At the Limited Run Games' E3 Press Conference last June, it was revealed Atooi would be entering the world of physical Nintendo 3DS releases for the first (and most likely last time ever) with the release of the Atooi Collection. It includes the following titles: Mutant Mudds, Bomb Monkey, Xeodrifter, Mutant Mudds Super Challenge, and Chicken Wiggle
If you've been wondered what's happened to, it's still on the way. In an update via Twitter a few days ago, Atooi said the title had just been approved by Nintendo Lotcheck and the small-sized developer founded by Jools Watsham was now waiting for the Japanese company to approve the cover art, cart label and a few other things. Once that's done, manufacturing will begin, and it will then go on sale via Limited Run Games.
For 3DS collectors outside of this region, this physical release is expected to be region locked to North America, and there are seemingly no plans at this point in time to release it elsewhere:
If the option of a region free physical 3DS release is available, we will take it. But, all available information at this time suggests Atooi Collection will be a North American region release.
In related news, Red Art Games will be releasing a physical copy of Xendrifter on the Switch. Read more about this in yesterday's post.
Will you be adding what is likely to be one of the last ever 3DS games ever released to your collection? Tell us below.
[source twitter.com]
Comments 59
That's really weird.
That's really weird.
That’s really weird.
That’s really weird
That's really weird
That's really weird.
That's really weird.
Sometimes you just gotta break the mold by adding something important to the conversation...
Holy mackerel, a 3DS game coming out in 2020 strikes me as bizarre and is quite puzzling.
T h a t ' s r e a l l y w e i r d .
That'sreallyweird.
Region locked!!! Well that sucks!!! Was looking forward to this collection too. I've held of from buying Chicken Wiggle of the 3DS store once I heard of this physical collection. Oh well, I'll just wait for the Switch eshop release of it under its new name instead.
The games that have the foreground and background shifting work much better in 3D. I'm currently playing link between worlds and in many ways it seems to run better and pop more than links awakening on switch. Less slowdown. Probably just the 3D
Weird really, that is.
I hate the regionlock. Moet dumb Nintendo thing ever
Greetings from Europe
driew yllaer staht
Oeh, I might just buy it just for the effort they’re going through.
Edit: oh, region locked? That’s really weird...
....People forget that the Wii has gotten physical releases not too long ago, why is this a shock? lol
...or was it the Wii U? I can't remember, lol
I wish we had a hd 3ds. I’m playing bowsers inside story at the moment and it’s just reminded me how awesome the ds idea is. It’s so fun. Still. The switch is still lacking in certain areas compared to 3ds and wiiu.
Eso es realmente extraño.
I am groot x x x
Really weird that is?
I'll be all over this one, I'm just hoping that it's an open pre-order rather than a strict limited batch.
The region locking is not all that much of an issue though.
I'm still picking up the odd 3DS game, good prices on some of the systems gems... Now is the time to complete those collections... This title once released will be worth quite a bit in time..
I was a fan of the 3ds until Nintendo abandoned it in favour of the Switch Lite. We lost more than we ever gained. We could have been holding a bigger, lighter 3ds, with Switch type graphics, touch screen gaming and 3d games.
I wouldn't buy another 3ds game on principal. Although I do understand if some gamers don't have a Switch and use their 3ds.🙃
3ds game in 2020! Oh wait I've been relentlessly going on and on about another 2020 released 3ds game for 4 months now. Where's it's positive article? "New" 3ds "silver falls: 3 down stars". A "mishap" or something occured and the released version was horribly broken and resulted in VERY unfair reviews that trashed it's reputation before it had a chance. Many months later the European version is 1.3 and is nearly perfect(nearly, all content and full game is there and playable just fine). But Nintendo of America has yet to release 1.3 due to Corona virus delays😫. But version 1.2 is still available in the Americas and it's highly playable and fun as intended. Go to YouTube and watch gameplay of VERSION 1.2.. Make sure it's version 1.2 video and take a look at a fully realized survival horror about ufos and mutated animals in a small mountain town frozen in time. In in the vein of silent Hill or more accuratwly an over the shoulder resident evil type. It's made by a one man low budget indie studio, that's all the context neccessary....enjoy
I wish they could still sell the EU eShop versions of these games for the sale prices they do on Switch, since this one is skipping the region completely and I'd much rather play Mutant Mudds on 3DS than on Switch. They have seemingly abandoned 3DS sales completely after moving over to Switch, which is a shame since many of their games seem way more fitting on 3DS.
@sandman89 A HD 3DS would be awesome. One thing that got me with the 3DS XL was the graphics looked worse on the bigger screen.
I'm sad to see the dual screens going.
This doesn't seem weird.
