Stunt Race FX (known in Japan as Wild Trax) was quite an impressive feat when it launched. Sure, it looks hopelessly crude by modern standards, but back in the early '90s when 3D visuals were still in their infancy, it really turned heads – lest we forget, consoles like the SNES simply were not designed for this kind of three-dimensional trickery.

Another system that was never created with 3D graphics in mind was the Game Boy, but amazingly, someone has managed to produce a Stunt Race FX tech demo for the classic handheld. Sure, it has no gameplay (you can steer the car but that's it), but the fact that it's running at all is something to be marvelled at.

Elmar Krieger's demo certainly puts to shame the many attempts at 3D visuals which were produced during the Game Boy's lifetime, although it's important to remember that titles like Dylan Cuthbert's X did a lot of pathfinding at a time when 3D visuals on any console were a novelty.

If you fancy checking out the demo, you can download it here.

Thanks to Paul Murphy for bringing this to our attention!