Indiana Jones is a multi-generational icon, and the weight of developing a new entry in the franchise must be as intimidating as a rolling boulder. He's a character that has permeated every facet of media since he first found the Ark of the Covenant back in 1981.
The impact of his legacy in video games cannot be understated, either. After all, medium-defining icon Lara Croft and her tomb-raiding contemporaries would not exist without Henry Jones Jr. setting the standard. Indy’s own videogame outings have been mixed, with plenty of misfires (I'm looking at you, Staff of Kings) and at least one classic in 1992’s Fate of Atlantis. Now, MachineGames has a (whip) crack at the character, bringing the cinematic storytelling and brutal action it honed with its Wolfenstein cycle, to create a genuine blockbuster of a game.

Indiana Jones and the Great Circle perfectly embodies the old-fashioned adventuring spirit that makes the series such an enduring cultural presence. Following its Xbox debut in 2024 and PS5 port in 2025, thankfully, it arrives on Switch 2 in a state as handsome as '80s-era Harrison Ford, complete with the odd scar or two.
After a tutorial that lovingly recreates the iconic opening of Raiders of the Lost Ark, we rejoin Indiana Jones in 1937 as he investigates a break-in at Marshall College. A mysterious symbol worn by an imposingly large thief (played by the late, great Tony Todd) sends him to Vatican City. There, he teams up with journalist Gina Lombardi and uncovers a secret conspiracy to protect a geographical phenomenon known as the Great Circle.
This being 1937, you can bet the Nazis want to harness the supernatural power behind these interconnected sites of intrigue. From Rome, Indy travels to Egypt, Siam, Iraq, and several other locations around the globe, attempting to protect the secret of the Great Circle from a villainous archaeologist and his swastika-wearing buddies.
A first-person adventure, the main campaign is big in every sense of the word, with a good balance of exploration, combat, and archaeological puzzling. There's a surprising amount of visually diverse locales filled with side quests and collectibles. MachineGames builds on the semi-open-world design it experimented with in its previous titles, making each location Indy visits a hub of activity and discovery. Every level has a clear identity, right down to the local delicacies that give Indy a boost of health and stamina.

Progressing the story is required to fully unlock these areas, but plundering each map for everything it has will significantly extend the game’s lifespan beyond the 15-20 hour main adventure (“it ain't the years, honey, it’s the mileage”). It’s also worth noting that the Order Of The Giants DLC is available (though not included) at launch and brings a five-hour story that has Indy exploring Roman catacombs.
These beautiful locations are not just populated by opulent buildings and diverse wildlife; they are crawling with enemies. Disguises help Indy move through areas safely, but there will be times when you need to poke around areas you shouldn’t. Professor Jones can either sneak around or confront bad guys head-on.
Sneaking is usually the smarter option, as raising an alarm will send a battalion of jackboots swarming his position. Indy is not BJ Blazkowicz; he cannot dual-wield automatic weapons, and ammo is usually not plentiful on Egyptian dig sites.
When stealth fails, melee combat becomes your go-to for dispatching enemies. This is where Indiana Jones and the Great Circle really sings. The loud crash of a fist impacting someone’s face will be familiar to anyone who has enjoyed Indy’s cinematic adventures. Then there's the satisfying crack of his trusty whip as it disarms an enemy, leaving them open to attack with anything handy lying around.
There is such a diverse collection of items you can use to hit someone that half the fun of a combat encounter is deciding which comical weapon to use. Bottles, hammers, guitars, flyswatters - the list goes on. Of all the things I expected from an Indiana Jones game, beating a man half to death with a paintbrush was not one of them.
There are guns, of course, and they feel just as good to shoot as Indy’s fists feel to throw, but resources are scarce enough that mowing down Nazis with a Winchester 1887 is a rare treat.
In addition to the brilliant sound design, bolstered by a gorgeous musical score that makes great use of John Williams' themes, I can’t get through this review without calling attention to Troy Baker, who manages to transcend mere impression with his performance as Indy. Baker nails the world-weary confidence of the title character and his voice is essential to the overall authenticity of the experience. Special mention must also go to Mario Gavrilis as the oddball main antagonist, Emerich Voss.
It’s not all fortune and glory, though; archaeology is a messy business. Combat can be frustrating at times, thanks in no small part to an item selection system that will have you mashing the D-pad to try and bandage yourself up mid-fight and accidentally eating a prickly pear.
