Inti Creates' next project, Grim Guardians: Demon Purge, has a release date! Announced back in August, this stunning-looking side-scrolling platformer looks to blend the fast-paced run-and-gun action of Mega Man with the horror atmosphere and level design of Castlevania to the eShop on 23rd February 2023.
Grim Guardians is actually a spin-off of Inti's Gal*Gun series, one of the developer's most well-known franchises, and the game stars two of the series' heroines — Shinobu and Maya. You'll be able to play the game alone or co-op with a friend, and you'll need both characters' skills in order to get through the game.

The developer also shared a number of details about this upcoming action-packed horror-esque adventure to go along with the stunning new story trailer above:
Story
The Kamizono family has a long lineage of demon hunters. Kamizono Shinobu and Kamizono Maya—the latest to inherit the family profession—return to school one day after finishing a hunt, only to find a shocking scene before them.Unbeknownst to them, their school had been turned into a demonic castle in their absence. What could have caused this? And what of the other students. With mysteries afoot and danger abound, only demon hunters have the ability to set things right. The Kamizono siblings fight once again.
"When demons lurk near, we demon hunters appear!"
"Kamizono siblings, move out!Feature 1: Swap out on the fly as you traverse through the demonic castle!
Take control of both the tag-team Kamizono siblings. Make the most of long-distance-focused Shinobu and close-range brawler Maya Kamizono as you make your way through the castle.Shinobu Kamizono (voiced by Emi Uema)
Elder of the Kamizono sisters, Shinobu is brimming with confidence, but still tends to make careless mistakes. She’s a long-range attacker who deals with demons using her anti-demon submachine gun! As a sturdy fighter with more HP than her little sister, Shinobu’s sub-weapons procured in each stage give her the means to attack in all directions, as well as the ability to restore HP.Maya Kamizono (voiced by Chinami Hashimoto)
Younger of the sisters, Maya supports her strong-willed sister from the shadows with her reliable personality. As a technical close-range attacker, she creates various powerful weapons from origami. Use these weapons to deal massive damage! As she unlocks more sub-weapons, she’ll earn various special actions, making her a true attack specialist. She has much lower HP in exchange, however, so carefully choose when to switch in from Shinobu as the opportunity to deal massive damage presents itself!Cover your weaknesses by switching siblings out when the need arises. Each sibling has a range of unique sub-weapons, giving you a wealth of options to switch your strategy up whenever the time calls for it. Most of Shinobu’s sub-weapons can be used flexibly, allowing her to make up for her straightforward attack. Don’t hesitate to make use of them so long as you have Weapon Points in stock! On the other hand, Maya’s sub-weapons mainly serve to close the distance between herself and demons, but in turn require technical precision. Some may even have unexpected functions.
Feature 2: Defeat Bosses to Obtain New Sub-Weapons, Opening Up a Whole New Layer of Exploration
Defeating bosses will yield new sub-weapons, providing the siblings with exciting new abilities. These sub-weapons also open up new routes and means of exploration in other stages.Meticulous exploration will allow you to uncover the castle’s secret passages, which can lead to power-up items for the siblings, not to mention locating the other students who have gone missing.
Feature 3: Enjoy the Story Your Way with “Pure” or “Refined” Voice Tracks
Grim Guardian’s story focuses on two main aspects: the mystery behind the school’s transformation, and the whereabouts of the other students.Enjoy the original experience in “Pure” mode with all of the original Japanese voices for story mode, or choose “Refined” for English voice acting focused on the action, tailored for fans of the genre.
Feature 4: Adjust the Difficulty to Your Playing Needs with the Unique Style System
A total of three different styles—“Casual”, “Veteran” and “Legend”—are available for selection, allowing players to adjust the difficulty to their needs. This can be changed at any time after beginning the game, and will have no impact on the story whatsoever.
Are you a Gal*Gun fan? Will you be grabbing this gothic horror action platformer next year? Let us know!
Comments 27
Gameplay and graphics look great and Inti rarely disappoint, so I'm definitely interested...but I am not a fan of the borderline loli anime girls at all and the VA I feel might get a tad annoying...(nothing against Japanese speech, I'd just prefer not have constant shouting during gameplay)
Wow, if we can't have a new Castlevania, this will definitely do!
Hope voices can be muffled somehow. Otherwise looks great.
I don't mind voicing cut scenes and some action, but this already feels like they have that problem where characters are talking too much.
When I bought my first Gal Gun game years ago I didn't think that the backstory of the heroines would be explored in a Metroidvania spinoff, but I'm more than ready for it! I'm sure Inti Creates is gonna do a great job as always.
