Update: Tue 14th Jan, 2020 17:40 Bethesda has released the trailer above featuring the Doom Slayer cutting his way through various grisly demons and denizens of Hell (quite literally - you've been warned!). If you're hoping for news on the upcoming Switch version of DOOM Eternal, you won't find any here - indeed, the Switch logo has been scrubbed from this one altogether. The official PR email notes that the Switch version and Google Stadia version are "releasing at a later date".
Original Story: Bethesda has revealed that a brand new trailer for the upcoming DOOM Eternal is set to be released tomorrow, and we imagine a fair few of you will be pretty excited to see what it reveals.
You can check out the announcement for yourself below; Bethesda hasn't given away any details about the video's content, but has confirmed that it'll be pushed live at 12:30pm ET on 14th January (so that's 9:30am PT / 5:30pm GMT / 6:30pm CET).
We haven't heard a great deal about the game since the delay which was announced back in October, so it'll be good to see something new. Ideally, we'd love to hear about a finalised Switch release date but we'll keep our hopes in check for now.
The game is due to launch on other platforms on 20th March and "after" that date on Switch.
[source twitter.com, via nintendowire.com]
My One X awaits.
I wouldn't hold my breath for the switch version. It's still plausible it doesn't release at all, given the hardware limitations. At best it would be a severely gimped version, way more so than the DOOM 2016 port.
The much rumored switch pro would have mitigated this and should have been a thing last year.
I wouldn't want to play a game like this anything less than 60fps, so unless they announce that, it has no interest for me.
Just want Doom64
@teamdoa well its 100% going to be the out dated 30 FPS because the Switch is way too under powered to handle Doom Eternal at 60 FPS
I don't get it, that .gif itself was 30fps and it was impressive. Who care if it's 60fps or not, the game would be great, just hope that it plays smoothly. Never doubt the skills of Panic Button.
@hihelloitsme The Switch isn't as weak as you think it is. Also, they got DOOM 2016 on the Switch. There is no reason DOOM Eternal won't work on it.
I will play Doom Eternal on my xbox one x. It will be interesting to see how well Eternal runs on the switch hardware. Very excited for Doom 64 I know it's a preorder bonus for the game but hopefully I can buy it for switch on the eshop.
@Aya-chan Doom Eternal looks to have a lot more going on in its levels than the original and the Switch can barely run that
@hihelloitsme If Witcher 3 can be made to work on Switch than DOOM Eternal should be just fine. It just takes good optimization and smart compromises
Correct, but knowing Nintendo, they are bound to come out with a more powerful version of the Switch.
Awesome. Looking at my backlog, I'm glad we're getting the Switch version later.
Hopefully it's not much later though, can't wait to play this one.
Wonder if they'll botch the ports like they did with Doom I and II
@mikegamer That's the irony here. The Doom (2016) port was handled very well while the classic Doom games, which had hundreds of great re-releases, were laughably sub-par.
It kinda makes me feel that Bethesda is a competent publisher when they feel like being one.
I absolutely loved DOOM on Switch, so excited for Eternal.
Hopefully the port will be as solid as Doom 2016. Had a blast especially after they patched in gyro controls.
@hihelloitsme - Obviously you have not been too long a Doom fan, since even it's creator came out saying everything can be made anywhere, even Doom, all it takes is ask what is the smartest things to take away.
With games like this, i hope a more powerfull switch arrives soon.
In the first age, in the first battle, when the shadows first lengthened... one stood.
Burned by the embers of Armageddon, his soul blistered by the fires of Hell and tainted beyond ascension, he chose the path of perpetual torment. *
*In his ravenous hatred he found no peace; and with boiling blood he scoured the Umbral Plains seeking vengeance against the dark lords who had wronged him.
He wore the crown of the Night Sentinels, and those that tasted the bite of his sword named him...
THE DOOOOOOOOOOOOOOOOOOOOOM SLAYER.
I can hardly wait to get more DOOM at 200+ fps on PC!
Being a buttery smooth, comfortable experience on the Switch (and everything else) just goes to show how much work id Software puts into their games.
Bethesda may be the publisher, but they better not even glance in the general direction of the developers lest they taint this game.
I really enjoyed doom PS4 back in 2016 v good game, only problem was because it’s a fast game after playing for a while got a bit motion sick. Anyway looking forward to this but will get on PS4, it will be cheaper than switch ! X x x
Have DOOM for PC and Fairy Tail for the Switch on March 20th.
Home+Commute covered 🙂
Have no reason to wait for a gimped DOOM version on Switch. Just play something else that works well on Switch when on the GO.
