GoldenEye 25, a fan-made effort to resurrect the classic N64 shooter from Rare, is to shut down following a cease and desist request from MGM/Danjaq, the rights holder for the James Bond media franchise.
The aim with the Unreal Engine 4 title – which was inspired by the cancelled XBLA HD remake – was to recreate the legendary FPS in time for its 25th birthday in August 2022. The update would enhance the single-player story missions, add modern visuals and even factor in a few gameplay tweaks.
Sadly, all of the hard work has come to an end, but the team isn't totally abandoning the project – the plan now is to do a game which is inspired by GoldenEye but does not use the Bond IP using the engine and assets created so far.
The working title for the game is Project Ianus, and you'll be able to follow its progress here:
It's a shame, but as the team says in its statement, it was always likely to happen when dealing with such a lucrative IP. Were you looking forward to playing this? Let us know with a comment.
Comments 124
shame as MGM are doing sweet FA with the Goldeneye licence!
De-Bondify it, get it into a nice state, mysterious patch appears not connected to developers after release.
Always a shame when this happens, but companies have a legal obligation to protect their IP or risk losing control of it, no matter how mean-spirited it seems.
Fond memories of this game though I don't know if I could really go back to it - perhaps a mouse and keyboard control scheme could sell me on it though!
There are Sonic fangames that are better than some of Sega's official Sonic stuff yet they don't go after any projects. In fact, they encourage it. So I don't see why there are companies that feel the need to shut down fangames for using the name of their IP. I know MGM/Danjaq has the legal right to shut it down but how is it hurting anybody if it simply exists? They weren't even making money off of it.
They've done a lot of good work already so simply making it an original experience is the best way forwards. Call it a spiritual successor or something and you're good to go.
Wonder why this got hit with C&D but Goldeneye Source was unaffected for several years.
They already made an official remake of this not all that long ago on Wii. The One where they swapped out Pierce brosnan for Daniel craig. It still holds up pretty well even today and it's quite good actually. Unless you really hate Daniel craig or something check it out. Those of you who still have a wii that is.
@Entrr_username Same as always... companies are legally required to defend their IPs or risk losing them, even if they have no current plans to do anything with them.
It's so weird and random to me that Nintendo even acquired the Goldeneye license in the first place. Such a non-Nintendo thing to do! Anyone know how it came about happening and who decided on the idea? I can't find much about it online but apparently it was originally going to be a 2D shooter on the SNES.
@Clyde_Radcliffe Nintendo never has aquired the GoldenEye license.
@panthro So how come there were no Goldeneye games on the Playstation? Was it just an exclusivity deal? They at least owned the copyright for "Goldeneye 007" as there was a lot of articles a couple of years ago about how their copyright had expired after 20 years.
I don't blame companies for protecting their IPs. Glad these folks are restarting it with Project Ianus, which they should've done to begin with.
@Zeldafan79 You can't compare that remake to the original one. It's so inferior and different in comparsion.
GoldenEye Wii is a reimagination, it's a nice game, but nothing close to the original.
what-----WHAT WHERE THESE idiots expecting.....you want a better game go steal something else im getting sick of these fan fake love letters hacker rom creators go work for a gaming company if you love it so much....
@Clyde_Radcliffe Nintendo did have an exclusivity deal with GoldenEye and that was it. After that, the exclusivity was gone and EA released games for all platforms at the time.
@scottishwildcat and fans get butt hurt for fan created games like go make your own idea!
@NintendoPok Oh I don't know, maybe the same fate as literally any other Bond fan game? AKA no bothering from the law firm.
"Fan fake love letters" lmao just refrain from posting.
@syrupdash um fyi there is BOND movie coming would totally take away any merch or promotion
@Graslu00 public forum. someone hurt your feelings? dont tell me what to do. why are you belly aching? stop plopping me in your mentions. k bye
@NintendoPok Awww look at him. If you don't want to be mentioned don't start any nonsense lmao. Public forum. Deal with it.
Least Nintendo isn't responsible for this one. Breath of fresh air there
I do get sick of hearing about these illegal fan remakes. I mean duh of course you'd get shut down! What did you think was gonna happen? If you want to make a videogame come up with your own damn ideas and don't be stealing from other peoples work!
