You might remember that prior to the launch of Super Mario Bros. Wonder last week, we mentioned that the option to mute the game's talking flowers entirely seemed to be a thing. Many of you responded quite positively to the news, with some commenting that "The voices are awful" and "That'll be the first thing I do when I start the game".
While the game does offer up a number of options for the talking flowers (including voice on / text off, and vice versa), it seems that many folks are actually enjoying their whimsical chatter more than they perhaps realised. Indeed, we here at Nintendo Life were a bit wary of them at first (voiceover work in a 2D Mario game..? Hmm.) but we're actually rather fond of the little guys.
Here are just a few choice reactions from social media, and it's overwhelmingly positive (note: some of the short clips below could potentially be deemed rather spoiler-y, so don't watch if you'd rather experience it for yourself):
So there you go, those are just a few reactions to the talking flowers so far, and it definitely seems like the vast majority of people are actually coming around to them.
We'd love to know what you all think though. We've compiled a short and sweet poll below, so leave your vote and be sure to comment with your thoughts on the talking flowers so far. Do you think Nintendo should double down on the concept for future installments?
What do you make of the talking flowers in Super Mario Bros. Wonder? (2,244 votes)
- I love them, they're so cute!
- They're fine, if a little irritating at times
- I'm not a fan, I muted them after a while
- Talking flowers? Pfft, MUTE!
- I'm entirely indifferent
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Comments 101
I like how one of the flowers is clearly voiced by Bryce Papenbrock so I literally have Meliodas telling me random things as I play
I went in fully expecting them to be annoying and turning them off quickly. I decided to give them a chance and ended up actually quite enjoying them. Played the whole game 100% with these buggers on.
They are adorable...but not as ADORABLE as Price Florian is...my gosh that little dude is sooooo cute!!
I very much dislike them in English. In every other language I don't understand, they're delightful (French is a favorite!).
Best talking NPCs in any Mario game by a huge margin
I found them a little irritating after a couple levels, so I muted them, but left their little speech balloons on so I could still see what they said.
To that end, I love that you actually have the option to do that! I'm so used to Nintendo games saying "Options? Ha! The game will be played THIS way and if you don't like it, tough luck!" But Wonder does a nice job of letting you customize the experience to your liking.
The flowers add a lot of personality. Sometimes they say something really funny or kind of messed up. I would never turn them off.
They were surprisingly enjoyable and not intrusive. Definitely very well executed.
I love these guys. They have great dialogue.
Yeah, I’m never muting them. They’re charming little guys who clearly give this game its unique appeal. Their remarks have managed to get a genuine chuckle out of me multiple times, whether it's one screaming down a long fall even after I’ve landed and can still hear them while running away, one gasping for breath after being freed from ice, one freaking out from being buried, or another pleading me to not leave as I drop back down.
I ended up liking them way more than I expected to.
Love ‘em! Found an alternative exit and one of the wee buggers told me I’d taken the cool way! Brilliant. My son loves them too.
I’m honestly surprised, I really thought they would be annoying lol.
No option to just disable both their text and voice is just petty but this is the same game that constantly bombards you with text boxes usually saying the same thing and are one of the last things 2D Mario needed.
I leave them on. The talking flowers is one of the new additions to the game that broke the 2D Mario games' stale streak. Also, they're cleverly funny with their dialogue and they kinda put a smirk on may face when they make a funny.
Maybe it's the voice but I muted those things pretty darn quick
Sometimes they're funny, sometimes they're not. But tbh they never outright annoyed me. They feel pretty integrated with the atmosphere of the game.
Talking flower is something new in 2D platformer games.
I really like the concept but not a fan of the English language voice... he sounds like a wise cracking Pixar character. I did try turning the voice Japanese but eventually just turned it back as it doesn't really work when you have to stop to read it.
I've got a bit more used to it now anyway and don't find it so annoying anymore.
Me and my wife both play with the flowers having English text but Japanese voice on. It's a really good balance; you still get the emphasis and tone that comes with voice acting, but (assuming Japanese isn't your first language) it's a lot less distracting and easier to ignore the voice. And if you want to know what they are saying, you can just read the text.
