No Man's Sky for Switch was confirmed back in Nintendo's February Direct. Scheduled for a summer release, we've not had many updates on this hybrid version — which is confirmed to be coming with all 20 previous updates, including the two newest ones — since its announcement. But in a press release for today's Leviathan expedition, developer Hello Games has confirmed it is duly working on that Switch port.
In the press release, the company has talked about what to expect in its newest update today, but also touched on that highly-anticipated Switch version:
In the background, the rest of our small team have been hard at work putting the finishing touches to, among other things, the Nintendo Switch version and some large upcoming updates.
Sounds like summer is going to be more than doable for the procedurally-generated space game. It feels like it was announced only yesterday, yet the port has actually been in development for more than two years, and it's also running on native hardware by the looks of things. Space adventuring in bed? Don't mind if we do.
We'll let you know as soon as we have a release date for No Man's Sky on Switch!
[source ign.com]
Comments 62
Considering I unlocked the platinum trophy for the launch version of this game on PS4, I don't have a lot of interest in the Switch version. However, if Hello Games can fit most of the game on a cartridge and offer a physical copy? I might be enticed.
A small team huh. Doesn't bode well for it running very well on the Switch.
@Magician this game is not the same game that launched. It is a million times better. You should give it another shot if you haven’t already.
I'm excited for this. Hopefully there is cross-progression implemented when this drops.
How on earth (well, its not) is this game going to run on switch??? I’ll still probably buy it but I’d like to know if its gonna be 3 fps at 5x7 resolution
Little apprehensive, but cautiously optimistic
This game has me intrigued to say the least. My son wants it for sure but I may have to double dip.
@Ventus me too
@Wurstsemmel753 Minecraft and Skyrim are solid ports too not so sure how well the Switch is gonna handle No Man’s Sky though that’s one I’ll probably play on a Steam Deck instead
I'm going to get it. I heard enough good stuff about it lately to be intrigued.
@ComposedbyNone Yup, I'm aware of how the game has progressed over the years. But I just don't have the time. If you knew how deep my backlog is...you'd understand.
@SteamEngenius
bigger is not always better, this small team worked very hard on this porting, they release an interview saying they had a lot of technical challenges to bring it on the switch and every time it was looking impossible and they were ready to give up, they find new idea/solution after a good night of sleep to work it around and make it possible, I belive it will be a good port, probably will still have some drop here and there and po-up but every third party game on swtich have it
@aresius As cautiously optimistic as I am, I am firmly expecting their team to be locking this game in at 30 fps before releasing.
@SteamEngenius Hello Games is less than 30 people and they got NMS running on other systems when they were smaller than that. So their employee count/team size has no bearing on their ability to port their game to switch.
@AlanaHagues
I love the tagline.
Are people already forgetting the state this thing launched in? Yikes!
@BloodNinja no one is forgetting that but it was rushed through development in order to reach an unrealistic launch window. The developers have managed to turn the game around when they could have given up and moved onto something else. Now they continue to expand on the game quite regularly.
I am really, really excited for this, but even on my vanilla XB1 this game kinda chugged along (it's massive!) so I'm really curious to see how it performs on Switch.
I would love a collector's edition physical of this, though. I love the art of this game, it's got such a great sci-fi aesthetic and amazing colors.
I may just go ahead and grab the PS4 version instead, since I recently got a Pro, and gave it an SSD. The game is also on sale now, so...yeah.
Besides, with Sunbreak about a month away, I won't be wanting to play any other games on Switch for a long while at that point anyways, lol
@Kiwi_Unlimited Why thank you!
@SteamEngenius
Nonsense.
They've been working on it for well over 2 years, and that was as of time of announcement.
Furthermore, it takes far less work porting a game than building from scratch, and, we don't know team size for the bulk of the game. It's normal for team size to shrink as a game nears completion, since there's nothing left for many to do (art, voice work, story, etc).
From what we've seen this is a miraculous port, looks great and appears to run extremely well too.
@Wurstsemmel753
One of those hasn't crippling bugs a decade later.
