
Outside of Super Smash Bros., it feels like there's something of a gap in the 3DS library when it comes to fighters, so the overseas arrival of Dragon Ball Z: Extreme Butoden is a welcome one. A 2D, sprite based brawler that features characters and storylines from the perpetually popular manga and anime property, it's a solid if unspectacular beat-'em-up that plays things relatively safe – although it does have a penchant for plenty of nods towards the legacy of Akira Toriyama's bombastic creation.
Upon booting up Extreme Butoden story mode will likely be your first port of call, as you'll have to complete the initial storyline in order to unlock the more robust adventure mode. If you're a fan of the source material, or if you've played any of the numerous Dragon Ball Z games that have popped up over the years, then you'll already know exactly what's in store here.

Following the plot of Dragon Ball Z beginning at the first fight with Raditz and ending after the final duel with Kid Buu, it's a narrative that's been retold so many times now that it's difficult to feel any kind of excitement, and to make matters worse Extreme Butoden employs still character portraits and bland, basic text descriptions of each event. The result is an incredibly banal tour of a story that should be soaked in glorious battles and ridiculous moments.
Fortunately the whole affair is over quickly, as each saga only features a couple of quick battles at most. Once it's done you unlock alternate storylines – some of which offer slightly more interesting perspectives – and you're also free to jump over to the far superior adventure mode. The latter is easily the most in-depth component of the release, as you join Goku on an original adventure that sees you travelling the world and gathering the dragon balls.
The plot of adventure mode, which is exclusive to the game, is little more than an excuse to have all of the vanquished villains return for one big world-ending series of battles, but it's the finer points of the narrative that make it worthwhile. Goku will often reminisce with various characters about times past, and many conversations even hark back to the days of the lesser known Dragon Ball in which Goku was just a child. Fans of the original series will appreciate the attention to detail in a lot of the dialogue, and a healthy dose of cameos from less popular characters seem like thoughtful additions, too.

It's a shame, then, that the playable character roster is actually quite stunted. The mainstays are all here – Goku, Vegeta, Gohan, Cell, Majin Buu – but there's a distinct lack of secondary personalities, which, let's face it, isn't what you expect from a Dragon Ball title. Instead, the vast majority of fighters have been pushed to one side and only appear as assist characters who can be called upon in the heat of battle. Sure, it's satisfying to be able to summon Dabura and watch him unleash a powerful move, or chuckle when Bulma runs your opponent over with a capsule bike, but with so many fantastic characters relegated to what are essentially cameo appearances it's hard not to feel disappointed.
It takes a heck of a long time to unlock all of these assist fighters, too, as you'll need to earn high ranking scores throughout adventure mode. This can be a tall order, as the further that you progress through Goku's journey the tougher your opponents become, with later stages really ramping up the difficulty. Needless to say you'll need to get to grips with many of the game's intricacies before you're able to meet the likes of Broly on equal footing.
Indeed, on the surface, Extreme Butoden may look a bit like a 2D button masher, but it actually houses a decent amount of depth. Although command inputs generally stay the same for each character, there are several different combo types to master, and the inclusion of unique special moves is just enough to keep fighters feeling sufficiently different from one another. Add in the fact that the title is primarily a team based brawler that allows you to switch between combatants on the fly, and you've got a combat system that's worth experimenting with when it comes to building your perfect band of warriors.

Alongside basic combo strings, launchers, and powerful long range blasts, defensive techniques also play a big part; tapping the quick dash button just as an incoming blow's about to hit, and you'll teleport away from the strike and be primed for a counterattack, for example. Learning the ins and outs of combat can take a lot of practice, but the system's overall accessibility – mostly thanks to the game's somewhat simple controls - means that it never becomes an overwhelming process. With that in mind, it's safe to say that the release maintains a nice balance between casual and advanced play, and all in all Extreme Butoden is buoyed considerably by its fast paced, fluid and fun fisticuffs.