Plus you'll get a giggle out of some of the weird ways English is used by Japanese writers. Like when you finish a water level, the flowers English text will be "You did well" but the Japanese voice will simply say, IN ENGLISH, "Nice swimming!"
3D all the way up! I mean flowers all the way up!
Its about time we got more voice captures in games like this. It adds so much more personality to the game. Now we just need Mario to find his voice. No reason these games cant be fully voiced or atleast have more lines from the lead characters.
Best decision they've made was to let us choose the language without having to go to the system menu and switch your entire console to said language. The French voice over is terrible but the English one is actually really good.
@canaryfarmer
Dude the french guy is so irritating I don't know how you're dealing with it. To each his own I guess and that's fine!
On the whole this game has SO much more personality, life and character to it than the New Super Mario Bros titles.
It's interesting to note it's the first 2D Mario developed by Nintendo EPD meaning a ton of former WarioWare developers worked on it, which I suspect is part of the reason for the different tone.
Glad everyone else likes them but I do not enjoy them at all. Mick Wingert does fine with the voice, but the dialogue is so bland- about half of it is just some variation of "Well that just happened." And the same voice clips even get reused between stages.
The only funny thing they ever said was when turning their voice off.
After playing the demo, I was a little afraid they’d be grating, but genuinely ended up really enjoying their commentary. Theres honestly not a single thing I could complain about with Wonder.
I absolutely love them! Especially the one on the pipe ...So funny when I found that secret entrance. It was like it talked directly to me at that moment.
Also, for those who made it through the final final level (you know which one), I think the flowers actually helped me succeed with their cute little encouragement all along the entire thing.
I did change the language to Japanese, though. Not because I didn't enjoy Mick, mostly just because I liked the Japanese better.
These people do not exist author. They are mere figments of your imagination. Everyone hates the flowers.
It is no where near as bad as the Mario Maker levels with loud/annoying sound effects with every step.
I love 'em, another part of the game's weird charm!
I think they are funny! Not nearly as bad as I expected…land yes, I do like them…
Doesn’t surprise me. “Gamers” don’t represent the wider purchasing population.
Can't wait to see people's thoughts after the 7 or 8th run-through..
Well, I like them, but people also said "Mario's voice is definitely Charles Martinet's, and NintendoLife even posted an article confirming it, but in the end it wasn't him. So you never know.
I've already had multiple lol-moments because of those flowers. Honestly a very good addition to the game.
Was I only person confused when early videos and reactions talked about The Talking Flower, as if there was only one talking flower character in the game, not a talking flower group
I think they're great!! They add such a nice, comedic touch without disrupting the flow of the game.
I really like them, but I wish there was an option for them to only say their line once. It gets really annoying when you are trying a hard platforming sequence and you end up triggering the same voice line multiple times
They are full of comedy for me. Some honestly made me laugh inside. I thought they were enjoyable and carefully thought about.
Those guys/gals are adorable! Not invasive but often bring more life to the stage.
The one that says "that was weird" and the one that says "was it all just a dream?" after some halucin flower action are the best
We set the language to German on ours. It's greatly improved the game and we're learning a few new phrases in another language. 😎
@mlt I dunno, the French flowers weren't very pushy with their VO and they seemed to fit in well. I haven't had time to really try out most other languages...
I enjoy the idea, and did try English for a bit - wasn’t for me. I used to import tons of games in Japanese , so I was always used to Japanese VO for things like Starfox 64 and MGS and so it felt a little more comfortable just setting it to that language and leaving it be. I know Mario games still had English VO but it was still fairly limited, so this felt like a good mixture of written English and Japanese acting for my preferences.
But best of all, the amount of options we get to set that preference is super nice.
They’re fun and the poll results are showing that most people like them. I don’t know why there’s always such a negative vocal minority whenever a game reveals something, but that’s usually not representative of the audience as a whole. I always take initial reactions with a grain of salt.
