjoyed the original VR game, and I wish this was more of that rather, basically a VR sequel, than a game that isn't even on VR.
@KingBowser86 the breakdance in crawl are useless and mario 64 wym?
@KingBowser86 also a few moves like the back flip are used like once lol.
@mist fps doesn’t mean great gameplay, it doesn’t mean it’s a better choice than 30 fps if there are other negative trade offs.
If you could have identical graphics and experience at 60fps and 30fps then that’s great but the Switch is pretty limited in its hardware capabilities so trade offs need to be made and usually 30fps makes a lot more possible than 60fps.
Downloaded the demo last night from the Japanese eshop. Had a good bit of fun with it. Really liked the burrowing mechanic. Will probably snag it when it goes on sale to play with the kids.
@PickledKong64 I've used the breakdance/pommel kick (I can't remember what the manual called it, lol) on occasions like the Bullies, but admittedly once in a blue moon. And I definitely used crawling on the narrow strips of platforms my first playthroughs until I could jump and jam across them like a boss! Still, 1 inefficient move while every other move is used robustly is a fantastic performance over Odyssey's weirdness.
Back flip?! Are you kidding? I've back flipped my way to higher-up platforms or wall-kicked and breezed through countless sections. Back flip is super-useful.
@Mgene15 Look just above the number 8 - there's around 1200 words or so there that explain why it got that score x
I really wanted to like this game on the Xbox, but it was ruined for me by the fact that you lose all the stuff you collected every time you lose a life.
You should only lose your collectibles if you lose all your lives because it's just too frustrating to find every hiding place all over again. It's no longer fun to collect every hidden coin for the fourth time because of a bad jump/instant death. Anyone know if this is fixed on the switch version?
Adding this to my wishlist. The game looks really fun though I wish you developed more moves along the way.
The tail attack reminds me of the tanooki suit and the downward attack reminds me of cat Mario from Super Mario 3D World.
If it wasn't mentioned I probably wouldn't have noticed the issue with 30 FPS. Hopefully I'll forget by the time I get around to playing.
On the fence about this one, but I'll probably give in, in the end.
@Mgene15 It's almost as if I'm a human being with my own opinion, and not a Metacritic hivemind.
Look closer at those Metacritic scores instead of just looking at the number. There were still plenty of sites giving it an 8 even back then, and those who weren't complained about the camera as its main issue.
As I say in my review, the camera has now been fixed, making it a better game. Look at the Metacritic for the Switch version and you'll find it's much closer to our score, with numerous other sites giving it a similar or higher score.
This over-reliance on Metacritic is just silly, frankly. A Metacritic score is not the be-all and end-all: it's just an average, which means some will score it higher and some will score it lower. Please actually read the words I wrote to see why I consider it a good game.
@scully1888 can’t be said any better than that Scully, if that doesn’t adequately answer any further questions on your review, or anyone’s review, you’d be wasting your breath with any further reply, so I’d just leave it at that.
@Mgene15 Metacritic scores and other critics reviews should hold no bearing on how someone can review media. A review is just someone's opinion after all, you seem to imply that every critic needs to operate as a hive mind around whatever scores and averages they push on critic sites.
I played it on Game Pass, I thought it was mediocre.
@KingBowser86 naw u font have to backflip at all if u walk jump. Also I understand odyssey has a lot of moves the transformations are more like powerups. The hat bounce dive and roll are super useful in odyssey and super fun to pull off.
@PickledKong64 I might could see the Turnaround Jump replacing the Backflip in open areas with some dedication, but man, there's nothing quite like backflipping off of the rotating platforms and completely skipping the last 1/3 of the moving platform section and the Sumo-Omb in Bowser's third level.
Hat Bounce Dive, super-useful. Rolling? Seldom, save for when it's forced.
Lucky makes the perfect game for the Switch. Cute and fun.
Game seems like a nice platformer for the kids, if I could find it for dirt cheap I may pick it up but for $40 it's a pass for now.
@Mgene15
And the Switch version is 76 on Metacritic right now, not too far from the 8 that Nintendolife gave it.
Would it hurt anyone to make new platformers that isn't an animal?
Like, Starshot and Glover were cool too, right?
@EddDeDuck check the title of the review from the Nintendo Switch news page
@X68000 Ah yes, I forgot who developed it.
In my experience it stayed at 60fps. Even if there is some slowdown/dropped frames, it's better to have a target of 60fps. Well, as long as it's not constantly dropping...
@BlueBlur101 Thanks, That wasn’t at all in the title or the article which is why I was confused.
However if like to break down your comment and their title and show why I still think your comment was inappropriate and also perhaps help you learn a little about context and interpretation of phrases and essays.
