Crash Team Racing: Nitro-Fueled is one of many games on Nintendo Switch that can take an incredibly long time to load. Fortunately, the next update coming to the live racing game will significantly improve load times.
Version 1.05 will make use of the Switch's boost mode, which allows the system's CPU to be temporarily overclocked to speed up in-game load times. Below are the full patch notes:
Crash Team Racing Nitro-Fueled is a live game and Beenox is continuously working on adjustments and improvements to the racing experience. This patch addresses various quality of life improvements to provide the best ongoing kart racing experience possible. The update is set to go live over the next day for PS4 and Xbox One, and within the following week for Nintendo Switch players.
This patch represents the following platform versions:
- PS4 – 1.07
- Xbox One – 1.0.1.1
- Switch – 1.05
The following will be addressed in the patch:
All Platforms:
- Loading time improvements on all platforms
- Stability fixes when playing online
- Adjustment to track selection frequency when choosing tracks in online matchmaking lobbies
- Fix for various track lap exploits
- Adjustment of global cooldown for power-ups on all players (prevent timeclock/warp orb spamming)
- Fix to lobbies not repopulating properly after player quits
- Fix to position shuffling and rewards at race end
- Various other issues
Nintendo Switch Specific:
- Improvements to loading times using Boost Mode
Boost mode was added to the Switch in the April firmware update and improved load times in Nintendo games like The Legend of Zelda: Breath of the Wild and Super Mario Odyssey. Third-party titles such as Mortal Kombat 11 have also made use of it.
Are you glad to hear more games are starting to make use of the Switch's boost mode? Leave a comment down below.
[source resetera.com]
Comments 48
Not fixing the always online Pitstop. Yeah I see a future Microtransaction update.
Awesome. It's a great game, the one thing that hurts it on Switch are the >30 seconds long load times. This is good news.
I hope it brings loadtimes into Mario Tennis territory. Like I hope they optimize the load times, and in addition use boost mode to reduce loading further. I wish they could use boost mode combined with a resolution drop to achieve 60fps!
Awesome update, but I have quickly realized that the loading times don't bug me at all. I just enjoy playing this game so much. Probably my favorite cart racer ever to be honest.
@60frames-please game was designed for 30 fps so that will never happen, nice to dream, though.
@60frames-please if they’re not aiming for 60 on the PS4 and Xbox, there’s no chance of 60 on the switch. Not that the game needs it.
Honestly, I only notice 60 frames when it is there, not when it isn’t.
Still waiting for a proper CPU AI balancing. Finished Adventure mode and everything, but I just stopped caring about this game when I realized I wasn’t having fun with offline races.
I noticed when playing 2-player splitscreen other day that my 8bitdo SF30 controller kept vibrating all the time, even with vibration turned off, only seemed to happen on the Sf30 and only when playing splitscreen
Not sure if I'm only one with issue? Also when playing splitscreen my switch came up once randomy saying "30 seconds until shutdown" and shut itself off when it reached 0 which was concerning as well
@Doktor-Mandrake I don't have an 8bitdo, so I can't vouch for that. Perhaps the issue will be fixed after the latest game update hits? I'm not sure whether 3rd party controller performance is in their jurisdiction or not.
As for the latter, it sounds like either you or someone else is using the Nintendo Switch Parental Controls mobile app. It allows people to set a playtime limit on the respective console. There's also the Auto-shutdown feature on the Switch itself, but that only turns off the console after being idle for 1 hour.
@60frames-please Are you supposed to be some kind of meme or something? I’m surprised you’re not on IMDB pushing for 60 frames on the latest blockbuster films.
@KyleHyde Parental controls defintely aren't on, I don't even have the mobile app
I did check error history but nothing out of the ordinary from what I could see
I'm very confused as to why it did that, maybe both those issues are being caused by the third party controller
@Sikboy1029 Yeah, I know it's extremely unlikely to happen, but I always want to note my objection! Games look infinitely better to me when they run locked at 60fps.
@Alpha008 Yeah, it's even more pathetic that they didn't target 60fps on Xbox one and PS4. I don't care much about those systems though. I really just want smooth gaming on Switch.
I hear you. Obviously it's very noticable for me. It is frustrating that developers have moved away from the 60fps standard that used to be basically universal with Famicom, Super Nintendo, Genesis, PC Engine, etc.
@Doktor-Mandrake Well, that's good to hear then (though it's still troublesome that we don't know what's causing it). The most unlikely scenario would be that your console is overheating, but you usually get a notification message that outright tells you if/when that's the case before it shuts off.
Hopefully someone else knows more about this.
Fun fact: I recall that the 3DS had an issue years ago where parental controls would turn on by itself after installing a specific update, though it would only affect whether you could play online or access the eshop itself.
@personauser93 I totally want movies to be 60fps. I'm so glad TVs can boost TV shows and DVDs up to 60fps. Everything just looks better at a smoother frame rate. That's how I see it anyways : )
@Sikboy1029 which is one of the many reasons this isn't a good game. Imagine playing MK8 at 30fps
@60frames-please movies at 60fps, no thanks. Live sports and video games at 60fps? Yes please.
@hihelloitsme Yeah, obviously people fall into different camps regarding frame rate. I always find anything less than 60fps to be distracting and unpleasant at best whether it's a movie, TV show, sports, or game.
Loading times are terrible mostly in Adventure Mode, so I'm looking forward more to online fixes, because it can be incredibly messy sometimes.
I might start playing again, if they get it below 20 seconds. Worst game for loading time I played, since Lego City.
