Cast your mind back to when Nintendo lifted the lid on the Nintendo Switch. The reveal trailer was packed with footage of people playing the console, showing how the machine seamlessly transitioned from home system to handheld in the blink of an eye. You could take your AAA games with you, finally, and the detachable Joy-Con controllers allowed you to enjoy multiplayer gaming anywhere. It communicated the unique nature of the system superbly, and, three years later, the Switch is still the machine everyone wants to own. This wasn't a one-off, either; if you're old enough to recall it, the Wii's initial reveal was all about how motion control was going to change things up.
What's striking about those two examples is that during them, there wasn't a single mention of processing power, RAM, disc storage or I/O speeds. Nintendo used the core concept of the hardware to sell the dream, rather than a list of meaningless numbers that most casual players won't understand.
Contrast that approach with the recent reveals for Xbox Series X and the PlayStation 5. We use the term "reveals" lightly, because they were less about showcasing the hardware than they were about bombarding the viewer with a seemingly endless array of dry technical specifications that were sure to put even the most ardent fanboy to sleep in minutes.
Out of the two, Microsoft's approach was perhaps the most digestible, thanks largely to the fact that it allied itself with a media outlet (our friends over at Eurogamer's Digital Foundry) in order to share the finer details. Even so, it was a dense report backed up by an equally weighty series of exclusive access videos, all of which generated a fair amount of excitement for pure tech-heads. Sony's presentation – which, admittedly, was intended for developers at the now-postponed GDC – was a lot harder to get through, partly due to its laughably fake 'live audience' approach. Mark Cerny is a legend in the world of gaming, but his show simply wasn't meant to be put in front of players; it was supposed to get devs excited about the hardware (which, it should be noted, it has done).
Now, it's important to remember that Nintendo, Sony and Microsoft are chasing different audiences when it comes to their reveals. The latter pair are engaged in a war of technical power; they're fighting for the title of the most powerful home console and that's why teraflops and compute units in GPUs matter; these are the metrics upon which victory will ultimately be decided for many buyers. It's like purchasing an expensive smartphone or television; you want to know the stuff inside is the best it can be, right? It's less about what the device actually does and more about feeling smug over having a shiny new cutting-edge piece of tech.
Nintendo, on the other hand, hasn't really participated in this tiresome willy-waving contest since the days of the GameCube, the last Nintendo console to make any genuine attempt to maintain parity with the status quo. Nintendo knows that it's the games you're going to play on your system that really matter, not the details of the underlying technology which makes them possible. That's why the company has shied away from talking polygons-per-second and instead shows potential customers what the console can actually do; you can play it during a rooftop party! You can play in the car! You can start your quest at home then take it to the park if you want! If anything, Nintendo went too far the other way when it came to specification detail; remember how it stubbornly refused to confirm if the Switch had a touchscreen at one point?
This 'show, don't tell' approach is arguably why Nintendo is doing so well in this hardware cycle, and you could argue it's why it did so badly in the previous one; while it wasn't concerned with shouting about the Wii U's improved specs over the Wii, it failed miserably to explain exactly what made the console so unique from a gaming perspective. Still, the Wii U is a single misstep in what has been an otherwise supremely effective approach to selling gaming hardware – with the DS and 3DS, Nintendo focused on the gameplay potential rather than the processing power that would enable it, and both of those machines sold well, too.
Despite the dull nature of Microsoft and Sony's reveals – which, it's worth noting, were perhaps influenced in some way by the fact that the coronavirus is currently removing the means for both companies to effectively communicate what's so great about these consoles – we can't imagine either machine will fail to find its intended audience. Indeed, the 'Road the PS5' presentation has clocked up an incredible 8 million views on YouTube so far, which suggests that, even if the audience was bored stiff, it was still watching regardless. And it's worth noting that what both Microsoft and Sony were talking about is exciting on one level; stuff like ray tracing, backwards compatibility which enhances old games and super-fast storage access will shape the way games look and play over the next few years. But even so, these are details that the average punter in the street isn't perhaps interested in; they just want to know if they can play their favourite games on the console when it eventually launches.
The next-gen war is going to be very interesting to watch, then, but we can't help but feel that Nintendo – despite being somewhat outside of the conversation thanks to the humble nature of its hardware – is in the ideal position to capitalise on the fatigue many players will be feeling after those jargon-heavy presentations. With Animal Crossing: New Horizons launching this week – a game which doesn't concern itself with polygon-pushing power or RAM speeds one bit – Nintendo is offering the perfect tonic for tech spec boredom, and long may that continue.
No. No it doesn't.
Gamers like power. It's why PS4 pulled over the One in its original release.
This PS5 reveal was a GDC-esque talk. I do think that Sony mis-stepped by inviting fans to watch it, but all the talk right now is about how more powerful the new Xbox is going to be compared to PS5.
Power matters. Don't kid yourself with Nintendo's PR spin insisting it doesn't.
Alternatively you could say Nintendo don't go with this approach because a thousand developers would immediately comment how weak the hardware is.
All I want in my life right now is handheld gaming so there's no point in me buying either regardless of how powerful they are as I'd barely touch them.
This conference was meant to draw developers, not customers. They're hoping to draw developers so that they have some gameplay footage from the new consoles for the final reveal. As a programmer, that was very interesting and can't wait to see what developers can pull off with it. The actual hardware reveal is going to be epic.
That ps5 talk was awful I had to stop watching it 😴
@BenAV Yeah, gaming on the go has really changed it up. By the way: Mortal Kombat 11, DOOM, Witcher III, have proven that gamers will take some downgrade for a playable portable version.
I wouldn't call these reveals. Just the tech talk for the industry. We haven't even seen a Series X or PS5 game, heck, we haven't even seen the PS5 console. The true ''reveal'' is still coming whenever they show the box, controller and games.
@LUIGITORNADO Power does only matter to a degree. If you launch a system with the computing power of a Wii today, you're DOA, but for current gen, next gen, it doesn't really matter. PS4 and Xbox One are very close in terms of visuals. Ultimately it's (exclusive) games that matter, but both companies have been kinda weird about that, with Xbox ditching them altogether, and Sony is a bit weird with Horizon confirmed for PC.
And what @jswhitfield8 said!
From what I read on push Square most people found it really dull and were annoyed at no games being shown Nintendo on the other hand knew the switch wasn’t overly powerful but showed the concept of the switch perfectly and people were intrigued
It’s fine having the most powerful console but you only have to look at past generations to know it doesn’t mean it’s gonna be the best Nintendo have the strength of making the best games and that’s what it’s all about
Nintendo’s switch reveal trailer also was about 2 minutes long as well, even with brief reveals like Mario odyssey, keeping people interested in what it can do without overstaying it’s welcome. The games are the most important reason to buy a game console after all, so showing the games goes a long way. I feel like the big consumer push will happen in the summer rough 5 months before November, which means Microsoft and Sony are still finishing up the lineup for what games will make launch. Even Nintendo kept most of the spring and summer games out of the initial reveal (close to the chest) until the second direct in January 2017. Specs seem to be more for the developers to encourage them to finish developing in time for the launch window and the die hard fans that are going to buy one anyway. After all, Sony did not call it’s video the PS5 reveal but instead the road to the PS5.
