After a successful Kickstarter campaign, Alwa’s Legacy has been confirmed for Nintendo Switch with a summer release window being announced today.
The game is a successor to Alwa's Awakening, an 8-bit inspired platformer that is perhaps best suited to fans of retro action platformers or Metroidvanias. It managed to win over 924 backers by the end of the campaign and is set in the same world as the original title, albeit with a number of important changes. Indeed, the developer notes that it is not a direct sequel, but rather a new "standalone experience".
Here's an official overview:
Alwa’s Legacy honours the past with it’s 16-bit inspired visuals, whilst offering a thoroughly contemporary take on the metroidvania genre - full of puzzles to solve, dungeons to explore, magical items to acquire and ancient secrets to discover. As players make their way through the adventure, new items and a character upgrade system allow them to craft their own playstyle, centred on an offensive, defensive or explorative character build.
The world design is open-ended too, offering players multiple paths to explore at any one time. By mixing beautifully classical pixel art aesthetics with some new visual flourishes such as a realistic lighting system and modern game design principles, Alwa’s Legacy offers a timeless play experience.
We'll make sure to keep an eye out for further details such as an exact release date as and when it appears. Mikael Forslind, Game Designer at Elden Pixels, says "Alwa’s Legacy is the game we’ve always wanted to make, with an expansive game world to explore full of bosses, secrets and amazing platforming challenges. It’s been a tough journey but thanks to the pledges and support of our fans it has now been made possible".
Let us know if you're excited to check this one out with a comment below.
Comments 18
SOOOOO so so so very happy this is coming! I have the original and I still remember it being exclusive to Steam and wanting it to come to Switch. Then it made the jump. It’s a really great game for those who haven’t tried it yet! NAILS the 8-bit/NES look and feel. Can’t wait to see what they improve upon and do different in this new one.
I love the artstyle of this! Definitely will be on my wishlist
Gorgeous artstyle and the trailer shows what seems to be shaping into a good Metroidvania. I'll be checking this one out for sure
Game looks nice but the music in the trailer isn't really selling to me.
The original was pretty good although the last part was a big spike in difficulty. Looking forward to this one.
The first one is a blast, and hasome really great tunes. Maybe a little harder than some platformers, but there are usually a couple routes at any one time. More forgiving than hollow knight's @$$×÷%!÷ bench system, too. Don't get me wrong, though, there are some tough screens.
It looks interesting. But I'm kindda tired of platformers so....
@ChromaticDracula The only complaint I had was you could cheese mechanics very easily in the first game, a few glitches in regular mechanics give you an infinite jump if you time it right lol. Maybe I am just really good at breaking games haha.
This looks amazing. Very excited to play this during the summer!
@Yorumi The first game is one of the VERY few retro-inspired Indie games that legitimately feels like it could have been a retro game, and not an indie game trying to feel like a retro game.
@Jokerwolf I wasn't aware of this! You seem to be like those people who post a speed-run video beating like... Super Metroid in like 3 minutes or something, haha. I admittedly never beat the first Alwa's but I'm home today and well... it's sounding really tempting to play right now. I'm going to try and see how to do that infinite jump thing!
I like the look of this one. I will keep my eye out for it.
Hello! One the developers here. I just wanted to stop by and say thank you all for your kind words about our games!
Games! Games! Games!
I love the graphics, but personally feel like the animation/game could all be sped up a bit. i watched the trailer on 1.25 speed and felt it looked better paced.
Alwas waiting for a release date.
@ChromaticDracula You can do it with the block spell, you can tiptoe the edge of the block while jumping in the air, if you time it right you can jump again before the block drops and repeat it. It let me do the game in a much different order haha. I can beat Super Metroid pretty fast but not in 3 minutes, my buddy can do it in like 40 minutes which is pretty good for a non speed runner.
I have yet to play the original, but man does this look good!
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