You heard it here first: Pixels translate quite nicely into LEGO. Who'da thunk it? But we've not seen the likes of this LEGO map of The Legend of Zelda before. (Technically, we've seen a LEGO map of A Link to the Past, but that's a different Zelda game, so it doesn't count.)
This teeny-tiny recreation of the map from the original Zelda game isn't just packed with details to notice — and lots and lots of LEGO cylinders and cones to represent trees — but the video comes with a full "playthrough" of the game, complete with sound effects. It was made by Ian Roosma, who spoke to Kotaku about the build, saying that it took four months to complete, and was driven by nostalgia.
It's not as simple as it looks, either — Roosma aimed to create a sense of depth with the map, making rivers lower down than the terrain, and varying the heights of the trees. That means thousands of LEGO pieces that you can't even see, buried under layers of smooth studs, and 25,000 LEGO bricks in total.
Now, just pray for Roosma if he ever decides to dismantle this. Smooth studs are the worst.
[source youtu.be, via kotaku.com]
Comments (12)
If Ganon stood on that he’d die.
Yep, I feel it, that would hurt like heck if you were to step on that! 😨
Truly amazing. I would buy this.
@nessisonett The Master Builder has become the Master Sword.
This is not what I need to be seeing when I'm already 6ft under in terms of wanting more Lego.
This is so cool!
Now he needs to build the dungeons. 😉
Don’t even need the master sword to kill Gannon just stick this under him.
Impressive. I probably should have muted the video because the song gets annoying after a few loops. Yes, I said that.
I don't really care about LEGO that much (although this is super impressive - looks awesome), but this gives me the perfect opportunity to talk about how I'm currently playing through the original NES Zelda for the very first time. I am SHOCKED at how well a game from 1986 holds up! It's unreal how ahead of its time it is. The fact that you can save your progress in and of itself is amazing; password systems were still fairly common for like the next 10 years--even longer if you count handheld games. AND YOU CAN FAST TRAVEL. IN 1986. UNREAL.
Consider this a public service announcement. If you've made the agregious mistake of thinking the original Zelda is probably really boring and doesn't hold up well at all like I did, do yourself a favor and give it a go on Nintendo Switch Online. Just use a guide to help you navigate the overworld if you don't want to deal with all the trial and error, it saves a lot of frustration. You can even do dungeons in basically any order, keys from one dungeon can unlock doors in any another, and you can buy more keys from the shop!
And there's a handy minimap in the corner of the UI, and the dungeon map on the pause screen shows you which rooms you have and haven't been inside yet. IN 1986! METROID DIDN'T EVEN HAVE A MAP, AND IT ARGUABLY NEEDED IT WAY MORE!
I'm just blown away. Like, it's up there with Mario 3 and Kirby's Adventure for me now with NES games that are actually still really good in 2022. It's like at least an 8/10 game for me, if not higher. So stop being a fool like me and play it, play it you idiots!!!!!!
@Not_Soos 100% agree! It was the first game i ever got (not including SMB) on NES back in the day, and it's still one of my favorite games of all time. It was so mysterious back then. I spent countless hours exploring and finding secrets. I don't think I've been more immersed in a game ever.
@Not_Soos
It was great for its time but I don’t give it points for fast travel and saving these days.
That's pretty cool. I remember taping paper together with my dad as a kid to make a giant map we drew out as we played.
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