The ones that really burn me up is when they use the original assets, music or sprites from whatever game. Then play dumb when they get shut down. These people are simply put, morons.
@Zeldafan79 This game used all original assets from scratch. Nothing from the original release.
And what did they think was gonna happen? Well, the same as any and all other Bond fan games - nothing.
MGM never showed interest on these kind of games, and it's most likely just a bored lawyer in a Monday morning. C&D are sent by third parties and not the right holders.
It's funny to mention stealing ideas or other people's work, when all of the original developer team from the 97 release were on board with this and fully supportive.
@Graslu00 lol is that a pic of Perfect Dark for the Game Boy Color?
I seriously dont get why people keep doing these. The we always knew this could happen bit is like of course it would once it gets on the radar of IP holder.
At least start with a parody level style coat of paint over charactersand plot. Like I dont know Jack Blunt super spy.
@fafonio Indeed it is lol, been using it forever and nobody ever recognizes her, ha!
@Roibeard64 GoldenEye: Source is known by the IP holders as well, same for other fan games. This is literally a first in the Bond community, chances were slim and yet here we are.
People keep doing these maybe because the IPs are abandoned for us people in the gaming community and want something new.
@Graslu00 ohhh I remember ugly Johanna .... fun game though... still have it somewhere ... one of the few games that had rumble on the cartridge. I wonder what is it’s value nowadays.
Edit: lol it’s worth peanuts.
@fafonio It's around $20-30 even sealed, not so much.
Ugly Joanna with weird eyes indeed. But there's a charm to it.
I'm neither upset nor satisfied by news such as these. These guys knew there was a high chance of this happening but they had nothing to lose. On the contrary, they got themselves a nice bit of publicity. Some people might end up taking an interest in what this "project ianus" ends up being. They will put all their assets to use. No work will go to waste. If it's good work they might end up getting noticed by some bigger developing team and land a job.
It's the equivalent a new band playing cover versions in order to learn to play and get better and also because they are instantly recognisable, before they start presenting their own work.
Haters will be haters you realise these people are probably doing a better job than any of us are doing. I guess they do it with great respect and probably in the hopes to will drive a new game or maybe get noticed
To work for a company .
It sucks it was cancelled but it was expected at least they will still release a game with the work they have done. Whether it’s bond or not use your imagination it’s started of as bond just keep that in the back of your mind
Call it agent 7 or something .
@georgesdandre High chance of this happening not really I'd say, given this is literally a first in the Bond community, with multiple fan games in the past.
They have no interest in ever working for a company, but yes - the assets will still find use in Project Ianus.
Am I the only one who read that first as Project Anus...?
@Graslu00 hmmmm want something new feels incapable with let's remake goldeneye 007.
Like the IP is more than just the games so I doubt they want anyone to be making their own bond anythings (keep the monopoly on all bond stuff).
They might be unaware of source or because it's old news (not really got major reach anymore) really and not making headlines like this one arent bothered. Think ip holders are way more aware of thinks these day.
Seems with social media these things no longer can go unnoticed or so niche they will be ignored
@NintendoPok problem is, if they went to work for a gaming company they still wouldnt be able to make what they love would they! The reason they are making them in the first place is because official sources cant be bothered to make games that people actually want and ask for. They just churn out the same old ***** uear after year and keep beloved, genre defining games and licences behind locked doors. I dont play these games as i dont have a PC but im glad of anyone who gets the chance to play goldeneye in some shape or form.
Take me to Ianus. Good shout for a Goldeneye inspired adventure.
@Roibeard64 I can assure you they very well know about Source. It made it all the way to Washington Post, being trending on Twitter and Facebook, and have the same release times as the official remakes. (2010 for v4)
In 2016 it shut down the ModDB servers because of heavy traffic and the trailer got millions of views in a week. They definitely know about it.
And it's not incapable, fans always wanted a remake of GoldenEye but that's impossible by any official source. GoldenEye Wii doesn't apply as that's a reimagination.
I did not see any chair exploding. 0/20.
@scottishwildcat What is there to defend exactly? Like I said, none of these fangames make money off the IP so they're not losing anything.
