
I haven't seen some of my friends in months. Others, I haven't seen in years. It's partly the pandemic, and partly because I moved country four years ago, and also partly because I have a flawed grasp of object permanence, so if I can't see someone's face on a regular basis, I might forget that they exist. But with the combined power of Discord, the internet, and my massive library of video games, I can roam around fantasy worlds with my chums pretty much any time I like.
I wrote about co-operative and multiplayer games back in May, saying that I really wish that there were more co-op games that weren't about killing each other or other people. At the time, I was playing a lot of Valheim, which is fantastic for that, because it's PvE (player versus environment) rather than PvP (player versus player); Stardew Valley, Animal Crossing: New Horizons, and Astroneer are similarly all about working together and apart to build a community and a homebase.

These days, I'm back on my Minecraft binge. I'm in a Discord server with a few friends, and someone mentioned starting up a Minecraft server — and just days later, I was up at 3am building a virtual aquarium.
I flippin' love Minecraft, you see — I love the collecting aspects, the excitement of upgrading, the zen-like mining, the inventory management, and the creative freedom to build whatever your imagination can come up with.

But I've never played with this many people before. It's terrifying (they're all really good at the game) and fascinating (I keep coming across other people's builds out in the world), but above all, it's collaborative in all the best ways.
The server is founded on socialistic ideas: everything in the town centre is shared, including resources, farms, and XP grinders; if you want to build a fantastic castle, someone will probably offer to help you or share their materials.
This server is a utopia of kindness and generosity, and thank goodness for that; I wouldn't have nearly as many diamonds if I had had to do it on my own. With the help of my pals, I can get past a lot of the repetitive tedium and panic at the start of Minecraft, and instead focus on making the cutest house I can.


But the collaboration is only one half of the whole. The other half is what we do when we're not collaborating, which is often just working on our own projects while being on a Discord call together. Our projects are often thousands of blocks apart — for this, we have created an ingenious system of instant teleport buttons in a centralised hub — but in the Discord call, we're in the same place.
This way of playing games is known as "parallel play", which is a way of behaving that has been seen most often in children. "Children play adjacent to each other," reads the Wikipedia page, "but do not try to influence one another's behavior." It's a fascinating way to socialise, as two or more people can be interested in the same activity, but not interested necessarily in doing exactly the same thing.
In children, parallel play is a way of developing social skills before those skills have developed well enough to allow the children to effectively socialise; in adults, especially those separated by time zones and geography, it's a way to get in that ever-important friendship time without having to change your behaviour too much. I would be playing Minecraft (or other video games) anyway; if I can do it while hanging out with people, that's two birds with one stone.
The thing I love most about parallel play is how it highlights the range of skills, expertise, interests and abilities of a group of people: I might want to build machines that make my Minecraft experience more efficient, while other people will see that as a necessary evil that helps towards their goal of building a gigantic castle that requires 10,000 dark prismarine. But with parallel play, we end up waltzing around each other, filling in the gaps in each other's knowledge without ever really getting in each other's way.

Often, we'll be silent for minutes at a time until someone asks, "does anyone have any spare bones?" We'll all briefly come together to share and swap blocks, and then spin away back into our own little dance. When we're done with our projects, we can choose to share them or keep them as our little secret, and it doesn't matter; we can even contribute to someone else's work, like when I built a water elevator for my friend's zombie grinder. We end up sharing what we can to make the whole a better place to be.
I highly recommend parallel play for both extroverts and introverts: you can join in and talk if you want to, or you can just silently bask in the gentle glow of other people's digital presence. You can leave whenever you want; you can stay until 3am. Progress is made both with and without you, and people will comment on the work you've done, or leave small bundles of gifts at your door.

I'll end with a story that happened recently to me in Minecraft. With this many people on a shared server, a lot can happen when you're offline. In my case, it was a lightning storm that burned down my house. When I returned, the entire roof was gone, the upper floor had a hole in it, and the ground floor was a crater. I sent a message to the group, asking anyone if they knew what had happened — they didn't, but they had seen the wreckage, and just assumed that I was doing renovations.

