Like high-waisted shorts or the reemergence of leg warmers, some things just come out of nowhere. Syn Sophia's New Style Boutique was a similarly surprising success when it hit the 3DS runways in 2012, giving the fashion sim genre a real gem. After a few seasons off it's back for another appearance (in Europe at least) with this sequel, Nintendo Presents: New Style Boutique 2 - Fashion Forward. A wonderful game that expands on its predecessor in nearly every way, this is a must-play for fashion fans and absolutely worth a look for any 3DS owner.
New Style Boutique 2 takes a rather more fanciful approach to fashion than its predecessor, by situating the whole experience within an appealing Alice in Wonderland-style frame. The game opens with a letter from your grandmother, who's left you the key to a tiny, mysterious door. On opening it, you meet a pocket-sized girl named Sophie, whose grandmother apparently used to play with your own - on Sophie's side of the door - in a fashion-forward town called Beaumonde City. One trip over the threshold later, you emerge - after creating a female avatar using an extensive character customization tool - in the Beaumonde of today, which sadly seems to have lost its passion for fashion since your grandmother's days. Sophie, as it turns out, runs a struggling boutique in town, and quickly enlists your help in running it; by extension this has the aim of rekindling the magical city's love of fashion.
In your quest to restore Beaumonde City to its former fashion glory days, the main gameplay in New Style Boutique 2 revolves around working in and managing your new shop by picking stock, tending to customers and putting together outfits. Each customer will come with a special request and a spending limit and, working within their tastes and budget with the stock you have on hand, you'll come up with a recommendation - ranging from a pair of socks to an eight-piece outfit - and hopefully seal the deal.
The clothes themselves are fun and incredibly varied, with dozens of fictitious brands like Marzipan Sky, streetflow, and AZ-USA each specializing in a particular style, from preppy, pop and edgy to upscale, girly, and goth. There are 19,000 pieces in total, so no matter your personal taste you're bound to find several (thousand) to love; though most are returning favourites from from the previous game, the new additions look great. You'll keep your boutique stocked by stopping by the Exhibition Hall's wholesale outlets, with available items changing daily and new brands setting up shop as you play. You can customize your shop just how you like it as well by changing the interior theme, façade and outside signage, item placement, window displays and mannequins, and even the background music; all of these options - along with the brands you stock - will affect the clientele you'll attract.
As New Style Boutique 2's main gameplay loop, this sales process is surprisingly addictive. Choosing outfits is a satisfying balance between creativity and clue-following, and coming up with a perfect pick is an "Aha!" experience akin to a well-timed "Objection!" in Ace Attorney. There's some risk/reward involved as well, as you've got two distinct options for presenting your picks to customers: "Take a look" and "Try it on!". The softer "Take a look" lets them tell you what they think before you commit to the choice, and gives you up to three attempts to fix it before they walk away, while the emphatic "Try it on!", only available on a first try, is an all-or-nothing gambit; if they love it, they might end up asking to buy more, but if they don't they'll head out then and there. Occasionally you'll be able to talk your way out of ill-received recommendations, with one of several dialogue options being the ticket to a sale depending on the customer's personality - a great touch that makes for fun last-ditch efforts.
Though there have been lots of thoughtful little tweaks to the system, the sell-stock-repeat loop was the heart of the original New Style Boutique as well, and what makes this sequel so impressive is how much it expands the definition of 'video game fashionista'. Now, along with managing your shop and selling outfits, you'll also be able to cut clients' hair, do their makeup, and even design your own clothes.
Each of these is a fashion career (and enjoyable in-game activity) in its own right. For hair styling, for instance, you'll chat with a customer before you clip, finding out why they're getting their hair cut (going to the beach with friends, or a fancy restaurant work party?), what they like or don't like (straight or curly? medium or long? bangs or no?), and any other preferences or relevant personality quirks they might have. For makeup, clients will hand you a photo for reference, and you'll have to do your best approximation of the eyeshadow, lipstick, blush, mascara and more using a satisfyingly skeuomorphic touchscreen makeup kit. And in designing clothes, you'll be able to combine cuts, fabrics, patterns and colours to form your own unique creations, and even brand them with a hand-drawn logo. Runway shows make a return as well, and they're better than ever. Now not only do you get to choose the outfit, hair, and makeup to enter into these themed contests, you also have the option of modeling them yourself, using real-time button presses to perform poses and add effects as you cross the catwalk.