You said:
"“Jaded modern gamers”
Gee, how professional of you boomers”
Their link title:
“New Super Lucky's Tale - The Perfect Tonic For Jaded Modern Gamers”
Let’s break this down first with a few definitions.
Tonic - substance given to give a feeling of vigor or well being.
Jaded - bored or lacking in enthusiasm typically after having had too much of something.
Modern - related to the present or recent times
Gamers - person who plays video games.
So their title based on the words they used could be interpreted as a refreshing and uplifting experience for gamers (no age implied) who might be lacking enthusiasm as they’ve played too many games that feel similar and this game feels very different and a new experience. However let’s see if we can get more context to see if this makes sense.
If you read the article it makes it very clear what they are implying, too many modern games are high pressure, stressful and gritty all or nothing experiences full of loot boxes and the link. This game is a nice bit of refreshing fun and a very different and refreshing experience.
As I hope you can see you misinterpreted the headline link and the tone of the article. It’s easy to read a small snippet of an article or just the headline link and reply with a hot take and come to the wrong conclusion.
We’ve all made mistakes like this including myself I just hope this breakdown maybe helps you think more about context before posting the next time you see a headline or small part of an article you might discover things aren’t as they look.
@Steel76 Oh! okay, thanks for the info I will check out some vids and maybe reconsider.
Taking a look at the logo, you can interpret the star to the right of the word ‘super’ as playing the role of the apostrophe that ‘Luckys’ appears to sorely lack.
The star in the left side? Well... that’s just a star.
@scully1888 thank you for sharing the importance of games like these in this day and age. I haven’t played it yet, but couldn’t agree more. The world we’re living could really benefit from more happiness indeed.
btw The stress of missing the dag Luigi’s Mansion Tetris theme stresses me out enough, I can’t imagine the pressure of these other time based acquisitions you mentioned.
Just wanted to say a huge thank you for the review! Been coming to this website for a long time and i always appreciate the effort it takes to write/video reviews. This is definitely on the Xmas list to play with the family.
Great review.
Shame no stores have a clue when it's coming out as a physical purchase. Dates range from TBC November to December 13th
Hey, while they aren't my favorite, I much prefer sliding puzzles over rolling marble puzzles! Give me logic over dexterity almost every time!
I need more details on that camera. If there's not an automatic camera option, and the game isn't designed around fixed angles, that's a deal breaker. Every truly good camera in a 3D platformer (or other 3D game genres like action, adventure, shooters, RPGs, etc.) is one of those two options.
Odd to see a non-Nintendo game using the word "new" in the title when it's not really new at all.
@Kanahu ♪♫ Say you got an I-T followed by apostrophe S
Now, what does that mean?
You would not use "it's" in this case as a possessive (no no no)
It's a contraction (yeah, yeah, yeah)
What's a contraction?
Well, it's the shortening of a word or group of words by omission of a sound or letter ♫♪
-"Word Crimes
By: "Weird Al" Yankovic
@scully1888 Possessive pronouns in general don't follow that rule. They're "his," "hers," "yours," "ours," and "theirs;" not "hi's," "her's," "your's," "our's," and "their's."
I cancelled my Death Stranding preorder to get this instead, because I like games that are actually fun.
From what I've seen, the game has a ton of charm and interesting mechanics.
I'll probably get it in the future.
I'm a sucker for 3D platformers. I'll definitely pick this up at some point. I just picked up A Hat in Time, so this one will have to wait.
Sorry but this review made me cringe too much. Became almost soap-box-ish in it's attempt to be revalatory and just made me feel uncomfortable. I don't need a treatise on the state of gaming in 2019 and how it all feels for blokes of a certain age.
It's nothing super groundbreaking, but it has been a nice, almost relaxing playthrough so far.
It's great to have another 3D platformer that doesnt only own what it's doing, but has the right amount of polish, both visually and mechanically.
(Bonus points for having a fox protagonist as well)
I have been eyeing this game for a while. Will most probably pick it up sometime soon.
The camera being addressed is a huge plus for this game. But that’s not all. As Cultured Venture notes in their review: In addition to a completely reworked camera that gives control to the player and can be zoomed out, there’s new and entirely redesigned levels, a revamped user interface, extra moves, new lighting, assets and additional story cinematics... this isn’t only the definitive version of the game – it’s nearly a new game altogether
When my brother told me about this game a year ago, I looked at the average reviews and said really? This game is great? He said ya, it’s a great game, albeit with a camera issue (something a lot of 3D platformers seem to have problems with). But now that they have addressed it, reworked the entire game and put it on a hybrid system... I’m 100% in. And from my observations, most people who have been reviewing this release have been pretty impressed- shocked with how much they enjoyed it versus their expectations.