It matters to some people, but not to people who just want to enjoy their games. And I’m not just talking about Nintendo’s own games. I have Xbox One X, a gaming PC, and a Switch, and for every cross platform game, I buy the Switch version. TV, bed, sofa, garden, visiting relatives, gory game when my kids are around. Not to mention the best system sleep function (although sounds like Microsoft are catching up). And don’t forget, in ten years, all these consoles will seem weak. The only game that stands the test of time are the ones that are fun, not tech show offs.
Switch is way better than the other consoles, and it’s nothing to do with power.
@LUIGITORNADO If gamers truly liked power they'd never buy either a PS5 or a Series X, because both are already left behind by average gaming PCs from two years ago, just like their predecessors were when they launched. Well, if they truly liked power and knew what they were doing. I'll allow that there are a bunch of morons out there who claim that they like power and then do something stupid like buy a console. Some of them even brag about it. All they're doing is proclaiming their idiocy to those of us with a clue.
I imagine they must be struggling with finding 3rd party support if they had to do something like this.
@LUIGITORNADO Power only matters to the degree that the hardware can run modern-gen games. And even then, if you have a killer concept and a legendary stable of first-party IPs like Nintendo, you can get away with releasing something drastically underpowered like the Switch.
Fanboys are chirping about power differences between the consoles that they don't really understand and which will most likely be meaningless in practice for the vast majority of people, but it'll be pricing, advertising, and, most importantly, killer exclusives that help to determine the real winner of the next gen power console contest.
@LUIGITORNADO are you sure the PS4 didn’t beat XB1 out of the blocks due to how bad the initial messaging was from Microsoft (akin to the Wii U) and continued due to its exclusives, or lack of on the One? Or was it just that the PS4 was a bit more powerful?
Xbox's approach has been fine so far.
"they were about bombarding the viewer with a seemingly endless array of dry technical specifications that were sure to put even the most ardent fanboy to sleep in minutes."
I'd say that even though the Xbox Series X presentation also could have been a bit better, and could have shown more game footage, it was still miles ahead of Sony's, which was indeed a total snooze fest for people that aren't into tech talk.
Where Microsoft's tech talk actually was kind of exciting and created a buzz about the potential of it all, Sony's tech talk only created disappointment and raised far more questions than it gave answers.
True. Both xbox and ps5 technology is like ‘stuck’ with mostly increase speed and storage. I still preffer pc.
@LUIGITORNADO - Games matter more.
It's why Dreams more popular creations are Nintendo licenses and not more unique creations.
If power mattered most consoles would have died YEARS ago.
Most casuals won't even care about the power of a console.
All they care about is if they can play their annual games on it.
IE Fifa, Madden COD etc .
I don't need OMG Ultra HD realistic graphics.
I just need more HD Cartoonish games on every new machines. Powerless but really fun to play.
This comes down to other replies we want games to play and have fun. GPU matters not much when you can enjoy the game on the go. That is something Vita now defunct by Sony a could've still had something but instead they went chasing pixels. Take RingFit that's become next to impossible to get or find if you find one. Take W3 fortnite overwatch minecraft you can find these on the Switch.
I must be very immature but that 'willy-waving contest' reference had me in stitches for a good 5 minutes.
The reveal trailer for the Switch is brilliant, IMO. The concept was clear from the go. And that song is awesome!
Microsoft handled Series X reveal well. Basic reveal at the Game Awards with a new game announcement (Hellblade 2) and giving more info about the console gradually almost every month.
Sony's approach was awful for PS5 and the backwards compatibility mess is a massive red flag.
Nintendo's approach for 2020 so far is arguably just as bad as Sony though, the Direct drought is approaching 7 months and absolutely nothing specific is known about the Nintendo front after tomorrow.
Power is NOT everything.
You keep babbling nonsense.
Check your replies from other users.
"Nintendo used the core concept of the hardware to sell the dream, rather than a list of meaningless numbers that most casual players won't understand."
Out of experience from previous consoles, I dare say at least 95% of people talking about it don't really understand these numbers. Casual or not does not matter.
And the reason why is:
"The latter pair are engaged in a war of technical power; they're fighting for the title of the most powerful home console and that's why teraflops and compute units in GPUs matter; these are the metrics upon which victory will ultimately be decided for many buyers."
No number can ultimately decide which console can give you the best graphics and fps in total. There are too many factors in play here...
People won't understand that.
The danger lies in companies maybe wanting to get higher numbers instead of actually better hardware, since numbers sell.
Well at least at least people are not looking at much at pure clockspeed anymore...
For me ps5 and xbox aint an option anymore. The Nintendos mobility and exclusive games fits my adult life and change in game taste perfect. Nintendo + iPad + iMac = sweetspot. 😃
Funny how i started with sega/nintendo as a kid, then went over to ps/xbox/Windows pc in my youth/early adult life, now im back to nintendo type gaming at the Age of 33.
I don’t care how powerful the engine is, I want to know what it’s like to drive. Microsoft and Sony can willy wave all the specs they want but I buy a new console to play games I can’t get anywhere else so I want to see games, not a spreadsheet.
In this respect Microsoft have shot themselves in the foot a little by stating all first party titles are still being released on Xbox One, albeit at lower resolutions and frame rates. Had they said that Forza Horizon 5 and Fable 4 were XSX exclusives I’d jump straight in.
Sony won’t play that game and will at the very least offer exclusive titles unavailable on PS4.
All I really want at the minute though is XCDE, Metroid Prime 4 and BOTW2
Nintendo, Microsoft, and Sony are just fine.
Developers are smart and find ways to use the hardware in effective ways in due time. I’ll go with either PS5 or XBOX whatever based on whatever software is on the machines.
Nintendo has proven itself already with strength of the games available on the system. There will be a direct in the next several weeks and the games will be worth the wait.
@TheNewButler Breath of the Wild's art style was designed to look exactly the way it does and that is one of the reasons why it looks so good. Higher resolution would make it nicer but adding ray tracing would diminish the art of the game.
THat's just one artist's opinion.
@LUIGITORNADO Gamers like games mate. It's not a sports car.
Different peoples, different opinion.
For me, i'm already content if the games looks interesting regardless of the graphics. I prefer Cartoonish style rather than realistic style, that's why i always try to find more Cartoonish games from every consoles. I will never sail in the same boat of mainstream gamers who just only care PC graphic games.
I'm not into anything Xbox or Playstation offers aside from Final Fantasy maybe. I clicked a link about the tech specs out of curiosity and honestly it was just words and numbers to me. I much prefer playing games that are fun than taking part in a manhood measuring contest.
Exactly. Nintendo figured this out back in 2004, when Reggie and Iwata said at E3 that whether or not you like a car has more to do with the driving experience than the hard numbers and that graphical improvements would only be marginal through the coming years. Horsepower really hasn't mattered since console makers stopped putting the number of bits on the front of the console.
I think Sony's presentation was fine. It was just disappointing to the mountains of gamers who are hungry for any morsel of information they can get regarding the PS5.