@BloodNinja
We are not forgetting but Hello Games did a rare thing and not only fixed their game but have agreed years worth of free massive DLC updates. CD Projeckt Red could learn a thing or two from Hello Games
I've got my fingers crossed for this release. I've heard lots about NMS, but not played it yet (I'm a Nintendo only gamer). And with Star Fox absent, the Switch could do with more good space based games.
@Zenszulu @steventonysmith I dunno, I watched all the interviews where their development lead was outright lying about features and such. Made me lose a lot of trust.
@Wurstsemmel753 There are several main quests that will have their story progression outright blocked due to bugs that never got rectified on the Switch version. The least they could have done was included the unofficial bug fix. The community is always doing the heavy lifting for Bugthesda...
@Wurstsemmel753
How did Skyrim bloom? It's still the same game all these years later and multiple re-releases later
@BloodNinja with my over 600+ hours worth of Skyrim playtime on my switch, plus more on pc and on ps3, never encountered a progression blocking bug.
That said, I save often and the game is very well documented online if you ever do find an annoying bug.
@Arkay
The PS3 version of Skyrim was very poorly optimized to the point where it will literally start chugging if you have played for too many hours. And congrats for playing a game for 600+ hrs but I like to finish campaigns and move on to other experiences. Bethesda has gotten a pass for too long for making shotty products and I'm glad Microsoft delayed Starfield instead of simply giving up another Fallout 76
@Arkay Thanks for speaking for the masses with your singular experience lol. Some of the bugs soft-lock players out of progressing. A few regarding the Dragonborn DLC don't have work arounds other than...roll a new character or load an earlier save. I know your 600 hours stands a point, but your experience is not the only outcome. I hope you can understand that. I can confirm what the above commenter is speaking of with regards to PS3 performance, and remember the reviews slamming the PS3 version as a result.
@BloodNinja
Did you stop following the game since launch? They have not only added the features they lied about for free but have went above and beyond for free. I don't think at the time of launch they could have survived had they not had the initial hype sales. But instead of taking the money and running they have more than made up for their initial deception
@steventonysmith I heard about the incremental updates they have been putting out (good for the players!) but the initial launch experience turned me off so much that I never wanted to look back. I'm happy with the games I have, and I don't need No Man's Sky in my library.
@BloodNinja
That's ok the community won't miss one person who has made up their mind and not willing to look back
@BloodNinja no need to be sarcastic but hey, you do you.
Anyways yeah I was aware of how it launched on the ps3. The load times were abysmal. I just wanted to point out that the game although bugged is quite a lot of fun. "It's not a bug it's a feature" is one of my fav sayings about Bethesda games.
I played this at launch and was bored. I remember playin it I think last year with a bunch of updates. Grinding for resources was boring and didn’t seem much to do. Switched on the infinite resource option to build and buy anything and was..... bored. In theory this is my dream game but not for me xxx
@Arkay
I remember originally playing Skyrim and enjoying it. However then I played far superior games throughout the decade it's been out and now I can't stomach playing it anymore. Witcher 2 and 3 outclassed Bethesda in story telling, world building and gameplay. The combat in Elder Scroll games has always been a thorn in its side. The character models in Skyrim, even the newest remasters are some of the ugliest I've ever seen.
@Wurstsemmel753 man I sure hope I love no mans sky as much as u do cuz minecraft and skyrim r some of my goats too!
@BloodNinja The initial game is not the game we will get when it comes to Switch, so who cares?
I'm quite interested on how well this game will run and look. Even on my xbox series S is lags all the time lol but still playable and looks great. Maybe they're implementing that AMD FSR?
Outer Wilds update, please???
I'm still amazed we live in a time where games like DOOM, Skyrim, GTA Trilogy, Witcher 3 and now No Man Sky are all playable on a Nintendo console. What a time we live in.
@steventonysmith that's a totally fine opinion to have, my guy.
Witcher 3 has been on my list to try for so long but I'll get to it eventually for sure.