Yeah, they’re fine. They can be a bit funny at times and sometimes it’s like meh, whatever. Doesn’t annoy me so I just left it on.
I've been playing my first run I'm Brazilian Portuguese and the voices are amazing!!! My second run will be in English and the third one is Spanish, just to check the voices out
Yeah but can we talk about the singing Piranha plants?
I betcha if Nintendo made a Flower Kingdom arena in the next Smash Bros. game, we will see more of them. I could see Nintendo making Amiibo of these talking flowers too.
Nah they're brilliant. Not too in-your-face and not too grating. The voice acting was superb because you really get the feeling they're... well... encouraging you. Even as an adult it's pretty heartwarming.
My only complaint about them is that I wish they were on like a ten-second cooldown or something so you didn't have to hear the same line multiple times in rapid succession if you backtrack to grab a purple coin or something. Other than that, love these little friendly guys!
Ok I’ll admit I was one of the pro-muters before launch but now I’ve played it (just a little so far) I’ve found them pretty charming. The accent is a still pretty annoying though, probably just a Brit’s perspective
I think they work because they don't all just say the same 10 things over and over, it's like each one has a purpose for being there and even then they change what they say depending on what's happening around them. That variety stops them being as annoying as they could be otherwise.
@Drew250 my wife said "why is this so americanised?" - she's actually not British but even she picked up on it
I figured they'd annoy me, but so far I've found them cute and charming. I've left those settings alone for now.
I'm team talking flower 100%. Loved them from the trailers till now. My commitment to them has never waivered one bit
I thought they would annoy me, but I do like them too. Always a joy to just reach a flower somewhere in a corner just to get a reaction from them!
I absolutely adore the flowers. Best QOL improvement to a game since the waypoint.
"Mmm, fishy!"
"WOOOOOOOOOOOOO"
"Can't get enough of the green stuff!" Whoever sneaked a reefer reference past Big N censors is a fkn legend.
I’m convinced that the people who mute the flowers are the same people that have Moonlight Sonata as their life’s theme.
The flowers are just charming and add character. I really like them
@anoyonmus That's the next "random." article. It will be titled "The Internet is Loving These Singing Piranha Plants!!"
ive been saying since their reveal that people would like these. Theyre so goofy and weird and really fit wonder's vibe great!
@Bret Yep, that is the main reason I ended up muting them after a while.
I muted them. Not for me.
Its almost like people's knee-jerk reaction to entirely inoffensive and harmless things is kind of stupid and a sign of the artificial social media pressure to share how you feel about EVERYTHING, no matter how innocuous.
Fun fact time! Originally the devs were considering having live commentary during gameplay and they actually were planning on having a mode where the commentary was a straight up tsundere! But they scraped it because there would be too much commentary for the amount of actions in the game so they scaled it down with the talking flowers. Imagine them actually having a tsundere voice in the game.
At first I was thinking I’d definitely be changing them to Japanese or another language, but switched back to English and absolutely love them. A bit cheesy sure, but overall feel they add so much to the experience!
I like their quirky little one liners, don't find them annoying in the slightest. To each their own though.
@AmplifyMJ That particular one hits where it hurts because Yoshi cannot take said cool way. D:
Some people like Jar Jar Binks, some have class. What can you do?
@Yosher how come?
I think they add some personality since they're actually voiced.
@MsJubilee oh I like the singing piranha plants . I got the game on Saturday and it was fun to see them sing.
They're perfectly fine, unless you're a 50yr game grump trying to impress people with your grumpiness
They are also 100x better than the endless musical "bawp bawp!" from the "New" Mario series.
They're really, really annoying; offering pointless commentary to the obvious. "Hey, water is wet, huh?". Terrible addition; you can disable the annoying voice and stick with the text if you want.
I like Talking Flowers with Japanese voice-overs ON.
@Clyde_Radcliffe @HeadPirate @Vil @Birdgas They are voiced by Junji Kitajima. He voiced Zant in The Legend of Zelda series. If you played Zelda games with Japanese voice-overs ON(with Zant in them) before... Maybe, you can try to imagine that they are Zant, lol.
