News of Hello Games' Switch release of No Man's Sky on 7th October has us all fizzing with excitement to blast off into outer space on Nintendo's console. And with today's Endurance update hitting the game on Playstation, Xbox and PC, our expectations are rocketing even higher.
No Man's Sky hardly had the smoothest landing when it first hit consoles back in 2016, but with continuous updates and work, Hello Games has managed to pull players around to the joys of space exploration. No update, however, has offered quite as much as today's Endurance patch, which brings a whole new level of customisation to your interplanetary travels.
Hello Games' founder, Sean Murray, tweeted the announcement earlier today, clarifying that the new update provides a complete overhaul of freighters, a whole new bridge, interactive crew members and a whole bunch more:
To get a taste of just how big the update is, take a look at the official and substantial patch notes before browsing a selection of images below which demonstrate the multitude of new features in action...
Customisation options aside, would you look at the size of those asteroid fields! We can't wait to get progressively worn down by their impact on our ship — emotional breakdown imminent in 5, 4, 3...
The No Man's Sky official website still maintains that the upcoming Switch release will contain 'six years of content from 20 updates,' and Eurogamer has confirmed that the Endurance update will, indeed, be a part of this Switch mega bundle when it launches in October.
It seems like Hello Games really is ready to take us to infinity and beyond. The question is: Will Switch be able to handle it?
What do you think of the latest update? Are you excited to take the game for a spin on Switch? Let us know in the comments below.
[source twitter.com]
Comments 27
Very much looking forward to seeing how the Switch version has turned out.
Woo I hope it runs well. Because that would be quite the technical marvel.
i will wait for the reviews to see if it runs on the switch well before i make a purchase..
I’m really excited for this game, but kinda worried how well it’s gonna run on switch though
Apart from the graphical difference I wouldn't be surprised if No Mans Sky is a better game than Starfield, far to early to say obviously, but it will be interesting to see.
I'm tentatively looking forward to this.
I just want to be able to create/modify/customize my own spaceship and trade/sell my creations with the community.
Things are looking good for the Switch version so far, so much content. And it'll be getting a physical release too. The brief footage of the Switch version they've shown so far looks good.
I might have to try this on GamePass before making a decision about Switch version. Seems like the game has improved a lot since the release!
Still doubt this won't be a chug fest in any outside area.
If it wouldn't, we'd be waiting for next gen at best and morosely looking at the Cloud Version™ at worst. The real question is: what will be the filesize of this whole package?
@SteamEngenius personally, I'd invest even in a chugfest for obvious reasons - exploring such a game at the speed of 10 frames per second still sounds remarkably faster than doing so at the speed of 10 gaming sessions per year.😆 But the team sounds quite confident and proud, and we've already had vast locations with procedurally generated content on Switch.
SO EXCITED FOR THIS!
I hope people manage their expectations here, this is going to run SO poorly on the Switch. To lock in an even halfway stable FPS, they're going to have to make this game look like a muddy mess.
@MarioBrickLayer
MarioBrickLayer wrote:
Pretty certain people will gradually realize that's not a useful comparison, like comparing Stardew Valley to Doom. NMS is at its best a procedurally-generated chillaxing game. Starfield is shaping up to be Elder Scrolls in space, and no one is comparing Skyrim to NMS.
@Ratchet916 I'm getting the vibe you might be one of those people who insist that if the game isn't running at 60FPS with great graphics it's totally unacceptable. If it runs as well as Doom, Witcher 3, or hell even Outer Worlds it's going to find a large appreciative audience, textures and draw distance be damned.
I’m confident it’ll turn out well given the two year porting process, though I’m definitely keeping an eye on Switch Up/Digital Foundry before taking the plunge.
....Seeing how I have this game on my PS4 PRO, with an SSD and it still doesn't run the best, and has visual bugs and stuff all over the place...meh.
Also I kinda got bored with the game after a while.
I hope it runs well, this would be so much more playable for me on Switch.
Its going to be interesting to see how the Switch runs it and what they had to cut back to getting working. Even on PS5 its far from stable.
@nhSnork File size should be pretty small, i think its under 16gb on PS5 for instance so Switch version should be smaller.
Going to get it, curious to see how well it works on Switch.
I have it preordered - looks like a game I’d enjoy, and as someone who predates the 8-bit era I’m not at all picky about graphics so long as the game is fun.
But I’m nervous all these features and cosmic vastness is not going to fit on a teeny tiny Switch cartridge. I hope they prove me wrong though!
Looking forward to this game. Hoping that it runs decently enough to warrant my purchase. Graphics don't even need to be mind-blowing as long as the gameplay is solid.
At last, I can brush off my Picard impersonation and venture forth to the great unknown.
Persona, Nier, Bayonetta and this. I won't have enough money to buy all of them so I'd have to choose two and the rest will follow when my wallet gets a refill!
@nimnio you may be right, either way this is a game i'm really excited about and can't wait to play for the first time when it's released on the Switch!
@nimnio LOL, that's an interesting "vibe" to be getting based on how little I said. I'm fully aware what the Switch is and is not capable of, and I certainly don't expect it churn out 60 fps top tier graphics for me to be pleased. However, they've posted a bunch of screenshots in the article that were clearly taken on a PC, so I'm hoping people temper their expectations and don't expect it to look anything like those do. It's a very big, complex game engine, it's not likely to look very nice on the humble Switch.
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