@Elvie those original Doom ports have been rectified now
I've tried to get into Doom, old and new, but I just don't get drawn in. It just doesn't have a story or a setting or a theme I like that much. Game play wise it is cool and fun, but I'm the kind of gamer who wants more of a reason for the game play. Especially for FPS titles which feel repetitive to me fast.
It doesn't need to be much of a reason - I like the Mario games after all - but more than "there are bad guys/monsters, go fight them" and that's all Doom feels like to me. A personality-less dude picks up a gun and fights.
At the same time, I can see why people like that about the series too. Fighting demons on Mars is not a story that you can really make into a story that makes sense.
I compare Doom to Halo and the reason I enjoyed Halo but not Doom is because I liked the gameplay and the world it was building. Master Chief had a personality and missions felt meaningful and part of a larger story. Doom just feels like missions with little point beyond themselves.
@hihelloitsme Thanks for sharing... FYI, Per the Developers, DOOM Eternal was made with the Nintendo Switch in mind. Furthermore, per the developers, it will be coming to the Nintendo Switch.
So... Yea, even though you're entire comment is absolute nonsense based upon your own speculation, enjoy the game on your XBOX One X (which is soon to be "gimped" Holiday 2020).
@Coach_A Maybe so, but considering Doom I & II have been ported to nearly everything, the initial release of these ports shouldn't have been so mediocre.
The add-on Map Packs, however, are a pretty good attempt at making up for it considering most of those aren't very accessible to consoles.
Unless the full game is on the cartridge, I'll skip the Switch version and grab Eternal on PC instead. I would overwhelmingly prefer the Switch version otherwise.
The so-called physical edition on PC forces the use of the Bethesda client, so I'll probably just grab it from Steam when it goes on sale (at least I can back that up).
Seriously, my One X just sits there under cobwebs waiting for March when I can finally play the game I bought it for. :0
99.9999% of the time I’m playing, I’m playing on Switch.
However, I don’t want to play Doom 3 on Switch, let alone Doom Eternal. And yes, Doom Eternal will be gimped on One X, too. I cannot deny that PC gamers are laughing at us when it comes to them polygons.
@the4seer He borrowed his brother’s Switch for a few weeks a couple of years ago, he knows his stuff. No idea why he keeps coming back though if he’s in Microsoft Paradise.
They dont laugh at the switch, but at xbox one x and ps4.
Most pc users like the switch
Just finished watching the trailer. Welp, as expected, no Switch release date, or gameplay. Nice... 😞
@90sRetroGaming Let's be fair, they probably would need more time to make this get ported well. I'd love this one Switch though.
The web page keeps changing, its making my phone freak out!
Ugh.... even removing the logo.... what a stupid thing to do, I had such high hopes for a day one release on switch...
They should rerelease a trailer with it running on switch so everyone can see how poopy it looks.
@retro_player_22 when playing a fast paced shooter like doom you want 60 fps. Dont say anything unless you know how it's like, which you obviously dont
@carlos82 really I have no issues playing doom on my switch
@electrolite77 bruh tgats uncalled for man.
I'd love a side by side of the Switch version and the other consoles. I really do think i'm gonna get it on Switch. It's beautiful on Xbox but I'd like to Slay It on the go.
Bethesda and Panic Button will need to have made a deal with the devil to get Eternal running on Switch in playable form!
I’m afraid I think this won’t release at all on Switch now. 2019 was a stellar year for great ports on Nintendo Switch but realistically the developers will now be concentrating on the PS5 and X Box series X.
Switch will simply be nowhere near powerful enough for those games to port and sadly unless Nintendo release a more powerful Switch in 2020, games will dry up this year apart from first party and a few others.
I hope I’m wrong but I think we have seen pretty much the last of the big name ports on switch now.
@jarvismp my backlog is big enough to wait 3 years for the next generation switch which will be able to run all ps5 and xbox series x games, along with all current gen games
So I can wait!
@LUIGITORNADO woohooo console wars! Take arms everyone! 😂
@Friendly Fair point. I think that more powerful switch will come, it has to. Nintendo have done such a great job with switch after the fiasco of the Wii U so it would be a shame if they undid that hard work by resting on their laurels now. They should be getting new switch dev kits out to developers and publishers now so they can hone the porting process alongside the new console dev kits. No one is expecting the new switch to be as powerful as the new consoles but just to be as in touch with them as switch and PS4 are now so we can enjoy brilliant games on the go. To not do this would be madness on Nintendo’s part in my opinion.
@jarvismp agreed, they’ve found the ‘blue ocean’. I think the biggest step they’ve taken is making the Switch accessible to develop for, with the Unreal 4 engine. I feel that was a big hurdle a lot of the big developers had to take with the Wii U and Wii. Now let’s hope some developers have their faith in Nintendo returned to them, so the next system will have support right out of the gate.