The issue with the PS5 event isnt that it was presented via a jargon-heavy GDC talk; it's the fact that Sony wants to make the console seem like a powerhouse while also being weaker than the Xbox Series X in almost all aspects.
It is all about the games.
The PS4 killed it with its amazing exclusives this generation.
The Switch is having very good exclusives AND the portable aspect.
The Xbox is raw power with the best backwards compatibility model.
There is something for everyone.
And as Uncle Ben famously said: “With great power comes greater development times and costs.” The fact Sony is trying to court other developers to use all the new toys makes me wonder if this stuff is really that important to Indie developers? What is going to be next gen at the start is going to be few and far between, and I wonder if it’ll have the same uptake as the PS4 until people have something really revolutionary to play.
I know I’m not fussed at all at possibly forking out a grand for a big black box until I see something with my own two eyes that really impresses me.
@Andyjm Microsoft stumbled and Sony took advantage of that positioning their console as more user friendly and also more powerful. Exclusives helped.
I would just like to say that the best games ever made have already been released years ago. Mario world , link to the past, ocarina, Yoshi island, super Metroid, sor2. While some people thirst for more power and expense god knows why, but these games can’t be beaten ever! Off to play super Metroid now, take care everyone x x x x x x x x x x x x x x x x
Only caught a general summary of the PlayStation show, but boy did it sound boring. The fact that Sony and MS(though at least MS announced Hellblade and Halo to release sometime) are focusing on specs before announcing some launch games and you know, the actual price of the machines is concerning. I guess this just one of the reasons why I'm not into PlayStation these days, but it's gaming news and I still find it interesting to see what the other guys are doing.
@TheNewButler, I see your point, stronger hardware gives a higher ceiling for devs to fit their vision into a game.
What i find interesting is that in the past many game developers had to think creatively to overcome hardware limitations by resorting to a different art style (cell shading), or adding story elements to explain away technical limitations (thick fog to hide pop-in). What I also find interesting is that the closer games attempt to replicate reality the less they tend to stand the test of time. Games that attempted to push graphical realism 10 years ago just look overly dated by today's standards, whereas the games that chose a more stylistic and often simpler route have aged quite a bit better.
The opposite is also sometimes true. Microsoft for example showed Halo 2, in a version that was very impressive, but the Xbox had no ability to run. When the game was released it was a completely different Halo 2.
I think it was a good thing that Sony revealed that their SSD would be able to handle 5.5 gb/s read times, especially since they explained that it would mean much more rich environments. Of course eventually they will have to show a game, but knowing the specs was still a good thing.
PS5's reveal was rubbish but Microsoft's was good
It doesn't matter to Nintendo. They know, sooner or later almost every AAA game will end up on their console (however trimmed down) and people will buy it. Some will buy it again.
I'm sorry, but this article is just plainly written in bad faith:
"they're fighting for the title of the most powerful home console and that's why teraflops and compute units in GPUs matter"
Cerney made a big point about how this was not about "teraflops", but their vision for the future of Playstation, and while yes, the talk was stiff and technical (it was GDC talk, aimed at fellow developers for the most part), it worked pretty well in my view to lay out what they figured mattered for the future on a TECHNICAL level.
This was not a piece of MARKETING aimed at CONSUMERS - it simply was not.
And these things do matter, as we are looking at a fundamental shift in how game design will be approached going forward. The reasons are not "teraflops" so much, but those "I/O speeds" the author more or less ridiculed as if they were just arcane numbers without tangible meaning for game design or gamers themselves.
In short, with Sony approach, if it turns out to actually work that way, their SSD will be able to provide data at blistering speeds, roughly 100x of what has been previously possible on the PS4. This means that the entire RAM (basically, a place where data is cached that is currently needed and data that MIGHT be needed at a moments notice) can be replaced within roughly ~2 seconds.
Now this means that much less of that RAM will be wasted on data that one might need in a few moments, but ultimately does not need at all, because the player behaved one way instead of another. It also means that game design has no longer to account for those possibilities, which was way it has been for like ~30 years now, I guess.
In other words, the levels, and really, the worlds we can build now, are no longer restrained by access to the data that makes them up, so to speak. They can be bigger, truly seamless, incredibly dense and accessed at blistering pace. Basically, we could have a much more denser version of Insomniac's Spider-Man, but instead of swinging through it, we could have an F-Zero or Wipe-Out game set within, with hundreds of divering paths, interactive objects, weather and daylight cycles, physics and what have you all "Played through" at speeds that would actually overwhelm us.
The creative vision will no longer be constrained by the dire question of how one makes sure the right data is in the right place at the right time. That is not a small thing, but one of the biggest leaps in technology, enabling new and unrestricted experiences, we've ever seen.
I'm not gonna even get into what they are trying to do for audio, which has seen little to no progress in almost two decades.
Anywho, this write-up is not born out of due dilligence, hardly even an opinion piece ... honestly, I don't know what the point of it is. It comes across plainly ignorant imho - sorry to say.
To the point of ignorance: This will also help make games smaller btw. Why? Because SSDs have no seek times, meaning any particular piece of data can be accessed just like that. Developers will no longer have to restort to creating duplicates grouped together with other data for faster access (to severly oversimplify the issue).
That is also tangible as far as benefits go, just as the fact that games are aimed at loading times of roughly a second, instant respawn, instant fast travel and so on. Having read reviews on that very side, that point to long loading times as a detriment to enjoyment .... whatever, point being: there is more than one approach to gaming hardware and Nintendo is not the only one doing stuff in an innovative manner.
@sandman89 to be fair it really wasn't directed towards mass audience to begin with. It's focus was always supposed to be target towards developers. It was just a hug mistake on their part to reveal sonic h in that way.
@LUIGITORNADO Thing is, the leap with this gen is not going to be power. I mean, that is there, it's very real, no two ways about it, but given the power budget already available to devs on the Pro and XBX, I have my doubts that people will come away impressed by the significant further gains of PS5 and XSX. Call it diminishing returns if you will, as far as user experience goes.
Now, stuff like the SSD, custom I/O silicon and the Tempest engine ... these are game changers, that will truly show their potential 2 or 3 years down the line, I wager. After that, there is no going back.
I don’t think nintendo always has the best approach, but they did knock it out with the switch. The PS5 looks to be some incredible hardware. Yea, they probably should have led with some cool software footage, but whatever. It’s still gonna be the winner as usual.
@LUIGITORNADO Power matters, but it doesn't matter MOST.
@PanurgeJr Well, you're just flat out wrong about the PC comparison. The Xbox Series X's 12 TFLOP GPU isn't even matched by the RTX 2080 Super, which is a $700 high-end GPU today.
I have never cared about power. I play Nintendo and Playstation because that's how I find myself accessing the greatest variety of approachable games with the right mix of power and fun. I lean more toward Nintendo but appreciate Sony stuff too. Don't care about the internal hardware at all, I'm a gamer, just give me good games. I haven't been and will never be interested in XBox...it just seems redundant. So I'm not bothering to even watch the tech presentations...I'll just see what happens when PS5 comes out. Might get one 6-12 months or so after launch, depending on its library.