Yes! Mario Kart 9 finally announced! (I got bored early on in this article, so made up the ending)
@zool Yes, when you see 3DS games emulated running on higher resolution, all 3D models look so much better as they have more pixels to display over, rather than being limited to 3DS screen resolution. So it would have been great if Nintendo had released a higher resolution console. Or allowed output to TV ☺
@JohnnyC Mario Kart Maker 😉 😎
This isn't really weird
I’ll try and get this if I can, and don’t miss the stupid 10 second window ordering it from LRG (unless it’s an open preorder of course).
I’m in the UK, so I’ll add it to the pile of US 3DS games I have. I still need to either buy a US 3DS or hack one of my UK ones so it can play all region games. I’m just a little nervous going the hacking route.
@papermarioamiibo Ej, you're not mainstream. Why not? Are you weird or something? Explaine thyself.
The Louvre cartridges available exclusively from the museum are region free, so I don't understand why the same could not be extended for this collection (or to publishers not wishing for their games to be region-locked).
I already own the games that I am interested in (being the Mutant Mudds games) which I have already completed years ago and also have two physical copies of the Mutant Mudds Collection on Switch (of which one is still sealed), but I would consider grabbing this as a last hurrah if it supports Australian/European consoles, though I can't say that I am terribly enthused given how late this is arriving and my complete indifference to the other games in the package.
I’m excited for this and will try to pick it up. I’ve actually turned back to my 3DS during the pandemic to replay some Layton games. These games feel perfect for the Pandemic. When I finish, I might work through more of my 3DS backlog. It’s reminded me what a wonderful system it is, and how cool the 3D effect can be
@zool The 3DS’s sales numbers were circling the drain even before the Switch Lite launched. Even new titles launched for 3DS were selling miserably. Mario & Luigi: Bowser’s Inside Story sold so poorly that it bankrupted the studio that developed it. Software and hardware sales for 3DS were unsustainable and Nintendo had to move on, like they had to do with every generation prior, and this is coming from someone who still plays his 3DS on a regular basis. I love the 3DS and will be playing it for years, but from a business perspective it was a sinking ship. To continue to pump out new software that wasn’t going to sell would have been financially foolish.
Eh, why is everyone saying "That's really weird"?
Anyway, a pretty solid compilation if you're into Atooi's games.
@thesilverbrick I can't agree. Samsung or Apple phones are updated each year and they sell. If a new and better 3ds were released it would have sold like hot cakes, and so would all the new games. The game you used as an example was not new.
Nintendo's idea since the poor sales of the Wiiu was to have one game card fits all. That way they would combine the consoles sales. They could have designed a 3ds to take the Switch card, but I think with the high sales of the Switch, a cheaper Switch Lite replaced the 3ds.
For a lot of gamers that's fine, but the sacrifice is loosing the 3d games which Nintendo spent a lot of time mastering.
@thesilverbrick @thesilverbrick I can't agree. Samsung or Apple phones are updated each year and they sell. If a new and better 3ds were released it would have sold like hot cakes, and so would all the new games. The game you used as an example was not new.
Nintendo's idea since the poor sales of the Wiiu was to have one game card fits all. That way they would combine the consoles sales. They could have designed a 3ds to take the Switch card, but I think with the high sales of the Switch, a cheaper Switch Lite replaced the 3ds.
For a lot of gamers that's fine, but the sacrifice is loosing the 3d games which Nintendo spent a lot of time mastering.
There's a REAL videogame called "Chicken wiggle"? What a time to be alive.
Probably not since I have already bought them from the shop years ago now. I do like the games and really enjoyed playing the Quad Racing game against Jools years ago. He wiped the floor with us. But there were some great times.
@zool Your analogy doesn’t quite line up here. Sure, Apple phones are upgraded each year, but software that ran on the original iPhone still is completely compatible with the most current model. There is a vast difference in functionality between a 3DS and a Switch, and not just on a technology level. The Switch lacks a second screen, a microphone, StreetPass functionality, etc. while the 3DS doesn’t have a second analog stick, widescreen display, a capacitive touch screen, not to mention the processing power necessary to run a Switch games. It’s not as simple as giving each console cartridge slots for the other console’s games.
You and I may have enjoyed the 3D gimmick on the 3DS, but research and surveys show that most people turn it off when playing. Nintendo knows this, which is the reason why you don’t see any of the 3-D models on store shelves anymore, and you haven’t for a long time. I think you overestimate the enduring popularity of the 3DS. It had its day, and was beloved, but it has absolutely fallen out of favor. The Switch is on track to absolutely surpass the 3DS in lifetime sales. And since the Switch is effectively a home console and a handheld in one, Nintendo was able to retire both the Wii U and 3DS simultaneously and devote all of its development resources to a single platform, which serves to streamline things for them and allow consumers to enjoy all of their software output without having to buy two separate systems. It’s really a win-win.
