Later this year, Atlus will be releasing Shin Megami Tensei V exclusively on the Nintendo Switch.
In the lead-up, the Japanese company has been sharing new videos, screenshots and information. It's now shared around 30 screenshots showing off the game's characters, demons and battle sequences.
We've rounded them all up into a single post. Enjoy!
You can see more of Shin Megami Tensei V in our previous gallery.
This game launches on Switch on 12th November. Are you looking forward to checking it out? Let us know in the comments.
Really, really can't wait
This game is gorgeous. Love the vibrant colors, too. November can't come soon enough.
@Liam_Doolan "You can see more of Shing Megami Tensei V in our previous gallery."
Typo near the end of your article.
Removed - unconstructive
Atlus loves designing teenage or early 20's women with long hair and similar face structure
Tao looks like what would happen if Tsubasa from Tokyo Mirage Sessions and Ichinose from Persona 5 Strikers did a Dragon Ball fusion dance
Also I only see subtitles for cutscenes in the screenshots. Are we not getting a proper English dub? Is this Persona Q2 all over again?
@Quarth I have no idea what kind of PS2 games you were playing lol
Comparing this to Nocturne or the PS2 Persona games is like night and day. There are actually THINGS happening in the environments for once lmao
@TheFrenchiestFry I've heard the "it looks like a PS2 game" comments so often about SMT V, and I don't even know how to respond. It's one of the best-looking third-party releases on the system. The environments are massive and filled with detailed, to-scale models of demons realistically inhabiting them. The in-engine cutscenes are dynamic and modern. The character models, frankly, are the best to ever appear in an Atlus game.
This puts something like Persona 5 to shame on a technical level, yet I've never heard complaints about how that looked "like a PS2 game," even though, in terms of the game design, it's actually not that far off from a PS2 JRPG in many respects.
Anyway, they've already said there'd be an English dub. This is probably one of the most expensive games Atlus has ever made. There's no way they'd cheap out on the voice talent.
@Ralizah This is easily one of the best utilizations of Unreal Engine 4 I've ever seen on Switch. It honestly blows other efforts like Dragon Quest XI S out of the water with the sheer fidelity of the environments and especially the demon designs. I love that they just walk around the overworld map instead of you walking down desolate hallways waiting for a random encounter to be initiated. Even Persona 5 kept things relatively confined with like one or two Shadow guards per room in a Palace, but this world actually looks completely lived in by comparison. It's like a character in of itself in a way
Also that's good to hear regarding the English dub. I was getting somewhat worried given both previous trailers released in English were just subtitled versions of the Japanese trailers they've put up elsewhere. It'd be strange for a modern Atlus game not to have it considering it's practically been standardized by both SMT and Persona as of late. Even Nocturne HD got English voice acting, and that's just a remaster
@TheFrenchiestFry The way certain demons interact with the environments is cool as well. Like in that Japanese gameplay footage where Nahobino stumbles into a cave, and a flock of Daemons are resting by hanging upside down from the ceiling like bats until the player triggers them.
There's so much love, detail, and ambition being poured into this game.
Yeah, Atlus dubs virtually everything (except those last few 3DS games; I guess they realized sales wouldn't be good enough to justify the expense... and, knowing that, I'm appreciative they localized the games at all), and in that release year announcement trailer last year, there was a note which said: "Please note that this game will be available with English and Japanese voiceover and English on-screen text."
@Ralizah Yeah, whoever's saying SMT V looks like a ps2 game is.. kind of over-blowing it. The game looks pretty good for a switch game. I noticed the resolution's not the best, but.. overall, the graphical style looks really great.
@TheFrenchiestFry I think he is being sarcastic, because actual people said that during the E3 presentation. But now we have the same question, What kind of PS2 games they were playing lol? This game looks gorgeous, even more taking in consideration the switch capabilities and I personally cant wait to November.
@Quarth You got ***** taste for games then and you must be blind
@TheFrenchiestFry Ditto. I would still be playing more PS2 if games looked like this.
This game is up there with Monster Hunter: Rise in terms of best visuals on the Switch from a third party.
I don't think this game will remain Nintendo exclusive, but we'll see. Then again, they still haven't ported Persona 5 to other platforms yet, which is nuts.
