Yesterday, The Pokémon Company confirmed Pokémon HOME would be made compatible with Pokémon GO before the end of the year.
Initially, there were some concerns. As originally spotted by Serebii, an official Pokémon Support article indicated PokéCoins would be required to transfer pocket monsters from the augmented reality mobile game to HOME. Fortunately, this wasn't the whole picture.
The article was later updated to clarify, stating that the purpose of PokéCoins will apparently be to shorten a transfer cooldown period. In other words - you'll need to spend PokéCoins to speed up the transfer process. Here's the rundown, courtesy of Serebii on Twitter:
Once again, this update will arrive before the end of the year. When it does, trainers who transfer a monster from GO to HOME will receive a Mystery Gift for a special Melmetal which can Gigantamax.
What are your thoughts about shortening transfer cooldowns with PokéCoins? Tell us down below.
[source pokemon-support.com, via twitter.com]
Comments (35)
It's true what they say. You either die with respect or you live long enough to see your company become EA.
Incredible they have no inhibitions now they’re bound to do whatever scummy thing they want.
This is why I became so disenfranchised with Pokémon Go.
Niantic and/or TPCi have been so, so greedy with the game and are monetising it at every possible opportunity.
If it's like transferring to Let's Go Pikachu/Eevee, you're limited to transferring 50 or 100 things simultaneously. Now we'll have to see how long the cooldown is and what the cost of skipping the cooldown is.
The purpose of this seems obvious though, they don't want Go players cashing out their entire collection from Go to Sword/Shield/Home in a single day. Doing so will limit their ability to freely migrate Pokémon on a trial/limited Pokémon Home account.
Either way, they want you to pay to do so.
@RupeeClock They also tell you that they don't want you to pay if you are willing to wait for a period of time. You forgot that.
I just want to know what will happen to all those costume Pokemons .... for example Armored Mewtwo.... Can you transfer those?
Cool, i'll transfer out my Shiny Melmetal then delete my account.
That's not great....but how often will I be doing this anyway? Get that Melmetal and run!
I think given the early indication about Coins this is an absolutely fine outcome. Having to wait is no real problem
What is my sub for home even worth???. I will never renew this year 🤬🤬🤬
@fafonio I expect all of the costumed mons will be prohibitied, the various Pikas, the flower Eevee, squad Squirtle, the halloween Kanto starters and Armour MewTwo.
Firstly because it would require GF to support these models for a long time and secondly because of how limited they have been (especially the ones that could also be shiny).
@Cosats
Here's the thing, a lot of people will want to use Home specifically just as a transfer service, not a storage service.
Home has limitations in place if you don't pay for it, so the wait to transfer over 1000 Pokémon from Go to Sword/Shield via Home may be painful.
So you can pay to shorten a delay which has no reason to be there at all in the first place? Have they made any attempt to justify the delay (or "cooldown") at all?
I didn't think Niantic would monetise transferring Pokémon between games but here we are.
Since I've not been lucky enough to catch any shinies in the mainline games a part from Red Gyrados. I've been saving shiny monsters to transfer so I can have some on the big screen. I don't mind it taking forever to do, but that is a seriously shady business practice.
I wouldn't be surprised if stardust is also used.
@Ooyah "we like money" is the justification.
Pure greed from niantic again, who would have thought it?
@harlowlad I know, right? What are we paying the sub for Home for?
Niantic just wants to have active users. So they want you to stick around as long as possible. That’s it I guess.
@Guybrush20X6 They lost respect after less than a year of operating - i'd say that they've even managed to beat EA at being the worst video game company, I can't think of a good, enjoyable, non scammy feature they've introduced within the last 2 years
@jsw-8 I mean if you play PoGO I think its pretty obvious this is a VERY Niantic thing to do, scummiest companies out there - doesn't help that TPC is literally one of the scummiest companies too - put them both together and you've got the biggest scamming app on the market place aside from maybe Mario Kart Tour and Fortnite
@Friendly Guessing they don't want you to have the ability to clear out your storage and go from 2500/3000 pokemon to like 200/3000 storage and never have to pay for extra storage going forward if you manage things correctly
@Gumbo1995 I totally agree. I thought there would be some restrictions because it is Niantic but monetisation of Pokemon's biggest hook (trading) is a new low. Still, I'm not going to let it worry me. It's a game after all. I just feel sorry for the ones that will feel pressured to pay for the "cool down".
casual players wont mind the cooldown and hardcore players already have all the pokemon anyway
Oh goody! I love being forced to pay for problems that the developers makes for me.
