The updates for Bloodstained: Curse of the Moon 2 just keep on coming. Following on from the introduction of a Boss Rush mode earlier this month, Inti Creates has now rolled out the version 1.3.0 update.
It adds "Legend" style, fixes a display bug and multiple other issues, here's the full rundown:
Ver. 1.3.0 (Released July 30, 2020)
- “Legend” style added – Enemies respawn from off-screen and one character dying counts as all characters dying in this extremely difficult style. Not recommended for first-time players.
- Display bug fixed.
- Various minor bugs fixed.
LEGEND Mode will be automatically available to all players once the game is updated. Choose this mode when beginning gameplay to experience even more fearsome challenges than found in VETERAN Mode.
We've also got a brand new trailer to go with it:
Have you tried out this update yet? What do you think? Leave a comment down below.
[source youtu.be, via gematsu.com]
Comments (17)
Funny how both of these turned out better than the higher budget fancier Bloodstained ritual of the night that took so many years to finally get released. Nevermind all the countless fixes that are still being ironed out to this day. People say boo 8-bit is so over done but if it's Inti Creates i know I'm in for a good time!
Not since Mighty number 9 has a kickstarter funded game been so botched. I guess if Konami has no further interest in Castlevania these will have to do. They sure are filling the void!
I'd still eventually like to try ritual of the night but I'm not paying 40 dollars for such half assery. Waiting for a sale.
Imagine that difficulty in multiplayer
@Zeldafan79 Ritual of the Night is pretty damn good on PS4 on a good TV from Day 1. The Switch version is massively inferior.
Legend difficulty sounds very classic. Did they not add this to the first Curse of the Moon game?
@Zeldafan79 I agree that IGA should have put more effort in Ritual of the Night. The game does not have the charm of his other CV creations.
The atmosphere is lacking and it looks extremely generic.
And that is coming from a huge Castlevania fan that 100% the game on both PS4 and Switch.
As if the base version wasn't difficult enough! Stage 7 still gives me nightmares.
I wonder if maybe the "display bug" has anything to do with the rapid flashing in the train area causing temporary burn-in on switch screens.
I got the physical version of Ritual of The Night in a sale for £20. But not had time to put any serious playing time into it yet, I think it's been patched reasonably well since the initial buggy release though from what i've heard.
You sure it’s out for Nintendo on the 30th?
When bloodstained gives a date it usually means absolutely nothing.
Also... it’s 2020, why does an 8bit game have “bugs”??
@Zeldafan79 Ritual of the Night is an excellent game. On my opinion, much better than Curse of the Moon 2. I understand that the switch version is a bit of a let down but the game was originally planned for WiiU, the team had to change their plan last minutes. They did well with the rescources they had.
@Zeldafan79 I actually just got into Ritual of the Night on the Switch very recently. It's very solid now with few frame drops. That and any visual glitch I had (maybe twice in 20 hours) I just paused the game and it fixed it. So, maybe I just don't get the outrage surrounding the game...
I think it's a fantastic game and I actually struggle getting into Metroidvania games. I think Iga did a fantastic job! I'm glad we can enjoy Classicvania and Igavania with Bloodstained and both are just marvelous in their own way.
@DBZdan12 No video game in the history of gaming has ever been programmed 100% error-free.
@Zeldafan79 Im having a lot of fun with it on xbox, seems to run really good, hell I have been playing it on xCloud as well and it is smooth on there as well.
@Zuljaras i seriously blame dev 505 for screwing up the switch version by releasing it unpolished with bugs and i wouldnt be surprise they did that on purpose to give the other console versions better sales reason why iga shouldnt use the dev 505 anymore for future sequels.
Ritual of the Night (on PS4) is a great game. The Curse of the Moon games are great too, for different reasons. I don't regret purchasing any of them.
I haven't played the Switch version of Ritual and don't intend to. Fortunately, I wasn't a Kickstarter backer, just a game buyer who made an educated decision based on reviews and facts. The Switch version was a screw-up, but the game itself was well made.
@Zeldafan79 Dude, you haven't even played the game, but you're trashing like you know it through and through. Even on the Switch, where it's clearly inferior to the other ports, it's a solid 9/10 at worst.
Since you like judging things before seeing the full picture, I'll just call you a troll and be done with it.
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