All of these new options are engaging in their own way, and while you're likely to find a few favourite - we found hairdressing particularly fun - being able to bounce between so many different ways to climb the fashion ladder is a wonderful thing. But one of the best bits of New Style Boutique 2 is that even when you don't feel like advancing your fashion career, there's still plenty to do. Beaumonde City is divided into six main areas, with plenty of people to talk to and places to visit in each district, and there's always something going on; the game uses a real-life clock, ala Animal Crossing, but unlike the sleepy sylvan villages of New Leaf, Beaumonde never rests. Whether it's taking tea in the rose garden, sipping coffee in the café, or checking out air-guitar rock concerts at the club, you'll never be short on relaxing pursuits that exist just for the sake of fun.
There were similar activities in the first New Style Boutique, of course, but there are lots of new, deeper pastimes to lose yourself in in the sequel, including one of our favourites: colour collecting. When you're dying hair or doing makeup, you won't initially start out with a full palette of colours. To go beyond your starter set you'll need to actually discover the other colours in and around the city by taking pictures in different locations (with a quick press of the 'Y' button) and showing them to a woman named Iris. Snap a selfie in the café, for instance, and you'll uncover the 'Roasted Coffee' shade, while a trip to the rose garden can net you 'Mint Tea', 'Green Ivy', or 'Dark Brick', depending on the time of day and how you frame the shot. It's a great meta-minigame that encourages you to really explore the city and make good use of the snap-anywhere camera, and it also plays directly into the main modes: once Iris has worked her magic, you can use your new colours in the hair salon and makeup studio whenever you like.
Another new addition comes directly out of the Wonderland conceit: the Caprice Chalet. In this house on the east edge of town, you can decorate dollhouse rooms from the ground up, Happy Home Designer-style, using miniature furniture you'll find throughout Beaumonde. It's neat in and of itself, with a user-friendly touchscreen interface, but the real fun comes when the magic kicks in: each room you design in the dollhouse will be mirrored exactly in one of Caprice Chalet's real-life, life-sized rooms. These suites are massively customizable, so while you'll start out building bedrooms, as you acquire more miniatures (they're a common gift from grateful customers) you'll be able to create cafes, restaurants, and functioning stores with the Chalet, and even rent out rooms for a little extra income. It's surprisingly easy to get lost in this mode, and miniature-collecting easily rivals colour-hunting as Fashion Forward's most addictive mini-game.
It's worth noting that, as in the original New Style Boutique, all of these features are doled out rather slowly. Hair and makeup options only unlock after several hours of play, for instance, and colour collecting, fashion shows and modeling come much later after that. It's a slow burn, but it actually works very well in context; new activities become available at a comfortable rhythm as you live your life in the town, and the steady stream of unlocks means there's always something new to do and look forward to, even after dozens of hours. These unlocks are also implemented in an appealingly organic way, through story events unfolding around the city, rather than the filling of the appealingly shiny but largely arbitrary Happiness Crystal of the previous game.
One complaint we had with the original New Style Boutique was that it was almost too easy to satisfy customer requests. A focus on keywords and a hyper-helpful search function meant that as long as you had an item your customer wanted in stock, you'd be sure to find it. While that's still mostly the case here, the 'advanced' orders - where indecisive patrons will leave their fashion fates up to you, or ask you to create an outfit to pair with a piece of clothing they already own - appear more frequently in New Style Boutique 2, and the new hair styling and makeup options feel like 'hard mode' versions of the same concept, with clients giving general guidelines instead of explicit instructions.
Another potential downside to this sequel - and a step back on the catwalk from the previous game - is the removal of men's fashion. New Style Boutique let you stock men's clothing for a smaller number of male customers who would come by the store, but in this sequel your clientele are exclusively female. In truth, it's not a noticeable loss; men's clothing felt like more of an add-on than a main feature in New Style Boutique, and we're happy to see the sequel focus in on its forte: female fashion. This new iteration also features a notably more diverse cast of characters, with Beaumonde's residents and professionals representing a welcomely wide variety of skin tones.
As a game that's all about fashion, New Style Boutique 2 certainly looks the part; the presentation is outstanding, with crisp, clean graphics polished to a sheen. The animations are particularly well done, and though they repeat relatively often - you'll notice a lot of customers performing identical cute-claps, for instance - they're always endearing. The graphical style is a bit less subdued than the original New Style Boutique, but it works wonderfully; Beaumonde is a vibrant place, and the expanded colour palette helps it stand out even more. The stereoscopic 3D effect adds a lot, especially in giving the world an on-theme diorama feel, and each of the animated cutscenes uses a different fashion-friendly motif, like papercraft or fabrics, to create an appealingly eclectic mix.