Spot on. PS4 is unusual in beating out a less powerful rival, and hats as much down to Microsoft’s disastrous start and Sony’s exclusives as anything (which is why XB1X hasn’t made much of a dent). Usually to the mass market power isn’t the deciding factor.
Let’s face it, if Power was the deciding factor everyone would be playing on the PC.
@TeslaChippie PCs are more capable than consoles, and have been for years. If the Series X happens to launch with a GPU that actually compares favorably, it will still be outclassed not just by the end of its life cycle, or even through the heart of it, but within a year.
And I would say that was exactly the problem with it...and why its getting so many negative comments. Yes, we all know it was the GDC thing for developers and the tech side of the industry...but that's exactly the problem with Sony's "road to PS5" presentation when released to the GENERAL PUBLIC. It should have been changed up some...edited...etc. to make it more interesting for the average person to absorb. Yes, this kind of thing is fine and expected for GDC and developers...NOT so much for the general public to try and figure out. Average Joe doesn't really understand SSD, teraflops, RAM pipelines, etc. The average person looks at a video presentation from a company and says "Okay...now advertise this to me...ENTICE me to be interested in and buy your product!"...and Sony's presentation did NOT do that. While the speaker was VERY knowledgeable about what he was talking about...he sounded so monotone...so deliberate...it may have had just the OPPOSITE of that...turned people OFF from the Sony presentation rather than on. Audience is important when showing off things like this, something that Nintendo knows very well from its Directs, and even Microsoft is picking up on with how its handling the XsX reveals. Sony is failing hard in this aspect.
You do not know what you are talking about fella, if power was the main draw for the masses then both the Ps4 Pro and Xbox One X would be selling a lot more than they do.
The Ps4 had an awesome reveal that catered for gamers needs more than Microsoft did with the Xbox One, the slight power advantage is moot as the third party developers have to make their game run on both platforms, and it's only core obsessives who care that much about frame rates and power in the first place.
Switch will do fine as it is. Yes it will need an upgrade but as long as we get portable versions of too games as well as Nintendo quality it will be fine and dandy
PS3 says hi 599 US Dollars for all that power ZOMG CELL is a supercomputer!
Don’t really failed big time on persuading me to buy a PS5. It’s obvious the XBSX uses newer AMD tech based simply upon looking at both GPU specs. I was right when I said PS5 was around 8TF but they overclocked it a lot to reach 9TF after Xbox revealed their specs. Seriously though 2.3 ghz clock in PS5 is a lot and will cause heat issues and dead GPUs in no time.
@PanurgeJr Yes, $2000 PCs are more capable than consoles. However, your statement that the next-gen systems were already outclassed by average PCs from two years ago is false, and that's all I was getting at
@electrolite77 I disagree there heavily. I believe if the higher end 2k, 5k, 8k, computers cost 200, 500, 800 dollars respectively you would see a massive decline in console sales. The reality is most people can’t afford to buy or do not prioritize the purchase of anything worth having when it comes to pc’s.
I think its a mistake to view Sony's GDC presentation for tech developers as some sort of PS5 reveal presentation. It isn't. They don't need to show any games, or how you're going to use the software because that wasn't the point of the presentation.
Help me understand. Sony gives a technical presentation geared and focused toward technical people, but this article and people posting are critical and disappointed it wasn't more consumer friendly and geared towards how consumers would interact with the product? Do you realize how silly that sounds?
@veryhoudini11 Sony is going down.
I'll be buying both Series X and PS5 regardless of the specs. In the end you can't beat Sony's exclusives while Series X will be the best place to be for next-gen third party games.
@Xeno_Emblem Nintendolife is an echo chamber of Nintendo fans
The thing is it’s going to be the same games we’ve had for the past two generations but marginally prettier with shorter load times. More fancy lighting, same bobbing guns, same rubble, same cut scenes, same marines, a few more trees, same scowling protagonists we’ve had since the PS3 and 360.
To me a system’s power is important for its potential, but time and time again it is playability which wins out:
3rd gen - NES - weaker than some competitors, clear concept, excellent games, huge variety, run away winner.
4th gen - SNES/Mega Drive - parity in power, excellent exclusives, everyone’s a winner.
5th gen - PS1- weaker than competition but easy to use format, huge library, run away winner
6th gen - PS2 - weakest contender, easy to use format (which it massively helped to popularise), massively library, run away winner.
7th gen - Wii - weakest contender, original concept, universal appeal, run away winner.
8th gen - PS4 - parity of power (sort of), clear concept (games, games, games), exclusives, run away winner (and I say this as an Xbox player) HOWEVER Switch - weakest system, clear concept, unique selling point, universal appeal, storms into 2nd place after releasing 4 years later.
Compare that to Wii U - weakest, unclear concept, little broad appeal, flop (and I say that at a Wii U player!)
Conclusion: power is one thing but a clear concept, unique selling point and appeal to a broad range of players wins every time. Same with handhelds the OG Gameboy was about 10 years out of date (In terms of technology) when it launched in 89. The game gear and lynx could run rings around it. However, it was simple, efficient and cost effective. Winner by a landslide. The Switch owes a lot to the Gameboy, as it is like history repeating itself 30 years on.
@LUIGITORNADO no way? On a Nintendo site? Nintendo fans? Who’d have thunk it...
@johnvboy it was still a major talking point with early adopters making fun of One’s games being 900p and PS4 games running a native higher resolution.
Like it or not, word of mouth from early adopters is significant.
@WiltonRoots eh exactly. So calling out my comment not being well liked doesn’t mean anything.
You sound so jaded fella, but yes it will be exactly that, so glad Nintendo will give us some release from all this.
You are such a Ps4 fanboy, all the discussions on the internet point to the Ps5 being far weaker than the new Xbox, of course the Sony fans are downplaying this saying it's all about the games, which is funny because the same people were seeing the Ps4's power advantage as a winning formula last time round.
Price will heavily influence the next generation. £500 is not going to be in many people’s budgets. Look at the current global situation. The economy is in trouble so this will be a slow burner. Also what is the main reason to upgrade this year? New games? That mainly will still release for a year on the current generation of consoles?
Just raw power isn’t justification to spend over £500.
As for the so called ‘reveals’ boy did they kill the hype train.
@TheNewButler Both presentations were duller than dull! Games and price sell. And price will be key.
‘ Nintendo, on the other hand, hasn't really participated in this tiresome willy-waving contest since the days of the GameCube’
This part of the article made me laugh lol
Yes I can't get my head around the fact a Nintendo site would have Nintendo fans on it, but after the Pokemon Sword and shield comment sections, I am not so sure, as they were true fans upset for other Pokemon fans.
I was a world champion "Willy waver", but I had to give it up because my next door neighbor complained and threatened me with legal action, I told her she would never make it stand up in court.
Why are you people comparing a presentation clearly aimed at consumers and two aimed, even more obviously, at developers?
The main issue with this is for the obsessives it's night and day, for the masses they would find a hard time seeing the difference from the already powerful Ps4 Pro and Xbox One X, it's got to the point of diminishing returns as far as the mass market goes, they will buy these new machines just to play the latest games in their favorite franchises, any other reason is purely in the minds of the internet core minorities.