Good, these are the kind of patches I was hoping to see. And yeah I agree with the above about framerate. I know it's a stretch, but we could see a 60fps patch at some point. I mean, they did it with Super Bomberman R. Not likely, I know. The game is 30fps on all platforms so they likely built it specifically for that framerate. (Try playing Turok at 60fps to see what I mean about this)
Still good to see they're supporting the game so much after launch either way.
@60frames-please You can use your TV to boost 30fps video games to 60 fps too. The 60 fps frame double function is really meant for adult videos. There's a lot of fast movement in porn videos, it will make the motion less jittery and more realistic.
I hope it won’t be 40 seconds down to 38.
Pleased that the load times are being addressed, but also slightly worried as my Switch more recently has been scalding hot when playing CTR, and with this added boost mode in play, i don't want my Switch to fry itself!
Hmm... various track exploits... I wonder if that means they’re stopping that shortcut on thunder struck that literally skips half the track... and maybe it will prevent people beating papas pyramid in 30 seconds
A patch so we can use the trigger buttons to hop/drift/boost instead of the current default shoulder buttons would be good.
Nice. The other things I would like would be to be able to have 2 players on the same console play online split screen like Mario Kart 8 and general matchmaking improvements. I always struggle to find people to play online
While the adjustment to global cooldown on the super weapons is a good start, the whole weapon spectrum needs balancing. Missiles are horribly inconsistent in reliability, and 1st place runners should not be able to get Aku/Uka masksin a race. Let them use beakers, TNTs and the occassional bubble shield to cover their backsides, not the strongest item in the game. How did Beenox developers not think about this during game testing?
Nice. I might actually play this game now. Was planning to drop in and play a few quick games every now and then, but due to the overly long loading times I only drop into Mario Maker and Smash.
@60frames-please If you're such a big framerate guy, you ought to build a decent PC and play your games at 120fps. You'll be in heaven.
I'm really looking forward to shorter load times. Current load times are quite painful. For online, load screen for the track is 50+ seconds, when I time it. And another 50 seconds after the race just to load the trophy podium stage - which gets old real quick.
I bought this the day it came out, played it for an hour and then abandoned it because of the loading times.
I figured they'd patch it eventually - but it's a bonus they did it faster than I anticipated.
Can dive back in again now!
@EasyDaRon I hear you. Obviously I feel the opposite.
Nice to see 3rd parties now leveraging boost mode to minimize load times
@Ralizah Yeah, I have an older medium level PC. It can play tons of stuff at 60fps, but I just never play it. I like the Switch! It's very powerful and efficient and I know it can run stuff at 60fps. I just want more games to run smoothly on my favorite system!
@Onion That patch for Bomberman saved the game. I would've deleted it and never played it if they left it at 30fps. All the old Bomberman games are better by far, still. If they would release Bomberman 93, 94, Super Bomberman, Saturn Bomberman, Super Bomberman 2, etc on Switch I would delete the 4GB space hog piece of junk and happily play the superior older games that are less than 100MB in size and run perfectly at 60fps in ALL modes. Plus the older games have better music!
@Woomy_NNYes Those are some horrible load times! Wow, I can't believe games get released with such unacceptable load times.
I'd love them to sort out the cheating AI. I've seen it be way behind on the final lap only for it to gain massive speed boosts to beat me over the line my milliseconds. I've seen it spam countless items on me on the final lap in near continuous succession. I've seen me use the missile item on the CPU players which has done absolutely nothing bar the explosion animation while the character has just carried on like nothing has happened. And I've also seen the AI actually drive through me to get ahead.
Any wonder why I've stopped playing it.
@60frames-please Switch isn't all that powerful and, more often than not, it makes sense to drop the framerate a bit so that you can achieve decent image quality as well. I mentioned playing on PC because you can almost always tweak your settings to maximize performance in your games. You generally don't get that flexibility on consoles.
Of course, I'm still mostly convinced that you're a gimmick account, so carry on.
@60frames-please
I definitely wouldn't mind seeing Bomberman 94 and Bomberman Saturn come back. With Konami doing all these compilations lately, hopefully they'll take some of the Bomberman games and compile them. There's a lot of great Bomberman games they could re-release and I'm sure M2 would be glad to do it.
Bomberman R definitely improved with the upgrade, it just feels much better to play since they updated it. I highly doubt CTR will get the same upgrade though, but an Onion can hope.
@Onion Saturn Bomberman would be a dream come true on Switch. It's such a great game, the best iteration of Bomberman ever!
@Ralizah Yeah, I love it when they let us choose frame rate or resolution, like with Fire Emblem Warriors. That's kinda the best of both worlds.
I guess my issue is 60fps. I want games to run smoothly, so I advocate for it. Makes sense to me : )
@60frames-please It'd be great if more games gave us the option to prioritize image quality or performance. More often than not, unless the resolution is extremely low, I'm not going to have an issue with a game dipping from 900p to 720p. Framerate is usually noticeable, though, even if it's not something I stress about (unless, again, it's very low, which can make a game unplayable for me if it happens very often).
@BloodyMurder I don't understand why they don't have something like categories, which you can select any of the items in. I'm tired of opening it to see -Empty- in the selection boxes when I still have things I need to purchase.
What do they mean a change to rewards? I would take more wumpa coins xD
I hope they keep working on the load times though. Clocking up the machine is never going to be a replacement for proper optimisation.
Great news! I hate those loading times.
@PBandSmelly - I too want GMAF in CTR. Also, nice to see another CADDICARUUUUUUUSSSSS! fan.
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