Besides that argument is BS when, like I said, Sega doesn't even go after the abundance of Sonic fangames that exist.
I get the film estate defending the IP, that said there has been no Bond game for close a decade with 007 Legends the last one I can remember in 2012.
Maybe they should start to think about developing more Bond games if they're going to stop others playing fan remakes.
@Clyde_Radcliffe PS1 had only 2.MB RAM and a very slow CD drive.
This is why PS1 missed out on a bunch of big 3D Games.
@shazbot Nope!
@Entrr_username
The losing is your losing exclusive use of the IP.
Whether or not money is made from the project doesn't have necessarily factor in.
You could lose money from people going why buy Pokemon Sword when Pokemon Uranium is free.
Also what Sega wants to do is Segas business other business make there own call and the general prevailing interest is keep a tight control of your ips to make money, avoid competition with free games and control the brand (like avoid someone thinking mario giving a rude gesture is official).
Plus if you're seen as lax on ip protection you might encourage alot of bootleg games on app stores etc that seek money.
Most companies go for blanket ban as simplest approach.
What's irritating to me about this sort of thing is how aggressively companies will go after people who are working on and sharing completely free projects for a given IP as labors of love that they themselves have typically allowed to collect dust for years or decades. It's not even about money in such a case; it's about obsessive control. And it's a huge disservice to fans who otherwise might keep an IP alive and relevant in their own way until the companies finally get around to doing something "official" with them again...if ever.
Hahahahahahahah
@NintendoPok I'm starting to wonder if it wasn't a smart and cynical movea planned from the very beginning actually. I mean, they knew the project would be canned but they started it anyway to get some hype from as long as they can from the nostalgic people.
Anyway, I wish them good luck, I hope the game will turn out great and be a success. I'm totally fine with a Goldeneye spiritual successor. I've been starving for one since Timesplitters 3.
@Agent069 It wasn't certain it'd get canned, this is a first for Bond fan games, and there's multiple huge releases in the past, specially GoldenEye: Source.
This is not a stunt to get more attention, as they'd never want to work for a company. At least now we get a game that could be the next Perfect Dark.
When will people realize you cannot just take someone's IP without applying for a licence first? At this point, all these developers are doing is remake a game, get notoriety, then once their name is known and the get the C&D they make their own game that probably would have gone unnoticed if there wasn't some "controversy".
@Trikeboy People will realize that when IP holders realize people want stuff from their IP. Probably never.
Chances were low for this to get a C&D but it happened, that's life.
@Graslu00 IP holders don't have to provide a game just because people want it. They do have to defend their IP when someone steals it though.
Luckily all the Nintendo life lawyers are on.
“You lose the IP if you don’t do this”
No you don’t.
Google Star Wars fan films. Or Star Trek.
Or Sonic.
Thousands and thousands of projects every year use IPs - Star Wars is still Star Wars and some really really good quality (and some terrible) fan movies exist and are freely available on YouTube.
Stop talking about stuff you don’t understand.
You can find loads of Bond projects too.
Fan made projects aren’t stealing anything.
You can’t sell any such product though.
Most companies draw the line when it’s people making money or trying to fool consumers. Fan projects have been embraced for years.
@Trikeboy There's nothing forcing them to act in these cases. They're free to decide if they want to let it continue, give them the green light, or just ignore - specially if it's totally free and clearly fan driven like this. And sure they don't have to provide, but they have to understand the public and request is there. Look at other companies enforcing fan work with their IP and letting them continue.
This isn't the first Bond fan game, although it is the first one that has been C&D'd.
@Stocksy Thank you.
Resident evil 2 remake only happened because of a project like this and that project turned into “Daymare” available on PS4- id imagine the exposure did wonders for both companies and drummed up plenty of interest.
The same hopefully will apply here...
They will have known this might happen but they have plenty of exposure for their new product. I don’t think in this case we will be as lucky as we were with the resident evil 2 remake too
@Stocksy Star Wars, Star Trek and Sonic are all allowed by the IP holders. However, the IP holders created rules that people need to follow when making something based on that IP. For example, Star Wars Theory on youtube applied for permission before he made his Darth Vader fan film. He was allowed to do it as long as he made no money from it. Star Trek actually was a major issue for a while. Paramount cracked down hard on fan productions. They eventually relented but productions had to only be a certain length. As for Sonic, well, Sega haven't made a truly great Sonic game in years so they are fine with fans making Sonic games since they give them good press.