There are plenty of upgrades and perks to increase survivability (like reviving by donning Indy’s hat), but on the higher end of the game's four difficulty levels, getting into a fight can be a slog. Thankfully, there are some nice accessibility options, like auto parry, that can stop Indiana taking such a pummelling.
One thing that doesn't take a beating is the Switch 2, which handles this huge, stunning game with enthusiasm. Alongside the surprising presence of both gyro and mouse controls, the devs have taken great care in not compromising the spectacle of this adventure. An obvious performance caveat is the 30fps lock, with MachineGames choosing the lower frame tradeoff to preserve overall visual quality.

The devs state that resolution is 1080p docked and 720p handheld, with DLSS on hand as usual to pick up the slack. Despite the lower frame rate, this version stands up surprisingly well. Frames remained stable throughout my playthrough and the only visual hiccup was some occasional texture pop-in when running through open areas. It’s extremely impressive to play a game like this in handheld mode, and while the visuals are noticeably downgraded out of the dock, it still looks and sounds great.
Conclusion
A globe-trotting adventure with compelling exploration, crunchy melee, and tomb-raiding puzzles. With a great story and sky-high production value, Indiana Jones and the Great Circle is an authentic new franchise entry with a capable lead in Troy Baker. And despite taking the odd hit, the Switch 2 port holds its own admirably.





Comments 121
I'm only about 6 hours in but having a blast so far and i'm already looking forward to play it again when i'm finished, on a higher difficulty level. I love the work that's been done on this port. Very impressive i must say.
Yes! I’m glad this came out as a great port!! Keep them coming!!
Between Indiana, Pragmata, Resident Evil Requiem and FF7 Remake and Rebirth I really don’t need a PS5 tbh.
Sounds solid! Ill definitely be picking this up down the road. Ive been wanting to play it for a while now.
Physical copy arriving in the post soon. Looking forward to it.
Phew! Ordered last night, ahead of seeing any reviews. Really happy to support this physical release. Probably wouldn't have paid this much for Fallout 4, but this is Indy and, if the review is to be believed, it's really in the spirit of Indy too, so I'm in like it's a pit of asps.
Thanks for the review, so glad to have further confirmation that this is yet another great port on Switch 2 - looking forward to finally playing this myself thanks to that (preordered a physical copy and I'll play it when I can) and of course happy for others going for this version, too!
@kendomustdie 1080p undocked and 720p handheld... 🤔
As soon as I get confirmation from someone with the game card in-hand that the whole game truly IS on the card, I’ll be ordering this. I’ve played through it via gamepass on series X and I own the game on PS5, but I’ll be overjoyed to have the only TRUE physical version of this game.
"You call him Dr Jones!"
Short Round, 1984
I've only played the trial on PS Plus, good atmosphere, very reminiscent of the films (so strange to see Denholm Elliot recreated in video game form, I wonder what he would have thought), but first person punching always feels a bit wonky to me. Don't have a Switch 2, but I'd be looking at the game on sale at some point on PS5.
It is so dam frustrating that these ports are not 60FPS docked
I mean Pragmata and RE9 are and probably just as demanding if not more demanding.
It’s a shame for my Switch 2 to never experience these games, slack running at 30fps.
@dskatter A patch is applied when you insert the card at around 300mb, I believe. Otherwise, yes, it's all on there.
Glad to see this review well on the Switch 2. I really, really enjoyed my time with it on the Xbox.
@gcunit My mistake! Good spot, will get those values flipped
Great game. I almost wish I hadn't played it on PS5 so I could play it on Switch 2 fresh - or had they thrown the DLC in, I'd have double-dipped! I'll await a sale to play this excellent adventure once more.
I can’t believe this is running on a low powered handheld. I’m so glad this turned out to be a great port on Switch 2. Fingers crossed Microsoft keeps the releases coming ❤️
No Game Key Card thank god .. I'm in !
Didn't Panic Button do this port? It would make sense if they did. It's amazing and holds up well on the Switch 2.
@Ctrl_Alt_Delete The Switch 2 is not low powered.
Is Gina related to Falco in any way?
The only reason I got this is bc it is on the cartridge….
@AI-Generation Resi9 and Pragmata are both more confined. Indy isn't open world necessarily but its zones are fairly large with more people/objects and touchable stuff.
@michellelynn0976 Machinegun Games did it in house.
I was kinda surprised that in the german version you have harrison fords german voice actor, which is awesome and adds a lot of nostalgia to the game.