I was pretty devastated. The house had taken me hours, even with people donating materials and helping with the terraforming. I didn't want to build it again. I was considering asking people to help me rebuild, or start over, Extreme Makeover: Home Edition-style — but then I realised that it was actually kind of beautiful.
I spent the next couple of hours making my former house look like a proper ruin, covering it in grass, moss, vines, and leaves; the garden turned from manicured to overgrown, and became a sanctuary for critters (some of whom tried to kill me). I did it all on my own, but it would have been tedious without parallel play — I was doing it to show my friends, to contribute to the village we all lived in with something that was less of a blight on the landscape and more of an aesthetic choice.
Over the next few days, people would drop in to take a look, and leave kind comments in the Discord. It even apparently inspired someone to do something, though I forget who it was and what they were inspired to do. This asynchronous way of play felt more like any community I've ever lived in, and made what could have been a tragedy into something beautiful. And I couldn't have done it alone.
Mostly because the house wouldn't have caught on fire if I was alone.
So, tell me: which games have you been playing in parallel play style recently, and how has it changed the way you play games and socialise?
Comments 53
I love the idea of stumbling onto my friends build while exploring.
It reminds me of some of the better aspects of playing MMOs like Final Fantasy XIV. Sometimes I’ll play solo and just wander around occasionally bumping into people that help me kill a monster or two. Sometimes I’ll do instanced dungeons which are proper multiplayer experiences. Sometimes I’ll login with a couple friends and we’ll wander around together on a Discord call doing what we need to, but together this time. Lots of fun.
Isn’t parallel play the same thing as being on a PvE server, such as in Everquest, or when you summon a phantom in Dark Souls/Bloodborne?
People that are older than 9 play Minecraft?
An interesting take on this, and that Minecraft server do sound like a nice idea. But this type of gameplay really isn't for me. Maybe it's because I have lots of friends living close to me, but I either want to play directly with other people, having them beside me in my very comfy sofa, or I want other people to stay completely out of my own immersion and experience. This middle-ground usually tends to ruin the experience for me. If possible I always disable odd ways games try to insert other people into my own experience. Xenoblade Chronicles X did something like this which I hated - I wanted other players out of the fantastic world I was discovering. There it could be disabled. Much worse is Sky: Children of Light. The game is amazingly beautiful and a very cool experience, but random people running around the game world doing random things completely ruined it for me.
@Deviant-Dork You say, on a Nintendo website. With an Animal Crossing profile pic.
@Deviant-Dork The average Minecraft player is in their 20s.
@Synecdoche oooff yikes... That sucks... And proves my point.
@nessisonett thanks for telling us what website you and I are on. SMH
Sorry, but there is no new couch co-op if the person isn't actually with you
She's playing the non-Switch version of Minecraft! Sacrelige!
I was about to make some kind of joke about people on this website deciding this article is overly progressive for using the word 'socialistic', but it turns out that joke would have been overshadowed by someone sincerely trying to claim that adults shouldn't play the bestselling game in the world. Satire is dead.
@Dogorilla I’m pretty sure satire died in November 2016. Real life is too insane to accurately satirise.
@Deviant-Dork
asking if people older than 9 play minecraft is a question not a point. which was answered with a resounding yes.
people of many different ages play minecraft because its concept is something that is universal, though even things that are outright aimed at children can outright be enjoyed by adults if they are well made.
This is such a great essay. Entertaining, interesting, and makes really good points. Your house is beautiful both before and after the devastation. It's cool that you were able to adapt the situation rather than be rigid.
@Mgalens you don't have to tell me you don't understand what a rhetorical question is, I just assumed it.
I have never played this game , nothing against it at all as it seems creative and stuff but I feel it has passed me by xx
@Deviant-Dork
i never told you that i didnt understand.
taken as a rhetorical statement it would suggest the point being made was that minecraft is a game mainly played by kids however the information provided about the average age being 20 would suggest the opposite.
now i have not looked into the average age myself but tbh both would make sense, its like the C.S lewis quote. "When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.”
I always play Minecraft in a parallel fashion...but it doesn't work the same on a console with no standing server. As a result, it's common for whatever we're doing to only last one or two play sessions and then be abandoned until next time the game sounds fun.
There's been times when I've been on a discord call playing BotW in handheld and a mate is playing CS or a racing game on his PC... I've always found it kind of awkward, almost that it defeats the point of the call... autism may have something to do with that though...
I choose Portal Knights and Dragon Quest Builders 1 & 2 instead for way much better graphics. Not many peoples know about those games but those games are my diamonds in treasure boxes.
@GrailUK Nothing beats good old fashioned couch coop. There’s no mimicking it digitally. It just isn’t as fun or chaotic.
@Mgalens yeah average age is 20 which means most are children. Thanks for agreeing
quoting a noted bigot I see.
@Deviant-Dork You seem to not know what "most" means. If average is 20, then most would NOT be children
What a wholesome story. Well done.
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@nessisonett satire never went away...it just switched from the left to the right. If you're still in the camp that nowadays unironically consider themselves 'on the right side of history'...you're missing it.
This is coming from a socialist voter for many years...until it went absurd.
@BloodNinja
I don’t know if I would consider PvE a form of parallel play. If we follow the traditional definition of “parallel play,” I wouldn’t even consider Minecraft a form of it unless you are never interacting with anyone. The second you do interact with someone, that play becomes group/cooperative play. Building off of what Kate Gray mentioned, parallel play is often seen as a stepping stone to later cooperative play because children are still developing past their egocentric nature.