Criminal this game hasn’t been remastered or made available in standard form somewhere 🤷🏻♂️
@sandman89 That's the catch. The original game cannot be remastered or re-released officially for lots of reasons regarding licensing, guidelines, and fees.
Just name it GoldenEar or something, remove all James Bond naming, and release it anyway. Everyone would know what it truly is but no copyright would be infringed.
EDIT: I guess music would have to be changed then though, that would not be quite as cool.
@Graslu00 Exactly, if big companies cannot do it, why should they allow bedroom developers to do it without paying those fees and licensing?
@Trikeboy Because they would not be attached to legality as it's not an official product. As we said before this isn't anything new. This was also sent by a third party, not MGM directly.
@Graslu00 surely there is a way to get it done.
Sega always gets trotted out with Sonic on these articles. Loved their systems and games, but I don't think I'd ever point to Sega as making smart business decisions. They could accept fan games because they didn't have much else to lose.
@sandman89 Yes. If they change their guidelines set since after the release of GoldenEye 64 in 1997. Otherwise no, there's no way as GE64 goes against many of those guidelines.
@Ventilator
But it’s the other alway around N64 missed out on countless big 3D games because of Nintendo over complicating the hardware and underestimating the disc format, the result is the PS1 having a near endless amount of memorable games while N64 has somewhere in the 20-30 range
@Coalescence
Hi I have Sonic Mania on the line one of the best reviewed and selling Sonic games in over 15 years, it says your narrative stinks.
Meh same story as every fan made plagiarize work pretending to be something good. If you're a true fan of a particular product or IP you should do the right thing and honor their work and support the original IP, not copying their work and taking away all credits from the original creators. When you recreate a remake of an IP or product that you don't own without permission from the original creators, you're actually spitting on all the hard work and aspect of that creator and taking away all credits from them.
So instead of the spotlight which the original creator should had which they spent all their time, money, creative thinking, and deadline to create, direct, and produce, you came along with all the free time, free app, and no life that you had and you choose to take it all away so the public would turn their attention to you and spit on the original creator.
That is just wrong and it needs to stop. As for this project, I'm just glad they finally turn it into an original work and not a direct remake. As much as I like a modern remake of GoldenEye 007, if it's not a project create or had legit permission from the original team then it's best not to exist.
These antiquated copyright laws need to be changed so that fans can do their projects so long as they clearly label it as fan made and any money made is evenly split between them and the copyright holder.
@GrandScribe Fans can do whatever they want from any IP, they just need to ask for permission or get permission first. Why is that so hard? Christian Whitehead did it so can they. Just remember that not every IP owner are like Sega and even Sega themselves don't know how to evolve their IP as much.
So no videogame company owns the Ip rights at the moment. What you're telling me Is that Nintendo could choose to spend some of their millions to buy the license for a rerelease. Then again I think they should spend some of those millions we Wii u owners are funding them with through ports to get Mike Tyson back in punch out.
Remove any obvious references and replace the character heads with enormous heads and call it Bobble 07
It sure would be cool if we could get an official 007 game... It has been so long, and even longer since we had one I enjoyed. Make it less of a shooter and add more puzzles, stealth, gadgets and driving.
@SMW has there ever been a good 007 game after Golden Eye?
@SalvorHardin Exactly. They had nothing to lose, and it paid off with Sonic Mania. It could have also been a failure and they wouldn't have had much else to lose in terms of reputation and brand value. It would have been just another mediocre Sonic game in a long line of them.
Thanks for reinforcing my point.
Apply for the licence. How hard is it? You might get turned down but you might not. Did Ubisoft steal Mario when they made Mario and Rabbids? No, they applied for the licence and they got it. Rare got the licence when they made Goldeneye. Ask permission first.
@GrandScribe I enjoyed quite a few of them, the Golden Eye remake on Wii, Quantum of Solace, also on Wii, Nightfire on Gamecube and on GBA before I had a tv... And I know it's a bit of an unpopuar opinion, but I also liked Goldeneye Rogue Agent despite its flaws, and it could be argued that that is technically not really a 007 game.