However, since there's no online functionality you'll have to make do with challenging local players and the artificial intelligence, which isn't ideal when you're eager to test the true extent of your skills. In fact, given that the release encourages you to form your own dream team of Dragon Ball personalities, an online versus mode would have at least allowed friends to live out crazy battles that they had previously only imagined. As such its omission is puzzling, especially for a fighting game in this day and age.

Meanwhile, in terms of presentation, Extreme Butoden is reasonably slick. Some nice sprite work breathes life into the colourful cast, and although the animation isn't the smoothest that you'll find in the genre, iconic moves from the source material are recreated well. That said, it's the 3D capability that really sets things off, despite its rather basic implementation. With 3D turned on, health and ki bars jump to the foreground, with the action happening in the middle distance. Again, it's a simplistic way of doing things, but it gives the title a much more dynamic look.
Conclusion
No online modes and a lacklustre character roster are a punch to the gut of Dragon Ball Z: Extreme Butoden, but the day is saved by an accessible and fast paced combat system that houses an enjoyable amount of depth. If you've got an itch that only a kamehameha can scratch and you're looking for some punchy brawls on your portable console, then this is a fighter that's certainly worth a try – just don't expect it to blow you away.
Comments 57
No online mode is bad, I hate when reviewing sites take score off games for not including an online mode when single player is robust enough, but a fighting game in 2015 with no online mode is ridiculous. It's like releasing a game without a save system and use the old password system instead.
I don't care about downsides that much, so I expect to enjoy it as at least an 8/10.
Based on the demo I'd say the feel of the game is alright, and while there is a bit of depth, it wasn't enough to hook me. Though, While I'd love to support a dbz fighter while it's fresh on the market I just don't think it's worth the buy for me yet.
To be honest, ive been horribly spoiled by games like Tenkaichi 3 and the likes when it comes to Dragon Ball and character rosters.
If the entire main cast including all of their forms isnt playable, im disappointed, even though its a ridiculous thing to expect.
Also, ive never been a huge fan of the Butoden series as a whole, i still prefer the 3D fighters. I dont know why, but in my opinion, they work far better for anime adaptations.
Should i ever get i cheap, im in, but for the time being, i have no interest.
I just pre-ordered it for Super Butoden 2 bonus ...
@arronishere
Up X Down B L Y R A
I lost interest in this game even though I was thinking about preordering it before. I even downloaded the demo.
Been enjoying the demo quite a bit, and preordered from the eShop just so I could play the awful Butoden 2.
Looking forward to having this to play on Friday though! Not too bothered about the lack of online mode though, the last online DBZ experience I had was the extremely laggy online in Tenkaichi 3. Loved the rest of the game, thought.
@arronishere
It's a code you input during the SNES DBZ game opening cut scene to unlock future Trunks and more. I think it's called Kakarot code. I played the heck of it when I was a kid and one of my favorite fighting game on the SNES.
@MrSeitaro THIS. Only indie fighting games can really get any sort of pass for this at all because they might not have the resources. Even than its a big knock against the game....
But Namco Bandai is a long lived large company and dragonball is a big series so it is rather shameful.
Anyway, I can understand the no-online feature though and went only with local play. I don't think it's worth the development cost plus servers cost. Same with LBX. It's not like Smash.
No online no buy! Shame on you Bandai! What are you thinking? Come on man!
I basically just want Super Butoden 2, are they selling it serperately? Can swap for a £5 voucher on Nintendo's official UK store if anyone's interested =p
The lack of online is kinda disappointing, but understandable considering NamcoBandai entered a double gambit by making a game that looks and sounds deliberately SNES-like (except for the great soundtrack that wasn't even mentioned in the review!), and also by giving it to Arc System Works, who are extremely persistent about competitive balancing - something no Dragon Ball game ever even scratched.
This combination of unusual factors for a DBZ game (retro style and good balancing), plus the 3DS-only release, make this a tough venture to sell to fans of the games.
That said, this is easily the best DBZ fighter I've played since Budokai 3, so I'm all over this game!