Kinda like games that have a stamina system but "allow" you to pay to pay more often
@harlowlad Why? I don’t see the problem with 10 free transfers per day.
@Moonlessky But we still need to discuss these scumbags that are lower than dirt for wanting money!
I'm paying for this ***** service, why are they limiting my ability to transfer. Guess I won't be renewing my sub....
@Hagemaru
Transferring Pokémon from Go to Home is a one-way transaction. You can't send anything into Go.
Pokémon caught in Go are also inherently less valuable than those in the main series because they will be of low level (up to 40), have varied IVs with a random speed IV, no EVs, no predictable nature, moves, ability, etc.
The only thing of value will be shiny Pokémon, which most people will want to cash out because they catch dozens of them on community days.
These coins can't be free. We pay to transfer Pokemon we already caught? Didn't we pay for the Pokeballs? We also pay for Pokemon home? Why is the Pokemon company so money hungry? Aren't these games supposed to be kids' games?
Niantic have been making a lot of bad decisions with Pokemon GO as of late, and regardless of whether that's due to stupidity or greed they've been reluctant to admit when they've made a mistake.
In this case I think the charge will only be temporary while shiny Meltan is available again... essentially allowing you to pay to get more chances at a shiny... it probably won't be long after shiny Meltan goes away again that they decide to remove the fee and reduce the cooldown... probably with some B.S. about it being because they were listening to player feedback.
@CreepyNoodles where you reading or getting that from? This wasn’t said in the article which I replied to.
@Guybrush20X6
Again with the "idea" to compare with EA?...
https://www.pngkey.com/png/full/149-1498118_facepalming-anime-character.png
Sorry...
I was hoping that I'd be able to just move 900ish 'mon from GO to Home in one click. if it's one at a time I don't think I'll renew my sub for home next year.
Pay exorbitant annual fee for Pokémon Bank (pathetically stupid value for what you get, we're talking a handful of megabytes of storage at MOST), pay exorbitant annual fee for Pokémon Home, pay exorbitant fee for DLC etc. etc. etc.
TPC is no better than Bethesda/Take Two/EA at this point. They are killing the franchise and fast. Sword/Shield have sold well enough, but how many of those sales will translate into future purchases?
Masuda only tried to warn us. It was on their best interest that no one knew about dexit, but he still told everyone about it and took the bullet for it. TPC/Ishihara is the real cancer of the Pokemon Franchise.
PoGO was at its best when it was a humble little experiment of a phone game that didnt jump on the mobile gaming bandwagon. Once upon a time it felt like there was genuinely some Innocent effort put into the app. The core game experience seemed to matter and there seemed to be some kind of internal logic to the game. Exploring areas like the beach rewarded you with appropriate spawns and kept people coming back for more. Eggs and raids were supplemental or required only for special case species like legendaries or babies.
Fast forward to now and the experience has been intentionally dumbed down. Niantic pour their profits into AR tech and analysts who study their players and determine the best methods of making a profit. Fact is the game lacks the diversity it once had. Spawns have been dumbed down, event species are selectively cherry picked for their milking value. Features are added only with careful planning (like mega evolutions being essentially a subscription requiring endless raiding to ‘top up energy’.
Wouldnt be surprised if part of the reason this has taken so long is simply because they were brainstorming how best to monetise transfers too. A cool down to what is essentially already a subscription based service is beyond pathetic.
@harlowlad I don’t remember exactly where I saw it, but it is official and is what is happening when Go and Home compatibility launches. I think maybe Serebii might have reported it,
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