Today's Indie World Showcase was full of interesting new titles, but few games have a premise as instantly intriguing as The Longing.
This point-and-click adventure, which first launched on PC and Mac last year, follows the story of a character called Shade. As Shade, you need to wait 400 days for your king to awaken – the thing is, the game actually makes you wait 400 real days to see this happen, with a real-time countdown being present on-screen while you play.
We should point out that this doesn't mean you need to put in 400 days of gameplay, but rather, the king will awaken 400 days after you first start your adventure. The clock will countdown whether you have the game open or not, and it's up to you to get the most out of Shade's long wait. While waiting, you can explore dark caves, complete time-based puzzles, and collect items – the choice is yours.
If you're interested in seeing how these 400 days will unfold, you'll be able to get stuck into the game very soon indeed. The Longing launches on Nintendo Switch later today.
What do you think? An intriguing premise? Can you wait 400 days to see the ending? Let us know in the comments below.
Comments 56
The longest game on switch Monster Hunter Generations Ultimate (450 hours) has been beaten by this game which lasts 9600 hours
That's quite a commitment.
Article keeps switching between hours and days...
It is an interesting gaming hook though.
No thanks haha
So it's a depressing Animal Crossing.
So we should expect a review next summer?
Those who have played the game apparently love it, I'm interested myself.
It's been available on PC via Steam and GOG for some time now.
https://www.gog.com/game/the_longing
Neat gimmick, but I'll pass, I feel like I'd lose interest long before that 400 days was up.
Bloody hell. My biggest concern about this game is avoiding spoilers for 400 days straight.
Neat concept, and great visuals, but I feel like the character moves waaaaaaaaaaaaay too slow and it would just be annoying.
I'm interested....but man that's a commitment.
I am starting this game as soon as possible lol
If it was 40 days, I would consider it, but 400 is a stretch. I could beat so many other games in that time.
I can't help but be tempted by the absurdity. 400 days. Wtf.
I've heard of this one. Definitely a unique hook, but I'm sure I'd forget to check in once the 400 days are up.
This game sounds brilliant and by all accounts it is. I'll almost assuredly buy it.
As for those saying, "This seems like a commitment. I can play so many other games in that time." Well, you can. The clock runs no matter what. You can dip in and out as you please and check in on the little shade.
This one’s really really good but also mad. It’s a great deconstruction of what we’d really go through to see the ending. Not something I thought would come to Switch to be honest.
Definately a unique premise. I can't tell if it's brilliant or boring. Will wait for a review.
@RupeeClock I feel like this would work best on pc because you could just leave it to idle in the background, almost like a really interactive wallpaper
@Christofu
It passes in real-time, you don't have to keep the game running for the time to pass.
@RupeeClock oh I know, just the premise makes it sound like a neat thing to have idling
COVID-19: the game.
I am currently downloading this game onto my Nintendo Switch, and I am looking forward to testing my patience with this game. I usually believe I have a lot of patience, so... this shall be a great game.
I'll start it 400 days before my 40th birthday to make the experience truly distressing.
The art and musical direction of that trailer are instantly compelling, but that absurdly slow walk cycle looks like pure torture, and I have no doubt that it's 100% intentional.
Waiting 400 days while you live your life outside the game is one thing, but waiting a full minute or so just to cross from one side of the screen to the other in-game is a test of patience on a whole other level.
@Kiz3000 That's the point. Everything in this game happens very slowly.
@echoplex is this your actual 40th, or is it like mine and your post Covid-19 lockdown birthday? Mine didn’t count last summer if I wasn’t allowed to celebrate!
Just thinking that may make that wait even more lengthy 🤣
@CairiB it will be - next year. I hope we’ll be maskless by then !
I actually played this game on Steam. I think it's great, but not for everyone. Here's what I can tell you about it, for those who want to know.
As some of you have mentioned, you have to wait for 400 days to complete the game. Until then, you can pass time walking (very slowly) around a huge underground maze. It's important to note that there is no map. I enjoyed drawing it myself, though it was hard work.
You will inevitably find obstacles that have to be checked back later. Maybe there's a drop of water that is slowly filling up a pond, and you are advised to come back at a later point (maybe in two weeks).