Never played a SMT game before but tempted with this one. It looks really good.
@TheFrenchiestFry the protagonist is a male though.
@TheFrenchiestFry in the tree house event of the game one of the producers of the game said the person with the long blue hair is a man and not a woman. I personally do not have a problem with this. But for those who do not know. It is a man.
@BalanceHeroSMT @TheFrenchiestFry @VoidofLight @Ralizah @MysteryCupofJoe I'm just joking. It's a reference to some stupid comments I've seen on YouTube regarding the game. Sorry, thought it would be an obvious joke post. Check my previous comments on SMTV, this is my most anticipated game this year and I think it looks amazing.
Looks like my post got removed anyway, which is good. I get that it was unconstructive and kinda derailed the discussion in this thread. Sorry for that. Hyped for this game!
@Venus_Adept Yep, it was a dumb joke, based on dumb comments I've seen. Even back when the first trailer was revealed it looked much better than a PS2 game. I think the PS2 comments regarding Nintendo games are fanboys trolling.
@Ralizah I think the people who associate these graphics with PS2 games have just not seen much of this artstyle since the PS2 era, so in their heads it's natural to make the quick "looks like a PS2 game" connection. Maybe I'm wrong. Anyway, the game looks fantastic!
Been waiting for this since they unveiled the Switch
On a more constructive note: just finished SMT III Nocturne on Switch (a true PS2 game, lol) and while it was a great game (8/10 in my book), I really look forward to the quality of life improvements that must have been added to the gameplay in V. And yeah, this game looks very lived in (even if it's mostly demons). In comparison, Nocturne felt very desolate (which, in a way, added to the charm).
Hope to get hold on a physical copy of SMTIV (got it digitally on my 3DS), but it's expensive as hell...
@yuwarite SMT games, aside from Nocturne and the persona games are usually exclusive to Nintendo platforms.
It looks so good. Im excited for it but worried about adding another game to the Switch Library with more pressure to play. Skyward Sword, NMH3, Metroid Dread, SMTV.. That's a decent second half of the year..
The HUD reminds me of Tokyo Mirage Session ...I do not know whether it is good or bad
Day 1. Everything about this game is looking so good.
@BlackenedHalo Looks nicer here than Mirage Sessions honestly.
Gotta admit, my first smt game was nocturne (beside the Persona spin-offs of course), but I'm really excited for this one! It's gonna be interesting how the story will be, seems like it's getting more Persona-ish with traveling between apocalypse-Tokyo and illusion-Tokyo
People who say it looks like a ps2 game are usually fans of another system that either who want to provoke Switch gamers in general or gamers who're frustrated of the game being a Switch exclusive
@VoidofLight yes I agree, I just said it reminded me of that game and I was wondering why it was clearly inspired by TMS#FE rather than SMT4
graphics-wise, this looks like the best the Switch can even offer ..the most beautiful Switch game!! look at those details, those textures, amazing colour pallete and the dreamy texture all over the screen ....fantastic!
Kind of relieved to see Miyazu talking to the transformed MC. Maybe she doesn't actually die at the start or something? I like her design so that'd be too bad.
Wow this game is looking awesome, loving the art direction. I really enjoy the SMT series and would have been happy with a game that wasn't half as good to look at, but this game is really shaping up into something special. I really hope this game elevates the SMT brand, because it deserves to stand side by side with Persona.
Between this, Neo: TWEWY and Monster Hunter Stories 2, JRPG fans are certainly spoiled for choice for Switch sequels in 2021.
November can't come quicker! i still haven't beaten SMT IV and SMT IV Final yet, but, i'll still have them to hold me over until November.
@christofilth Yeah, it's actually been a good year for Switch owning JRPG fans overall. Don't forget Ni No Kuni II is coming soon, plus we've got Bravely Default II, Ys IX, Trails of Cold Steel IV and Disgaea 6, alongside HD remasters like SMTIII, Legend of Mana and SaGa Frontier.
Do we count Miitopia? 😅
Currently have 3 preorders in on Switch - Advance Wars, Metroid Dread, and SMTV. Super excited for all three, but if I could have one right now? It would be this.
