According to Famitsu's latest sales chart, Nintendo's new release - Paper Mario: The Origami King - sold 109,092 copies in its first week in Japan. It debuted in second place - with the PlayStation 4 exclusive Ghost of Tsushima taking out the top spot.
How does this particular entry compare to previous Paper Mario launch weeks, though? According to Game Data Library, it puts it in fifth place overall in terms of opening week physical sales. The best launch goes to Super Paper Mario on the Wii (2007), second place goes to Paper Mario: The Thousand-Year Door (2004), in third is Paper Mario: Sticker Star (2012), and fourth place is the original Nintendo 64 outing (2000).
Underneath the Origami King is the 2016 Wii U title Paper Mario: Color Splash. Here's sales breakdown from GDL:
|System||Title||First Week Sales||Lifetime Sales||Release Date|
|Wii||Super Paper Mario||156,055||506,298||2007|
|GCN||Paper Mario: The Thousand-Year Door||137,750||409,600||2004|
|3DS||Paper Mario: Sticker Star||130,009||564,823||2012|
|Switch||Paper Mario: The Origami King||109,092||_||2020|
|Wii U||Paper Mario: Color Splash||28,436||63,056||2016|
Of course, this data doesn't include Paper Mario: The Origami King's digital sales on the Switch eShop. If this was taken into account, it may have outperformed the past entries in its opening week - and keep in mind, digital game sales on Nintendo's platforms are now stronger than ever.
Did you buy Paper Mario: The Origami King in its opening week? Tell us down below.
[source sites.google.com, via resetera.com]
Not sure what is promising about that start.
Pitting its sales against the previous games actually makes it look worse than it is. TTYD actually sold a bunch more despite being in a console with a fraction of the Switch's playerbase. Sure, digital sales are now a thing, but still.
Standalone, 100k+ in a week is pretty good for Japan's standards nowadays.
It seems to be in the same ballpark as other entry's. It'll be interesting to see if it makes the 400-500K in sales though.
If they shared the digital sales, it might have surpassed all of the previous ones.
Good game. Muuuuuuch better than Sticker Star.
I wish they made a Super Paper Mario 2
Also... wow... Color Splash was a total fail.... poor WiiU... it was a good but misunderstood console
This is without digital sales right?
....and the 3ds is the winner to date, for lifetime sales. The 3ds is the console Nintendo decided to retire.
The Switch should sell more Paper Mario, because of the drought of games from Nintendo. But because of the glut of other games from 3rd party and others, gamers are not so loyal to Nintendo.
Paper Mario Switch is in one word frustrating. The battle system is boring and much to many times you are taken out of the game, and put into the arena to repeat the whole thing and again and again ..........
The way Switch is selling it will break a million by Christmas.
Back in 2007, digital sales for Nintendo were far weaker, it might actually be right up there with the wii version or even higher
reading large numbers with . instead of , in them is not ideal. . should be reserved for decimal points. and the end of sentences. .
Why they didn't carry on the Super Paper Mario as a separate spin off? The mechanics were brilliant, 2D to 3D switching, amazing. But Origami King it good even though I am crap at the lining up battle mechanics. Still has the silly jokes you have come to expect from a paper mario.
I still don't get people's hatred for Colour Splash, it wasn't bad in my opinion, and neither was Sticker Star, you just had to think about it
Digital sales might be disproportionately high at the moment but that's still a pretty poor start considering how well most other games have been selling on Switch compared to past entries in their respective series as well as how few other games there are to buy instead at the moment. Not too surprising though as I almost canceled my preorder myself.
Not surprised at all, the game looks rubbish.
Either way I won't even entertain the idea of giving this game a shot. I might of gotten it on a sale one day, had it gotten better reviews.
But I can safely say I'll never own this one.
Its a great game so far. Just cut the red ribbon.. onwards and beyond.
If you dont like the look thats fine. But it seems you may have some interest by posting here. I feel you have been massivly mistaken by reviews. So far its a great game. Up there with my fav switch game. With fire emblem. Instead of reviews maybe try watching some gameplay for 10 to 30 mins then decide if you will purchase.. if not thats fine to but the game is good.. reviews only got annoyed at the battles. I find them really fun.. the rest of the game is a joy
@KnightsTemplar I have watched the gameplay but I'm not going to risk it, I don't know anyone with the game irl so I can't borrow it and I'm not gonna throw down £50 to test a game that doesn't look at all appealing to me.
Wow look at those dismal wii u sales, should port colour splash to the switch
You really need to see the attach rate to fully gather the success of a title. It’s fine saying game on console A sold 900 copies but on console B it sold 1,500 so it would seem console B did better at purely surface level. But if console A had an install base of 1000 And console B 150,000 that’s a 90% attach rate for console A and 10% for B. Which makes B a significantly less successful game than A.
If I had seen that the game was better than TTYD, I would've gotten it but when you start seeing too many mixed reviews or you see reviewers trying to justify something about the game, it already clearly shows there's something wrong or missing. Definitely not spending $60 on this. And since you can be sure that, as a Nintendo title - a Mario game for that matter, it is not going to go below $40 any year soon, it is quite safe to say that I am not going to ever buy it.