I played about 2-3h and love it so far (but I'm a huge Fan of Indy)
@Olliemar28 Fan-freaking-tastic. Thank you!
@michellelynn0976 the Switch 2 runs at 8W. It’s very much low powered.
Looking forward to playing again on S2.
Completely adored this on PS5 - might double dip on S2 and so glad more ppl can play this! 😁
Probably the one game by Bethesda I'm willing to support on account of it coming on the cartridge instead of a stupid code in box. It sounds like a fun ride!
Support Indy developers!
Hopefully it runs better than South of Midnight. I’m currently 7 chapters into that game on NS2 and the performance is crazy bad, occasionally slide show bad.
No NS2 reviews of SoM made mention of these issues at all, the once that did called them minor, and ch1 to 4 they are minor yeah but ch5 onwards they get frustratingly bad. Wonder if people actually beat the game for the reviews.
Have this game for PC, but only got a few hours in. I would like to finish it on Switch 2, I assume there is no way for me to carry over my save file?
@Pillowpants I hope that Wolfenstein 3 comes to S2 on cartridge. I can dream right?
Well, it appears (as my kids would hate to hear me say) Bethesda cooked with this one.
When you see everyone here talk about buying/playing Indy on PS5, as if it's not an Xbox-developed game, you can see why it's important for Microsoft to make their games exclusive to their platform. Hence why it appears they're reconsidering their plans somewhat.
@Questionable_Duck Then no one would buy the game unfortunately. TBH. People only bought cause it wasn’t only on Xbox. 🤷
@michellelynn0976 I was referring to its power consumption, which is very low compared to the competition.
@dskatter you can play the game without downloading the 300mb patch. I just started the game in airplane mode and was asked if I want to start the game or download patch. And it started fine. I believe the patch is for other languages, as for example Polish is only available after downloading the patch.
I’ll definitely pick up in a sale. 2024 goty.
@gawliq Fantastic news! Good to know they didn’t lie about this one.
Ooh jeez not another very competent third party game I have to buy! Please someone think of my wallet and backlog!!
Removed - inappropriate
@AverageGamer It did well enough on Xbox/PC alone. Alinea Analytics said the game sold faster on PS5 than on PC and Xbox at launch, but they also said that it only sold like 500k copies on PlayStation. If this is true, that's not exactly game-changing sales numbers. And certainly not worth the brand damage evident here
Indy my hero!Playing tonight, grabbed my physical copy today!
I'll get it as soon as I'm done with my exams! This and Elliot, if it's as good as it looks.
@Johnny_Arthur what's political about punching Nazis?
I ordered the physical copy from Amazon. I’m actually mostly a digital guy but the large size of this game and the full physical made me go for the cart. Looking forward to this.
Has to be the best looking Switch 2 port to date. I think it's using ray tracing too. Very impressive stuff
@Questionable_Duck Everyone here is talking about playing it on Switch 2?
@Yosti A lot of people were talking about previously playing Indy on PS5. I don't think many people here have played Indy on Switch 2 yet because it's only just released
Sounds great! Since you mention it in your opening: I hope the action is not too “brutal”? As I’d never play a Wolfenstein or Doom. Not a fan of graphic violence.
@Questionable_Duck Yes ok, I just didn't understand the focus on PS5 on a Nintendo website. But I think it is great that all these Microsoft games are coming to the Switch 2. I don't see it doing the brand damage. The more sales the better.
@Johnny_Arthur Imagine having an issue with that, go touch grass
Held off on the PS5 version so I could pick it up for the S2. So happy it's all on the cartridge. With my birthday coming up I am banned from buying games. It's in my wife's hands now....
I got the physical and immediately got an update from 1.0.0 to 1.0.2. Which version was reviewed? And was it played from cart or installed in main storage, since loading speed will be different?
I look forward to punching Nazis portably.
Not big on the price for such a late port though. I will wait for a sale
@Yosti Don't get me wrong, I don't have anything against people being able to play their favorite games on their preferred platforms. In fact, I would prefer a world where every game is on everything. Mario on PlayStation, God of War on Xbox, Halo on Nintendo, etc.
But that isn't gonna happen anytime soon, if ever. So I think Microsoft, who is already in a weak position console-wise, being the only one to go multiplatform is not a good idea for competition's sake, when Sony and Nintendo are showing no signs of changing their mentality on exclusivity. We're not gonna see Tomodachi Life or Star Fox come to PC for instance, now are we?