Also, whenever I see your avatar, I want to play Eternal Darkness again, I may do so tonight.
I don't understand does this mean my Star Wars and and Harry Potter "fan remake" games will get taken down, too?
Just change the main character to a hillbilly in overalls, Jim-Billy Bim Bob, and rename it to Golden Moonshine, but leave the rest of the art and stages/gameplay intact. Solved. You’re welcome.
Why!!! At least it will still release, but that must suck as the creator...my heart goes out to them
@NintendoPok fan fake love letters? Whoa, who shoved a stick up your butt. I'm sad to see 5 people liked your comment, even with the awful way of stating your opinion.
Goldeneye is a funny one for me. I have happy memories and it FEELS like bond but it is not a classic. If it was released today unchanged it is almost a broken game with some missions, and I always hated that extremely stuttering frame rate. I don’t fell I could go back and fire this game up without ruining my 1997 memories! Different games I know but something like Mario world is a classic. If Mario world was released again unchanged in 100 years it would still be perfect. Goldeneye not so much. For me the feel is right, the atmosphere is there, but felt unfinished. Xx
IANAL or even an armchair one so I acknowledge that I may be speaking totally out of my bum, but simply having the legal RIGHT to do X or Y doesn't mean that actually doing X or Y is a good idea.
If the IP owner is absolutely legally FORCED to do this crap to maintain their hold, that's the reason that fans should cling to, at least IMO.
First off, rather disturbed at how pro-corporate so many of the comments on Nintendo life seem to be.
Second off, when will these fan projects learn to not say a PEEP about their projects until they're finished? This is how you dodge cease and desist letters. Stay underground until you release the project, then drop the mic. There's nothing corporate lawyers can do at this point.
I know what they need to do. Let's take the secret agent stuff to the next level and make it happen in the future, so that there will be cool futuristic accessories and weapons to play with.
Also, considering the meetoo and black lives matter, they should do stuff like a black president of the United States and a female as the main character instead of James Bond.
Well, at least years upon years of effort weren't washed down the drain with this one.
But seriously... why? MGM isn't gonna be releasing a 007 game anytime soon and I don't think No Time to Die is making it for November.
One would think that MGM would wish to work out a deal where, in exchange for publishing rights, this gets an official release on Steam at the very least.
It'd do great business for the brand, the game comes out sooner with solid financial backing, and we get to relive the N64 era in style.
Makes the most sense, really... shame they went for a C&D instead.
@Tayman "pro-corporate"
welcome to the real world.
@Trikeboy This is the internet, so there's going to be no changing your mind, so I'll just say I hope you get better and learn to stop supporting the smothering of victimless creative pursuits.
@Tayman The internet isn't a real place. Internet stuff doesn't mean anything. Sorry to break it to you. Best you learn it sooner rather than later.
@Roibeard64 The company still legally owns the IP so they technically don't lose any exclusivity. Besides, the games still exist in one way or another. Not as easy as before, but they can't ever be removed entirely.
Bootlegs are another thing entirely. They're not made because of the love and passion of the IP and they most certainly do not try to be original with it. Doubly so if they're trying to make money off of it (at that point it becomes a major issue). No amount of DMCAs will stop people from making bootlegs.
I have no clue what you were even trying to say with Sega in regards to fan games. What they're doing is literally just not sending a cease and desist to free projects that just so happen to use the Sonic name and/or characters.
Overall, the whole "protect IP" thing by sending cease and desists to small free games makes no sense.
@GrandScribe most of them lol. People need to take off the nostalgia glasses and realise it's not the perfect game they think it is
@NintendoPok well ya why steal someone else's game knowing all that hard work you put in it for nothing. Put that time in your own game and noone can take it.lol that's not commen sense or anything
@Divinebovine yea it is.there wouldn't have been your lame cod games without 007 golden eye.just like there wouldn't be video games if it wasnt for Nintendo saving video games from being a fad.and before you start the hate google it before you comment back.its a waste of time to try and hate its facts
@Darkyoshi98 My lame CoD games? I don't even play CoD lol. I'm not denying that it was important once, but people act like its still amazing, instead of being a blurry, hard to control mess. And yes I know Nintendo saved videogames, but thats kind of irrelevant
The people that make these projects can't help but plaster their faces and names onto them for attention. And that's why the get slapped with C&D.