Once upon a time it was.. Nintendo.. now you're playing with power, superpower.. Now it's Xbox. Nintendo is wayy behind and they already have trouble [email protected] Facts people.
@TheNewButler X box fans will but the x box. PS fans will buy the PS5.
@johnvboy and not only that. The new xbox makes all xbox games playable on the same machine while PS5 will only support PS4. Xbox did good this time. This way you will prevent people using emulators while you can get one hardware that plays all the previous games from the last gen. A very good move. Something that other companies should follow instead charging people again and again over older games which most of us still own.
@TheNewButler Just the opposite. I think I'm seeing it as it is, but people want to think it's bigger than it is. Agreed, it isn't the best timing when you've had a drought of information regarding the PS5, especially when Microsoft had their reveal at the VGAs. But remember all your examples you've mentioned deal with software reveals. And for the most part, those reveals were also part of technical presentations. There's just more to show with software. In addition, you have media outlets who then filter down the footage and elements that only the consumer would be interested in, when the presentation had less to do with revealing a new IP and more about some mundane aspect of game development like utilizing non-linear narrative elements.
In addition to this, what were people expecting? Sony's GDC presentation to the leadup to the PS4 was equally dry and uninteresting from a consumer level. I mean, they showed the controller, that was about as cool as it got. If we were going to judge how Sony was doing from that presentation you'd expect the PS4 to be an utter failure too!
A fact that we knew all along, and where have you been buddy?, the last time Nintendo pushed he power of their console was with the Game Cube, and that never ended all that well for them, the masses that buy the Switch could not give two hoots about power.
Totally agree with you on that, it would be nice to see Microsoft turn it around this time, they could do what Nintendo did with the Switch compared with the Wii U.
Well whatever they're doing, what I know is that I am going to sit out this next gen for a while and let them release updated versions of the consoles and start putting games on sale.
M$ making some of the most idiotic decisions possible with the X1 had a lot more to do with the PS4's success than power. The power difference between the two consoles is pretty much negligible; there is nothing on PS4 that can't be ported right over to the X1 with too much effort and vice versa.
MS gave the generation away when it decided to:
1) ship a console with mandatory motion controls and a spycam that added an extra $100 to the bill at launch
2) Go all in with anti-consumer DRM, a no used games policy, and a mandatory online connection at all times
3) a completely callous attitude it took toward concerned customers ("We have a device for people who don't have internet connections; it's called the Xbox 360!")
4) Go years with no first party exclusives
Gamers on the Internet who get tickled over power are in the minority. Games and console features are what decide successful consoles, not power. Never has been.
Nintendo is a console that almost requires you make your games exclusively for the hardware. It simply cannot compete with Sony and Microsoft in the power department.
But what is going to continue to hurt Nintendo is online. Their complete lack of basic online features and terrible connections will continue to haunt them. More and more games are being built as a service with online has their cornerstone. Call of Duty, GTA, etc. Nintendo simply does not have an infrastructure to support those large online communities. This is why GTA has not come to the console.
If Nintendo wants to sell consoles that are mostly for their own and exclusive games, then fine their strategy is working. But if they want a viable 3rd party business on their machines they are very much lacking. The question is what do Nintendo investors want?
Until then Nintendo is a 2nd console, one that is only for hardcore Nintendo fans, casuals and people who value portable gaming over power and choice.
Not so sure about that as the hardcore gamers are pretty Niche, both Sony and Microsoft will have far more owners that lean to the more casual side, who play games as a diversion rather that a main hobby.
Is that really such a bad thing?, I mean we already have two big players in the power race, perhaps Nintendo are being smart not trying to compete head on with that, as the market would not support it, and it's nice to have some variety in the home console space too.
The loading times on these next gen consoles is going to be insane. How detailed and large a world will be with 5gb/sec load times will be truly something to see.
Don't kid yourself guys.
@Paraka That's not really true.
@TheNewButler People May change but the same games will be on both machines mostly except for the exclusives. Price will both be the same I suspect and with backward compatibility - X box’s looks to make sense whilst Sony’s sounds a bit of a mess and uncertain - being a big thing many will stick with the machine where they can keep their old games. As I said earlier, Financial Times are hard right now and people, unless they are well off just don’t have the type of disposable income they had before.
Y'all remember when Brenna Hillier was taking a colossal dump on Switch's reveal? Yeah.
Now compare it to this - the next-gen should theoretically slaughter the Switch. Key word being theoretically. In practice, Switch built more hype in, what, two minutes worth of video? [EDIT: It was almost four, sorry.] That. More hype in that amount of time than in one full hour's worth of technobabble.
There's only so much teraflops and specs and whatnot can do. I mean, what @Trajan said is also true, but where's l'amour?
@johnvboy Nintendo don’t need to compete directly. Both MS and Sony have both said they love Nintendo’s machine - they know it will be second console for many and the fact you can play titles on the go will sell. It still is selling.
All Nintendo need to do is keep things going, upgrade in the next year or so and still have the capability to run quality games. Nintendo will then keep winning their own race and be fine alongside the other two.
Switch was a turning point for Nintendo. They have found the market they needed after the U failure and now just need to keep it going and embrace it.
And lest I forget - A vibrant and successful Nintendo is good for everyone! The video gaming industry having all parties doing well is brilliant. Competition is good and when there are 3 combines all doing well it means everyone keeps upping their game and we, as gamers get better quality all round. And that is what it is all about and always has been.
@LinkSword I think the issue is that they should have just done these behind closed doors. No one really need to see it and it was just dull.
Yet another made up issues switch based on your dislikes, online will not damage nintendo.
They are currently the best selling console and a simple increase in game sales alone, once next gen consoles hit will be all that is required to keep the revenue rolling in !
I think I'll pass on both to be honest. My xbone is glorified YouTube player and PS4 sits and gathers dust. Only got time for handheld gaming nowadays anyway.
Nintendo still suffers from 3rd party support besides Indies. Maybe if they took the time to woo developers themselves instead of "surprise! Here it is!" To consumers and developers alike we'd see more devs besides indies hop aboard.
@TheNewButler Lost ground? Because fans who likely have already made up their mind on what console they'll be buying this holiday season are disappointed they didn't get their first look at what the plastic box will look like? Or hear how some third party title will be running on their machine? The bigger picture you were referring to is the narrative people are building in anticipation for these things. Nothing has been won or lost.
@johnvboy no I’m not a Sony fanboy. I sold my PS4 months ago. I own a switch and pc
All discussion is about the Xbox being more powerful than the ps5, similar to how PS4 was kore powerful time than Xbox at first.
It’ll fill the airways and that’s all first adopters will care about. Gamers care about powers and resolution if only because they can say their system is taking advantage of their tv
The presentations were underwhelming for sure but I'm not sure that "vindicates" the Switch.
By that definition, marketing is more important that the actual product performance in determining the quality of a product.
Not saying the Switch is terrible by that definition either, I'm saying the presentations being underwhelming aren't related to the Switch at all.
Disagree with what? My point was that if Power was the only issue people would buy a PC. But it isn’t the only issue. Other things come into it like price. Which seems to be what you’re saying.