Xbox console sales have cratered even further since the multiplatform initiative, so I think it's evident that there has been some brand damage here. I'd even argue PlayStation and Nintendo ports have done way more brand damage to Xbox than PC ports ever did to PlayStation.
Granted, the poor console sales is in part because of Microsoft's deliberate sabotaging of their hardware manufacturing process, but still.
I played this when it released on Xbox. It was my "game of the year", that year. I strongly recommend it. Although some may not see it the same way. There may not be enough action for some gamers.
@Ctrl_Alt_Delete switch 2 power is between ps4 pro and ps5 so its not low powered at all.
@RiasGremory I was referring to its power consumption, which is very low compared to the competition.
Machinegames out here being the best Xbox Studio while also doing a proper physical release. You love to see it.
@RiasGremory a ps5 runs at over 200W, a Switch 2 at 8W. It is, in fact, low power.
Once again, Dr Jones, what was once yours is now mine.
Should be in the post when I get home.
I've been wanting to play this game for a while now, was originally going to buy it for PS5 but got sidetracked with other games then when I heard the Switch 2 was full physical it became a no brainer that I had to buy it now.
Loved all the movies growing up and this looks like it's gonna be fun.
@gcunit Yes, and from what people had seen, the "quality" of the game when docked at least surpasses what Series S outputs.
You had me at "punching N*zis"
To be fair review content has me bagged. A download ASAP. My kinda action adventure.
@kendomustdie are you or is NintendoLife reviewing the expansion, The Order of the Giants, too?
I'm glad this is an amazing port! Definitely one for me to pick up on Switch 2 when I grab one in the future. Though I should probably watch Raiders of the Lost Ark first lol.
Oh YES! So glad this reviewed well. I may just buy this now, even. I'm psyched to have this on Switch 2, and even happier that it's a great version. Thank you!
@BeefCatStudios Nazis believe in climate change.
@AussieMcBucket ??? This is embarrassing
@Questionable_Duck It did well enough on Xbox/PC through game pass. I doubt actual sales for the game was anything to write home about which is why PS5 version was outselling Xbox/PC. The damage had already been done since the Xbox One launch. The brand seen here is the result of that. Unless Microsoft plans to massively downscale their Xbox studio back to Halo studio/The Coalition/Turn 10/Playground games. I don’t see the size of their console market supporting their 20+ odd studios
@BeefCatStudios You asked why it was political.
Just played through the prologue and Marshall College and the game plays great on Switch 2 thus far. Docked It looks comparable to the Xbox Series S version I played through Xbox Cloud Gaming. While it is 30 fps it still runs smooth. Handheld looks noticeably lower quality but also runs smooth. Great way to experience the game docked and handheld.
@AussieMcBucket i must be too woke to get the joke. have a good one
Glad it ported well. I no longer have an interest as I was only gonna buy it in hopes that bethesda ports more games and since they are bringing over Oblivion Remastered and I still gotta pick up Fallout 4 for Switch 2, those will be my tribute to the horde. Starfield turns my series x into a lava brick so I’m not betting on that (don’t wanna restart anyway).
Now back to waiting for TES 6.
@BeefCatStudios XD Too woke?
My joke was probably not great. I ask the same question that you asked about why climate change is political. But it's rhetorical, because there's nothing partisan about the climate crisis.
Great to hear that this port came out well and my preorder was justified. I'll go ahead and add +1 to the review score because they gave us a proper physical release. I simply can't resist a good Indy game on physical!
"Punching Nazis is always fun."
Based.
70€ and the only DLC is not even included. I would add this to the cons, together with the now usual D1 update for the physical cartridge.
Anyway it's too soon for me to judge it, but it seems pretty solid and fun so far.
I played it on Xbox when it came out but didn't find it fun. If anything I found it tedious and the combat, which there's more of than one might think, had no depth to it.
I'm not too fussed about Indiana Jones as a franchise but I might pick this up some day, it seems like a fun game and it's nice to see a major third-party game getting a full physical release.
It looks like the people who made this game really respect the source material (unlike the last movie cough cough), so I'll be giving it a look!!
Indiana Jones' Saga taking place during the rise of Nazism is one of the greatest period pieces ever.