The running time is very long indeed --400 "real" days! However, there are many things you can do to pass time, and to make it pass more quickly. You can decorate your room with some items, read entire novels (such as Moby Dick) in game, draw and hang pictures, walk a seemingly endless corridor... As someone else pointed out, the time keeps running even when you are not playing the game.
I for one think it's a beautiful game, but it's for sure the slowest-paced game I played. And I'd also like to see how the mouse and keyboard controls (which to me alleviated the overall slowness) were implemented on Switch.
400 days?
Nah lol
🤔hmmm..the longer I'm on the fence, about this game, the longer it will take to finish. Is this a game worth experiencing? Or will a video on youtube do.
I'm surprised by the support this game seems to be getting. It looked incredibly boring to me. If you want to wait around, you can.. like.. not pay to do that. Or buy a game and wait for it to arrive or finish downloading. Or wait for grass to grow until it's time to mow. Or you know... anything like that. I don't see the appeal in this game.
Interesting hook, nevertheless. Reminds me of other hooks. One game had permadeath. For reals. You get one shot to play the game. When your avatar dies, I think you needed a new IP address to play again. Another one, where the viewers controlled the levels, adding monsters and traps, etc.
Never heard of this and now instantly want it because was going to buy moby dick this week, got to get that sweet Nintendo e shop card 2moz. I just love the idea of this! Xxx
How much content is in this game? Can't be that much.
Played this game and got 100% on Steam. Won't be everyone's cup of tea, but I found it damn cool.
It's worth mentioning that the timer's countdown won't always be real time unless you make no progress at all. The protagonist has a little place that you can decorate as well as increase its size by digging, light up the fireplace and such. The comfier his "home" gets, the quicker time flies for the protagonist. Towards the end of my countdown, every real-time second was equal to about twenty in-game seconds. There are other ways to actively make time go faster, too.
I’m sorry but that trailer doesn’t convince me this is fun at all. Your character moves at a snail’s pace and nothing really happened...and I get to do this for 400 days? I’m sure it’s better than that trailer makes you believe (hoping at least) but yeah, hard pass. Not for me.
@YagaMaki its actually been out for a little while on steam lol
@Beaucine agreed, can’t wait to buy this
@Natsura I downloaded it too. There is no save mode. You just turn it off and starts right back up where you left off. The Caves feel like a giant maze.
@Clyde_Radcliffe Strangely enough it’s pretty funny. Good sense of dark humor.
@PhhhCough I watched a video essay (Adam Millard) about it on YouTube. It’s definitely about experience, but maybe that video will help you make up your mind. Just try and dip out before spoilers.
@Yosher It’s gamer meditation. You’re locked in a cave with your desire to progress and accomplish something.
I don’t think it’s meant to be “fun”, but rather to play with all the other chemicals and feelings that games conjure.
I don't know if this is a spoiler, but it isn't exactly 400 days. The game runs on perceived time rather than actual. If you do nothing, then yes, it will take 400 days. If you are actively doing things in the game then the time begins to tick faster according to perceived time, but that doesn't change the fact that this game is still freaking long. Haha!
I wish this article hadn't so inaccurately explained this game and I hope people read some of these comments closer to the end. Also, if you actually watched the Indie World Showcase, the narrator specifically mentions you don't have to play that long to see the end.
I dont know if people have read the full article, you dont have to play the game for 400 days, the countdown starts when you first play it. You can explore and do stuff, or just leave it until 400 days is up and log in to it.
It's up to you what you do.
This just reminds me of little computer people on the C64, left that game running for 10 full days once, and guess what, nothing happened
My question is, what happens if you accidentally miss the 400th day? Because I'd be likely to do that
I'm quite intrigued by this setup. :V
At first I was not interested. But I've read some reviews and it seems like a good puzzle game with some animal crossing in it. ...to the backlog!
just as a reminder players of the Stanley parable had to wait 5 years to get an achievement.
I certainly respect this game's design. I love indie games that have weird and wild designs like this. I'll probably buy it just to support the developer.
@Screen I think I still have a few months to go on this one. But when I got it it was before 5 years from release passed and some people already had it, so I guess there's a way to cheat it.
Imagine trying to do a speed run for this game.
@ryancraddock
Pleaaaaase could you review the game? 🥺
@RodSD64 A review is in the works as we speak 🙂
@ryancraddock
Awesome! 🦾
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