Update: Nintendo has confirmed that Coconut Mall is indeed coming to Mario Kart Tour with the upcoming Doctor Tour. And, as you'd expect, Dr. Mario and Dr. Luigi will be joining the race, complete with pill karts and flashing tail lights!
Well, we can't believe we missed the Dr. Mario hints in the teaser image — we should've seen the pills in the background, and we can see many of you in the comments spotted them. So well done! Here's a look at Tour's Coconut Mall (which looks pretty similar to Mario Kart 8's version), as well as the medical license Mario brothers in action:
Doctor Tour kicks off at 11pm PDT on 3rd May, or 2am EDT / 7am BST / 8am CEST on 4th May. The next wave of Mii Racing Suits is also coming with the update, which will feature a brand new Wario costume.
Original article: Nintendo is keeping the Mario Kart Tour updates coming, even with the success of Mario Kart 8 Deluxe and the launch of Wave 1 of the Booster Course Pass. And, following on from the Amsterdam Tour, it looks like racers will be going somewhere a bit more familiar to Mario Kart fans.
Today, the official Mario Kart Tour Twitter has shared a sneak peek at an upcoming course and tour, with a pretty telling description to those who are big Mario Kart players, or even those who are playing through the recent DLC for the Switch game:
It's a bit early, but here's a sneak peek at the next tour in #MarioKartTour! It looks like the stage will be set in an upbeat mall. A tropical breeze may liven up the race!
Sounds like we might need to get our purses and wallets ready and take a trip down to Coconut Mall, one of the most popular courses in the series. First debuting in 2008's Mario Kart Wii, the shopping mall track is hugely popular for its clever use of escalators, chaotic obstacles, speed boosts, and shortcuts. It also recently made its way to Mario Kart 8 Deluxe via the Booster Course Pass, with a few changes.
The interesting thing about the Booster Course Pass is that three of the courses included in Wave 1 are Tour originals, and three of the retro courses — Toad Circuit, Choco Mountain, and Sky Garden — are already in Tour. Many have suspected that courses in the Booster Course Pass will all be from Tour, and the (apparent) addition of Coconut Mall seems to back this up. Only Shroom Ridge is missing from the mobile racer, now. Of course, we can't guarantee that ourselves, so we'll have to wait and see if this turns out to be the case.
We'll find out soon whether our hunch (really, it's more than a hunch — what other mall can you think of?) turns out to be right. In the meantime, if you're still playing Mario Kart Tour, tell us how excited you are for the next tour in the comments!
Well f******* duh. Of bloody course.
Are we not due for wave 2 being announced by now?
Aw goshdangit, I though the Switch would have something exclusive for once
False: the #1 reason everyone loves it is the music.
@nukatha If the waves are being spread out evenly we'll get a reveal in June for release in July.
No wonder the Booster Course tracks look like they were made for Tour.
Well darn, guess i gotta redownload it
@nukatha there will be a new wave every 4 months or so
Nintendo’s going to Coconut Mall everyone until everyone’s all Coconut Mall’d out
Behind of Peach, there are something as very know capsules, that means....?
Hmm cool. Anyways where’s the golf tour?
Lmao, I can't believe ANYONE thought the Booster courses weren't all from Tour. So glad I didn't purchase them. They honestly just tainted the mk8 experience
@Dingelhopper Ninja Hideaway is one of the best tracks in the game, though. And it's great the city tracks are finally free from mobile.
No one is bringing up the Doctor Mario pills?
@Ade117 I don't think Ninja Hideaway is very well designed because of the corners being too sudden and 90 degrees, and the raising and lowering spike ceilings being a bit cheap. It's difficult which I guess is why people like it but it feels like a fan-made track to me
@Dingelhopper never knew that getting 48 more tracks to race on was such a bad thing. Even if they have a different artstyle they play out just fine.
Got them with the NSO Expansion and personally enjoyed them.
To each their own I guess.🤷🏾♂️
@Arkay I find they're much, much worse than the base tracks and even worse than their original incarnations in some cases too. Coconut Mall in MK8 is the worst version of the track to date on top of looking REALLY ugly and out of place. The tracks have cut features from the OG versions or even shortened completely.
48 tracks or not: they're low quality, low effort, mobile port cash grabs. And if you don't like them? Too bad! You're now forced to play on them online. Thus why I said they've ruined the mk8 experience (for me personally).
It feels like I'm playing a hacked version of MK8 where some modder did a quick port job to put in a bunch of tracks with no effort to make them "MK8".
They messed about with this track too much in the latest iteration.
@nukatha I’d expect, if the wave announcements follow the pattern of Nintendo directs, we’ll see the next wave announced in June, wave 3 in September, wave 4 in February, wave 5 June 2023 and wave 6 September 2023
Well, a number of people seemed to think that this course was in tour already (because multiple said shroom ridge was the only one not in tour) so now they will be right!
At least until shroom ridge is part of tour too.
good to see coconut mall in tour tho personally not gonna pull for dr mario
@Dingelhopper "low quality, low effort". Sorry you feel that way, I've personally been enjoying them.
so... are they bringing the mk8 version over?
@Dingelhopper To add insult to injury...it looks like the cars are implemented properly in Tour, whereas they seemingly gave up on making them move in 8 Deluxe (dataminers found that there was some work done to make them work as they had before, but for whatever reason, they scrapped it). But it and Sky Garden are the only tracks in the DLC I'd consider downgraded from their original versions
In general, the quality of the DLC is all over the place. Some tracks look good - Choco Mountain in particular benefits from having most of its textures updated from Tour - but others look rough, like Toad Circuit, which mostly received changes to its model (extra mountains in the background, 3D Mario Kart logos on the signs around the track, properly modeled Toad hands). Some of the tracks play really well - Shroom Ridge in particular comes to mind for how smooth it feels to drive, and while Ninja Hideaway has some jank, it's really fun and intricate - but some are kinda boring (Tokyo Blur and Toad Circuit; Sky Garden at least still has some interesting shortcuts) and Coconut Mall's scaling doesn't fit 8 Deluxe that well. The music is the most consistently good part of the DLC, unsurprisingly. I don't think the new tracks ruin the game, but if they spent more time updating models and textures to better match the base game, then I'd be more satisfied. It's just baffling to me that in some respects, they put a lot of effort into the DLC, but then other aspects are lacking in quality.
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