Definitely looking forward to this. Bloodstained was okay and all, but something about it didn't quite click with me. I guess I prefer my Castlevania-alikes to be 2D like this one.
@Mach_Rider Enjoy the original experience in “Pure” mode with all of the original Japanese voices for story mode, or choose “Refined” for English voice acting focused on the action, tailored for fans of the genre.
Looks like there's an English mode!
ok, but, physical release when!?
WHAT
They made a Castlevania-esque game featuring the female cast of Gal*Gun: Double Peace?
I'm down!
Definitely right up my ally. It seem Konami had lost all meaning when it comes to Castlevania so these alternatives are definitely welcome.
Looks fun, but not a fan of the style at all. Every environment looks lifted from a Castlevania game. And those cartoon portraits and life bars, yuck!
Gameplay looks great though…
This looks like a ton of fun but holy cow their environment art is uninspired....
Did they record that narrator's voice in a tunnel? Yikes that was hard to listen to, almost distracting from the intent of the trailer.
I can think of at least one game you should play instead of this trash, if my icon is anything of a hint...
Inti Creates has the most formulaic and rudimentary levels of game design in the business. I'm surprised people still buy their recycled nonsense.
@SonOfDracula - There is a reason for that, though; Konami isn't making a new Castlevania.
So people will clamor for more, it's sort of why Azure Striker Gunvolt rose to fame. Capcom wasn't holding their end up.
@Paraka I get what you mean. However, much of Capcom's and Konami's libraries are readily available legally, right now. They don't need to be constantly pumping out new things when they have decades of material up for purchase.
oh I'm in day one on this sweet looking game!!! inti creates rocks!!!!!!
@SonOfDracula - You can only replay those so many times in short succession before you crave new. That was my main point.
"Keep pumping them out" is a pretty big stretch, Konami hasn't made a new Castlevania in nearly a decade. Capcom took almost 15 and a massively inflated crowdfunded project before they considered to make 11.
So basically, your stance is saying Nintendo doesn't need to make any new Mario games for the same reason, which is ridiculous stance to take.
@Paraka It's ridiculous to find oneself in a situation where one craves a constant new stimulus.
@SonOfDracula Symphony of the Night is old news now. Unless Konami is making a new Castlevania, these alternatives will had to do if you're looking for a new kind of Castlevania crave.
I'm not a Gal*Gun fan, but I'm generally an Inti-Creates fan, Mega Man fan, and Castlevania fan, so this is looking like a win for me. I will look forward to this game.
@SonOfDracula - Are you really just justifying that replaying old game ad nauseum is "enough" for anyone to play if they want something akin to "new" anything?
Why even make new games?
@Serpenterror No.
@Paraka You think this game is new? Retreading the same ground over and over isn't something new, even if it's just a different title.
Oooohhh. This looks great. I'm always down for a new Inti joint.
@SonOfDracula You're an insufferable dork. Cut the pretentious attitude and let people be excited for stuff.
@Cross_eyed_oni Why are you taking my opinion of a company, personally? I didn't message you, so stop being so toxic with the juvenile insults. Maybe if Inti Creates actually makes something original, instead of re-hashing old ideas...
@SonOfDracula - Alright, before we get into ridiculous assumptions of what I am saying, let's back up a bit.
First; this is deflection from the question I asked. Cause the stance you're showing is any company should be able to port old stuff and be enough for anything. You simply don't get the same feeling over and over and over again. I've played Mega Man 3 so much I can practically speed run it. The enjoyment is never as much as that first time, so people are likely going to look for new things if the main creators won't.
Which was the point I originally made when you asked why Inti-Creates even exists. The whole comment was to make it clear they've had a record of "filling a gap" for the desire of new Castlevania or Mega Man or possibly other stuff.
Instead, you respond as if to degrade anyone who would argue that Inti-Creates is doing anything good because you can simply replay old stuff and should suffice. Going so far as to twist words of mine into some form a "gotcha" argument. I won't play that forum game, dude, that's for GameFAQs.
Eat some humble pie, bro, it'll do you well.
@SonOfDracula
I think your criticism of inti creates is also one of their greatest strengths. Of course, they rip off the classics. The thing is, is they do in such a great way - they know what worked best in each classic series they take inspiration from, and make it work fantastically.
The Curse of the Moon games took everything I liked about the original NES Castlevania games, and refined it to near-perfection. Those games are razor-sharp, and fun to play over and over, delivering a refined version of classic experience.
It's really not a problem, because everyone wins. Because these new games are being made, people will always go back to playing the original Mega Man and Castlevania games. If anything, these folks are keeping it alive.
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