Here's something you probably didn't know, Monolith Soft – the talented company behind the Xenoblade Chronicles series – helped out with Animal Crossing: New Horizons. No, this isn't some late April Fool's joke, it's all according to a new listing on the Japanese developer's website.
Unfortunately, there are no extra details about what exactly it did or how involved it was with the project. As odd as this might seem, Monolith Soft's Kyoto branch has previously provided development support for Animal Crossing: New Leaf and Animal Crossing: Happy Home Designer. Since the company was acquired by Nintendo in 2007, it's helped out on various other titles as well, such as Splatoon and Pikmin 3.
More recently, the studio has grown to 243 employees across multiple branches and assisted with Splatoon 2 and the landscape design in The Legend of Zelda: Breath of the Wild – all while pumping out new Xenoblade experiences at the same time. It's also been busy hiring staff for Breath of the Wild 2 and its next game due out on 29th May is Xenoblade Chronicles: Definitive Edition.
Given the scale of Nintendo's games nowadays, it's not surprising to see more of its teams getting involved. Still, it's always nice to know what first-party developers have been busy with outside of their own major releases. This could perhaps be another reason why Monolith has been upsizing so much in recent years. And for those wondering, the main developer working on Animal Crossing: New Horizons was Nintendo EPD.
What do you think Monolith might have helped out on? Leave a comment below.
[source monolithsoft.co.jp]
Comments 47
Everything that they touch is incredible
@Miles_Edgeworth Yeah, extremely talented people!
They were responsible for the tarantulas I’m sure
@Strictlystyles territorial rotbart....
Are they like Nintendo’s programmers or something?
Monolith might be the most important and reliable Nintendo subsidiary.
It's good that Monolith's Kyoto office keeps churning out these games and helping NCL out with development. I'm guessing their Tokyo office is still busy with their new RPG and Xenoblade DE.
NEWSFLASH!
New Horizons is not the first Animal Crossing that Monolith has worked on.
@gcunit They already mentioned New Leaf in the article though...
@Zyph That's exactly the point though. This isn't news.
@gcunit it most certainly is news to most people. I can guarantee you that
@gcunit sure it is
Yup, they've also helped with games as far back as Brawl and Skyward Sword on Wii, Splatoon 1/2, Pikmin 3, and of course BOTW in addition to making the Xenoblade games. MonoSoft is quite possibly the most important dev Nintendo has!
And to think, they belonged to Square and Namco before finally settling down with Nintendo. Crazy how things go, innit?
It'd be nice to have a Distaster: Day of Crisis 2 on Switch by them.
It always strikes me as weird that the game takes place in the US but it was published everywhere except the US in the Wii days.
BREAKING NEWS!
Man who works for McDonalds puts the cheese in their cheeseburgers! Apparently, he's done it before.
More at 10. This story is going to run and run...
@gcunit Just because they worked on a previous AC game, doesn't mean they will work on every AC game from now on. They are a wonderful development team and deserve every amount of praise they have gotten thus far. If you don't like it, ignore the article and move on.
@Strictlystyles They're the sole reason tarantula spawns were so insane before last week's update.
Though I think it's great that they're helping out everywhere, I felt like the reason XC2's world was so small feeling was due to them providing help for botw's overworld. That being said I've still enjoyed every Xenoblade and I hope their next major title is just as good but more widely recognized.
Yep, spotted 'MONOLITH SOFTWARE INC.' in the credits.
A VISION....!
Don't shake that tree!!!
@Spanjard In short, yeah. Monolith Kyoto (and one of the new offices) are dedicated support for Nintendo EPD, as opposed to i.e. Monolith Meguro, a team that develops their own games.
Sure are walls and walls of Animal Crossing articles.
This was known. Sure Nintendo life did an article last year on the games monolith help out with. Anything with a "world" to build was the jist of it. They like helping to flesh out the world's.
Can't go wrong with Monolith. Maybe they will one day find a way to get Xenoblade Chronicles X on the Switch.
I just love these guys.
