When taking a nostalgic look back at the good old Nintendo 64, it's hard to imagine how things might have been without its adored platforming greats. The likes of Super Mario 64 and Banjo-Kazooie now form unforgettable childhood memories for many, and while the two might get a little muddled in our ever-ageing minds, we never thought we'd see them combine quite like this.
Modder Kaze Emanuar - who we featured on the site just last month thanks to an intriguing Super Mario 64 and Super Mario Sunshine mash-up - is at it again with a brand new project. This time, Mario's taking a trip to Spiral Mountain and beyond for some Jinjo and Jiggy hunting, with various elements of both titles winding up in the same place.
Emanuar says that he intends to port every level from Banjo-Kazooie into this new mod with 12 Jiggy pieces in each world. It's pretty great seeing how the two games have been combined - Mario takes damage just like he does in 64, but Musical Notes restore that health just like Coins, and the Blue Coin ground-pound blocks have made the leap in the form of greyed-out Notes, too.
Each level is expected to take one-to-two weeks to create, so we might end up seeing the final product fairly soon. Make sure to keep an eye on his channel if you're interested in following the project.
Seeing this back in 1998 would have blown our tiny minds.
[source gonintendo.com]
Comments 18
Merging of the two best games ever
That's too cool! I'd play that!
Incredible. Wow
Year's ago I would have never thought of mods like this happening.... Great work!!
Shouldn't this guy be stealing NASA secrets or something?
I've had a lot of fun with Star Road and Last Impact as well as a few of the banjo mod levels.
Is this legal to do? Is Nintendo cool with this?
@Franklin
Don't worry he releases his stuff for them to use anyway, and any other criminals.
Probably the greatest two 3D platformers of all time merged to create some sort of weird gaming bliss. This is 90s wet dream stuff! (Whoops I’ve said too much)
@Franklin But that’s not as fun! Or as 90’s
Need.
Wow, news must be slow... the banjo kazooie Mario 64 mod has been around for ages... as well as tooie and dk64.
it was nice seeing Mario in a new world, but why did the guy have to port over the monsters from the mushroom kingdom over to the world of Banjo-Kazooie
What do I even say to this? My first instinct is to say "Yahoo!" but "Guh-huh!" is just as appropriate, if not more...
@Dman10 Kaze teaches Nintendo the stuff they don't know how to do. Of course they're cool.
In one year thr whole of Nintendo Switch online will be emulated in Super Mario 64 on real N64 hardware. Apparently Nintendo servers are literally a 1000 old NES cobbled together.
@Dman10 I don't see how it can be illegal, it's now easier than ever to obtain a SM64 ROM thanks to Wii and Wii U homebrew.
Nintendo's not cool with anything that requires people modifying their games.
I'm sure Mario Maker would've been many times more impacting if romhacks that blow it out of the water didn't already exist years before its release.
"You're not going Turbo, are you?"
Pretty cool stuff. Nice Mario64 remix of the Spiral mountain theme too.
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