![Gods And Monsters](https://images.nintendolife.com/f2690ead39f7e/gods-and-monsters.900x.jpg)
Update: Ubisoft Quebec executive Marc-Alexis Cote issued the following statement to Eurogamer about the leaked footage:
Our vision for the game formerly known as Gods and Monsters has evolved in surprising ways, which is common when developing exciting new worlds. This footage is from our E3 2019 demo, which was shown to select press last June and is now over one year old. Much has changed since then in terms of features, tone, art and character design, and even the name of the game. We are hard at work and very excited to finally show players what we have created at the end of summer.
A Google Stadia representative has also shared the following apology:
Regretfully, on Thursday morning, we mistakenly made an E3 2019 demo version of Gods & Monsters from Ubisoft available on the Stadia store that was not intended for the public to play. A few hundred gamers were able to play it for less than 30 minutes. We sincerely apologise to our partners at Ubisoft for this mistake.
Original story: Ubisoft first unveiled its upcoming open-world action-adventure game Gods & Monsters at last year's E3. Since then, it's been delayed on multiple occasions.
While we are expecting to see more of it during the Ubisoft Foward presentation next month, apparently an "early development build" of the game has now appeared on Google Stadia, and some users have been able to access it.
Based on the uploads below, it really does seem to draw inspiration from The Legend of Zelda: Breath of the Wild. One of the tweets shows some rock climbing and what looks to be a stamina wheel, while the other clip shows off the game's combat.
Keep in mind, this is believed to be an early build, so there's no guarantee the final game will necessarily look or play like this. Ubisoft is also reportedly taking down clips - so be sure to view them while you still can!
https://twitter.com/Eddie_Player1/status/1271133228624228353
What do you think of this footage? Share your thoughts below.
[source nintendoeverything.com]
Comments 81
Can we at least be able to pet dogs?
Botw looking or not, I'm excited for this one.
Regurgitation of the Wild.
Def, getting this for the switch. Hoping for a DLC outfit to play as Link and imagining playing BOTW 2 hahaha
Really interested in this, I can appreciate drawing inspiration from BotW.
Probably subscription based, or chalked full of MTX no thank you... moving on.
Yep that climbing surely was similar
I wonder if they will replicate the 'chemistry' system, and the 'you can go anywhere including straight to the final boss' thing
What makes BotW stand out is it's true openness with no necessary sequence of boxes to check, plus its physics and 'chemistry' systems allowing some improvisation
I'd welcome new titles like that for sure, though I'm skeptical about what even BotW 2 can do to improve this openness thing
I’m down for this. Looks like something I’d enjoy. Hopefully it pulls from some of the better features of the AC franchise while adding something new.
PS: I’m also down for Genshin Impact aka “The chinese game that doesn't really look that much like BotW”
@graysoncharles
There is truth in this. Except for those of us who are looking forward to playing and enjoying both of them!
Yesterday i watched the PS5 presentation out of curiosity.Ember Lab,the same team that made the gorgeous Majora's mask animated short,created a game that's essentially Breath of the wild with Pikmins.
If they weapon durability isn't like Breath of the Wild then I will check it out.
Somebody at the Ubisoft law department is going to have a really bad day.
@NullPointerExcep I’ll be happy if they could add an animal companion
Eh, many of us already suspected it'd be Breath of the Wild meets Assassin's Creed Odyssey. The overworld does look beautiful, though. And the glider mechanic being apparently a Phoenix is awesome. Thanks for sharing.
It's like no one remembers the 90s, when like every successful game saw clones on a regular basis.
Doesn't mean it wont be interesting to see what twists they put into the formula.
It obviously still needs a lot of work. But I don't know...It doesn't have that charm. Ate least I'm n ot feeling it (yet). Even the early builds shown years before BotW was released had more of that... something. Something different.
Kena: Bridge of Spirits for PS5 from the PS5 presentation does look like it's got charm!
@Silly_G
sounds like my Saturday mornings.
@graysoncharles
this one looks more of a rip off to me.
Doesn't look good. Against BoTW's dreamy, beautiful graphics, this looks like late 2000s' early HD. Hopefully this is just because of the alpha build, and not the graphical direction they intend to go towards. I don't bother the obvious "inspirations" from BoTW though, if I can roam around ancient Greece like Link, I'll be happy enough (but not with that kind of graphics).
Now I just want Battle of Olympus on NES Online.
Honestly, there's only so much you can do with a game these days to make it stand out, because almost every genre has been done to death. Breath of the Wild is just ripping off Daggerfall's concept, for example. And Daggerfall was probably ripping Ultima (forget which came first.)
What's GREAT about gaming as a medium, though, is how many games are inspired off of one another. Mario Bros and Giana Sisters, or Sonic the Hedgehog and Freedom Planet. Metroid and Axiom Verge (yuck.) Devil May Cry and Dark Souls. I mean, there's so many variants of the same theme.
But yeah, this game is clearly inspired by BOTW and I'm sure, other older things!
Would be nice to get some games that are more like older 3D Zelda games or even better for Nintendo to port the 3D Zelda games before BotW to Switch. Bored of everything going open world.