In Monolith Soft we trust
@Yattaze I don’t think retro is even that great tbh. First Metroid prime was great but everything else just seems kind of stock imo
I don't see how that's odd if they're already helped out with so many Nintendo titles (including previous AC games).
At this point it would be more odd if they hadn't.
They are one of the best studios out there tbh. When you compare their world design abilities in games like Xenoblade vs the “open world” Game Freak created ...... well, you begin to see their value.
@gcunit I'm usually quite harsh towards NL and often call them out when they post clickbait non-articles, but I try to be as fair as I can; in this case, it makes no sense to jump at their throat the one time they post some actual info.
I mean, if you knew it, great, good for you! It seems though that a lot of people (including me) didn't know about this, so no reason to whine.
It's not like they wrote an article saying "The Animal Crossing team worked on New Horizons", now that would be silly.
@Crockin You ever played Donkey Kong Country Tropical Freeze? Fantastic game imo
@Crockin That's fascinating, considering Tropical Freeze is my favorite 2D platformer of all time. It's not easy to get me into 2D Platformers, so that's something.
@HammerKirby @Chlocean of course, it’s a fine game. It’s aesthetic doesn’t really hit with me, but sure it’s fun enough. It’s not as interesting as the old ones, but that’s subjective
@Liam_Doolan You're probably not going to read this, but here we go:
''Here's something you probably didn't know, Monolith Soft – the talented team behind the Xenoblade Chronicles series – helped out with Animal Crossing: New Horizons.''
Monolith Soft has two separate studios. One in Tokyo, this is the one that develops Xenoblade. The other one is located in Kyoto, they help Nintendo's main teams. They don't develop their own games, they just help them. They helped them develop Skyward Sword, Pikmin 3, Splatoon, Animal Crossing New Leaf, BOTW, and many more. So this isn't the team behind Xenoblade Chronicles, it's a completely separate studio.
The actual news: Monolith Soft were involved in the development of AC:NH, but we don't know what they actually did.
Rest of the article: Waffle.
This is cause they're games don't sell good yet, so Nintendo feeds them work from others places to help them out. Nintendo does this with a lot of they're studios that don't make big money.
@Octane Yep, I read it. I've changed a few words to make it a little bit clearer. Last time I checked, though, it had four studios:
-Tokyo Head Office
-Nakameguro GS Studio
-Osaki Studio
-Kyoto Studio
Source: PlatinumGames website
http://www.monolithsoft.co.jp/company/?to=about
everything that Monolift Soft touch and help Nintendo turn into amazing games, i won't be suprised if Monolift Soft is also helping Platinum Games and Retro Studios to bring Bayonetta 3 and Metroid Prime 4 to Switch considering Monolift Soft helped almost all Nintendo major games.
@Crockin That's interesting. I personally consider every game Retro has made so far to be nothing short of amazing (except I guess Mario Kart 7, if you consider that a Retro game). In fact, the weakest game I think they've made (Donkey Kong Country Returns) I only think that because Tropical Freeze is just so much better (imo).
@JR150 They never belonged to Squaresoft. Some of them worked at Squaresoft on games like Xenogears and Chrono Cross, but they left Squaresoft to form Monolith. Monolith itself never belonged to Squaresoft.
@Miles_Edgeworth I thought the same thing and got ACNL. Agree to disagree.
Also Xenosaga 2 was a bit of a mess.
Teamwork makes the Dreamwork
They're like a pillar holding alot of first party games on the Nintendo company.. you will be surprised to know they have a big role with BOTW game and many more.
The first Nintendo game that Monolith Soft contributed to was Skyward Sword. They have been a technical support studio for Nintendo for a decade.
@gcunit what an arrogant pathetic comment to make.
An incredibly talented studio and one of Nintendo's most important.
@Crockin I like hearing your take on it! I find it somewhat more interesting than the originals, even though I grew up with them on the SNES. To me it feels like there was a lot more storytelling with the environment, and the setpieces were the best they've been. (I will never forget that rolling barrel minecart level). I totally understand where you'e coming from, though!
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...