Stay anonymous and they can't do *****.
Not surprised. You can't just take someone else's IP. Like or not, that's how things are.
At some point, people are going to have to realize that making a video game available to the public that uses IP not owned by them is illegal and they aren't allowed to do it without the owner's permission.
Not really surprising, but it did look pretty good.
@Entrr_username
I'm saying no one has to copy Sega.
Sega stopped a streets of rage fan re master awhile back.
The sonic stuff is an exception they make to feed its fanbase
If someone else can make the game and others can download it, of course you have lost some exclusivity even if you legally own it.
You dont have to like them axing fan projects but there are business reasons to it
@Graslu00 I always loved the Joanna Dark from GBC. She looks so freaking bored it’s hilarious.
@Divinebovine I honestly think the "Goldeneye template" is better than the "Half-Life template" that became the standard in first person shooter campaigns.
I love the mix of open ended levels and linearity, the challenge, Goldeneye's levels are highly repayable while most shooter levels since then are only fun once. And whenever they're challenging, you have regenerative health or checkpoints every 3 minutes to not stress the player too much. Which I think is wrong because a shooter should focus more on the action, the tension, the challenge, than the narration. I think that's why single player shooter are become so rare except a few exception of course.
I also prefer the aiming system of Goldeneye, sure the framerate was not good. But first, it's an early N64 game, ***** framerate was the norm back then. And secondly, it's only abysmal when you mess arroud with explosive in multilayer, when you're just shooting people with standard guns, it is totally fine.
Sure it's not 60fps,but to get 60fps on N64 you need ugly graphism like in F-Zero X (which is an amazing game with an awesome gameplay, but it looks ugly even by 1998 standards).
I also prefer how the aiming works, but hey preferences. I totally understand people that can't stand Goldeneye though, the game is showing its age. And even for old school games, those who were used to play on PC with much superior specs and mouse keyboard are puzzled as to why GE was such a phenomenon. Personnaly I also played on PC back then, but thought GE was much more interesting to play and more repayable.
Anyway, and to get back to my initial point, it's not just nostalgia. GE was really something else. It is a bit rough to play today because its control scheme is very different from modern shooters, but trust me, if you insist a little to get familiar with its controls, you'll find an amazing game that is still greatly enjoyable.
@Agent069 I see where you're coming from, but I just finished a campaign playthrough, and still never got used to the controls properly. We've just come too far since. And when it launched I played a TON with friends. I've just moved on, man
@Graslu00 This is my first time seeing your profile pic, and I might just mention it got a chuckle out of me. I've actually played the GBC game and never touched the original.
"It's dark.
She's perfect."
@Stocksy Weren't there multiple projects like that? I remember some devs making their own REmake2 got hired for the official one while Daymare was another team that either missed the bus or were passed on.
Why can't these people simple finish the game in complete silence, then shadow drop in the internet through safe methods?
It seems they're always trying to get attention from "unfair C&D by that evil company", then jump into a second project with support from people who bought their sad stories.
In short, you're building your game dev career on top of an illegal, unethical foundation.
@Graslu00 It's different, yes, but how is the Wii-make inferior? The better graphics and motion controls alone easily make it the superior version of the game regardless of any minor downgrades that were made. The N64 controls absolutely suck in comparison!
Sure, you can't play online anymore, but the original version never had online play in the first place. Just because they made some changes that don't fit with the nostalgia of the original doesn't automatically make the game worse just because of them. Besides, you can actually shoot Oddjob without much trouble.
@Graslu00 Even if other fan games are allowed, of course an unofficial remake of the N64 game was going to get shut down. Everyone knows that the fan games that have the best chance of avoiding a C&D are those that are at least decently original games (save for the license) rather than specifically remaking an individual game or using a specific game as the base.
@BulbasaurusRex I have absolutely no nostalgia for GoldenEye so that's meaningless to me in the Wii remake, in fact I can get more nostalgia out of the Wii remake than the original one.
It has little to no replayability, all the levels play out the same on any difficulty and the time trials aren't even rewarding enough.