I’m splitting hairs at this point, but I think we can consider “playing in parallel” and “parallel playing” as two separate concepts. The former is any activity in which you all have a joint objective/set of rules (i.e. Minecraft) and will occasionally interact when your actions coincide with another’s. The latter, conversely, is doing the same activity but separate from each other with little to no interaction.
In essence, parallel play in video games could be two people playing Minecraft on the same server without ever interacting with each other (but still seeing each other’s creations). It could be you and a friend playing different video games in the same room.
It’s been awhile since I read up on all that play stuff, but I hope that makes sense!
@Jayvir I think you made Deviant Dork lose their mind.
@Large-Kelpfries *his mind.
@Solomon_Rambling Uh, that makes it sound rather pointless when compared to other forms of play, but thanks for the information.
@Deviant-Dork
as Jayvir said, if the average is 20 then that means most would not be kids.
in terms of the other comment. as much as i disagree with the person in questions core beliefs, the quote in question does word the point i was trying to make in a better way than i could.
the idea that a person can mature past the notion of feeling they need to "prove" themselves.
but yes i can see how the person in question can sour the meaning of something otherwise benign so to put it in my own more rambling way, during school and collage you often get cases where people are worried about their image, that they wont be seen as cool playing or watching family friendly content, its a perfectly natural thing, since there are a lot of insecurities when growing up, however it can be important to move beyond these insecurities, to not let others undermine your own self worth. Yes these insecurities can follow a person into adulthood but people should not be ashamed of what makes them happy (unless of course they are hurting others)
basically, just feel okay being you.
@Deviant-Dork what's so daring aboot it?
@Dogorilla actually the word usage of "socialistic" is a loaded, progressive use of the word. "Cooperative" or "Collaborative" would have been just as illustrative without carrying any social-political inference. It does speak to the mindset of the writer.
@Solomon_Rambling
it definitely makes sense.
it adds a social aspect to otherwise solo play, using the 2 people playing games in the same rooms idea it allows people to indirectly share their experience with others while at the same time letting someone indirectly share theirs with you, where's for example a shared experience that isn't parallel would be you watching someone else play, either with them or through livestreams, unless im mistaking things.
I don't, mostly because I've never had friends who played the same games as me, but my kids parallel play Genshin Impact all the time. They started doing it while our eldest spawn was studying overseas, and now that they're back for summer break they are just continuing. It's fascinating to listen to them doing it, it's probably the closest they get as sisters.
As an old fart, it honestly reminds me a lot of something from a science fiction movie. This is very much in line with a lot of old SF's speculations about kids in The Future.
Removed - flaming/arguing
Removed - unconstructive; user is banned
Enjoy your video games, children. I’m off to punch a brick in the face.
Not a Minecraft block. Not a LEGO piece.
A real god damn brick.
@N64-ROX And with an RTX graphics are no less!
@KateGray I've been considering setting up a server for me, my brother, and friends. Did you pay for a Minecraft realm, or did one of you set up their own server?
I see we are allowed to troll Minecraft fans but can't post constructive criticism about how """""woke""""" this """""news""""" publishing website has become as it is """"""""""unconstructive""""""""""?
For me couch co-op will always rule. Seeing my friends face as I throw a bowser shell backwards on DK mountains bridge on the final lap, sending him over the edge and into last place as my other friends and I laugh so hard it hurts (we would often do team play.) It's the little moments. One I think doesn't translate online. Same for borderlands and l4d. Enjoy online but couch co-op feels so much more fun. Plus having a few beers together always sets the atmosphere.
@KateGray “I really wish that there were more co-op games that weren't about killing each other or other people.” Me too, co-op games are my favourite but why is everything about destruction, the end of the world or killing others.
I’d love to see some games about working together to make peace, to create something amazing or just solve puzzles like in Portal 2
I think there is a fine line between 'locked in your bedroom playing on line games with virtual friends, and 'get a life'.
Everything in moderation, is fine. But really, if you have moved country and left your 'chums' behind get new chums. 🙃
Roofs lighting on fire is awful. Happened to my wooden house on my server. I managed to stop the fire at 2/3rds destruction of a 2 story home. Then rebuilt the roof with a mix of warped and crimson fungus as it won't burn up. Lighting rods are going to be a blessing on future projects.
@N64-ROX I do actually have the Switch version as well, but for the sake of playing with chums we all decided to hop on the Java edition
oh I dunno, my friends and I often tried to influence what we played and the way the story was going. I largely prefer couch co-op. Playing with others online feels either impersonal or annoying.
@Deviant-Dork I know one single man in his thirties who plays Minecraft. My teen nephew and nieces play it, but that's about it.
I don't think it ever largely caught on with childless people who were 30+ when it came out, as I was.
As a married woman in her forties, couch co-op is my strong preference. You cannot beat physical proximity for intimacy of any sort, even gaming. Even when my husband and I play MMO's at our desks, we're a few feet from one another.
Plus, public space type games tend to favor the young. It's very awkward and off-putting being at least twice as old as the average player.
I'm sure younger generations won't mind. They were raised with mingling with everyone, but I was not, so I feel people should mostly hang out with folks their own age. It's just not comfortable with me trying to socialize with someone young enough to be my child. I didn't have kids for a -reason-.
So I do hope couch co-op doesn't vanish any time soon, although it appears to be. Nintendo is one of the last, real holdouts.
@MsRobophile that's a really interesting view on the value of couch co-op! I'll admit, I also love it — it's just really hard lately to either find games for me and my partner where we both feel like we're putting in the same amount of effort/having similar amounts of fun, or roping in a friend to play co-op online.
I don't live near any of my friends any more so anything couch-based has been quite hard to do!
@MsRobophile Yeah totally
@Devann
I see we are in the same camp. It's getting old watching site after site after site go down the same way.
Know of any decent one's left?
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