Back in 2018 we were completely enamoured by Dead Cells. A roguelite with gorgeous pixel art and enough intense action to fill many hours of play time, the game was, simply put, a blast. Now Sébastien Benard, the title's lead developer, is taking that sense of blast all the more literally, as their latest game, Nuclear Blaze, will see us tackling fires, explosions and the mystery behind a secret military facility (thanks, Eurogamer).
Revealed in the above announcement trailer, Nuclear Blaze will scorch its way (digitally) onto Switch on 28th April, 2023, with a physical release also coming from Red Art Games.
![YouTube Video](https://i.ytimg.com/vi/C1rrCdi_XjA/maxresdefault.jpg)
The game will see you playing as a firefighter who, dropped into a blazing inferno to find the source and look for survivors, uncovers a secret military base and whole lotta mystery hidden therein. Dead Cells was all about the roguelike action platforming and Nuclear Blaze looks to follow along similar lines, only this time with a little more fire.
The game released on Steam in October of last year and has since garnered a number of positive reviews. The Switch version looks to carry over much of this PC goodness (or Steam Deck, if you're fancy like that) including the addition of an easier 'Kid Mode' and a more intense 'Hold My Beer' mode.
For a closer look at some of Nuclear Blaze's features, check out the following from Red Art Games:
Features:
-Unique 2D firefighting game
-Smooth controls and gameplay mechanics
-Beautiful pixel art graphics
-Finely tuned difficulty settings
-Kid Mode with special levels and controls created for younger players
-“Hold my Beer” Mode adding hidden areas as well as new threats and tactical elements
-Hidden cats to save
The game will be scorching onto the eShop from April next year. Of course, if you are tempted to get the pre-orders in on the physical copies from Red Art then there are some small bonuses for you to look forward to including a keychain of the main character and three pins - ka-ching!
What do you make of Nuclear Blaze? Will you be picking up a copy? Unleash the flames in the comments below!
[source youtube.com, via eurogamer.net]
Comments 23
This ignites my interest.
Dead Cells is a masterpiece. This seems… fine? Definitely need to see more…
This looks intriguing, things are heating up for the first half of 2023.
I've made my love for Dead Cells very known on here and, while this new game doesn't interest me nearly as much as DC did, I very much appreciate the lead developer doing something entirely different for their next game.
They may need to tone down the blur though, I didn't know what I was looking at half the time in that trailer.
I prefer the look of this to deadcells
Giving me Nuclear Throne type of energy but I'm excited to see where it goes. Dead Cells is a phenomenal game and one that they continue to support and innovate upon. Cannot wait until this hits the Switch. I'll be patient.
No Dead Cell vibes. I also have to see more of this.
So Dead Cells was made by Motion Twin, not just published (as Red Art Games is doing - Deepnight Games, Bernard's solo game company, developed Nuclear Blaze). But Deepnight isn't on any of the Dead Cells credits. Did he work for Motion Twin before and since quit to go solo?
Funny, they won't release Advanced Wars still while they name their game after the events of the upcoming years.
@Bret I'm reading the 'Who Am I?' page on the Deepnight Games website. It says he was asked to leave in Dec 2019.
@Exerion76 Oh good! That piques my interest in this game. There's a lot of good indie games out there, but I'm tired of Roguelite/likes. I have a busy schedule, so having to redo the game over and over again just doesn't sit well for me in most games. Some games are really good with it though.
Should be roguelite. This will have zero replay value. pass.
Gameplay looking super one-dimensional in that trailer. What gives?
So it's loosely an Ignition Factor meets Dead Cells.
@jimbob298 Oh wow, there's a lot of stuff to read here. Interesting that despite being asked to leave, he doesn't seem to have a particularly nasty view of Motion Twin or anything.
I’m glad these folks are working on a new game. If I’m being brutally honest, I despised Dead Cells. The random procedurally generated nature took away any meaningfulness to anything for me. That’s a personal preference though and I can tell lots of care went into the game otherwise. For that reason, I’m interested to see what else these folks brew up. They seem to know their way around a good game.
Also… THANK YOU THANK YOU THANK YOU for calling Dead Cells and roguelite and not a metroidvania which it most certainly is NOT.
The 2D burning rangers sequel we didn’t know we needed.
This looks amazing. Like, getting blazed to put out these blazes is going to be the most blazing blaze time I've ever blazed.
This is not a new game. It was made before Dead Cells. I played it on Steam. It’s short but sweet. Awesome little gem. Glad I played it. I’m happy to see Switch owners get a chance at it.
@ChromaticDracula I don't see why it being a roguelite excludes it from being a metroidvania. Each run is essentially a miniature metroidvania. You start off with very little in your arsenal and explore a series of 2D platforming levels to collect upgrades and fight bosses on your way to the goal. I don't think the procedural generation outweighs all the cues they took from metroidvania design. Plus the generation is far from random. The creator wrote a ton about it here: https://deepnight.net/tutorial/the-level-design-of-dead-cells-a-hybrid-approach/
@Ninersdad It was not made before Dead Cells, it was made last year. Original concept was made in an April 2021 game jam called Ludum Dare 48. Full version came out on Steam in October of last year. https://deepnight.net/games/nuclear-blaze/
Still, lol that a ton of news outlets are treating this like it is new. This article did mention the Steam release, but other less reputable sources are not.
Eurogamer: Dead Cells' creator's next game is Nuclear Blaze
NME: 'Dead Cells' creator reveals new game 'Nuclear Blaze'
Not the slightest bit of research. It's sad, really. Trying to find reliable gaming news is so hard with sites like that milling inaccurate and shallow "content" for cheap clicks.
@Bret you are correct… I have no idea why I wrote that cause I knew all this … I think I’m getting old
This was really fun on PC. Nice to get it here too.
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