I was going to say that people are overreacting and this looks nothing like Botw... but after seeing the clips this legitimately looks like botw. I'm fine with things taking inspiration from other things and adding original flair, but this seems like a reskin of botw. They didn't even try.
So every open world game with nice graphics is BotW now?
Breath of the Wild was based off of games like the Witcher and Skyrim. So are those games also based on BotW?
And ever FPS is based off of Wolfenstein 3D. And every platformer is based off of Super Mario Bros.
Don't confuse genre with game basis.
Are the videos deleted? Cant play them anymore?
There’s taking inspiration from some groundbreaking aspects of a game and then there’s taking the piss. This looks firmly like the latter at the moment.
I hope this is a very early build of the game. I didn't like how the models were animated, at all. Both character and monster. Hitbox seems quite off as well.
Is this a confirmed Switch release? I'll keep an eye to see if they improve (for my taste)
Yeah it’s confirmed for switch. I’m looking forward to it, so long as it plays well it will scratch that adventure itch.
Looks like BOTW x Assasins Creed which is a mix I could definitely sign up for.
@Lugazz it's confirmed for Switch.
u can see the botw inspiration but they made it more actiony and not as physics based....very excited for this one
Talent borrows. Genius steals...
I have been waiting on news on this title. I am excited for this and hope some new gameplay and info comes out soon (this early dev vids are a nice preview).
@graysoncharles Not saying this isn’t a ripoff either, but more games like BotW is a good thing
@sanderev Nonsense. The visual style and presentation is obviously tapped from Link’s most recent outing. Even the stamina wheel looks the same and is placed in the HUD similarly.
It isn’t at all hard to see the influence.
@Cool_Squirtle It’s early footage
Yoink of the Wild
Unimpressive so far. Looks empty and bland, and the animations look weird. I know it's early footage but still.
@Dahn_ Kena looks amazing. So polished
It may look like breath of the wild, but I suspect that coming from Ubisoft, it will be rather repetitive and have bad guys that you stab 50 times and don't die. I wish they made shorter games, by cutting repetition and making swords work like swords instead of making you tickle enemies like a it's a feather.
I never understood the rip-off discussion... It's not like they are copying the story or something or that Nintendo has a copyright on a genre or game mechanic. Everyone who enjoyed BotW should be full of joy that something even remotely similar will come to the Switch!
I'm up for it if the performance is good!
Very early footage and you can tell by the animation. I have to see more of it. There is potential here, especially with the Greek setting. I haven't given up on this title yet, but they really need to show us more of the gameplay, story, and world. Zelda needs a true rival for them so that Nintendo and the competitors can make even better Zelda-like games.
Can definitely tell it's a Ubisoft game, look at that janky combat.
Early build so I'll cut some slack, but it seems to lack the charm and beauty crafted into BotW. Kinda looked like a mobile BotW, like a Zelda X Fortnite.
And the irony is, the stamina wheel is my least favourite part of BotW. They need to find some other way of visually signalling stamina levels without resorting to sticking some ugly wheel right in the middle of the screen. Like, they should just animate something on the character or something. Or put the wheel in the corner of the screen at least.
Whatever, I freaking love this! I want it! A 3D Zelda-like based on real mythology? Give me 10!
By the way, the combat is quite different to BotW.
but will it look good and run well on Switch because this looks like PlayStation or Xbox footage
So is this supposed to be a compliment nowadays, or someone's cue to thrash/burn a piece of hardware?
Somebody better break their console in disgust.
@Antraxx777 Every shooter has an ammo counter, and most commonly at the lower half of the screen.
Also ever WW2 shooter looks like a gray muddy mess. Yeah, they are all the same game!
No, they are not. Genre != game base.
And sure it's inspired by another game.
BUT BOTW IS INSPIRED BY OTHER GAMES AS WELL!!!
It’s going to suck when jumping off a cliff and forgetting that there’s no paraglider. 😂
@graysoncharles I’m down for getting both if they are good.
“Drawing Inspiration”? I need to teach my future children about that when they blatantly plagiarize something in their homework.
“No teacher, I just drew inspiration from Jimmy’s essay”
I’ll just wait for the already-confirmed BOTW2.
Similar sure. JUst higher detail/better graphics.
I didn't see the weapon break after 2 hits so that's a plus.
It kind of looks like a B-tier game. The combat didn't look like it had any depth to it, nor any impact when attacking or being attacked.
I've been keeping an eye on this one. I like the footage I've seen, plus I also really enjoy the mythology that it's derived from.
This game is going to be a masterpiece. These game designers have understood the two key lessons of the Zelda series on how to make a good action RPG. Firstly, you are ONE character (and not a million, as in failed games like the Star Ocean series). Why have several protagonists when there is no way to control more than one? Parties only make sense in turn-based games.
And secondly, you should have an explorable world, which so many designers are too lazy to put into their game. Those who follow these two simple rules are successful at creating a great action RPG: the Zelda series, the Witcher series, the Elder Scrolls series, Kingdoms of Amalur (which will hopefully be ported to the Switch soon) and Dragon's Dogma. Those who stray fail miserably, such as Trials of Mana (which has no exploration, making it linear and therefore boring) and the "Tales Of" series (in which combat is a jumbled mess that amounts to mindless button-mashing, since you have almost no control over what your guys do).
