Wales Interactive is well known for publishing interactive movie-games on Switch. With past efforts including The Bunker, Late Shift, and The Complex, we've enjoyed its efforts so far, and they're a world apart from earlier FMV games (although the less said about the seemingly cancelled Gamer Girl, the better).
Next up is I Saw Black Clouds, which is launching on March 30th and, like Wales Interactive's other games, was filmed in the UK.
This time around, we've got a psychological thriller, incorporating supernatural elements and branching storylines. To help players keep up, it also comes with a real-time relationship tracker for other characters, and there's also a streaming mode included, letting you pause choices as audiences join.
Detailing this further, Wales Interactive has just released an extended trailer, offering this outline:
“Come alone, this is a journey you have to take on your own.” After the unexpected death of a close friend, Kristina returns to her hometown looking for answers, only to unearth a string of dark secrets. The truth turns out to be far more harrowing than she could have imagined…
I Saw Black Clouds is an interactive psychological thriller with supernatural elements and branching storylines. How you connect with the characters and the moral choices you make along the way will affect what you discover, the journey you take, and the resolution you find at the end.
For every decision you make, every interaction, your character’s decisions, personality and relationships are being tracked. You are rewarded with a breakdown to evaluate how you are playing the game. Discover five dimensions of your own personality; honesty, strength, morality, tact and introspection — whilst controlling how the character faces their challenges; denial, acceptance, or guilt. How will you play?
Available for pre-order now, Wales Interactive has also confirmed early adopters will get a 10% launch discount, retailing for £8.99 / €11,69 / $11.69 until April 5th.
[source nintendoeverything.com]
Comments 11
Is It Normal In The English Language To Write Each And Every Word In Capitals? I Often Have Problems To Get Where The Game Name Begins And Ends In Your Article Titles. Eurogamer Makes It Much Easier To Me As A Non-Native Speaker. Please Consider Adapting The Eurogamer Style, Thank You!
Is there a difference between an FMV game and those interactive films on Netflix?
@Max_the_German Some newspapers treat headlines as titles and capitalize everything. The New York Times, for instance. The Washington Post does not. Both methods are acceptable.
(But for future reference, Eurogamer is not an authority on style. They may be using their own style guide, but I assure you that nobody else is.)
@Max_the_German English is my native language, and I was thinking the same thing. 😂
Nothing against NL. It is just that some game titles are pretty abstract and you are not 100% sure where the title ends.
I have hard time finding where game name starts and ends as well.
Why not putting some "quotations marks" to separate game name from the headline ? You could still use capitalization.
@Max_the_German In titles and headings it's correct, it's called title case. What is incorrect here, is the lack of anything to separate the title from the rest of the heading (usually italicization but can also be quote marks if that isn't possible)
The headline for this article is criminally unreadable!!
Even a couple commas for pauses before and after the title would help.
Stop complaining about the headlines this is how its supposed to be
I'm going to do something crazy here and actually comment on the game. I watched the trailer, and I'm really looking forward to it. I have most, if not all of Wales Interactive's FMV games, and most of them a pretty good. The Complex was especially good, not just as far as it's story, but it had amazing production quality for an FMV game. Hopefully, this one follows suit.
This interactive game has intrigued me more than most. I'll kepp an eye out.
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