Long-time readers of the site will be aware of Xeno Crisis, the top-down 2D shooter that was crowdfunded a while back. Taking inspiration from likes of Aliens and Smash TV, it’s the work of a small UK team by the name of Bitmap Bureau, and also calls to mind the excellent games from the legendary Bitmap Brothers (despite the similar names, the two studios are not connected).
It’s also interesting in that Xeno Crisis, despite being created for the Sega Mega Drive / Genesis, is also getting a release on modern consoles, including the Nintendo Switch (a Dreamcast and Neo Geo version are coming, too). While the Mega Drive release is the ‘original’ game, we couldn’t help but raise a smile at the fact that we’d been sent what effectively amounts to a ‘review pack’ for a Switch title that takes the form of a 16-bit cartridge. It certainly beats t-shirts and promotional mugs, put it that way.
Xeno Crisis may be running on hardware from 1988, but it packs a punch. The action is fast, smooth and responsive, while the visuals are really eye-popping – especially when considering the age of the host console. The audio is also fantastic, with an amazing soundtrack by Savaged Regime and some surprisingly clear vocal samples (the Mega Drive was never much good at handling speech).
Because it’s essentially a twin-stick shooter, Xeno Crisis makes good use of the Mega Drive’s six-button controller to give you a single button per direction (X is left, A is down, Y is up and B is right). If you’ve played the SNES port of Smash TV you’ll be familiar with the arrangement. Grenades are triggered by the Z button, while the C button activates your dodge command – something you’ll need to make use of in the later levels when the action really hots up. Playing with the standard 3-button controller is possible, but nowhere near as intuitive. When the game comes to Switch, it naturally won't suffer from such control issues.
Bitmap Bureau sent us the Japanese variant of the game, which comes complete with a reversible cover and instruction manual (in Japanese, natch). Even the cartridge is shaped like a Japanese Mega Drive game (you can, of course, get Xeno Crisis in EU or NA forms, too). It's a fantastic little package and shows the level of detail this small and passionate team has gone to in order to create the best possible product.
We’ll be reviewing the Switch version of Xeno Crisis soon, but suffice to say, our interest has been well and truly piqued by the arrival of this refreshing old-school review copy.
Comments (21)
Wow, lucky you indeed. It’s nice to see this level of dedication from smaller devs and it’s definitely got me interested.
A small group that is able to do a special package like this that some of the bigger companies can't even get right, kudos to you Bitmap Bureau. I'll definitely pick up the Switch version to show my support.
I backed this, where's my copy!
Where can I preorder the switch version?
I can't wait for this, it looks fantastic.
@Swoltacular So because we like the review sample they've sent us, we're biased? We get sent code and physical copies (as well as review packs) every single week of the year. By your logic, every single review we'd do would be biased.
I love playing NES Smash TV with 2 NES Advantages. Once you get used to the controls, which doesn't take long, it is a blast!
But don't you know @Damo that every review is paid for and biased and all games journalists are evil because... the internet.
@BionicDodo Ah yes, I forgot!
@YANDMAN My thoughts exactly!
Would had being nice if they also made a Super NES version of the game. With a game in the style of Super Smash TV, the diamond layout of the Super NES controller is perfect for game like this.
@Damo Don't listen to these fools (@Swoltacular)
I'm sick of hearing all this bias review nonsense.
All reviews are by nature biased, but I trust N.L. to be as objective as possible in what is actually an entirely subjective world, and I'll look forward to reading your honest opinion of this game – understanding it to be just that.
Beyond an obvious love of Nintendo IPs I've always found the website a reliable site for one of several views I look to when considering a game. To buy a game wisely we all have a responsibility to take on board several individual opinions and then form our own. People expecting a review to 'enlighten' them to the 'truth' of a games worth are idiots. Reviews can only be a guide.
Seriously considering ordering the Neo CD version it looks fantastic.
@Swoltacular Just to be clear, you are saying your first comment was sarcasm?
As you can tell from my reply, your comment didn't sound like sarcasm to me - or it seems to others since it has 5 downvotes.
There is nothing in your comment that hints at sarcasm (not even an emoji), and since on text commenting I can't read your expression, or hear the tone of your voice - how would I know?
Now I feel like a fool because you're effectively telling me 'you were only joking' and don't really think NL are biased in their reviewing.
I would ask you to please be clear otherwise people will react.
Since I'll have to take your word for it, and not assume you just pulled the old internet trick of 'it was only sarcasm' trick on me, I will take my comment back, apologise to you, and wipe the egg off my face.
@Swoltacular That's true. Apologies for leaping on you there!
🍿 I wanna post that Gif of Jackson eating popcorn. Just imagine I have
...I'd rather have that nomad to be honest, really.
@Dogtanian They're clearly assembled soooo....
@retro_player_22 They've been asked before, and there are some big problems with a snes port.
1- Art would need to be redone (320x240 on genesis vs 256x240 on snes).
2- Music would need to be re-done. Would probably be awesome with savaged regime handling it, but there aren't any mature music trackers for snes..
3- The SNES has a completely different design, and it's CPU isn't as good at handling languages like C so lots of the code would need to be rewritten in assembly.
It would be almost as much work as making a new game. A stretch goal for it might've worked, but I think it would've been bigger than what people would expect.
Oh! The new Xeno game!!
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