As soon as I saw :
"Review: Dragon Ball Z: Extreme Butoden (3DS)
Not so extreme"
I said to myself, "well, now I get to keep $40." It doesn't seem that bad. I was just hoping that it would innovate much like XenoVerse. The character list is horrendously small, but I don't think that I would get much from it. :/
Meh. I'll just stick to Supersonic Warriors 2, thank you!
Meh. I'll just stick to Supersonic Warriors 2, thank you!
7/10? Really?
It has no online and the gameplay is incredibly shallow. That enough should make it a 6/10 or less.
Played the demo. That was enough for me to know it is boring. Someday they'll make a good one, until then I pass.
Still getting it. I love fighting games and dragon ball. Don't care about no online since I never use it anyways.
Thanks to the demo and this test, I know that I will stick to the Ultimate Butôden (DS).
@DarkCoolEdge This one was fun, had enough variety among the characters abilities (I don't care about the number of characters at all), the ultimate attacks scenes and the alternate stories are always a (guilty) pleasure to watch, the backgrounds are alive... The fights give an extremely DBZ feeling due to the actions speed while it adds enough funny new ideas to the 2D DBZ beat'em up and I kind of love the DB Origins graphic engine.
Sure, some characters have superiority problems if you play them a certain way, but if I want a competitive serious 2D arcade fighter with online encounters I still have my 3D STF4 (and god, there are still lots of players out there).
But if anyone has arguments to make me adopt this last iteration of DBZ based on my taste for Ultimate, I am all ears out.
@sWiTcHeRoO
Don't know where you got shallow gameplay from all that, gampeplay sounded quite solid. As for no online, well in a series of fighting games that doesn't aim to be balanced, that's no real loss.
@MrSeitaro That's something I don't get either. Does every game need online play inorder to make the review score higher? Its not like the future of gaming is online either.
Am I the only one that downloaded the demo and felt it was underwhelming?
What do you mean there's a gap in 3DS fighting games aside from Smash Bros.?! It was true on the DS, but not the 3DS with Super Street Fighter IV, Dead or Alive: Dimensions, Tekken, and BlazBlue 2!
I'll get it.
I see Vegeta, Gohan, and Android 18. Those are the only playable characters I need. I don't care about online for most games so no loss there either.
This wasn't a Day 1 for me but I'll download the demo and pick it up down the line if I like it.
I just want the SNES Butoden 2.
Demo sucked. No online, no purchase.
@Obito_Sigma The game is $30
I am getting this game just for Super Butoden 2.
I love Dragon Ball Z, but I have to say that the video games based on the series haven't really piqued my interest.
I imported the Japanese version and liked it a lot but stopped playing once I heard it was coming to the states. This game feels like a spiritual successor to the Super Sonic Warriors but I prefer Extreme Butoden as it's more of a traditional fighting game. I also like that each fighter feels unique unlike the recent 3D DBZ fighters. The differing combo paths are very interesting and add a lot of depth; Gohan's juggle loops are pretty awesome. I do wish it had online but I'll settle and hope the next iteration adds that.
One of the constant struggles facing fighting games is the inherent complexity. This game does a good job of simplifying commands so that players can focus on the strategy. I would love to see this game on a console with great online play to see how people would react.
@BulbasaurusRex
Perhaps they are talking about a gap in time. Just look at it, all the fighting games that you mentioned were released around the system first year at 2011-2012...and then nothing until Smash and now this. It is curious how developers where so quick to jump into the 3DS bandwagon with fighting games, and later abandoned the genre altogether in a flash.
"it feels like there's something of a gap in the 3DS library when it comes to fighters"
Um, have you been living under a rock since the 3DS launch?
Street Fighter, Tekken, Dead or Alive, BlazBlue and WWE All Stars are the good ones I can think of off the top of my head. I personally quite enjoyed Cartoon Network: Punch Time Explosion.
7.8/10 too much ki.
Super Butoden 2.
The no online and no English dub is a sock to the genitalia. Still gonna snag it. Need some DBZ on the go.