Story looks interesting, and still coming to the Switch. (Sorry trolls)
@Friendly Totally agree with you. Spot on.
Yeah, I gotta be honest- the lack of a Switch logo is SLIGHTLY concerning. I'm not sure I was planning to get it anyway BUT- that seems like an odd choice and I wouldn't be surprised if an announcement happened in the very near future. We'll see!
Having watched about 1.30 of the trailer before switching it off, it doesn't really look like my cup of tea sadly. It's more of the same but prettier. I think I'm just bobbing gun jaded. I must have grown out of it I reckon, even though I still love the original.
@BarefootBowser true, it'll take time but of there's one company that's able to do it, it's Nintendo (and Alienware apparantly).
To quote Wolfenstein 3D, "Get Psyched!".
@Wolfgabe DooM is made for 60fps... DooM switch was 30fps and playable. This looks more complex.
I just want DooM 64, not Eternal on my Switch.
As a Switch/PC gamer, I don't mind...I'm usually about 6 months to a year behind the curve anyhow - always putting off buying games until a sale or until I've beaten 3 others I've had on the go. If something is going to look significantly better on PC, I'll get it on Steam - most games are good enough on Switch for me, but I might do a game like this or Witcher 3 on PC for the sheer graphical impressiveness. I'm having a really hard time deciding with Dragon Quest XI...the 16-bit part is kind of a selling point on Switch, but the PC version will look quite a bit more impressive...
I wish they’d just tell us if the Switch version is cancelled or give us a good idea of when it will release. I need to decide if I want to wait for the Switch version or just get it for the One X.
One X all the way. Sorry Switch
They left every logo but the Switch - even failed Stadia still up there 🤦♂️
100% PC. Hopefully gets a RayTracing Patch like Wolfenstein: Youngblood just did. These games are made for PC.
@electrolite77 lol I was doing just that before I noticed your post. That's one salty Xbox fan boy right there.
@the4seer Came here to say this. I played the first Doom (2016) on PC, I think I'll play Eternal on Switch first and get the PC version when it goes on sale. I'm that happy that it's coming to Switch. I played the hell (no pun intended) out of Doom (2016) on the Switch.
@hihelloitsme all what you said is pure speculation with no evidence to back up you're silly scaremongering.
Oh and just to stop these silly rumors about switch version being cancelled.
from today's PR from Bethesda:
Appearing on more than 350 ‘Most Anticipated Games of 2020’ lists and awarded E3 2019’s Best Action Game and Best PC Game, DOOM Eternal, releases March 20, 2020 on PC, PlayStation 4, Xbox One, and Google Stadia with Nintendo Switch releasing at a later date.
DOOM Eternal gets a mention if you play DOOM 1993 since the update, which was only last week I believe. Have no fear, it’s coming... and barring a disaster I will be getting it. DOOM (2016) on Switch was awesome as far as I’m concerned, and that was pretty early in the Switch’s life, right?
Hmm, a giant, country sized megacity of red lights shaped like a satanic star. I've got a bag feeling about that. 🤔
Where should we land? The satanic star shaped city looks as good as any.
Let's land and walk around before everyone jumps to a conclusion.
I loved the opening scene of that trailer, clearly evil planet
@BarefootBowser I don’t think anyone believes or even expects that the next iteration of Switch will be on a par with XBox series whatever or the PS5. Anyone under that illusion is deluded in a big way!
As I mentioned earlier, Nintendo hit gold with the Nintendo Switch - it’s what the Wii U should have been. A leap on power is needed for certain to make sure the gap for porting stays at current levels. If Nintendo do that then they are onto a winner for many years to come. They know Switch will be a second console for, many, not me, so keeping it different but able to play quality ports on the go gives them a market no one else is taking up.
I don't think I would bother with this game on Switch. It's Xbox One X, PC, or bust.
‘Coming to Switch - in its full 240p glory!’
@Heavyarms55 Hmm. I think Mario games can get away with being only about gameplay cause Nintendo proper labors over game design trying to make something fun. I think id just tries to make something cool and that’s why it comes off that way... I do enjoy Doom, though
@robr : Not at all. I played the Switch version of DOOM (2016) and the PC version when I got a gaming PC nearly 2 years after the fact, and I am byfar more impressed with the Switch version. Absolutely amazed that a game with the complexity of DOOM can run so damn well on mobile hardware. Considering how busted, broken, and buggy a lot of far simpler games have been, DOOM is a technical marvel. I'm sure that it could have been even better with just a bit more work, but publishers often artificially decrease the quality of Switch games not due to any particular technical limitation, but to save on storage to increase their bottom line.