If they’d done that with the Switch it would have been a lot more expensive and not sold
I started watching part of that Sony thing yesterday. Couldn't watch much, it was just boring. Clearly that wasn't meant for the average gamer.
At least the numbers dump is something that Sony fanboys can run with.
Only teasing fella, and to be honest I have had both the Ps4 and Xbox One consoles at some point, at the moment I do like playing Forza on my Xbox One S.
@johnvboy Jaded? Yes. It’s a continuation of all the same crap that made me walk away from gaming after the Gamecube. Same game better graphics. No new ways to play. More striving for realism when all I want is escapism.
The Wii U failed because Nintendo did not get the message across that it was a whole new console and not a simple Wii upgrade, plus the fact that most of the casuals that bought a Wii had simply moved onto tablets by that time, the price was nothing to do with it.
The Switch price point was not the only issue with the power, it had to consider battery life and overheating issues that would have arisen from a much more powerful chip set, as for mobiles being expensive, very few people buy a mobile at it's full retail price, most buy it linked to a monthly price plan and thus get the hardware for a fraction of it's price of for free.
It is funny how with all this talk of ultra realistic visuals, I am far more excited to run around my new Animal crossing town.
@electrolite77 I don't know why my brain didn't include price in your other factors comment. My Bad.
Can't really compare the launch of a handheld with some home console features to a full on next generation console reveal however I'm a bit underwhelmed with the PS5 especially not even twice as much GPU power as the last generation Xbox One X I was expecting 14 Teraflops but oh well.
A little column A, a little column B.
In Nintendo's angle, I could see the implied questions "what does power matter if it plays the games?" and to that end "don't we have enough power already?". Excellent questions and if they nailed that sweet spot between what most games need and cost. The "war" would be a non-concern.
Unfortunately, they didn't quite pull it off. Even from launch there were titles that pushed the Switch to it's limits. And like Wii (and WiiU if you want to be nice) talk of ports were a matter of "could they pull it off?" Limits are all well and good to force developers to be smart about their resources, but they're also a wall in how creative they can be.
On the flipside you have Microsoft and Sony saying if you load the thing for bear you don't have to worry about can/can't from the hardware. Huge open worlds? Fine. Ultra fine detail? Cool. In the hands of a dev that knows that they're doing with the resources and where they're going, the system will abide by them. Of course all that power comes at a risk. Getting at that power ain't cheap, using it ain't easy, and even a best case execution doesn't mean sales when all is said and done. There's always the very real risk of not getting your investment back. Or worse, getting spanked by a title that didn't bother with all that raw power.
@LUIGITORNADO Gamers liking power doesn’t mean you ramble on about the technical specs in a reveal, it means you show off games that really display what that extra power brings to the player in terms of gaming.
@DennisNOR So crazy--I had the exact same change happen to me just this last year or so. For reasons I could not explain, I no longer had any desire to play my PS4/VR anymore. It was sitting there collecting dust, even with my backlog of games to play.
Somewhere along the line I started playing my kids' Switch and something clicked in my brain--these games were such high quality and so much fun to play. I couldn't believe I had ignored the Switch up until now. It was making me happy, which is something console games hadn't done for a long time.
Before I knew it, I had my own Switch so I could stop fighting with my kids over theirs. And I've been burning through games like crazy to make up for lost time. For me, the Switch is an absolute revelation. And yes, just like you, I also game on iOS a lot, which I had also been doing a lot more than playing PS4 lately.
Power is kinda cool. But I see little reason to upgrade from my original Xbone bc it is enough for me. I won't be getting a new TV anytime soon. I like MSFT, but will probably wait at least a yet before I take the plunge
I watched the stream via spawn wave and the entire comment section was basically xbox is going to win or I'll pre-order my Xbox tomorrow. I don't remember more than a couple Nintendo comments. The entire focus was on power. That's fine Nintendo people aren't as interested in power but there are plenty of people are. Btw 12 teraflops vs 10 vs 1
Nintendo played the specs game twice in their video gaming career. Once with the Super Nintendo, once with the Gamecube (you could make the argument they did as well with the Nintendo 64, even though they made the boneheaded decision at the time to go with carts, which cancelled out the specs). While the Super Nintendo was a huge success, the Gamecube wasn't, and that's when Reggie came in with the "Blue whales" marketing strategy of going after non-video gamers. Hence, the vastly underpowered Wii and the booming success it had.
Fast forward to the Switch. I love the Switch, I think it's fun, and for being underpowered to the other consoles, I think the games, for the most part still look fantastic. Luigi's Mansion 3 is gorgeous. However, since it is still underpowered, it still doesn't get every single port. Yes, it's getting a much bigger number of them than they've had in years, but we're still missing some of the titles.
I appreciate that Nintendo sticks to fun gaming experiences, as that's what matters most, but I still wish they'd make their consoles a smidge more powerful to expand their already large lineup of games even more.
I think most gamers want convenience over power generally. To get the most out of your PS5 or Xbox Series X you are going to have to tether yourself to a large 4K screen. I’m not too interested in doing that on a daily basis.
@Robzilla Yeah to me it all sounds like a huge time sink, sitting in front of a big screen with a black slab killing things for hours on end. Plus it sounds like I’d need to upgrade my TV and audio to get the best out of it. I really can’t be bothered.
I don't seem to have much interest in a ps5. I have a ps4 pro and I'm sure there is more that developers could do with it. the games still look fantastic and I don't even have a 4k tv. The constant pursuit of wanting to be a pc wannabe is getting boring. if you think about it PlayStation is still exactly what it is from the first one. same controller (more or less) and just add more power with each generation. it may be the generation in which I skip the new machine. every game is going to be 100gb minimum,it's getting kind of ridiculous
Gameplay & creativity > power & graphics.
I am not gonna lie... I hate subpar 30fps that cannot be even stable...
I have sold my ps4 pro and switched to... well SWITCH lol...
I wanted to go even with a new 2ds xl just to balance gaming & real life. You know, older system, no pressure of the newest and the best etc. Just a chill, nice gaming but not so addictive as the newest things around.
I've actually failed with it because I play on my NS even more now lol... (I should have gone with new 2ds xl ;p)
I would still love to try out the next gen ps and xbox and everything but in the end... gameplay is what really matters and even switch can do wonders in this department.
I believe that if Nintendo Switch had an amazing library of exclusives they would still be competitive even with the next gen consoles.
Just do your own thing Nintendo. Focus on amazing games and you will have no competitors.
@jarvismp Developers do, and are probably interested in the details. Many of whom would probably not get an invitation to some private showcase as you're suggesting, especially with the outbreak currently going on.
No one forces you nor me to watch. I tuned in to the PS5 one, figured I wasn't the target audience and closed the video. It's that simple.
Yeah it wasn’t a reveal it was a deep dive aimed at getting developers interested. It proves nothing, we’ll get the flashy trailers later on for both.
Just don't be dumb, Nintendo. Release the Switch successor in 3 years and keep the gap ratio and I'll be fine.