I don't know if it was just because I was more focused on the voices in the trailers, but the volume for them seems to be significantly lower while actually playing, so I never had to disable the voices. Overall, I thought the voices added some humor to the game and were well-balanced as to not be too distracting or so easily ignored that the tips some of them provided would be missed.
I was originally planning to shut them up after what I heard from them in some of the original trailers, but decided to at least give them a chance. So far, while I haven't beat the game yet, I also haven't found them so repulsively stupid and annoying that I felt the need to turn them off. I could've swore after watching some of that pre-release gameplay that they would be much worse than they actually turned out being. Surprisingly, some of the things they say are actually mildly amusing.
@AmplifyMJ yoshi and nabbit can't use powerups
I love em, they are so funny and pretty cute.
@AmplifyMJ Because you need elephant form to go that way! Or bring a shell all that way which is easier said than done.
@Yosher ah, I brought the shell and yeah, it took me many attempts 😅
@Bret they can carry items though, I brought a shell 😊
Mute. They lose the initial charm fast.
I personally didn't like the constant chatter, but instead of turning them off completely I just changed the language to make it sound like gibberish, which fits Mario better imo
I definitely like them. I don't mind the voice acting currently, and they help breathe life (and sometimes provide hints) in the game. I couldn't see myself playing the game without them, at least the first couple playthroughs. They are a part of the core experience for me.
I would like them if they didn't repeat their dialogue. It's the most frustrating thing hearing the same line five times in a row.
The Talking Flowers are definitely one of the high points of the game, at least when they aren't reusing the "That Happened." voice line for the third time.
My personal favorite is when you encounter a flower who says nothing... Right before something crushes him or knocks him into a pit. "AAAAAAHHHH!"
Well, I haven’t turned them off, which says something.
Admittedly, I found the US voices a bit grating in the trailers, so I’m not sure how long I would have lasted with the language set to English.
But it definitely works as a concept, and much like the online mode, cleverly makes single player mode feel more social.
It wouldn't be Nintendo Life if people didn't complain about non-issues in Nintendo games.
@Nintendo_Thumb It wouldn't be Nintendo Life if people didn't complain about people complaining about Nintendo games.
@Nintendo_Thumb Like the super guide from the Wii days.
I like the flowers, they're not annoying at all. It's different but charming at the same time. 🌹🙂
I love the one in the mine level where you break it free from the crystals and it talks about how it was finally free and it could finally talk... just to say "Not like I have anything to say." So stupid I love them!
I'm a convert. I love the little guys. I genuinely laugh maybe once every few months or less, so I felt a lot of joy when one made me do it, and then had a grin for the next few minutes.
I like them, makes you feel you're playing in a living environment..
And luckily you can change their language (and not just linked to your switch standard language), so if i get irritated i switch them from dutch to english or italian
Honestly I love them and having played it I kinda wish I’d got the little statue of them with the game. They’re very unobtrusive and often quite funny. But yeah a bunch of people I know interested in the game the first question they ask is “how bad are the talking flowers?”. Like they know the game will be good there’s no question, but they also think they know the flowers will spoil it, which is a shame.
Changed to Japanese voices after a couple levels because I didn't like the English voice (yes, I can read and speak JP). Then text only after a few more levels. Even that is now becoming too much on-screen noise. I realize I'm in the minority, but I sure coulda done without 'em.
I immediately turned them off. But, then I turned them on French and found it to be quite comical. I like them as French. It's just stupid enough to work in a Mario game.
@canaryfarmer French for whatever reason sounds incredibly fitting.
I was thinking about turning off the speech but keeping the text. In the end I kept them unmuted because dang they’re so cute
A complete success on my side. I'm only missing a full dub there so mu children doesn't need his father to read all the story lines.
Nintendo needs to realise that many children they play their games, needs VO to follow the story
Sony does much better with the topic, they're years in ago in that sense with full VO and dub to several languages.
how can so many people not like them, this is the first game in a while with actual voice acting
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