Ten years ago today, on 29th October 2009, Bayonetta was first released in Japan. Originally only available on rival platforms, the shapeshifting witch eventually transformed into a Nintendo-exclusive franchise, even getting her very own spot in the Super Smash Bros. roster. A lot can happen in ten years, huh?

The tenth-anniversary celebrations are in full swing over at PlatinumGames, and series director Hideki Kamiya has shared a special message to thank fans:

"Sincerest thanks to all of you who’ve supported Bayonetta over the last ten years. Today is a momentous occasion for me, and it’s all because of your tremendous love.

Bayonetta was my very first title here at PlatinumGames, and I went into it with a lofty goal – to make the best action game I possibly could. I poured my all into the game with that feeling firmly in mind.

Now, ten years later, as I look back on those development days, I see peaks and valleys, good times and bad. But our staff pulled together through it all and, working as one, I think we managed to pull off something truly miraculous.

To everyone who’s been involved with the Bayonetta series, and to all of the Bayonetta fans who’ve helped us get here: Thank you from the bottom of my heart.

I hope you’ll follow Bayonetta’s adventures, and continue to love and support her for years to come.

Hideki Kamiya"

A special art piece has also been released to celebrate the occasion:

Image: Sega / Mari Shimazaki

It doesn't end there, either. PlatinumGames is currently hosting a contest on Twitter and Instagram, calling for fans’ illustrations, videos, messages and more. Full details can be found here - you can win some pretty nice Bayonetta swag for your troubles.

Happy anniversary, Bayonetta! We'll try not to pester your developers for more news on Bayonetta 3 too often, we promise.