Its going to be interesting to see how this runs and much they had too cut back for the Switch version, its a demanding game nowadays.
@BloodNinja You should watch Internet Historian's video on the game and see what really happened. Sean didn't really lie in the way you think, everything he said would be there he no doubt hoped would its just he's a pleaser and positive guy who couldn't just admit the truth. I've been with the game since it launched and been on this amazing journey with it and its amazing community, i've got a good idea on who Sean is and his team and i know they never intended to disappoint and "lie" like they did. Ever since though its been update after update and zero paid content, the game is far more now then what they promised and the team base updates on what the community asks for, Sean doesn't comment on the lovely subreddit but he's always on there watching and reading comments and taking players pics and posting them on his Twitter. The game is so much more then anything else out there in gaming now and quite frankly its stupid to still be angry at them. They made a big mistake and fixed it years ago.
@Arkay
Trust me stop playing Skyrim long enough to see what a truly well crafted game can be. I promise you Bethesda is not the best studio by far
@steventonysmith Uh....yeah. :/
@Arkay Internet is mainly for sarcasm.
@the_beaver This is potentially true. My initial comment had to do with trusting the developer, based on their abysmal launch of No Man's Sky, back in the day. I couldn't believe how badly the game launched, and how long it took for basic functionality to be a thing. Forgive me for not wanting to throw money at studios with faulty launches.
@WallyWest Oh, I have no anger towards them in the slightest. I just didn't like that I blew $60 on my PS4 version at launch, only to have it not run until after 3 months of updates. If they have recovered so well, then more power to you and the people that enjoyed the game! I'll stick with what I enjoy.
@steventonysmith I never said Bethesda's the best studio. Skyrim is just one of my comfort games. I do play other games 😅. Currently playing though Donkey Kong Country Tropical Freeze and also playing Vigor.
I can't wait. I look forward to a proper space exploration game.
@BloodNinja I’ve never had a problem with Skyrim on my Switch, Xbox 360, Xbox One or PC. I guess my singular experience doesn’t count either, you speak for the millions of gamers worldwide.
@progx Kool story bro
@Wurstsemmel753
They added random mods and fishing
@progx
Either you are purposely ignoring the issues that have cropped up or you are blind
@Wurstsemmel753
https://www.google.com/amp/s/gamerant.com/skyrim-anniversary-glitches-bugs-fixes/amp/
@Wurstsemmel753
Trust me I would never buy another copy of this game. Out of the over 300+ games I have for the Switch not a single one being Skyrim
@steventonysmith none of my version are the Anniversary edition. I have the Special Edition versions for Switch, Xbox One and Steam. I had the original version on Xbox 360. Another thing, the Anniversary Edition isn't on the Switch either, at least not at this moment. No problems while playing it for 20+ hours.
@BloodNinja, my story is true and is NINJA APPROVED.
@Wurstsemmel753 Thanks! I’m aware of it.
@progx Cool. Let’s not negate the users that reported problems. We exist in a paradigm where both outcomes are present. Turn down that edge, bruh, you’re not even a real ninja.
@Wurstsemmel753
What would make me happy is if companies like Bethesda or Rockstar would stop milking a game for a decade with re-releases and if they would simply make a new game in the series I grew up on. Also if Bethesda could take the creation engine out back and destroy it that would be great too
@Wurstsemmel753 Who said I'm here to make friends?
@Wurstsemmel753
Elder Scrolls 6 won't be out until 2026 at this rate. By then we will have gotten Witcher 4 and 5 and they will have both been far better than Starfield and Elder Scrolls 6
@Wurstsemmel753 Not sure why you’re coming at me like that...If you don’t like what I’m saying, no need to comment.
@Wurstsemmel753 I checked my initial post to you and it was addressing problems with Bethesda. Do you work for them? Otherwise I don’t understand why you’re taking this so personal. Feel free to let it go, man. It’s just an internet discussion about video games. Frown less, it’s better for your face. Again, no need to comment if you dislike or disagree with what you read. Nobody is forcing you.
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