What I did hate about the Switch release was that it had some bugs at launch (typical publishers rushing unfinished games to shelves) and the fact that they withheld the multiplayer content from the cartridge in the form of an 8GB+ "patch".
With that said though, considering Bethesda's miserly treatment of their physical releases, I do not intend to buy any more of their games. Their games are still selling at close to full price close to 3 years after release, which indicates that in spite of their games being available more cheaply on other platforms, that the Switch versions, despite being around 2-3 times the price (if not more), offers a unique value proposition that the market are willing to pay for, and if they are going to maintain the high market value of their games then they should damn well put the entire games on cartridge.
The PC version with maxed settings also looks and plays great obviously, but the Switch version is far more versatile (can't play AAA PC games on the train or when waiting for lunch/dinner when out and about). If loading times had been shortened (as loading times are a big no-no for portable games as far as I am concerned) it would have made for an even better portable experience, but as it stands, I would suggest that DOOM makes a more enjoyable home console experience than a handheld one.
The cutting of the map editor also seemed like a cost-cutting measure on Bethesda's end, again, to increase their bottom line to the detriment of the overall quality of the product.
@Silly_G Yeah to me Doom is awesome on the Switch, it's just that the competitive nature of Doom Eternal makes me want it on a higher performance platform.
Wow, I can't wait for this.
No way am I getting this on Switch, though. For sure getting the PC version and cranking those settings up. Some games are just worth more than the compromise and this is one of them for me.
@JayJ : The long load times really dampen the experience as a portable game, so I'll most likely stick to the PC version as well, especially as Bethesda will likely not include a cartridge and/or impose hefty downloads (in addition to inevitable patches, DLC etc.).
I also hate the fact that they now impose the Bethesda client upon their PC releases, so I'll likely hold out for a sale on Steam. It's insane to me that they are charging AU$370 for the premium PC edition and yet it's unlikely that they will be including discs in the box (a couple of Blu-rays would cost them virtually nothing relative to the cost of the package).
@Silly_G Oh these special editions are just insane these days, I stopped caring about them for the most part a long time ago. Now a days I will only bother if it's some season pass edition or something like that on sale. I do hate all the clients they are trying to use on PC these days though. I like to keep everything down to only a few that I like to use, mainly Steam.
@JayJ : The only time I'm particularly interested in special editions is if there is a soundtrack CD (the three-disc set included in Fire Emblem Warriors was a great inclusion, and didn't cost much more than the standard edition), but the majority of them merely include cheap, useless trinkets.
Speaking of insane special editions, the upcoming Spongebob limited edition is AU$500!!! For that price, they should have made it one SKU with a copy of each version of the game (PC/PS4/Switch/One). I can't even begin to fathom why anybody would buy it the way that it is now and for such an absurdly, criminally high price.
@hihelloitsme What in the blue hell are you talking about? Graphically it is very much the same as the original and it is running on the exact same engine. I expect the port(which once again is being handled by the very talented panic button) will be very similar to the Doom 2016 port. I can't believe your comment has 17 likes..
I, for one, am excited and look forward to play this game on my toilet.
I mean it's doom on screen and doom in the bowl.
Looking forward to Doom 64 as well.
What a year for gaming this is going to be!
@carlos82 I played through Doom 2016 on switch - it plays very well, I didn't notice any problems other than the occasional blurry texture. What do you mean by it "barely" runs?
@Mr_Horizon the whole game is blurry and whenever the action picks up the game slows down as well. I played through it entirely on both this and on PS4 and the difference is night and day, plus the Switch really struggles on harder difficulties with more enemies and the Arcade mode
@carlos82 I didn't play on the highest difficulty and also had no other version to compare it to - maybe that's why I didn't notice the flaws as much as you did.
My take away is that if I avoid seeing Doom Eternal on any high powered 4K 60pfs HDR device, I should have the same fun as with the previous part/port.
@Mr_Horizon I didn't mean to be too down on the port, it's a fantastic achievement getting it running the way it was and when playing the campaign on normal its pretty good for the most part. My point was that as this one struggles when too much is thrown at it, that I do worry about Eternal as it looks to be a lot more intense. With more effects on screen and verticality as you hook shot between enemies whilst shooting others as you pass and just a lot more going on in general. Hopefully I'm wrong and as the Switch version was announced very early in development it's been taken into account or even had it's own version built from scratch
Going to buy it on the One X, but want Doom 64 for my Switch. I doubt you'll be able to use the pre order down load code on your platform of choice. Guess I'll have to buy D64 seperately for the Switch.
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