Nice to have some 3D platformers in the mix for my hybrid gaming regimen. Mario Odyssey, A Hat In Time, New Super Lucky’s Tale and, I suppose, even Yooka Laylee. Though the new 2D entry is much, much better and a great addition for the 2D subgenre.
@BlueBlur101 I'd be amazed if they had a 60+ year old reviewer.
@tendonerd Honestly I'd expect no less from the same site that gave Gambling Simulator 2020 ft. LeBron James an 8/10 because they were obviously paid by Take Two to do so
@SVO I'm just saying that describing this game as "a tonic for JADED modern gamers" seems pretty cynical
a very "BACK IN MY DAY" type statement if you ask me
It feels forced
It being so short and easy I can’t bring myself to buy it for full price but I will when it goes on sale.
Character is too generic, could do with a backwards cap - that should sort it
@BlueBlur101 How old do you think these people actually are? 🤣 "Boomers"
@PickledKong64 I was also disappointed with yooka laylee. It does feel like a rip off. There’s no comparison to tropical freeze in quality but so many reviews compared them to each other I’d probably give it a 7 and tropical freeze a 10. Love that game.
Yeah, the absent apostrophe made me cruise by this game with no small measure of irritation in the Eshop. Maybe it’s worth a look, but I don’t think I have the energy or inclination to overcome that pet peeve.
Base.com has it for 25 GBP
@WrongChops
I thought it was a well-written review with a very good angle. If this makes you feel uncomfortable I dread to think how you’re going to cope with the real world.
@NintoRich
More ‘Tude!
😉
@Mgene15
1) Metacritic is not the be all and end all
2) The Switch version has a higher average score on the all-knowledgable Metacritic than the XB1 version
3) If you consult some of the other reviews linked on the all-seeing Metacritic you’ll find the Switch version has been changed and improved substantially
@electrolite77
It's OK. People are allowed to have their own reaction to things without you having to put them to rights. I'd rather than be able to express myself freely without having some intolerable blow-hard question my coping skills. I'm doing just fine brother. I feel sorry for any friends you might have.
@WrongChops
This isn’t a Safe Space. If you express an opinion in a Comments thread like this there is always a chance others are going to respond with a differing opinion. That’s how it works.
@PiXeLSteF
£22.95 at The Game Collection
Couldn’t say no at that price
@electrolite77
That's a steal
@electrolite77
It's nice that you love NL so much that you feel the need to defend the reviewers and keep checking the comments on the offchance that someone had an opinion that didn't mirror your own.
You're entitled to your opinion. And if you express that opinion like a belittling, dismissive know-it-all with too much to say and way too much time on their hands, then expect to get called out for it.
Otherwise you have a nice day. Just next time, when you feel that overwhelming urge to hammer that reply button, even when you're obviously monopolising the thread with nothingness, take a deep breath, count to 10, then think about how you could be putting that giant brain of yours to better use.
@sandman89 tropical freeze was so memorable. The only thing I remember was yooka laylee music. It was written by David wise so that's why
Damn it... I'm interested now, and it's cheap enough. I was going to get it on Xbox One, digital for small change, but if this version is enhanced I'm getting this one.
@KingBowser86 In Odyssey those moves are actually more of a preference. It gives the player of choice of what they want to use.
All these comments I see all the time about it's worth this or that crap yet these same people will spend 60 bucks on lame rehashed games like COD or they play repetitive crap games like fortnight and spend 10 bucks or 25 bucks every quarter if not more.
Pretty hypocritical.
@Dirty0814 I would think that there would be more "optional" moves, then, to reduce button input stresses. But maybe that's the purpose that the motion controls serve.
Yea. I would live to see more being done with the motion controls myself ( where's my switch sports). But yea more optional moves could be a plus or a minus. These companies are trying to find the right amount as people will complain if it's too few and to many. In reality it'll always be one or the other.
@WrongChops It's not just electrolite77, and it's not just the Nintendo Life website. Any place you go on the internet, and even in real life, if you say something, people are free to speak their mind as well and can agree or disagree with it. If you want to type whatever you want with no one to ever disagree with you, I suggest unplugging your modem. Otherwise, you should just get used to it because that's life and it's not going to stop when you leave this website.
@WrongChops
Previously I would use the word ‘Ironic’ to describe that post but it doesn’t do it justice. We need a whole new word. Well played.
@Dirty0814
How do you know they do?
@KevTastic84 The boomer part was a joke
but actually calling out modern gamers as being jaded just rubs me the wrong way
After having now played the game, my thoughts are: I love it. This game is really well done! Highly polished, high quality all around. Gameplay is spot on. Really nice game all around.