Honestly that quote makes me nervous. I liked the original reveal and now I'm guessing the suits jumped in with their money making algorithms. Well, I'll wait and see...hope it is still heading to switch.
I don't understand any of this. Talk of game changes and a new name and the demo being old b c/ it was E3 2019. The game was due out in Feb of this year, Feb 2020, not next year 2021. They announced it, that was an official date, it wasn't a month or season, the official release date was Feb 25, 2020. That was only 7 months after E3. How much did they change of a game w/ a release date only 7 months out?
Makes no sense.
https://www.nintendolife.com/news/2019/06/zelda-like_open-world_adventure_gods_and_monsters_arrives_on_switch_next_february
https://www.nintendolife.com/games/nintendo-switch/gods_and_monsters
Man, several games are starting to take on that BotW art style. At least with this game, you don't have people smashing PS4s.
I'm glad BOTW is having a significant effect on the way games are created from now on. Many game companies should have been taking notes on how to create compelling open worlds.
Yeah, I would hope that's not a real demo. Looks terribly alpha.
@graysoncharles Huh? That Genshin game looks every bit as similar to BotW as this game does. And I don't remember anyone getting upset over it. Most people seemed into it, or at least willing to give it a shot.
@Ryu_Niiyama Yeah that's what I'm afraid of. That it's going to be some f2p mmo-light nightmare.
@TimboSlice nah, better don't do it. You obviously don't understand the difference.
@mazzel yeah can’t be as cool as you...
I still remember watching the E3 trailer originally .... Will be playing the full game as soon as it's out!
‘Accidentally’ released a 3 year old demo on a year old service?
Because of course it wasn’t intentional to get some mention of Google Stadia in the news.
@TimboSlice Out of arguments already?
The environment isn't far off, that's true!
Not shading the characters in a more popping fashion is making it a little hard on my eyes though, at least compared to Breath of the Wild. ^_^;;
@Chlocean yeah, except the OST.. there's hardly OST in BOTW. In fields it's all silence with birds on background. It doesn't capture atmosphere at all. Feels very generic and simple BOTW. I stopped playing the game after 2 hours.. hate the weapons that breaks so easily. They should've sticked to the old LOZ style. Well each his own
@mazzel if you can’t see that the art style, colouring, draw distance, gameplay, and even text look very similar to BOTW, you aren’t prepared for adult discussion. Have fun trolling.
@TimboSlice ok Mr. adult: plagiarism is copying something one-to-one and not mentioning the source it comes from, selling it as your own work. Drawing inspiration on the other hand is building your own creative work based on the ground work of other people, not hiding the source. This is what you should tell your kids!
It's not a bad thing to take other people's work and build your own creative work on it, letting it coexist without harming the other or even give benefits to the source.
The only thing that you could call a "rip off" here is the stamina wheel and the art style. For the stamina wheel, I'm sure we will find other games that made use of it before way before BotW and art style is nothing that can be copyrighted. So is Warcraft a plagiat of dune or command and conquer, because both are RTS and the health is shown above the unit? Come on!
@Razer lol dude, wrong article 😂
@Alucard83 for the OST you are completely right and it is very sad. Previous Zelda games had awesome OST, the Gerudo Valley song is one fine piece of music! For the rest I can only tell you that you are missing out on a great game!
Welcome to cloud gaming, where content you had access to can be arbitrarily revoked.
@Alucard83 I kind of agree, I was let down by the lack of the real catchy music Zelda is known for. However, I understand that music for a hundred-hour game is a balancing act because it can't be tooooo catchy, lest it gets old real quick. Also, I give kudos on the fact that the music is played in random order each time, and little motifs change seamlessly depending on whether you're looking over a vista, or in the middle of a rain storm. It's like everybody has their own unique BOTW soundtrack. I do lament that I won't be listening to the BOTW soundtrack like I do with Twilight Princess, but they made sacrifices that may have been necessary.
Here's hoping that at the very least, there are some traditional Zelda tunes in the BOTW sequel (dungeon themes?)
@mazzel FFS how the hell... I didn't even click on this article lol.
Thanks for that. Deleted it.
Isn't there another game in the works for Switch that looks heavily inspired by Breath of the Wild? What's the name of that one?
@DrDaisy Ah, Genshin Impact! The game that one guy smashed his PS4 over.
It's heavily combat inspired by Assassin's Creed Odyssey. Actually the character model hits just like Kassandra/Alexios, and I wouldn't be surprised if they pulled the exact physics from the game as a base. It makes perfect sense considering it's the same team members. The only BotW inspiration I see is in the cel-shading the game style seems to use. Nothing much else there, the stamina bar is not too similar. Again, closer to AC: Odyssey. Also, this is definitely an alpha/beta type build here that was leaked.
@Chlocean Thank you.
@graysoncharles Somebody finally said it
Poor man's breath of the wild.
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