I'm down to punch and whip a few Nazis for the sake of Adventure and heroism! 😅
@AverageGamer The Xbox One launch did a lot of permanent damage to the Xbox brand, but the multiplatform initiative has tanked what little relevance Xbox had in the console market. That, combined with the lack of compelling first-party exclusives in 2022, ofc. Even at the start of the Series X gen, Xbox was selling neck-and-neck with PlayStation 5, up until Microsoft's game releases came to a screeching halt a few years in.
I don't think Microsoft ever upscaled the size of Halo Studios/Playground Games/The Coalition following the multiplatform initiative. All of the upscaling, at least with Playground Games, happened when all future Xbox games were meant to be exclusive.
Turn 10, meanwhile, wasn't upscaled at all. In fact, the opposite happened. Microsoft laid off half of the devs at the studio after Forza Motorsport flopped.
Microsoft is also still going to be releasing games on PC, so they won't ever be relying solely on their console install base in order to sell games to people.
Nazis! I hate those guys!
Picked it up to test-play a little and it looks darn good! The texture pop-in is very noticeable and the scene transactions feel like they take an instant too long, at least in the intro. (Indy’s first whip-crack is a good example, takes a beat too long to switch perspectives) but that’s a minor quibble.
Happy to have the only true physical copy of this game so far! Tried it with and without the day 1 patch and it looked exactly the same with and without it! Looking forward to replaying it again after Series X and PS5!
@SirLink If the DLC had been included, I doubt it would have been able to be squeezed into a game card as well. We’d be looking at another GKC if so. Also the day one patch is NOT required if you don’t want it, and it’s only about 300 MB. Perfectly playable without it if you so choose.
Incredible job
Got it on this and ps5
Amazing buy it
Grabbed this after work tonight played about 2 hours have to say I’m really impressed runs so well and I’m really enjoying it so far
@BeefCatStudios dude was really defending Nazis? 😹😹😹
Glad to hear it came out well. I'll definitely be getting it later this year when money is less tight for me. Maybe it'll get a bit of a discount by then too.
I bought this from the store earlier and have managed to play about 40 minutes so far. I’m very impressed with what I have seen/played. The voice acting is top notch and Indy sounds like Harrison Ford, the puzzles are good fun and the sound effects are excellent. Looking forward to diving in more in the coming days/weeks/months?
This game was a great sleeping aid. It put me to sleep once and I never played it again.
I was iffy on this game until I found out it's on card. That finished the job, as well as punching Nazis in their faces. Can't pass that up.
Definitely picking up Indiana Jones for Switch 2.
@Questionable_Duck “ I don't think Microsoft ever upscaled the size of Halo Studios/Playground Games/The Coalition following the multiplatform initiative. All of the upscaling, at least with Playground Games, happened when all future Xbox games were meant to be exclusive.
Turn 10, meanwhile, wasn't upscaled at all. In fact, the opposite happened. Microsoft laid off half of the devs at the studio after Forza Motorsport flopped.”
I never said they upsized those studios. I’m talking about Xbox Studios which is the banner that all of the none Activision and Bethesda game studios fall under. Obsidian, Ninja theory…. Etc. All of those 10+ odd studios they bought/open before buying publisher.
“ Microsoft is also still going to be releasing games on PC, so they won't ever be relying solely on their console install base in order to sell games to people.”
If they are going to release on PC… They may as well continue to release on PlayStation. Stopping releases on PlayStation isn’t gonna suddenly make people run out and buy an Xbox. They’ll just turn around and get a PC… And if they don’t get a PC… Well, that means that they probably didn’t care to play Xbox games in the first place and only now playing them cause they’re on a console platform they own. Which probably makes up 95% of people who hang around these enthusiast website like Nintendo Life or Push square.
I gotta say, I really wanted to love this game when I played it on my Xbox but besides the environments looking great, the actual gameplay left me wanting more. And I'm a HUGE Indiana Jones fan. The AI was pretty bad too. I'd be crouched in front an enemy and they wouldn't even see me. Hopefully some of those things were ironed out for this version. Im hoping those that get it have a great time with it!
@darkswabber doesnt really matter if its running on low power if it runs well on the switch 2 which is enough.
Any game company that clearly has it out for Nazis is a game company worth supporting, in my book.
Punching Nazis is always fun.
Just got my copy today, yet to play it, but should be a romp.
@RiasGremory they weren't disparaging the Switch 2 with the power consumption comment, quite the opposite I believe. That the Switch 2 is capable of what it is despite such incredibly low power usage is impressive.
@darkswabber Lol no it's not. It's 18w and the internal power is like a mid PC.