@Murbs Agreed! I've also preordered those three titles, and though Metroid Fusion is one of my all time favorite games and Advance Wars being a series filled with nostalgia, SMTV looks like a GOTY contender.
It is so pretty !
I've been watching the daily demon uploads on the JP atlustube and just building my excitement for this game. Nice to see new sceenshots again. Those saying it looks like PS2 can go back to playing Warzone or something for all I care and we will gladly enjoy this masterpiece game. Also I am really happy to get some Filipino representation in the game. The Mananaggal demon design and animations look real sick!
@Quarth I figured you were probably being sarcastic. Unfortunately, that can be so difficult to effectively convey on the internet.
And yeah, while Nocturne is a great game, subsequent entries have bettered it mechanically, and I'm glad this one isn't going to be as isolating an experience (which was one of my early fears about the game after the E3 Direct). The lonely, art house horror vibe worked well for Nocturne, but it's not really one I want to see repeated.
All the 3DS-era MegaTen games cost quite a bit to collect physically these days. I'm really happy I snagged them at launch (sans the Persona Q games, unfortunately).
my most anticipated game this year ahead of Metroid Dread
Looking pretty good. I think with V I will give SMT another try
Not looking at footage or images. Just came to say this will be my first SMT game im going to get. Looking forward to it just by reafing all the comments 🙌🙌
They managed to make some of the blandest looking side characters ever. Really hoping the story is more fleshed out this time and the characters more charming than the other 2 SMTs I've played
And the demons still look as amazing as ever and the animations so so good
So they're going to announce pretty soon that the protagonist is the last character in Smash, right?
This is one of my most anticipated games of the year. And just keeps looking better every time they show it.
@danemord forgot the pokemon fans who like spouting that pokemon games look like ps2 games, despite them not.
@Ralizah I thought the 😝-smiley gave it away, lol. 😅 Oh well... Seems like my post even made an obviously big fan of SMT register just to insult me (@BalanceHeroSMT, registered at 6.42 AM, first – and so far only –post at 6.43 AM, in this thread, directed to me).
Yeah, the bleak feeling Nocturne gave me is enough. Therefore I have high hopes for V. And hopefully it's easier to travel and save in the new one. But overall I liked III, even though I had to consult a guide from time to time, as I wanted the true ending.
Atlus games are usually very expensive , but the SMT ones are especially pricey. I'm not willing to pay 3000 SEK for one game, no matter how good it is. 😬
I only have two SMT games in my collection, Devil Survivor 2 on the DS and Nocturne on Switch. But if you count Persona 4 on PS Vita and Persona Q2 on the 3DS, I have four. Oh, and Tokyo Mirage Sessions maybe counts? 😁 I'm always on the lookout for good deals on Atlus developed/published games, as they often give you a great time.
My physical Atlus collection:
SMTIII Nocturne HD Remaster
SMT Devil Survivor 2
Persona 4 Golden
Persona Q2: New Cinema Labyrinth
Tokyo Mirage Sessions #FE Encore
Catherine: Full Body
Tactics Ogre: The Knights of Lodis
Etrian Mystery Dungeon
Etrian Odyssey Nexus
Etrian Odyssey 2 Untold: The Fafnir Knight
@Ralizah Let's not be too harsh to Persona 5. That game proves artstyle trumps technicals. I kind of wish that SMT would develop a distinctive game art style as sharp as the character designs because it would really help it punch more above it's weight.
Inb4 the Nocturne purists start complaining about "Too color, many wow".
@TheFrenchiestFry @Ralizah I still think that's a lot of hyperbole about how great it looks. Yes, the game looks good, no it doesn't look like a PS2 game, but it looks a lot like a natural continuation of a 3DS game and TMS#FE and doesn't look resoundingly different from the latter. I mean it looks good, but this "OMG MOST BEAUTIFUL GAME ON SWITCH EVAR!!!1!" is just as bad as "Looks like PS2".
It's the same relatively flat, blocky, basic geometry we've come to expect from most expansive JRPGs on Switch or even PS4. Purely in terms of visuals it has quite a ways to go to catch up to MHR, which is OK, I don't expect it would look much different if it were made for PS5, it's just JRPG design presently. But the hyperbole is off the charts in both directions for this game.