@shaneoh I got the shallow gameplay from the demo. There's like no options other than mashing the same button 4-5 times then maybe a different button to get a different finisher. It's boring and has no depth.
I'm not asking for a SF-esque complicated fighter, but I'd rather have one where I have a few more options other than mindlessly pressing the same button to pull off predetermined combos string.
@BulbasaurusRex
I agree!
I prefer DOA DIMENSIONS to Smash Bros.
@sWiTcHeRoO Maybe go play it first? They are the one with a full copy of the game pal, not you. Without the full experience you are kind of unable to know the games full enjoyment. I found there to be alot of string combos and using L+Attack button, you could attack out of combos and start a new one. The Y+Y+Y+Y+X combo isn't the only good one you know. Plus there is TONS of Z-Assists that spice up gameplay and lots of different characters. I think around 25 is enough to be a decent roster without going OTT, since unlike a game like Smash or SF it has Z-assists that add more characters than there could of been. The only thing I am disappointed in is lack of online mode, but the game seems fun so I cant wait the score for me is fair.
@MrSeitaro Ja it sounds like an idiotic decision indeed.. Meh, wasn't impressed by the feel of the demo anyway. Got a huge backlog of games to burn through, lol
"Outside of Super Smash Bros., it feels like there's something of a gap in the 3DS library when it comes to fighters." Not like there's Street Fighter, Dead or Alive, Tekken, and Code of Princess.
Anyway, I won't be buying this, due to the poor playable character selection, and fact they couldn't be bothered to localise it.
A fighting game without online? What is this the stone age? Releasing a multiplayer experience without online in 2015 is ridicuilious.
I liked the sprite based graphic, though unfortunately I'm not much into fighting game. The demo didn't do enough to convince me. Smash Bros is an exception though, the only fighting game that I could enjoy (I have SFIV that I bought on discount and can't enjoy it for some reason).
I really wanted this game. The demo showed me a fun good looking fighter. The lack of characters I can forgive, but no online multiplayer? I'll wait for it to hit the bargain bin.
@Mario90125 I've been disappointed with NOA since the Wii U launched. I think the Wii was such a runaway success, and third party's where plentiful, that NOA didn't really have to do much other than TV ad's and localizing games.
Now that times are tough the NA branch is showing how incapable and clueless they truly are. I for one think a change in management is long overdue.
@RainbowGazelle What's wrong with the Japanese voice actors? You got to give some credit to the woman that voice Goku, she been screaming her lungs out for more than 20 years and she still doing it in her 70s.
Isn't the animations SUPPOSED to be jerky like the show is? Am I wrong?
I haven't been this torn about a game in a long time. I love everything about it so far, minus the fact that there's no online, when SF43D was a launch game, and there are STILL plenty of people online all the time, it seems! Ugh...at this rate I'll probably get it, but try harder next time, guys...
I don't really think I'd like this game too much, but I'd be lying if I didn't say that I think the sprites are really pretty. I like that selective-outline-colorful style they've got going on there.
@Chaoz Oh there's nothing wrong with them. It's just that every other Dragon Ball Z game that ever gets released outside of Japan, on other consoles, gets an English dub, but they can't be bothered when it's Nintendo fans.
@Xjarnold Same here. I liked the sprites, but the available characters did not show any specificity through the combinations. (I might have played it wrong)
Big DBZ fan, but I'll probably wait until I can find this used or at least cheaper.
What a pity. If it wasn't for the usual "pre-order only" bovine fecal matter, I'd have bought this game just for the sake of being able to download a SNES game on my 3DS.
What a pity. If it wasn't for the usual "pre-order only" bovine fecal matter, I'd have bought this game just for the sake of being able to download a SNES game on my 3DS.
I tried the demo for this and it's.... just okay.
I'd like to see someone like Capcom get a shot at making a DBZ fighting game sometime. Maybe even a new entry in Capcom's VS. series?
Shame, for the noble goal of bringing DBZ fighting games to the 3DS you would think they would include online play. With a small roster and having to find people with their own copy i don't believe it would last very long
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