And you haven’t lost your 3DS games. You can play them as much as you want forever, just like you can play games on your old GameBoy or GameCube or Wii or SNES. The fact of the matter is, when platforms are no longer financially viable, they fall by the wayside, and the 3DS is no different. It would make no sense from a financial perspective for Nintendo to continue production of the 3DS or its games.
Not sure why people are so surprise, the 3DS wasn't even dead yet. Nintendo never announce that it was, games just haven't coming out for it that much, the thing is still selling quite well in Japan.
I'll be buying this for sure.
Like whoa!!!!!!!!!!!!!
.................like whoa.
@retro_player_77
Last year in Japan the 3DS sold around 30,000 units.
Just a few years ago that's what the 3DS was selling every week.
Very few people are buying 3DS games in Japan. There are no more planned physical releases in Japan with the last planned one being cancelled last summer.
The 3DS is on life support in every market, 3DS sales look to be around 50% less this year compared to 2019 which was already sluggish for the 3DS.
Ill support this
@thesilverbrick let's say you open a coffee shop and it does well for a few years, then you close it down because of lack of customers, trade fell away. Then some one points out to you that you stopped selling coffee six months earlier.
You blame the lack of trade on customers not coming into your coffee shop, but you stopped selling the one thing they came in for.
Same with the 3ds, it was the lack of enough true 3d games, and not that gamers did not want to play in 3d.
Nintendo are good at innovation but not so good at marketing and building on their ideas. The 3ds is the perfect example.
All we really needed was a controller, console and TV but Nintendo gave us the Wii and a Wii remote, a new way of playing games, then that went and a Wii u with a handheld screen was the new way, except it wasn't. Now we have a Switch, a hybrid that works well, because it's not so gimmicky.
But the Switch is showing its limitations, gamers are saying they want a pro version, they want something more powerful. I played more third party games on the Switch than any other Nintendo console. Mostly because of the lack of Nintendo titles I want to play. The 3ds filled that gap in the past, now it's third party stuff.
But....... they are older games that have to be trimmed down to fit the Switch. I am now looking at the PS5 being my second console, to play games the Switch struggle with.
In the year of the folding phones, ok it will take a couple more years to get in right and cheaper, but Nintendo have abandoned something unique, the ds. The Lite is a not so cheap, cheap substitute.
The gamers did not abandon the 3ds, Nintendo did.
@zool Except even at its absolute peak sales, the 3DS never, ever sold as many units of software or hardware as the Switch is selling. What Nintendo has now with the Switch has far, far broader appeal than the 3DS ever did.
Individual gamers like yourself may have been ready to support the 3DS eight plus years after it released, but the sales numbers tell a story of dried up consumer interest. Your feelings are anecdotal at best. The numbers say otherwise. And ultimately, it’s sales that drive a business like Nintendo forward.
@thesilverbrick some product's last a life time others fade away after a few years. The DS had many years left in it, Nintendo stopped supporting it. DS sales were driven by new game releases and when Nintendo stopped producing the games the sales fell. No other reason.
Xbox and PS have been going for years, the brands are strong and will continue for years, innovating, and updating with progress. But sales are driven by games. The DS is no exception to this. Nintendo is.
@zool Even when Nintendo was supporting the 3DS with new games towards then end, they sold way under expectations. Even Metroid Samus Returns saw disappointing sales, at a time when people really wanted Metroid. The reason? People had mostly moved on. The Switch could do portable gaming in a more appealing way, and people focused their attention away from the 3DS. You keep saying that the 3DS had many years left in it, but the fact that the games and hardware sales spiraled downward after the Switch launched say otherwise. That downward trend started once the Switch arrived, even while Nintendo was still pumping out some quality 3DS games. The Switch effectively replaced the 3DS in the minds of the average consumer and the market responded accordingly.
@thesilverbrick I agree with what you say, gamers did turn to the Switch, but not for the reasons you state. A new Switch that could be used as a hand held console against an old out of date 3ds, who would not be sucked in.
But had a new 3ds been introduced; one with a 720 display, a larger screen, a slimmer body and more bells and whistles, a console that folds and really is pocketable with proper 3d games, the story would have been different.
@zool Except then Nintendo would have two handheld systems on the market, each with its own separate library. One would cannibalize the other. I’d much, much rather buy one console to play all their games than buy two different handhelds each with a smaller library. Consolidating their games output into one system is a win-win. And you absolutely overestimate the appeal of the 3D effect. Like I said before, surveys indicate that most people played their 3DS with that effect off. It was a gimmick that most people didn’t enjoy. And it added nothing to games except a small “wow” factor. Seriously, I can only think of one game (Super Mario 3D Land) that actually used the 3D effect in gameplay in a necessary way, and that was even super limited.
