Monster Hunter Rise: Sunbreak, the 'massive expansion' heading to the Switch / PC title on 30th June, will no doubt seek to emulate the success of the Iceborne expansion that was previously released for Monster Hunter: World on PlayStation 4 / Xbox One / PC. An information blowout in mid-March set the scene for what will hopefully be an exciting addition.
Capcom is continuing its consistent promotion of the expansion, and most recently has shared extended looks at key areas. At the top of the page is a tour of the Citadel that can be found in the new land, which will be a key location for tackling new Master Rank quests. It has some intriguing medieval / Dark Souls vibes.
The YouTube channel also shared a longer look at a fight with Garangolm, a new monster and one of the three 'Lords' at the heart of the expansion's story. It looks slow but powerful, with its unique trait of hitting out with two elemental attacks - fire and water.
Finally, there's a little look at your room on a houseboat, which looks rather neat!
As a reminder, the Sunbreak expansion is unlocked after the initial endgame of the main title - you'll need to reach and clear 7* quest 'Serpent: Goddess of Thunder' to access it.
There's still plenty of time to practice and prepare for the Sunbreak DLC - let us know if you're planning to pick it up this Summer.
[source siliconera.com]
Comments 14
From what we were shown the expansion is looking to be amazing, I just hope Sunbreak turns out to be as good of an expansion that Iceborne was to World.
I still have never played any of these games, but it definitely looks like Capcom gives a lot of love to these titles.
Great, a monster that uses some Rajang moves, but is also massive. lol
Oh cool, they're showing off new dual blades!
The local looks good but the Garangolm looks like a hard dull fight!
I’ve seen enough. Media blackout mode, activated
This is gonna be one of my main summer games
Ready for the challenge? This and mh World the most easy and noob friendly monster hunter ever. At least they adding content thougth
Hats off to Capcom for continuing to devote resources for original Switch development. Game looks great
I might give Rise another chance, but I have burnt myself out on MH by playing gathering hub quests alone. I dont mind the difficulty, but it has always been exhausting to do them this way, since they never tweak monsters hp based on number of players and the fights are way too long. I understand they are aimed for more people, but the one player content (the village quests)in this game is pretty bad which doesnt motivate me to do what I love the most-building various sets of armors and weapons to do the hard stuff. And so there is probably no point for me to buy this expansion since they didnt bother adding high rank to soloplay and will most likely continue in this fashion and add more hub only monsters and I am not willing to do 40 minute hunts anymore.
@Justaguest
First off, Ultimate expansions do add High Rank Quests for the village. They always have.
Secondly, the Hub Quests don't take 40 min. If they do, you're doing something wrong. In MHGU, I would hit 40 minutes for some DUAL MONSTER Quests, but in Rise for single monster? 15 minutes tops. The hunts absolutely do scale based on number of hunters, and unlike previous games, scale to solo also. So I'm not sure where you're getting your info from.
Rise Quests are super quick. I can take out 3 monsters in the Hub solo in less than 20 minutes, every single time.
@JaxonH I never really experimented with the hub quests too much. When I finished my village quests I went on the internet and everything Ive read suggested the quests do not scale which deterred me from taking on the hub and I quit the game. When it comes to mh I am a completionist and I couldnt see myself going through what I did again. I dont have that kind of patience anymore, but if what you are saying is true, then thank you for the clarifacition.
@Justaguest
In older games the Hub Quests didn't scale to solo, but even then they scaled for 2 to 4 players. Rise and World scale to solo play in Hub quests, and hunts are quicker in general which makes for a double whammy. They're not long, arduous tasks like they used to be.
@JaxonH Ok, thank you. You gave me hope to start playing again.
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