@BlueBlur101
Why? I think it's fair to say alot of modern gamers are jaded. It's not a low blow insult to anyone under the age of [insert arbitrary modern gaming age threshold here]. Its a passive observation that in today's day and age, due to the direction mainstream gaming has taken us, a lot of modern gamers have indeed become jaded. Jaded at the prioritizing of graphics and cutscenes over gameplay, jaded at the neverending pit of microtransactions looking to suck your wallet, jaded at the serious tone of the vast majority of games released today. It has more to do with being exposed to the modern culture than it does belonging to an arbitrary age bracket, and in fact does include people born of all decades who game in this modern age. Read the actual review.
...our hobby is becoming more complicated and stressful at an alarming rate, requiring us to invest more of our money, our time and our mental capacity with every passing month. Games like New Super Lucky’s Tale and the recent Yooka-Laylee and the Impossible Lair are the antidotes to this
Thats not an underhanded crack at you for falling into a given age group, its a legitimate statement. But even if it was directed at an age group at large, that doesnt automatically make everyone in that age bracket guilty as charged. I'm a millennial and plenty of jokes have been cracked about millennials. I dont get offended, in fact I'm inclined to agree with many generalizations. Doesn't mean it applies to me personally. And besides, being jaded isn't an "insult" anyways, its an observation.
You've chosen to take offense at something that was never meant to be offensive, and then fired back with your own intentionally offensive remarks. Which is... well, it's hypocritical, because even if the jaded remark was an intentional insult, the moment you return in kind you've committed the very action you claim to be upset about.
These are just my observations. And my advice is... lighten up a bit. Not everything is meant to be offensive, but if you're looking to be offended, you'll find it in everything. I dont say any of this with malice. I like reading alot of your comments and am not trying to scold you. Only trying to help you understand where ppl are coming from. Hope you can take my comment peacefully without responding in anger.
@JaxonH Really? I don't really see it that way at all, especially in a world where Nintendo seems to be appealing to more core gamers and regaining a sense of mainstream presence after launching the Switch
In the high school I go to, I see entire parties of people bringing their Switches and Switch Lites together for Smash multiplayer matches
On the last day of school before breaking up for Winter Break my Grade 11 Functions class had a Smash multiplayer party as well as a giant Mario Kart Wii tournament on the whiteboard projector
We're not really as jaded to our own work flows especially given how hectic our school lives are and how stressful our university lives will be as post-secondaries down the line
I'd say the term jaded could've been swapped out for something else because obviously I took it in the wrong context and I am sorry about that, but also it's not really the right word to use
Especially in regards to a review of a game of this nature that seems to be paying homage to platformers of old
It had a very "BACK IN MY DAY" kind of vibe to it and it just rubbed me the wrong way
Played the demo last night on eshop.... That is how you sell a game. Insta-buy for me. Great character, controls, camera, exploration gameplay. Win.
@Mgene15 Since your question got more insults than answers... Yes, they did make a bunch of changes to the game. Not so much as to make it a totally different game, but apparently enough that you can expect the score to change. And of course maybe the person who wrote the NL review just really likes this style of game more so than the average Xbox reviewer.
@scully1888
Love the cut of this guy's jib! Just be glad you weren't the one who had to review Death Stranding on PushSquare. Now that was toxic.
@JaxonH
You are a lovely voice of reason as always.
@Agramonte Are you sure you are not talking about Super Luckys Tale? I thought this was different and just came out like a week ago.
@doctorhino From the review
"Owners of the Xbox One version may not feel the need to double-dip.... we can’t say that’s enough of a reason to revisit this world"
They all ports of the xBox game. For what I played on the Switch Demo, This is pretty much a remix.
@Ghost-Piece I gave it an 8/10 (7.5/10, really).
It's a huge improvement over the XB1 version and is heaps of fun as a result, but it simply isn't one of my favorite games this year.
Still beats Crafted World, though.
@CaptnDave I’m with ya! Huge Intellivision fan as I grew up with the system and still play it today. Hope the Amico succeeds, it will add a much needed niche to gaming.
Looks great! I might buy it someday.
Just got this for Christmas and it’s a great game. I highly recommend it!!
Looks certainly deceive! Based on the artwork and the name, I thought this was just another bad 3D platformer with wonky controls, slow gameplay, etc, but I just completed this game and I have to say this is actually one of the best 3D platformers in years. It's lots of fun, and your character controls very smoothly. Running, digging, jumping, digging, etc feels really good, and the worlds are exactly the right size not to feel cramped or stretched-out. Outside of the final levels that test your skills, it isn't very hard, but it doesn't have to be. Performance-wise I've noticed some stutters here and there, but I do believe it was only ever in cutscenes, so I don't think it's fair to put this as one of the main cons, because it makes it seem like it's much more of a problem than it actually is. New Super Lucky's Tale is an outstanding game and I hope the developers are here to stay.
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