You've got to give it to Capcom - it's shown some outstanding support for Monster Hunter Rise since the game arrived on the Nintendo Switch earlier this year, and the developer has been rewarded for its efforts having now shifted more than seven million copies worldwide.
Following on from the announcement of a new themed Okami-themed content collab (arriving on the 30th of July), the game has now been updated to version 3.2.0. It includes new event quests, new DLC (available on the eShop) and additional language support. There are also various bug fixes - tied to the player, monster and more.
Here's the full rundown, courtesy of Capcom's Monster Hunter Rise website:
Monster Hunter Rise - Patch: Ver.3.2.0 (Released July 29, 2021)
Important
- In order to use DLC and play online, you need to update Monster Hunter Rise to the latest version.
- - You can check which version you're on at the bottom right of the Title Screen.
- - Online gameplay requires a Nintendo Switch Online membership.
- If you do not have access to the Internet, you can play local multiplayer, as long as every player uses the same version of the software.
- - Please visit the Nintendo Support page for more information.
Main Additions / Changes
- New Event Quests will be available every week.
- New DLC can be purchased from Nintendo eShop.
- Arabic language support added.
Bug Fixes / Miscellaneous
Base/Facility
- Fixed a bug occasionally causing quests to be started while players still had their item box open.
- Fixed a bug occasionally allowing players to place the same trinket twice when changing their room interior.
- Fixed a bug occasionally causing only one color of layered armor to be changed when editing all colors at once via the Layered Armor Pigment option at the Buddy Smithy.
- Fixed a bug occasionally causing discrepancies between the preview and the Buddy the player has with them when changing the color of Buddy layered armor.
- Fixed a bug causing the content of Ikari's dialogue to be incorrect when talking to him in a specific order at the harbor in the village.
- Fixed a bug causing the controls to stop working if the player rapidly presses the A button when ordering a Motley Mix at the canteen.
Monsters
- Fixed a bug causing Goss Harag's breath to look odd and have incorrect hit detection if the player pauses and unpauses the game during the breath attack.
- Fixed a bug causing some monsters of unintentional sizes to appear as invaders in some quest info.
Affected monsters: Aknosom, Bishaten, Rajang, Teostra, Apex Mizutsune, Apex Rathalos, Apex Zinogre. - Fixed a bug preventing monsters that are repelled by weapon attacks while they are stuck in a trap during a Rampage Quest from being counted towards the "Repel using a weapon" sub-assignment.
- Fixed a bug occasionally causing Apex Mizutsune to keep using its breath attack even while in a downed state.
- Fixed a bug causing Teostra's dust to remain on screen if he gets slain while creating it.
- Fixed a bug occasionally preventing monsters from moving if the player uses a Wailnard to lure them under specific circumstances.
- Fixed a bug occasionally preventing some damage from being dealt under specific timing, when hitting Crimson Glow Valstrax with certain attacks (like the charge blade's Axe: Amped Element Discharge) while it's absorbing energy.
Player
- Fixed a bug occasionally causing all on-screen information to disappear if the player enters a tent after being hit with a restraining attack.
- Fixed a bug causing the player character to vocally respond to a request for help if they're in a tent while another player arrives.
- Fixed a bug causing the Hunting Horn to activate a melody when the player starts a Magnificent Trio under specific circumstances.
- Fixed a bug causing the target setting on a monster to be removed if the player sets the Radial Menu Settings to Type 2, and then performs certain actions after opening the Custom Radial Menu.
- Fixed a bug occasionally causing the player to quick travel to the upper area instead of the lower area during the "The Allmother" quest.
- If the player gets hit just as they deliver a transport item, a message saying that the item was broken would appear even after delivering it. This has been fixed.
- Fixed the game so that if the player changes the Menu Loadout in the Radial Menu Settings, the new loadout is properly maintained after quitting the game.
- Fixed a location in Area 1 of the Lava Caverns that the player would not be able to jump over if they're riding a Canyne.
- Fixed a bug preventing "Ammo Up" from being activated if the player activated this skill using a decoration on their weapon, and then switched weapons or changed back to their original weapons.
- Fixed a bug causing Buddy attacks to ignore the Flinch Free skill.
- Fixed a bug causing a luminous line to appear beneath the chin of the player character if Makeup/Paint 30 is set to luminous.
- Fixed a bug preventing collected monster drops from being counted towards optional subquests during the "Serpent Goddess of Thunder" and "The Allmother" quests.