As in the previous New Style Boutique, the soundtrack is a standout, with catchy, spacey synth melodies lilting over bright-eyed bossa nova beats. It reminds us of a subtler, instrumental take on Katamari Damacy, or a lost collection of Wii U eShop music, and it's absolutely fantastic. There's no voice acting, but Fashion Forward benefits instead from excellent writing that gives it an immense sense of personality. Incidental dialogue is often offbeat, cheeky or silly, and main characters and customers alike strike an incredibly likable three-way balance between quirky, goofy and cool. It's also impressive just how much each shopper stands out; after over 100 served, we still remember Delfina as the girl who's "never lifted anything heavier than a violin", and Casimira as the tragic soul who "fell in love with a comic book character".
More than anything else, New Style Boutique 2's presentation stands out for its unrelentingly upbeat attitude. Without ever being sappy - again thanks to the sharp, subtly witty writing - every interaction in the game is refreshingly positive for all parties involved, and it's amazing how much of a difference that makes; the fact that it will always leave you smiling is a big part of why Fashion Forward is so much fun to pick up and play.
Finally, like any good fashionista, New Style Boutique 2 is seriously well-connected, and takes advantage of nearly ever 3DS feature in the book. There's SpotPass connectivity for new clothing (expect Splatoon and Happy Home Designer tie-ins if the Japanese schedule is anything to go by), StreetPass for swapping profiles and Caprice Chalet room designs, online room sharing using Dream Suite-style codes, and a local multiplayer option that lets you visit a friend's town and explore, take pictures, and even haggle for stock.
There's also Nintendo Image Share integration for tweeting and tumbling your in-game snapshots, and a feature-rich AR photo mode for bringing your creations to life. Miiverse is used to hold in-game contests - both user-created and official Nintendo-sanctioned events - with players uploading pictures of outfits matching a certain theme, and the winner determined by number of "Like"s. The amiibo integration lets you unlock clothing based on different Nintendo characters by tapping a figure and fulfilling a customer's request, with the shopper's in-game model based on the Mii of the amiibo's owner; in an especially nice related touch, friends from your 3DS' Friends List will also show up in the shop from time to time, with models based on their Miis.
It's a dizzying array of connectivity features, but more importantly each really adds something to the game. Along with the real-time clock and calendar, all these social activities give you plenty of reasons to come back to Beaumonde on a regular basis, and thanks to the slow-but-steady unlocks and huge variety of things to do, that's how Fashion Forward really shines.
Conclusion
Cool, confident, and charming, New Style Boutique 2 is a knockout. If you're at all into fashion, this is a must-play, and even if you're not it's well worth dropping in to check out everything Beaumonde City has to offer - this is a deep, engaging sim with the looks, brains and fun to entertain just about anyone. Trust us, go ahead and "Try it on!"
Comments 54
@zipmon Great review! I've really enjoyed this niche franchise.
Kind of sad about the removal of men's fashion, it was something from the previous game that I'd have loved to have seen expanded. But I can understand wanting to focus more on the woman's side of fashion, especially with the beauty careers now available.
I don't think this'll be a launch pick-up for me, simply due to the season it's coming out in. I'd like to pick it up early next year, it all depends on Christmas bonuses and so on.
It's nice to see Syn Sophia putting out great games, though what I'd give for them to put down the clothes and do some clotheslines, AKI Corporation style. Yuke's really needs a competitor in the wrestling game genre.
I'll try it if there's a demo.
Woah for real?
Impressive for something I thought to be shovel ware. Never judge a book by its cover, they say, and for good reason it seems
I don't know why so many are dismissing men's fashion as being incidental to the New Style Boutique experience. As a male player, it was one of the aspects that I had enjoyed most (and I particularly loved the Japanese-style clothes for the ladies).
I was hoping that this sequel would finally allow players to create a male avatar (fat chance considering that "Style Boutique" is known as "Girls Mode" in Japan) and expand on men's fashion even further but instead, they've gone ahead and removed men's fashion completely. As much as I'm still looking forward to this, I just feel that it is such a huge step backward for a Nintendo brand that had all the potential in the world to further expand and surpass its terrific predecessor.
