Oh boy, new discoveries in The Legend of Zelda: Breath of the Wild just keep coming. This time, however, rather than a player-created glitch or trick, a YouTuber has discovered a lovely little detail from Nintendo itself nestled in a cutscene towards the end of the game (spoilers, we guess?).
During Link's adventure in Hyrule, he visits various areas of the land and uncovers select memories of his time during the Great Calamity, thus setting himself up for the final confrontation with Calamity Ganon. Once Link has acquired the optional memories, Impa will point the way to the final memory, located at Ash Swamp just south of Kakariko Bridge.
Impa will show Link a picture of the location that's hung on her wall in Kakariko Village. If your memory is a tad hazy, like ours, then you may wish to take a photo of the image with the Sheikah Slate, allowing you to refer back to it as you try and locate the correct location.
As discovered by YouTuber Bigotilyou, however, the cutscene that plays out once you discover the final memory will differ slightly depending on whether or not you took a photo of Impa's picture. If you did, then the game will recognise this and have Link break out the Sheikah Slate and view the photo before recalling the memory. If not, then he'll simply gaze around like a child at Disney Land before the penny drops.
Check out the video below:
Well, what do you make of that? It really showcases Nintendo's eye for detail, doesn't it? Share your thoughts in the comments below!
[source youtube.com, via eurogamer.net]
Comments 24
That’s cool, it’s not something is ever even think of adding if I was a game dev
I wish I could forget this game so I could play it again for the first time.
I saw a video of an insane detail in Animal Crossing New Horizons. If you slow down the TV when it's playing the quiz show, the quiz master says in Japanese "Win the show to win a million bells and a stay on a tropical island" https://youtu.be/aAelF18TtzA
@Ryan_Again Just wait 10 years then play it again. You will still remember some things but you will have forgotten enough to be surprised a few times.
@Clyde_Radcliffe Wow… Nintendo really loves putting little Easter eggs in their games, huh?
@Half-ShellHero 2027 can't come soon enough
@Bon_Kurei lol
@Ryan_Again I just keep replaying it under different conditions I set for myself. This time I’m playing hero mode, getting master sword and shield, then straight to Ganon. No divine beast help, no warping. I’ve already beat it 100% hero mode, with bike, and everything else except korok seeds, I’ll never 100% those. It ruined me for other adventure games except for the souls games.
It's like Nintendo play their games as they are making them!
Oh cool. I got the one after I took the photo and I had no idea I was seeing something special
I swear it always feels like devs at Nintendo love the work they craft. I took the pic but thought that was scripted and not an actual flag for two different scenes.
@GrailUK well if they still take the Miyamoto Approach they do. Shiggy was notorious for grabbing a rando employee and making them play to get feedback. I would have probably freaked out personally. Big wig walks by the cafeteria and points, “Hey you! Come here!” That is usually…bad.
I have such high expectations but there’s no way botw2 beats botw1
Sounds more like a simple "if true then.." check line of code more than something someone took time to add in.
I did both ways, and never realized the change, it's so subtle. The amount of details put in this game will still surprise people in the years to come.
@SteamEngenius
Sure, but it still required someone to think to add that for that specific scene (there will always be a photo in every other case) and for them to do the no photo animation.
It's a remarkable level of attentiveness at least.
@Ryan_Again Hit yourself over the head with a hammer until you forget. Just make sure to stop then!
... I thought people have known this for years? I know I have
This is something I remember hearing about, like, the first week the game came out.
@solarwolf07 Honestly I don't think it'd be that hard to do if only because while it's great BotW1 has a lot of areas where it could easily be tightened up. Even just having less sparse, awkwardly-structured dungeons and doing something to make it less of a pain to get around in the rain would probably help tremendously.
This is not so much of an Easter Egg as it is an alternative path. It's very much like how Sidon has three different cutscenes based on the actions of the player getting to Zora's Domain.
@GrailUK Too bad there aren't many AAA devs that do that (so it would seem), what with launches and patches constantly releasing with game-breaking bugs or balancing that might've looked good on paper, but clearly wasn't actually tested.
Oh CRAP! I didn't take the picture. I just guessed the location when I did it. That means I never achieved 100% completion.
Looks like I need to restart everything over again. Four more 100% BOTW playthroughs coming up (both regular and Master modes, and both Wii U and Switch versions).
I noticed this during my first playthrough back in 2017... I wouldn't count it as an easter egg, though, but it's certainly some nice attention to detail
@dudujencarelli
I wouldn't this as part of 100% completion. Whether you have taken the photo or not, it makes no difference for your save file at the end. You can still take one if you just want to have it.
@TourianTourist Definitely not. I was joking a bit. Having replayed DKC Returns 3D recently, I realized that all permutations of cutscenes involving Diddy were unlocked when you beat the game, even if you only used Donkey alone.
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