- Fixed a bug occasionally causing the player character model to be bent at the waist if the player used a kunai after being canceled out of a Wyvern's Fire by taking damage.
- Fixed a bug preventing the player from using the charge blade's Sword: Morph Slash after dodging in sword mode.
- Fixed a bug causing the charge blade's Sword: Return Stroke to be performed instead of the Sword: Forward Slash if performed right after a dodge in sword mode without touching the left stick.
- Fixed a bug preventing the gunlance's Artillery skill compensation from being applied to Fire element parts when using Shelling, Charged Shelling, or Strong Charged Shelling.
- Fixed a bug causing connection errors and crashes if the player has more than 15 status icons in total.
- Fixed a bug causing severe angle correction when pressing X+A after the charge blade's Counter Peak Performance.
- Fixed a bug causing invincibility to be canceled due to a hit stop when using the dual blades' Demon Flight.
Miscellaneous
- Fixed a bug preventing defense bonuses from being properly displayed on the equipment confirmation screen at the Arena.
- Fixed the brightness change animations for some effects to be a bit smoother.
- Fixed a bug causing the old name of a Buddy to be displayed during a quest if the name of the Buddy is changed during online play.
- Fixed a bug occasionally preventing monsters from responding correctly when they are launched towards a vent in the Lava Caverns from a specific angle.
- Fixed a bug occasionally causing quest info to appear incorrect if the player rapidly switches between "Ready" and "Exit Standby" during online play.
- Fixed a bug occasionally preventing a Lucky Life icon from disappearing after collecting it, due to connection latency.
- Fixed various text bugs.
- Other miscellaneous bug fixes have been made.
Have you downloaded this update yet? Notice anything else? Leave a comment down below.
[source monsterhunter.com, via twitter.com]
Comments (17)
With ridable dogs being in the game they HAD to put Ammy
They had no other choice
Is Ammy paid dlc or free update?
Ammy is free I think, if not I will still pay.
I wanted to beat the game before this came out but, oh well, and I will like to say I will finally beat the game some time next month, I hope.
The amount of bug squashing developers have to do is insane, even long after a game has released, the only real way to discover them is to have the game in the hands of players.
@Luigisghost669 Ammy is free update.
@AmplifyMJ as someone who currently plays the game online, I actually didn't notice any bugs. Maybe I just don't identified them, but the game is very complete and stable!
@mazzel don’t get me wrong, I’m not having a go, I’m sympathising with the developers of modern games and the difficulties they face. I’m glad your experience has been a good one and I’m sure it’s the same for most 😊
@mazzel true its quite amazing to see an online game work so well. My only complaint is still hitboxes. Sometimes I get hit by stuff that makes me throw my eyes wide open in raw disbelief. I don't care how big he is, he cannot shift enough air to knock me on my butt, looking at you Diablos and Rajang.
I really need to get back and play some more of this, but i find the grind really boring without having people to talk with while you hunt and quickly lost interest.
Oh my smeg. I am totally buying MHR just for that Amaterasu skin!
I welcome all these collaborations, event quests, and even paid DLC. Still, it would be nice if we had something more to hold us over until the G-rank expansion.
@Mr-Fuggles777 same. Got to rank 55 (i think) and found myself wishing i could talk to people. I dont personally have any close friends i can talk to when gaming on the switch.
Rise is a great game but hasn't held my attention as long as previous Monster Hunters. It may be burnout from World but regardless I'm excited for the new gear and quests. Happy hunting!
This DLC for Okami drops Friday.
I've already beaten every quest in the game, topping 450 hrs which is a record for me on a base game without G rank, and even tops every Ultimate version I've played barring MH3U (600 hrs). Which is quite the feat given how streamlined Quests are in Rise. Palamutes, wirebugs and more open areas make Quests faster paced (which was the intent as a portable title).
@Pokester99
Its so incompetent of Nintendo when they don't localize their games to support the 4th most spoken language in the entire world, and yet they support languages that are spoken by just a couple of millions.
Many people in the Arab world play video games, yet Nintendo continues to ignore these players.
Even Sony, Microsoft, and many other companies already localizes many of their games in Arabic, even some of them having completely new Arabic voice acting. It's honestly baffling, their ignorance.
Capcom are the last good AAA publisher out there. Releasing banger after banger in Monster Hunter, Resident Evil Village, Ace Attorney Chronicles. All games with great value and no predatory monetization schemes. Turns out you CAN do well as a company without resorting to cheating your customers out of their dollars.
That Okami-themed Monster looks soft and pettable.
By the by, Arabic support surprised me.
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