Origami King s SO awesome - I'm loving it and having so much fun with it. One of those games where I tell myself I'm gonna play for an hour and then suddenly four hours have gone by. Top 3 favorite 1st-party game on Switch, for sure.
The environments and characters, the dialogue and story - it's all so endearing and fun to experience. I don't get the hate on the battle system; seems like something a couple reviewers didn't like and then everyone just joined the pecking order. I think it's cool, and there have been plenty of battles where I've had to really stop and think to find the solution (and some where I couldn't find the solution no matter how hard I tried, I will admit).
Just such an awesome, polished, finely crafted (ha) experience.
Definitely enjoying the game. In sales terms, however, even if 25% of the game's sales were digital it immediately is vying for 3rd best launch all time, and with the COVID situation in Japan, I suspect it's more towards the 100% number, than the 25% number. I have a strong feeling that this was in fact the best 1st week for a Paper Mario game, in terms of sales.
"Of course, this data doesn't include Paper Mario: The Origami King's digital sales on the Switch eShop"
Well then, these numbers don't cary any meaning and comparing them is non-sensical.
@Laoak Did you even read the news?
The only real negative point for me with "The Origami King" is the battle system, but only because every kind of sliding puzzle is my archenemy.
Also, "Next summer genres will collide.", I wonder if this is some hint for things to come? 🤔
@Spanjard "Of course, this data doesn't include Paper Mario: The Origami King's digital sales on the Switch eShop. If this was taken into account, it may have outperformed the past entries in its opening week - and keep in mind, digital game sales on Nintendo's platforms are now stronger than ever."
It was also top seller on the eshop when I recently checked on my end(America/Canada)
The games got me hooked. It puts a smile to my face every time I play it.
@Ludovsky Good point.
@BenAV paper is number 1 in best seller on the eshop best seller page
i hate that sticker star is the best selling in the series...
@Darkyoshi98 Of course it has the most sales in the last two weeks.
Going off those numbers - though personally I'd love to see digital sales for the later titles when possible - it's interesting to see how the install base size has an influence on sales.
@Ogbert Attach rate is usually just a excuse for poorly selling consoles because im pretty sure a business thinks just about attatch rates and not overall sales.
Anyways TOK will sale just fine as in the West it seems to be breaking records. Id wait for Nintendo to release numbers before calling it a failure or success.
Color Splash sucked.
In the last set of financial results digital sales on average accounted for 34% of a first party games total sales. So using that metric as a base Origami King could well have done sales of about 165,000 already and realistically probably has. For a game that had little fanfare and was released i the middle of a pandemic, those numbers would seem quite decent and above any of the other games in the series.
I did my part. And couple hours in, I have no regret.
Exploring and moving things along is fun. Battles are not great, but they do not ruin everything else. Basically the Nintendo Life review was spot on.
I had an issue on how many times they interrupt you during the first 2 streamers. Seemed like I could not take 5 steps without a text bubble. But It has settled down for now.
I rented it because seemed risky. But now glad I did. It is not a classic, but worth playing.
Uhhhh digital sales didn't exist in 2007...
That is being overly positive. Considering the amount of Switch consoles sold vs the amount of consoles sold where more traditional paper mario where launched (even with digital sales, we'll have to see them) it's still not an overwhelming success. And I'm happy with that. So many people claiming it was going to sell like crazy can finally see they are wrong. I was afraid it would reach half a million in a week or so 🤷♂️
@e-love we didn't know what we were buying, that's why.
true. I bought it myself lol.
@e-love me too haha how could I not? After the superb story of Super Paper Mario? That 3ds trash just broke me
Amazing how some posted this on the chart info chat already.
Thousand Year Door sales were the best of the lot for me considering how low the install base of the GameCube was compared to others and how at the time gaming wasn't anywhere near as mainstream as it is right now.
The new one on Switch should sell well, there's been little else recently. Not gonna play it myself yet as I want to get through the 3DS and Wii U entries first.
Yeah, without counting digital sales, which are higher than ever on Switch, these numbers make Origami King look worse. No one's fault really as these sales trackers only track physical, but still.
@graysoncharles I already did mention digital sales being an extra factor for Origami King. Maybe read more than two lines before replying.
I think Nintendo knew that Origami King wasn't what most fans were wanting from the series. The game was announced outside of a presentation a couple of months before its release. Origami King hasn't had much marketing either, and some of the marketing it has had made the game look questionable if not bad. It's a release Nintendo seemed content on letting the Switch's success carry. Regardless of its sales, the game is really good and may just be the best release out of the Mario IP on Switch.
No spoilers. I bought it, and I'm disappointed. Seems like a lot of waste. Too much repetition. Some challenges automatically make themselves easier/simpler/patronizing if you fail a time or two. Sometimes too much talking during battles. Battle rules/controls change intermittently without warning. Inconsistent controls in some overworlds. Missed opportunities galore.
The game is amazing and everyone who disagrees is either wearing nostal-googles or got filtered by the tutorials.
Now if you excuse me, I'll head to the 4th streamer.
With such a massive install base, it's kind of hard to see this as promising.