... so what the hell happened to Treasurenauts?
@thesilverbrick you are looking at things from today's perspective and not what it was like before the Switch launch.
The Switch launched as a home console. A home console that had the capability of being removed from the dock to be played away from the main TV screen. It was not until much later that Nintendo discovered in surveys that more than 50% of users claimed that they mostly played in handheld mode.
My guess is that it was about this time the Lite was set into production. So the Lite became the Handheld and the original Switch was now it's heavier, bigger, big brother retaining its place as the home console.
That said, my idea of a new 3ds, lighter with bigger, better display running Switch game cards, would have been in place and the Switch Lite would not have needed to exist. Nintendo was unable to juggle more than two balls at a time, the original switch and mobile games, the 3DS had to go. I obviously have the Switch and I would have bought a new 3ds, but I don't need two Switches. A pro would be good, or if not a PS5 maybe.
What about 'Zelda Ocarina of Time'. Some of us say the best version of Ocarina.
Surveys indicate? I would have to see these surveys. 🧐
@zool You keep ignoring the fact that launching a second handheld console would make two handheld Nintendo systems on the market. They tried that before. When the original DS launched, it was billed as a third pillar, designed to exist alongside the GBA and the GameCube. The market couldn’t sustain the DS And GBA, and the GBA died out. Regardless of the fact that the Switch can be docked to a TV, it still can be played portably, and many people view it as a portable system. Why in the world would Nintendo want to divide their game development resources between two different handhelds? You keep ignoring that point. At this point, someone only needs to buy one system to have complete access to Nintendo‘s entire current software output. Splitting that up again by introducing a second handheld system is a massive step backwards. And for what? Just so you can have a second screen while gaming? How many 3DS games really made use of the second screen in any kind of meaningful way? Stereoscopic 3D was a fad and a gimmick and most players didn’t use it, plus, besides a little bit of a wow factor, it added nothing to gaming. There are no 3DS games that needed 3D to be played effectively. A new 3DS would have to justify its existence, and its unique features are very moot at this point. The fact that the Switch Lite cells so much worse than the base Switch despite its lower cost should be enough of an indicator that the public doesn’t want a dedicated portable anymore. And a successor to the 3DS would be just that. Something that doesn’t need to exist, that would divide Nintendo’s development resources and really wouldn’t sell well. And for what?
@thesilverbrick I get your point and the Switch Lite is where we are. My observation is 'what could have been' if Nintendo had updated the 3ds more regularly with new models, they would have sold a lot more and with good games even more. But there was no thought of a Lite when the decision to stop production of the 3ds was made. A Lite came later, and I guess it was reasonable easy to get into production. After all it's just a stripped down Switch.
I do like the Switch, and I like it's hybrid features, I don't 'play on the go' although I will take it off the dock to play in another room, and I do miss what is not a gimmick, the 3d. And I do realise it has limitations.
3d whether in gaming or movies is great I enjoyed it. It is no more a gimmick than VR is. What killed 3d in games or TV was market forces. Nintendo relied on 3d party companies to make more 3d games, they on the whole didn't. TV manufacturers produced 3d TV's, but the TV and dvd companies charged to much to watch the movies. Like they are doing right now with 4k.
It won't be to long before we are playing proper console games including 3d and 4k graphics on our smartphones, with clip on joycons, under a different name of course. Stealing a big slice of Nintendos market, that the Lite is to bulky for, true portability.
My smartphone has the world's first 6.5 in (170 mm) 21:9 aspect ratio 4K HDR OLED display officially called CinemaWide, with a 1644 x 3840 pixel resolution and 643 ppi pixel density. And it's not as expensive as a Galaxy or iPhone. I'm just waiting for the renamed joycons. 🤔
@zool I hear you, and for the record, I was one of the few people who always had the 3D slider turned all the way up. I realize you and I were the minority, seeing nearly all my friends and acquaintances playing their games without the 3D effect on at all. I will miss the self-protected clamshell design of the 3DS and Nintendo definitely did some clever new things with dual screen gaming over the years. But I’d gladly trade that all away in a heartbeat for a true console-type experience on-the-go, which we have with Switch, not to mention the fact that I don’t have to own two Nintendo systems anymore. As it stands, I still play games from my backlog on 3DS at least a couple times a week and I don’t see that changing anytime soon. The 3DS (and DS, for that matter) had an amazing run and provided me with some of my favorite gaming experiences, but I totally understand why they have been dropped in favor of something more streamlined.
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