They removed key characters like Boris, voice acting is generic and locations aren't as exciting as it was in the original to walk around the same ones that were in the movie.
The motion controls are amazing, and the game itself is good, not denying that, but there's just no point of comparison.
You can easily shoot at Oddjob in the original as well, just use 1.2 control scheme and aim freely with the stick.
And about "of course an unofficial remake was going to get shut down" - not really. This is a first for the Bond community, no other free fan project has been hit by a C&D until this one. GoldenEye: Source still lives on, so does Goldfinger 64, same applies for books, fan films, and others.
@rushiosan Ben and Yannick been working on Bond related projects for over 15 years. They don't need a "sad story" to sell a game.
Ben's level of profesionalism is rarely ever seen in indie projects such as these, too. If he wanted to land a job he'd just have to show his work and the models he sells online. Same goes for Yannick and his sound design/music.
That being said, he has absolutely no interest in working for a company or anyone, he's been freelancer since he got into the 3D world and despises the idea of working for someone.
@Averagewriter No, IP owners won't always send takedowns. Some give green lights, ignore, or end with agreements. No other Bond game in the past has been taken down, and you can still get and play GoldenEye: Source.
@PrincessAzunyan imagine not being original and being able to create your own idea and steal others........
@MeowMeowKins looking cool joker its an opinion. imagine not being able to create your own ideas and steal other ideas from other companies not expecting profit! calm down joker you wont change my heart
@Agent069 exactly i dont know why people are like "omg my heart goes out to them" you really think stealing someones elses idea and IP would get you far?
@MeowMeowKins its an opinion with anger. these "fan created games" are not original and youre not smart if you think there not looking for money....these games get shut down because if they dont the creator will lose the IP PS Your image as joker is stolen.....
@Graslu00 His professionalism levels are so high he can’t even follow the law regarding copyrighted content. Ironic, eh?
@NintendoPok okay, here's your link
https://www.pinterest.com/pin/584271751635133515/
And of COURSE insulting someone's intelligence is the way to get someone to listen to you...have a nice day
@Averagewriter "Each and every time" Yet again, wrong.
GoldenEye: Source went viral several times, trending on Facebook, Twitter, YouTube back in 2016 with the last release, millions of views in a week, took down ModDB servers due to heavy traffic, and had news on all gaming sites and others like Forbes, Washington Post, etc.
They got their attention and it's still there. It doesn't always lead to a C&D.
@rushiosan He is following it though, and that's why he complied to the C&D and stopped development.
@NintendoPok If you don't even know how it works why even bother talking. IPs do not lose their ownership over projects such as this one, that's bs.
IP owners are however free to act any way they want over them, which doesn't mean it must lead to a C&D. They can ignore it, green light it, or get to an agreement. There's tons of examples like Black Mesa, Sonic Mania, Halo projects, and Star Wars fan works.
But oh well this is the internet and you're going to keep with your nonsense so. Who cares.
@Averagewriter Where did I insult you or anyone? I'm just stating you're wrong and providing the facts.
I'm not trying to start any fight but people, in this case it was you, refuse to read and research what I've been posting and repeat the statement they mentioned before when it was proven to be wrong, which is why I had to quote you once again and call out on it being wrong. I also don't exactly come to comment sections to make friends, either. There are much better places for that.
Alright bro, see you.
@Graslu00 Oh yeah, it’s like confessing you commited a crime before going to jail, it totally changes everything, you instantly becomes a good criminal. I take it back, he’s a hero!
@rushiosan I take it back too, their intentions was obviously an ad stunt! No. "Their gaming career" already existed before this.
@Graslu00 I wish I had your persistence and free time. Whatever. It’s pointless to keep arguing.
@rushiosan I agree, have a good night.
@MeowMeowKins oh wow kasumi you hurt my feelings. kasumi is not on the nintendo switch. bye
@NintendoPok I know, and it's a travesty. Atlus needs to get on their game plan and do that ASAP.
@BRAINFOX yeah maybe, I know that daymare had its own website and was started as RE 2 remake and then they get told to stop as official one was coming - after a big big following
Please stop arguing with @Graslu00. He’s like 5 tiers above you people in knowledge.
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