@LUIGITORNADO I would beg to differ. I would say its more the fact that Sony had a much better launch line up and way more exclusives.
I own both, but could not tell you which one is more powerful. They both look great. They both run great, but i can tell you, the PS4 has been played at least 3x as much only because of the exclusives.
XB1 problem was the reveal and the rumours that came after, so people jumped ship.
I think they've (MS) done it right this time, but there's still time for Sony to turn that around.
You talk exculsives, yet only 10-15% attach rate for the PS4 exclusives doesn't prove they win over everyone.
I can't eat cheese anymore or any dairy for that matter. I used to love cornflakes too, oh well, goodnight.
Nothing wrong with a good willy-waving contest.
What's striking about those two examples is that during them, there wasn't a single mention of processing power, RAM, disc storage or I/O speeds. Nintendo used the core concept of the hardware to sell the dream, rather than a list of meaningless numbers that most casual players won't understand.
Nintendo did this because their hardware is weak and they didn't want to highlight that fact. It was entirely self serving on Nintendo's part.
It's largely a pissing contest with Sony and Microsoft so they pretty much have to wet their fans' appetites with this "jargon" as you call it, whereas I think most Nintendo fans are less interested in specs as long as it can run the software. I wouldn't care as much about specs in a Nintendo system if it didn't mean less third-party support.
Games. That's what sells systems. That's why we buy systems. To play games. The better the games the more systems sell.
I still play my DS Lite all the time so power definitely doesnt matter to me.
That Sony guy looks a little scary, I'd hide my kids from that dude.
@Dezzy @Crono1973 The Switch still is the most powerful handheld gameconsole.
@graysoncharles The Switch has A LOT of third party games. Just not the AAA titles like CoD... but who cares?
@j_whitfield8 Xbox one was not more powerful till the One X in 2017, which was $500 and also far too late
@LUIGITORNADO If that is the case why then Switch is the best selling console of 2019 with numerous titles crossed the million units mark, and look set to repeat that for this year?.
@ReaperExTenebris - It's a fair point, but I don't think his hyperbolic statement of "numbers don't matter." I believe it's more akin to, "It doesn't matter if you're not using them."
Like a sleek Lamborghini; It can do well over 100 MPH, but it's pointless if you're only using it to get groceries.
@LUIGITORNADO ps4 did better because xbox one orbital cannoned itself in the foot.
Reason Nintendo doesn't do these tech talks is because everyone knows they're embarrassingly far behind the others and rely on gimmicks instead. Several of my gamer friends could care less about motion controls and touch screens. The standard controller is just fine in the eyes of millions.
@graysoncharles - You're also looking at funding and resources to make that power that allows that game.
If we're looking forward to what these guys can all push, don't expect the same frequency we got now. As it has been less frequent than what we had the generation prior, and that pattern continues.
We're likely to see port city of "The Director's Definitive Cut Complete Deluxe" editions for that first year to satiate their support to the system, then as it levels out, we'll see something like collections from their leftover teams and your annual CoD, AC and Sports with a solitary sequel
of something requested every two years.
That's my huge concern really. As much as some games are awesome, I only got Cyberpunk and Doom Eternal to look forward to this year, one more from last. That's the current wave of new era games, not many are being made, so naturally I will be wowed by less.
Most of the games I am enjoying on Switch are remasters of old nostalgia games like Turok, and Nintendo's own efforts with indies sprinkled in.
But that's probably why Nintendo is doing well: Indies. Sure we can claim they don't count, but no one can deny the circles these little dudes have been doing in contrast to the titans of old. And Nintendo is their market and that wave Nintendo is riding well.
@ALinkttPresent Riiight because that was an issue previously in other genes. These guys aren't Nintendo, they'll be fine.
Playing Captain Toad or Luigi's Mansion with friends, locally, is more fun than turning on raytracing.. Playing the Witcher 3 or Skyrim (with lower settings) in bed, on the sofa or on a flight is a better experience than fawning over terraflops.
Nintendo gets it...
So much stupid in this comment section! The tech showcase was not for you (the general audience) it was for GDC!! GDC GDC GDC GDC GDC GDC. It. Was. Not. A. REVEAL!
@PanurgeJr can't agree 100%. Yes, PC's are more powerful and more practical/useful.
But when it comes to gaming, I enjoy sitting on the couch in front of the TV like I have since the NES. Could you do that with a PC? Sure.
But consoles have a single purpose, an ease of use and accessability. That makes a difference to a lot of people. Especially people with kids.
Dear @diwdiws and all other apologists, like @mr_eman @Ralek85 @graysoncharles and I'm sure there are others, who are claiming that this wasn't a general presentation but was geared towards developers:
Stop. It was meant for a general audience. They announced it on Twitter directly to their followers, which is a general audience. This wasn't something the public simply got wind of and peeked in on; the public was specifically invited. So no claiming we weren't the intended audience; we most literally were.
I don't think power should be set aside by Nintendo. The lack of power on nintendo consoles are the reason a lot of people have switch as a secondary console only to play Nintendo Games, since the hardware can't handle most third party games or have custom versions made for it, like FIFA. If Nintendo released a powerful console, not only on par in raw power, but on par with processor architecture, and OS features, like achievements for instance, would allow nintendo to make a console that wouldn't need a second one for multiplatform purposes and would capitalize from third party games as well from people that today give their money do Sony and MS for this third party experience.
@konbinilife That plays in to my point. There are plenty of reasons to buy consoles; I have two from this generation, and no PC, gaming or otherwise. But the ability to produce the best graphics isn't one of them. The best in a moderate price range, sure--but I've never seen a Sony or Microsoft fanboy admit that essential caveat.
@graysoncharles Why do you believe I said it said they'd discuss games? Did you not actually read what I said? Are you replying to what you merely assume I said? Would such an action be best described as idiocy? Would that make your comment ironic? Do you understand where I'm going with this?
@RustyToolBox PS4 has been on the market for how long again?
Use some critical thinking skills 🤡
Microsoft: Here's our system, it's name, its spec, what it could do.
Sony: Our system is coming, it will be better, more powerful, it will had better games, it will have ray tracing, little to no load times, and stuff and we will tell you more later.
Nintendo: [Show said YouTube video of people playing games on the new system] the end.
I've been curious to hear about the specs, glad they're finally hear. That said, for the consumer, these talks are pretty dry. Nintendo did better per keeping it simple and succint.
Per PS and XB, I saw a couple youtubers break it down already, there videos were better / to the point / more interesting.
Might as well post em, here's the better XB and PS vids to watch:
@PanurgeJr You can argue whether you or anyone else were the target audience. That is everyone's prerogative, but it still was their GDC talk. I'll grant you that this could have been made much clearer, but I think the issue is (or was) that most people probably did not quite "get" what that actually entailed. So people might have realized on some level, that this was "just" their GDC talk, but still expected a kind of reveal event or something akin to an E3 stage presentation.
Given that this was their GDC talk, broadcasting at the time the GDC would have been held, if it hadn't been cancelled due to the Corona-crisis, this was never going to happen.