@Indielink Thank you for telling me.
@Ctrl_Alt_Delete Oops, my apologies.
@michellelynn0976 the Switch 2 has dynamic power consumption. It runs at as low as 8W portable and as high as 18W docked. But regardless of wether it’s 8W or 18W, both are very low powered compared to other handheld consoles and PCs on the market, especially high end ones.
I plowed through this when it came out on Game Pass a couple Xmas seasons ago. I've already ordered the cart because such absolute excellence deserves to be double-dipped, even at full price (which honestly, I didn't pay before).
Easily a 10/10 and one of the very best adventure games in recent memory. If Kojima had made a game 1/10th this good it would've swept the Game Awards.
@swedetrap spoken like a xbox fanboy. kojima has made many games better then this game..
@Yoshi3 Literally sold my ps5 yesterday (finished ff16 on the weekend)
Switch 2 all the way!
@mza115 ahhh I hope they port 16 after FF7 remake trilogy is done. How was 16 btw? What’s your short user review?
@darkswabber Na. It runs RER at mostly 60 FPS and 1080p. Also, the ones who are "more powerful" are $900 bucks.
@michellelynn0976 I never said anything about how powerful a Switch 2 is 🙂
Remarkable that games like Indiana Jones perform so well on the Switch 2. It's a testament to the design of the system that it can extract this sort of performance from such a small, energy efficient device.
Congratulations to the developers for delivering the entire game on a card. Let's hope they get rewarded, especially from the key card whingers. Do you want more games on a data card? If so, buy this game.
As to my interest in the game, a pass. I'll reel out the usual excuse and say there's too many other games to play! Perhaps in a few years with a heavy discount that I might launch.
@darkswabber My apologies.
I want a game where you get to play as the Nazis.
@michellelynn0976 - It very much is low powered, but that’s not necessarily an insult because the hardware can still do great things.
@mattitudemf Well, what it can do isn't underpowered.
I wonder if MachineGames could reuse Nazi assets from Wolfenstein. 😆
@Yoshi3
Yeah loved it. Finished it in about 50 hrs with 60% completion.
It's defo more of a hack n slash than a traditional FF RPG tho.
Story is good, characters are good, music is brilliant. The whole world is very Games of Thronesy. Once you master the combos its really fun to play.
But as I said before - it's not a FF style game tho so manage your expectations and you should really enjoy it.
@mza115 thank you. Tbh I like both forms of FF ... the turn based and the hack and slash. In these games I'm more into everything you liked about the game... so I guess its a must play for me. Hope they get the chance to port it to Switch. Thanks for your review.
Here is my review now that I'm 100% done. 100% with the DLC is about 80 hours so it's like 1.09 USD per hour with little replay value.
Secondly this game is mostly story driven. The platforming isn't particularly good, though it's not a detriment in any way. It's more a collect a thon with the trappings of Indiana Jones, which is the strong suit. However, Bananza is the better option for gameplay in that Genre.
The presentation is amazing. The music and sound effects are crafted right from the films and this game is built on that nostalgia. If that's what you want you're going to enjoy the game as a real long film. The game is accessible and isn't a game I'd recommend against in any way as long as you care about Indy.
Here is the biggest negative in my opinion. The story is very derivative. It's basically Dial of Destiny nailed to Raiders of the Ark. They sort of let a couple of storylines refuse to develop, especially in the DLC. I actually would not recommend the DLC unless you're in love with the game because it's sort of under delivery for the cost.
Now while the set pieces are fantastic for the story in the main game, but it's just rehashing of the first and fifth movies. The bonus ending is not worth the effort, but you can decide to cut maybe 10 hours off the game and ignore the backtracking for the ancient relics. That's your call but then you would likely get around the same value without DLC.
You should like the characters and the vibe and the gameplay is decent, although designed not to be empowering but a simulation of what Indy does to survive in the films. Outguile and try to avoid fighting.
If that's your jam, go for it. But while I enjoy seeing the ending, I just know that it's much like the Force Awakens in that they're trying to give you the same meal again and that didn't work for me as much as it might for you.
The game is a physical release with great graphics that truly feels like a playable movie. A few design choices bugged me but I enjoyed the game and most importantly I finished it so it's high marks for me. I would recommend it even at full price.
I've bought it and played an hour, personally I am realizing that it's still too violent for me 😶 The Doom / Wolfenstein heritage is there I'd say. Not sure I'm going to keep playing.
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