@e-love tbh it make sense if you think about it. At very first it seemed a return to town based battles and the mushroom kingdom after all the oddities of Super Paper Mario on the Wii... and before it -actually- released people couldn't have known yet what the sticker-based battle system(and it's lack of leveling/etc) would entail yet.
Plus it released on 3DS which was a super popular platform so you can imagine that "Paper Mario, on 3DS??" likely had an appeal of its own.
Come Color Splash however, one can see the result of such early performance for Stickers Stars, and the resulting disappointment, had on the players with impacts on sales that we now know.
In a way it IS to Origami King's credits that it seems to be set to start reversing the franchise's fortunes.
@Razer then what are you doing posting in a paper mario thread if you have no interest... troll
Origami King is good. I don’t know why people have such an issue with the battle system. I’m really enjoying the game.
@I-U Better than Super Mario Odyssey? I like Origami King too, but that is an absurd statement.
This game is way better than I expected it to be and I actually really like the battle system.
I hope it does well.
@marnelljm I'm not done with Origami King, but I do think it's a possibility with how much I'm enjoying the game for it to end up being better than Odyssey.
Im buying the game only when it comes to Nintendo Selects. Tho if it doesn't I don't mind. Not crazy fo this game at all
I just really don't know what is the problem of some people. The game is amazingly creative, I have been having a great time with it.
There is nothing wrong with the fight system, and the world is just great.
The localization also great, it is fun to see some memes made it to the final version.
It is starting slowly, but 2nd and 3rd words are just amazingly creative.
@Ramza_ your opinion dude. For others, the game is s***. Also an opinion 🤷♂️
"Promising start"...uhhhh. Thing is Nintendo will release digital sales numbers when they're hot, and you know this. Sure the digital sales bump it up a spot, maybe two, but I think the sales here are telling. Only Nintendo Life would call this a "promising" start, lmao. It's definitely not a failure or anything by any means...but it's tepid.
@Agramonte "Exploring and moving things along is fun. Battles are not great, but they do not ruin everything else. Basically the Nintendo Life review was spot on," respectfully though, in an adventure game with battles, how does that warrant an "8" if the battles aren't great? That's a big component of the game that's faltering. Like imagine them being taken out entirely, not replaced with anything. Would the game actually be better or worse? Would it just be a walking simulator with collectables...is that aspect of it amazing enough to compensate enough to still make it an 8?
I agree with what others said: The digital sales might be huge. But we may never find out since Nintendo rarely gives out information about digital sales. And if sales really are that bad, that may also be because of the very short marketing campaign. I mean, only 2 trailers and a Treehouse, all very short before the release. But we'll wait and see.
Paper Mario isnt a sales powerhouse, mores the pity. But it’s off to a good start
@LinkSword you have to take into account the corona virus, when you see that, this is actually pretty impessive
@illmatic20xx No it's a pretty important factor in knowing whether or not to progress with a series, assigning budgets, projecting sales figures and profits etc.
If Mario Kart sold 9 million copies on a console with 10 million users, that's amazing. 90% of people who own that system also own that game essentially. That shows this is a really popular IP that they can expect to see high returns on and bank on in the future, maybe a system seller they can use to boost sales or launch a console. If the next instalment then sells 20 million copies on a system with 40 million users, yes they sold double the amount but only 50% of people who bought the system bought the game, just over half the amount they were expecting to sell. And that's very bad for them. And it's not a case of "oh well we still sold double" if they were banking on a 90% attach rate again they'll have given that game a much higher budget for development and marketing etc and it's failed to meet the expectations. And it leaves a lot of questions they then have to assess.
For physical alone that’s pretty ok. I have doubts that digital sales were even that high tho. People are missing out, it’s an excellent game!
@KnightsTemplar I think the battles are pretty underrated. Every area adds a little twist to it. Throw in paper macho and boss fights and there’s actually some pretty good combat variation. Not to mention, these are some of the best boss fights in a Nintendo game in a long time. Kinda lame that this one will probably always be judged with a little bit of bias and a pinch of salt
Wait. Those are the sales of Color Splash?? Man... that's rough.
Sticker Star probably did well out of the thirst for a new Paper Mario that no one knew what we were getting into.
Why is this not being compared by attach rate? Raw numbers can be interesting but it needs to be weighed against the install base at the time of release.
@Dang69 I do not know if an 8 or a 9 or a 7. You can say it had a Nintendo Life Exclusive bump.
I am referring to the point that battles are not great, but they also not a "zero" (you even have 3 types of fights in world). And it is just 1 part of the game. The more I play it, the more I think that it is not enough to bring the entire game down.
My trip back to the city on Sunday, I figured out a few things in-world, laughed out loud over something that happened doing it and I did a few battles to buy extra health mushrooms. And as a whole, I was entertained.
@Bunkerneath Color Splash was awesome! I think people who hate on Color splash are people who never played it and just assume it's Sticker Star 2 which it definitely isn't. Looks like sticker star but is a much much better game. Anyway, I agree its a great game and I wish more people got to actually play it.
@Spanjard its physical on covid19
Color Splashes sales, just wow. Honestly that was sad compared to everything else
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