A reveal trailer has been released for upcoming Switch title Koral, a puzzle game interestingly developed entirely at sea.
Described by its creator as "a love letter to the ocean", Koral has players diving into the beautiful underwater world, solving puzzles to bring life back to coral reefs. You can flow anywhere you like to find new ways to transport healing energy for other corals, and you can watch in realtime how the seafloor becomes more colourful and vibrant as you progress.
The game's puzzle mechanics come via interactions with various coral species and underwater life. The puzzling appears to be rather light, with the game doubling up as a way for you to learn about the sea and gather up collectables. The trailer above gives us a glimpse of its gameplay in action, but you can also check out the main menu and its music down below.
Koral launches on Switch on 16th May for $11.99; as we mentioned previously, a 'Making Of' video will also be released on the same day to show how the game was developed on a boat at sea. Make sure to keep an eye out for that if you're interested.
Comments 23
Main Menu “Gameplay” 😁
@mist It's part of the game and the first item reads "play". I still wouldn't call it gameplay.
@Rhaoulos HAHAHAHAH you are absolutely right, I went a little over the top with this one. I have ninja-edited the "Gameplay" word from the youtube video title
@mist I just Ninja-Edited it HA!
Leveraging your existing boating privileges for marketing purposes.
I can dig that. The story about why and how you're making a game is more interesting than some fancy schmancy ad production.
And as a puzzle fan and visual designer, this is already a game I can't NOT care about.
@NintendoFan4Lyf I am glad you bring this on
Once you play it, specially in the more puzzle heavy areas, your play "plane" is really well defined. This was one of the elements that scared my the most (I am the dev of Koral). Actually, let me contact you via DM and send you a key so you can feel it yourself
Edit1: Can't find a way to send DM here Please provide me with an email if you don't mind)
Visually it looks pretty so I'll add it to my watch list and keep an eye on it. Unsure about the gameplay so would like to see some reviews/opinions before deciding whether to grab it.
Don't get it, you are a yellow glowing ball? Which can go through animals? Didnt really show any puzzle elements, just wooshing around the place, sometimes with little orange balls following you.
It looks better than what I thought it would be, might check it out on Steam first. If it met my expectation then I'll get the Switch version later down the road.
@Bunkerneath You are a current, and you can carry energy with you. You use that energy to revitalize other corals, and you use the corals to revitalize entire coral reefs. Each "coral" has it's own unique game mechanics. Feather worms give you speed, red corals create new currents, sea stars move parts, tube sponges are time based challenges etc etc
I love the visuals, I really love underwater areas in general if they're done well and look really nice. A good reason I'd like another Endless Ocean, but on Switch, really. I might get this game sometime.
@carloscoronado I would love to give this a test and provide feedback if possible. The game looks stunning and hopefully will provide an extremely mediative experience. Has a very similar feel to the game Everything, which is one of my favourites, but with clear goals and challenges allowing for a more defined role and immersion into the gameplay. Hope this game is a big success as it will bring awareness and educate to the current state of the oceans health in a fun way, also highlighting the beauty that we are at risk of losing.
Other Switch games by this dev include Infernium and Mind: Path to Thalamus, which in my book are both solid puzzlers with some unique concepts. Since I already got and enjoyed those, I’ll be sure to pick this one up as well.
aww I thought it was going to be a 3D game. Oh well I'll just keep playing Subnautica.
@CrazyZelda79 in the trailer you can see bleached coral and another area taking place in one of the dead zones of the oceans
Seems like a nice relaxing game.
This game appears to have stunning visuals, inspiring scenery, relaxing soundtrack and interesting concept, even though the trailer doesn't make a good job at highlighting the core gameplay mechanics, or maybe it's just that I'm too tired right now to get what the gameplay is like (well, actually, to get what the gameplay is like before I read the comment of the developer explaining some of the mechanics shown in the trailer). A demo on the eshop would be greatly appreciated. @CarlosCoronado how many people worked on the development of the game (programmers, artists etc)? I ask because I am a computer scientist and I am interested in a game development career, even though I am not pursuing one currently (I will start my master's degree in computer science in october).
Hi @AndreaF96 !
It was all just me. From the visuals, to the coding, etc etc. I am a one man army lol. Unreal Engine 4 helps a lot with that.
And yes, I totally agree with you! Not much gameplay is shown in the trailer. This is totally on purpose. I prefer that when people play the game and start sending reviews and videos the gameplay and the consistency of it and the difficulty curve will be shown
Showing more gameplay myself in the trailer really feels like cheating!
@CarlosCoronado well congrats for the good work! I see how you feel about trailers. I was trying to learn game maker studio 2 as an entry point to the world of game development. Do you think I should just skip that and move to unreal or unity?
@AndreaF96 Absolutely Yes If you have trouble coding, move to UE4. Blueprints are great for non-coders!
@CarlosCoronado actually I don't have any problem coding, as I said I am a computer scientist, in fact I am kinda proficient in coding. What I meant to ask was this: is ue4 easier for coders too?
@NintendoFan4Lyf I usually use java, javascript and c++ so ir seema that ue4 may be better than unity for me
@NintendoFan4Lyf I see, thanks for the information. Do you think that learning game maker studio 2 is worth the effort? I don't plan on creating a 3d game anytime soon, but a 2d one... I mean, undertale was created in gm right?
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