Developer Unexpected's reflective, Nomadic take on the city building genre As Far As The Eye launches today on the Switch. Published by Goblinz Publishing, the game's warm colour palette and soothing music might lull you into a false sense of security, as you have to build and maintain a mobile village while avoiding the rising waters.
The game released on mobile and PC via Steam and GOG back in 2020, and this release marks the game's debut on consoles. Taking inspiration from the Civilization series, you must help guide the Pupils to the centre of their world, called the Eye.
Founder and manager of Goblinz games, Johann Verbroucht, is proud to release the game, promoting the game's adaptability for "many people of all different playing styles, with different elements available to customize gameplay.”
You can take a look at the serene, beautiful world below, to get a glimpse at how the city building works, as well as how cute your andromorphic Pupils are:
Each of your Pupils can improve their skills through the game's job system and improvement system, and depending on how many Pupils you reach the eye with, you'll get a different ending. The different Tribes you encounter and different endings incorporate a roguelike randomness to the game.
The publishers shared these details with us in their press release for As Far As The Eye:
Set off on a mystical journey as the wind leads the Pupils to discover the Eye, the center of their world. Bolster the tribe’s mobile village, making turn-based decisions to improve their collective knowledge and skills through agriculture, crafting, scientific, and mystical research. Avoid the rising waters and dire conditions waiting on each unknown path, collecting enough resources to sustain the Pupils before moving ahead.
Discover bountiful plains to harvest resources such as wood, plants, and stone, and exhaust their materials before planning construction. Build sawmills and hunting lodges, taking account of buildings’ placements in relation to water to avoid floods. Produce enough food to keep Pupils well fed and nourished to complete objectives. Lead the tribe to a new halt with planned intentions to reach as far as the Eye.
Travel amongst friendly neighboring villages and befriend other communities to invite them to join your nomadic ways. Converse with newfound allies to open up trade opportunities for items, skills, traditions, and unheard legends. Travel alongside the beloved companion Taifu, a caravan capable of transporting supplies atop its back.
Never fear attack as Sacred Sites are stumbled upon. Pay due respects or bear the consequences of treason and plundering their resources. Determine which option is more resourceful while gathering as many Pupils as possible. Ensure the tribe’s survival on their difficult nomadic journey to earn rewards and uncover untold stories in a procedurally generated journey.
Customize gameplay with myriad modifiers including game duration, halt size, resources generation and quantity, and more during the risky expedition filled with heavy decisions and risky consequences.
If this sounds like your cup of tea, you can pick up the game from the eShop today for $24.99 / €20.99 / £18.89. Additionally, if you own any of Goblinz Publishing's other releases — Legend of Keepers, Banners of Ruin, or Defend the Rook — you'll get 50% off this new release!
You can also pre-order a physical copy of As Far As The Eye over at Red Art Games. The regular edition of the game costs €29.99, or you can get a special edition, which includes a vinyl soundtrack and a signed lithograph from French Twitch streamer ZeratoR, for €79.99.
Let us know whether you'll be picking up As Far As The Eye in the comments!
I do enjoy the simulation genre. This is on my radar to get physically, but I still haven't played my copies of Tropico 6 and Spacebase Startopia yet.
Kind of weird to me they include a signature of a French Twitch streamer in the special edition?
Like did he work on the game too or what...because if not it's odd to include an autograph of a "influencer" like it has anything to do with the game.
This looks right up my alley, but Steam reviews are quite mixed. I see a lot of complaints about randomness scuppering an entire run when the world generates a zone that doesn't have the resources you need to move out of it. Things like this are death to a strategy game.
It has enough positive reviews that I'm inclined to check it out anyway, but probably on Steam rather than Switch, since the Steam price is currently less than ten dollars.
@jbarry25 you could literally say that about any genre from RPGs to driving games, why do people always have beef with roguelikes? I don't like JRPGs but I don't complain that there's too many 🤷♂️
@jbarry25 Baseless claim against a genre that does things differently than a lot of others
@SteamEngenius He's the founder of the studio, so his community is the studio's first audience before trying to get other players.
@jbarry25 The same can be said for most overrated jrpgs with all the dull cliche "storys" and characters over and over again. Or sports games. Or driving games.
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