It's ironic that a game titled "Fashion Forward" would take such a huge step back. Basically, this game sounds like it's just more of the same, minus the dudes. =/
@JaxonH the one we got a few years back, Trendsetters was really good (clocked over 200 hours in it myself, so addicting!) if only NOA would localize this one too.
Yeah, @zipmon! Great review, and congratulations to us for getting a new rad installment of this awesome series! Woot!
Style Savvy: Trendsetters was the first sim game I played. I still don't know why I picked it up, either it specifically as opposed to another option, or in general any sim game, because I hadn't seen the point to sim gameplay. But I'm glad I did, because it is so much fun. Still holding out that NoA brings us Style Savvy 3.
Seriously, why in the world did I buy a fashion game?
ohh. my daughter would love this, and after that review, i think we would both enjoy it. c'mon, noa!!!!
I did not expect this to get the score it did. I have never played the game before this nor have I played a life simulator before, but this game seems to have a lot to keep track of. I am not saying anything negative about it, but I think I would be overwhelmed by this game with everything going on. Or am I making it seem more than what it really is?
Nintendo of America why isn't this game happening hereeeeee. I've been waiting so long to hear news about it, but nothing D:
Fantastic game! I would love to enjoy this title... if I were a girl. :raising_hand:
No release in the U.S.? Uuuuuuuuuuugh! You suck NOA. This is seriously my last Nintendo handheld/ console unless we get region-free systems next gen. This is so annoying.
I want this sooo bad. The only negative in the review is lack of mens' fashion--a feature I completely ignored.
Any time now, NoA.
@maukenboost : Not really. It's actually a rather relaxing game that you can progress in at your own pace.
This is "Style Savvy" in the Americas, right?
@Rod64
yeah. Style Savvy and Style Savvy Trendsetters are available here. You can still find Trendsetters for a pretty cheap price at Gamestop.
@sillygostly Oh alright, thanks for answer, I'll keep an eye on the game.
I tried the demo, but it was exactly as I expected.
I couldn't stand to play this for more than 5 minutes.
This game is just too superficial and girly for me.
You cannot even make your avatar less skinny than the game wants it to be (or can you in the full version?).
It might be well done, but unfortunately I don't like it's style at all.
@Tiefseemiez : No, you can't. All the girls (and guys in the last game) are stick-thin. There are no "body types". I don't feel offended because I'm stick thin too, but some diversity would have been welcome.
I highly doubt people not interested in fashion would enjoy this as you suggest.
Also, what's with the "Nintendo Presents" part of the title? That's a pretty odd name choice for a game.
Announce it for America already!
Hmm, that's a surprising score I must check the demo — actually after the delight of being surprised by Cooking Mama and some other silly games, I could give it a shot
@TeeJay It's probably their way of differentiating those games from all the girly shovelware.
Edit: Not sure my first comment was clear. I know Style Savvy is not shovelware, but it probably looks like it to the uninformed , so that "Nintendo Presents" practically screams "this one is not like the others".
9/10... was not expecting that haha! Some reason I can't see myself playing this but for those who will it looks like you'll be having a blast.
amazed people think this is still shovelware after the first 2 were good.
I really want this game so badly to come to the united states (⌯˃̶᷄ ﹏ ˂̶᷄⌯)゚ !! I am thinking of getting the game from EU if it doesn't make it over here..which will be very disappointing if it doesn't (◞‸◟;) ! Anyway I knew that this game was going to get a excellent score >3<!! I ended up predicting the score for it on the japanese version ; u ; and got it correct..so happy. But I am very surprised that it got a 9/10 !
How...is this rated higher than Yoshi's Woolly World? I can't even comprehend it.
It's nice to see a game reviewed on its own merits and not in the context of the "norm" interests. Most gamers probably wouldn't have any interest in this kind of game, but that doesn't mean the game itself is garbage. Thanks for being fair in your ratings, NintendoLife; it's why you're my go-to source for news and reviews.
@NowhereMan11 Each score should be viewed on its own, comparing scores doesn't make much sense, especially not between different genres and time periods.