@VoidofLight True, but in today's day and age, with the range of gaming platforms we have now and with Sega managing Atlus, I find it hard to believe they would keep the games exclusive to Nintendo, unless Nintendo were money-hatting them for exclusivity. We'll have to wait and see, though; I could see this coming to Steam at the very minimum.
@yuwarite I mean, most persona games are exclusive to playstation, and I don't believe Sony is paying them for exclusivity. It's just how Atlus works.
@TheFrenchiestFry Almost def will. they have a dub for a remaster of the third mainline game so I don't see why not for this one. The game's localization must be done but maybe not the ENG dub.
Just hook it to my veins!!!
@NEStalgia You're working yourself into a heavy sweat beating on a rather obvious strawman there. I invite you to find the post where I stated that SMT V is more visually impressive than Monster Hunter Rise.
Although I'll hasten to add that what a person thinks looks good is not necessarily connected to considerations about environmental geometry, resolution, or texture quality (else we should be living in a dreary universe where The Order: 1886 is somehow more of a looker than Dragon Quest XI, seeing as how the former is objectively more detailed than the latter in pretty much every respect), so even if your hyperbolic characterization of my own opinions was dead on, this lecturing would still, IMO, miss the mark.
And, no, someone stating that they find this game to be gorgeous is not "as bad" as saying it looks like a PS2 game. Both are opinions, but one is self-evidently false, whereas the other is simply an evaluation you disagree with.
@Mikey_205 I'm not intending to be harsh to Persona 5. It's an attractive game, and one of my favorites on PS4 (in fact, just a few months ago, I completed a 150 hour run of Royal which netted me its platinum trophy). My intention was to draw attention to its comparative design limitations and nothing else.
Many people will maintain that P5/P5R is a more attractive game on account of its art-style, and, while I'd disagree, it's a perfectly valid opinion as far as that goes.
Rejoice. You've inadvertently managed to upset more people with a silly spot of sarcasm than most actual trolls are able to after hundreds of hours of effort. That's talent.
I never picked up the re-release of Radiant Historia physically, since I rather disliked the NDS version, although I copped a digital copy in the last sale out of fear that it would be the last time the game would go on sale in the ehop.
Also missing Etrian Odyssey 2 Untold physically. Putting aside the PQ games, the two versions of EO2 are the only games missing from my physical Etrian Odyssey collection (SO glad I held onto my NDS copies of EO 1 & 3 now, considering how rare they are).
@Ralizah Maybe I should consider a new career in trolling? 🤔
I only have the DS version of Radiant Historia. I haven't played it that much, but I quite like it, even if it feels like it has a slow start. Bet the 3DS version is improved, but it's one of the most expensive physical Atlus games out there.
Here in Sweden, some of the EO games are still available:
Seems like this store still has new copies of IV, Untold 1 and 2, plus the first EO on DS in their assortment. Maybe I should get them while I can?
Edit: Oh, they have Stella Glow as well:
Is that game any good?
Edit 2: Ordered it! 😇
@Ralizah Perhaps, but I still find the praise to be excessive. Nothing looks especially great about this game beyond that it doesn't look as bad as most other games in the series, and mostly looks like TMS#FE which also looked good and better than average for the series
@NEStalgia I disagree. Look at the shading, scale of the environments, the level of detail on the characters/demons, particle effects, complexity of the death animations, etc. versus Tokyo Mirage Sessions. It's a big jump in nearly every direction.
Of course, it's ultimately a Switch game, so there'll be hits somewhere. The foliage/greenery isn't great, there's really obvious aliasing in the footage we've seen, the environments have a lot of questionable textures in them, and I'm expecting the resolution to be low-ish, as tends to be the case with demanding Switch titles if they hope to run at a solid framerate.
Speaking of the framerate, it tanks during demon fusions in the footage we've seen.
But I think most of that is just the price Atlus is paying for developing an ambitious, modern game on weak hardware versus something sharper and smaller, akin to Tokyo Mirage, Persona 5, or the 3DS MegaTen games.
In that respect, I actually do think it likely would have benefited from releasing on a more powerful piece of hardware. But as someone who is increasingly becoming disinterested in playing games on other platforms, I appreciate Atlus going all-in with this title on the Switch.