I don't think there is any need then for apologists, because what you are talking about is expectations. Sony ought to have known that this would rub people the wrong way, and the least they ought to have done is make an announcement when the "actual" presentation people want to see is coming, but ... rest assured, what folks were expecting (in my view still, without reason) IS still coming.
Having said that, it's not like the public is generally without interest or any access to GDC, even though it is primarily a ... developers conference. There is always some reveal or what not targeted at the gaming audience at large.
I'd also like to point out, that Sony sadly failed to achieve what they set out to do: Make their vision clear.
How do I know? Well, I spend a fair bit amount of time reading comments, analysis (^^) and watching influencer videos and it becomes readily apparent that folks, even those who deal with this kind of news professionally, don't really grasp what Sony was shooting for. The best example is all the talk about loading times, and how Sony might be faster in loading games .... as if that was even remotely the pertinent point they were trying to made.
Just look at the comment right above by @retro_player_22 for one example here (among thousands like it, not meant to throw shade at any one person plz!).
Cerney made it clear, that they aimed to set developers free from a restriction that has been a guiding post for any game made in the last 20 years and that this is a big deal.
Sadly, that kinda got drowned out in the war about teraflops and SSD space and whatnot.
That much was obviously going to happen. I'm gonna come out and say it: Most people are somewhat simple minded with this stuff and are happy to rage and talk **** and most of all: BE TRIBAL.
Yes, people enjoy their Tribalism and having their biases reinforced. That is my main criticism of articles like this one here. It reads like "You made the right choice buying a Switch, and being an Nintendo fanboy. Nintendo gotz the joy, Sony gotz the techno brabble."
Yes, they gotz the techno brabble, but for some games that are not aimed for SNES nostalgia (nothing wrong with that, but it is just one aspect of gaming ^^), that kind of techno brabble is kinda essential to make the kind of things happen, a dev has been desperate to do for decades.
I see how this kind of unprecedented leap is hard to grasp right away, how the implications feel far off and intangible, but I do kinda expect more from fans of a company priding itself for their innovative spirit and for giving developers the tools to make dreams come true.
I look around and I see little to exactly none of that spirit.
Anywho, no, you were obviously not the primary target audience. No hard feelings about it, but it is just the way it is. Sony is not beholden to your or anyone elses expectations. The kind of...
"This is our box, it is $ XXX and launches on XX.11.2020. Now enjoy a sizzle reel of upcoming games ...!"
... presentation is still coming, be patient. Even Microsoft has not gotten to that point yet, so I am not sure why everyone is this angry for no good reason. Disappointment is kinda understandable, but still also kinda everyone's own fault. I too was down for a moment, because I hoped for more, but spending a mere moment to consider what Sony had put forth, I came away deeply impressed.
This is huge deal, like really one of the biggest in the history of these systems. It's far beyond "more powerful". It's a paradigm shift on more than one level - certainly for PS5 exclusive content, which is frankly, why I would buy a PS5. That kind of stuff happens only ever so often in one's entire lifetime.
Don't suck the joy out of this folks, just don't. It's gonna be good, trust me These days we got enough naysayers on every corner just about everything. There is no reason to joy their ranks, because you are ... IMPATIENT.
@Grumblevolcano I just realized this, my bad, but why are we êven talking "reveal" at all.
We haven't seen the system. It has NOT been revealed. It's existence has been know way beforehand, so has the logo ... we still have no idea what it looks like, or what it costs or when it launches. Makes zero sense to title this a "reveal" event - even if it hadn't been a GDC talk. The system was not revealed. I even checked their twitter feed: "a deep dive into PS5’s system architecture" ... Oo
Sorry, but going through more comments, reading yours, that thought just struck me ^^
I'm able to get excited about the technicalities of hardware engineering, so I'm good.
Though I'm still unlikely to ever own one of these.
The PS5 and Xbox Series X videos weren't reveals, they were hardware deep dives. That is completely different to the Switch video above as that was a reveal. It's like comparing apples and oranges.
Yes it was a miscalculation from Sony about not reavealing the console, people are so straved for information about PS5 that the video racked up so many views. The presentation was originally for game developers at the postponed GDC, not the general gaming public.
p.s. I'm not a Playstation fanboy.
No worries. I probably should have been clearer. I thought we were agreeing, you can never be sure on the Internet though 😀😀
I don’t think it would. Stick another £100 on it and it prices a lot of people out, while not getting anymore Nintendo games to drive sales in return. If you really want it to match PS4 it would have to be more of an increase than that, and would the lure of Handhled COD really have made up for the lost sales?. We’ll never know of course, but I really think Switch was at the top end for a lot of people at £280 anyway.
It still amazed me that people equate power with good games. Many times more power is a panacea for poor coding skills. Nintendo, since the beginning, has emphasized gameplay over graphics and sizzle reels. In this age of cheap computing people are unaware or have forgotten how many excellent games were written using hardly any power and a lot of ingenuity.
@ReaperExTenebris - I do understand a bit of the disdain of tech heads, but not sure if I agree with lashing out.
Tech heads are the easiest to market to if something is attempting to "change the game," of consoles. It's appealing, promising, and like anyone if they got to be on the frontlines, hell, why wouldn't you leap first?
I get that sentiment, I lived with many growing up (comes with the territory of my degree). But for me, I bit that apple more than once. Always bitter. For me, unless you're utilizing it, it's empty promises, just like the PSP and Vita. Nintendo is not without critique there either, as Wii U had many of the promises they made not met even on their own teams.
Then there is that thing I mentioned with graysoncharles and the concern that more tech does demand more resources and more resources means less games. So with that in mind, I cannot say the promises of the PS5 are all to promising when maybe 3 a year may/may not utilize what they're offering.
@ReaperExTenebris - You are so speaking my language. I miss when major companies had "B teams." That helped expand the ideas that can be hugely successful. Now it's simply too risky, gotta make the next CoD to fund a new... CoD cause that's where the money is.
I think this is why games like Shovel Knight, Enter the Gungeon, Celeste and anything WayForward makes are heaped in praise and run circles around Ubisoft's... Annual AC release.
I honestly believe the power piss race is damaging to our games as an industry. I think people should mellow back, capitalize on the strengths on the console before even moving to the next venture. I still think there is much to dig into with the PS4 we're never going to know simply because too many believe we "done it all" and are ready for the next big thing.
Imagine comparing a full press kit reveal to a canceled GDC panel that was aimed at developers.
@ReaperExTenebris - PS3 was a horrible realization for me how bad this can get, that era was responsible for the end of a lot of major publishers of that time, THQ most notably.
Literal Wii ports to the PS3 were not only expensive to simply port, but no one bought the efforts. Imagine just one poorly timed release of, say Call of Duty, can impact not just the 5 teams involved on that one solitary game, but reverberate through the company. Blizzard would also feel that damage, and if big enough, could topple.
And honestly, how many times are we willing to see Crash and Spyro trade hands? It takes just one IP squatter to silence entire IPs.
@LUIGITORNADO where has your kind been on this site, these nintendo yes men are rampant
@LUIGITORNADO If you compare like for like sales in the same time scale, Switch is out pacing PS4, and more so to Xbox One. "Use some critical thinking skills": and I did.
@sandman89 I highly doubt that
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