@manu0 That's an incredibly flawed way of grading. We're taught that certain marks are good and certain ones are bad. I understand grading a big IP relative to other games in its franchise, but we've been taught at an early age that a 90-100% is exceptional, an 80-89% is good, a 70-79% is average, and so on. The scores are independent of each other, but the grading system is the same. Therefore, a 90% should be seen as better than an 80% at all times. If Yoshi's Woolly World is a great game but is being held back because it didn't match up to the exceptionalism of Yoshi's Island, that shouldn't affect its final score. It's a double standard; just like we shouldn't compare scores, they should also be graded independent of each other. The more well-known ones are unfortunately not.
My daughter loved the demo of the previous game, which if I remember correctly ONM reviewed very highly. She's currently playing the demo of this, I think I'll go ahead & pick it up for Christmas.
This is getting a physical release, right? It shouldn't be too hard to import, then...and I probably will at some point, if we don't get it as a super-duper-surprise download title in NA tomorrow...
Why no US release? At least digital release for the sake of not investing in a physical format. I want this game!
@idork99 I hope NoA intends to release it but is holding it back for a better launch window, like Valentines Day or something like that. But I kinda doubt it.
I want this game so bad. I read somewhere that NoA won't be releasing this game because of low number of consumers... I hope that isn't true and will release it someday soon.
thank you for a great review of this lovely game and being able to recognize that this is not 'shovelware'. Yes, while at first sight it might appear to have a few common characteristics with some such games and not be something for everybody eventually there is a lot more that make this certain game a fulfilling simulation experience and a very creative & enjoyable pastime. Hopefully NoA will pick it up really soon, the wait and uncertainty have been unbearable.
I would have bought this but apparently Nintendo has gotten sour towards America for some reason. Oh well. No good games here to buy means Nintendo won't be getting any of my money. Heh.
I have this game on pre-order at a local high street store, and enjoyed the earlier version of New Style Boutique. However, I have found the Demo of this new game quite unrewarding, so this thorough review has been encouraging, thank you. However, I hope the emphasis on a real time clock, as in Animal Crossing, does not indicate a need for a similar style of slavishly dedicated gameplay.
A 9?! And for everyone?! But this is a girls game! The reviewer must be a girl, right? "looks up reviewers name": He's a man, oh dear.....
Ah well, if he likes it...
Not my cup of tea, that's for sure!
@Henmii Why would a "girls game" make it more likely to be bad? Furthermore, are you suggesting that girls cannot play "regular" games such as Super Mario? It's fine if you wouldn't like the game but I don't see why those who would enjoy it need to be critisized, regardless of their gender.
@EggsBenedict,
I thought a game such as this falls in the "pony's/Barbie's/baby's" genre, the games that always score bad. Though those reviewers may all be tough guys, girls may get enjoyment out of these games. For them the games may be good. Of course a girl can also enjoy a Mario title.
When will NA get its chance to Strut?
Sorry to ask this here, but I need help. I've gotten relatively far into the game. Both Callie and Evie are stuck in my shop. Callie messaged me and told me she needed to speak to me, and Evie constantly tells me we need to stock up my shop. However, every time I talk to either of them they ask me to prepare an outfit. I have prepared several outfits for them which they have bought, but they still don't leave. The speech bubble with sparkles appears above the both of them. I've tried googling it but the game is so new that there are no resources. Please help!
@Henmii Fair enough! I think you're referring to "shovelware", cheap games that are pumped out in order to make a quick buck. I'm sorry for getting so defensive – getting told I can't play or be good at games because of my gender gets old. Nevertheless I shouldn't have taken it out on you. Thanks for your reply
@EggsBenedict This had me stuck for a bit too. Evie needs an outfit that is BOTH Feminine and Minimal. Callie needs a Bold outfit. For both, you MUST show it to them with "try it on!" rather than "take a look". Otherwise they just keep asking for new outfits.
@EggsBenedict,
No worries, its cool. I myself may have sounded a bit to close-minded.
@chocokittycat thank you so much!
Hello, actually you can do fashion for men. But you first have to complete the game to unlock that option. Then you have to go back to the main screen and click on "divers" Sorry I don't know the word used in English version.
Wow! The reviews are actually positive. I mistook this for shovel ware. My two daughter downloaded the demo this afternoon and they're totally smitten by it. Their birthdays are next up week. Gonna order 2 copies straight away!
Still no news on the NA side... ugh. Has NOA stopped liking money or just stopped liking it's customers?
whoever decided to name this style savvy in na was stupid af ut here i am still waiting for it to be released here for my sis ..
I'm going to buy this game tomorrow when I get paid!
Got mine pre-purchased. Can't wait.
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