@Ralizah TBH I find most things on Switch end up looking worse than WiiU games. I think it's something with the AA. WiiU usually applied some AA. Switch almost never seems to.
I'm running DQXI on xCloud, streamed, at 1080p....and it astounds me how much better it looks than the same game with the same models and textures on Switch. And that's cloud streaming! ( I just could not stand playing it with the Switch graphics....it bothered me, probably more than it should after seeing the original PS4 Pro version (which still looks better than the current S versions on any platform, but still.....)
This game looks "good". It doesn't look visually "great". It's SMT. It doesn't need to. It looks better than prior SMT games on prior systems. It looks on par with TMS#FE. You could say it looks on par (minus 4k etc) with P5. The level geometry indoors doesn't necessarily look that different and may be simpler. The detail on characters comes down more to texturing than anything else. That's the art style, not the graphics to compliment.
Personally, I'd much much much rather see sharper, smaller games meant for the hardware it's on (LOL P5 sharp and small meant for PS4....). What happened to the 3DS days when the game was tooled for the hardware it's running on and comes away feeling slick and polished, complete, despite being hardware constrained? Rather than making what amountsto PC games then shoehorning them "however shoddy they run" on hardware that can't really do that? Meh. It's like running Quake 2 at max res and settings at like 8fps like I used to try on a gen one GeForce 2
@NEStalgia You can call it what you want, but characters and demons are much more detailed, interact with the environments in more complex ways, feature more complex shading and animation work, environments feel more textured and present, etc. It's a great looking Switch game.
Anyway, you say you want games meant for the hardware they're on, but that's ultimately what Dragon Quest XI S represents: a version of the game rebuilt for the specs of the Switch. And despite some dumbed down geometry and foliage, it's still a pretty attractive Switch game in its own right. I was shocked how well it transitioned to the platform. I've said this before, but you're really exaggerating the downgrade from OG DQXI to the S version.
Of course, the top end of what you can expect from a portable device the size of a small tablet is going to be less than an enormous box sitting under your TV.
P5 was intended for the PS3, so the PS4 version only represented a higher resolution port. P5R is a step in the right direction in terms of texture quality and environmental detail (there's a subtle but noticeable upgrade to the visuals, particularly during the brand new third semester expansion), but it still feels like it's designed around most of the same hardware limitations as P4 was.
That's why SMT V is exciting, ultimately. It feels like an evolution of the game design of the series. It's taking advantage of the Switch's hardware in a way that the Persona games simply aren't with the PS4.
@VoidofLight I feel like Persona 5 is the last time Persona will be PlayStation-exclusive. The franchise is big enough that Sega really needs to make it multi-platform, like Yakuza.
@Ralizah I may change my mind once I see SMTV in motion myself (maybe on an OLED...maybe....) but from internet videos, I'm still not impressed. It's a quality looking JRPG but I can't gloat about it's beauty.
No, DQXI is a game designed for PS4 that was then stripped-down and rebuilt for a new engine to fit it on Switch. It's a quasi-Switch designed game, but clearly built for PS4 in general. If I had never seen it running in that original PS4 version I probably wouldn't have minded it as much as I do. Playing the Xb version originally chafed me, even, but playing it now, distanced from the PS4 original, it looks good to me. The Switch version always just looks awful. If it was a true switch exclusive, not having run elsewhere, it would look fine, so that doesnt' take away from SMTV's plight at all. But I've been consistent about DQXI. Next to "itself" on Xb it looks terrible, but next to "itself" on PS4 Pro they all look garbage...that's what kind of killed it for me. That game is sooooo gorgeous on PS4 Pro. Unfortunately the audio in that version will make your ears cry for help...
I forgot P5 was for PS3, and I've only actually seen the P5R version (I have the base version, TYH Edition, still sealed. Bought P5R digital.) That might be the difference there. Maybe P5R should have been on Switch and SMTV should have been on PS4....
@yuwarite Like a Dragon Quest, you mean....
@yuwarite I highly doubt it'll be the last Playstation release of a mainline Persona game. Atlus will probably put older games on PC, but that's about the extent of it I'm pretty sure.
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