Last Friday, Square Enix revealed that Octopath Traveler will soon be making the jump to mobile with a brand new smartphone game, simultaneously confirming that a new console experience is also in the pipeline. It looks like we might be hearing first impressions of the mobile game from players pretty soon, as Japanese fans can now apply to take part in an early demo.
Called Octopath Traveler: Champions of the Continent, the game is said to be a free-to-play single-player RPG. This early demo is being distributed "in order to obtain feedback", no doubt helping the development team to have the game in the best state possible when it launches. As noted above, the demo is only available to Japanese players, but here are the details provided in case you're interested:
Early Demo Distribution Window
- March 26, 2019 from 13:00 JST to April 2, 2019 at 13:00 JSTRecommended Hardware
- iOS: 10.00 or above, iPhone 7 or above
- Android: 6.0 or above, 2GB RAM or aboveSign-Up Window
- March 12, 2019 to March 17, 2019Number of Accepted Applicants
- 1,600 (800 iOS users / 800 Android users)
If you happen to live in Japan and want to try it out, all you need to do is fill out this application form and hope to be one of the lucky few who gets chosen. You'll need a Square Enix Members account to do so, though.
We also have the first trailer for this new smartphone game available to watch right here if you're interested.
Are you excited by the thought of new Octopath Traveler games? Will you give the mobile game a go when it arrives? Let us know in the comments.
[source gematsu.com]
Comments 16
Don't worry, it will be available in the US shortly after Japanese release and 8 months later in the UK (because of US to UK translation takes more time than Japan to US)
@Rhaoulos More like EU/UK won't get it until a year or two after launch as per Dragalia Lost
Not interested in mobile. Still playing original on Switch. Im 45 hours in. By far it's my favorite game. Hope to beat it before the next comes out. I'm a casual gamer, only play a few hours a week & don't play much at all in the summer.
It is free to play do not interested as it will end up costing a fortune to play it.
Wait.. 1,600 Apple users, 800 Android users... but no Symbian users?? I demand Octopath Traveller on my 90s Nokia!
Edit: Was going to make a Windows Mobile joke but couldn't remember what their operating system was called.. Metro UI pr something?
@Bunkerneath It feels like years, but it was "only" released in the UK 6 months after launch.
I get the EU release being delayed because you have to localise it in several different languages (French, German, Spanisg, Italian, etc...)
The UK version has very little difference with the US version, and I'd be happy to use the US translation until they adapt it to the UK. They really have no reason to delay a UK release when the game is available in the US
My main hope for this is that part of the promotion is a sale on the Switch version. I liked what I saw in the three hour demo but it still seems like it should be about £20 cheaper.
@Rhaoulos I'm pretty sure this has more to do with some sort of legal hangup we're just not privy to, rather than localization. Potentially some regulations or overhead that slows things down.
I mean, that's the only logical hold-up I can think of right now. Because we all know that the difference between the two at this point is a few u's and some word uses both sides are familiar with, thanks to how often we see each other's media.
@Rhaoulos well you guys have weird stuff like colour and lorries.
@Heavyarms55 Actually my people gave you croissants and stinky cheese. I just happen to live in the UK and would love to have earlier game releases
Edit: you could also mention every part of a car (boot, windscreen, bonnet, etc.), words ending in "ight" instead of "ite", using S instead of Z as in localise, and so many other differences. It's like learning a whole different language but they still understand American English you learn in movies... I mean films
@Regpuppy I thought of this, but I believe it is more about taking risks with new IPs. Having a limited release in the US and Japan allows to hit 2 major markets and assess the game's success before pushing it elsewhere.
@Bunkerneath DL hasn’t even been out for 6 months though...
I'm happy I got the special edition on Nintendo Switch. It's definitely fallen out of my rotation of games but I'd rather it on that system than play on mobile. My Switch screen is bigger than my iPhone X (and it's also bigger than the XS Max). This game has such beautiful art, it really needs the biggest screen possible.
@Rhaoulos I guess that's another reason as well. Though, considering the language similarity, it only makes sense for physical copies. What really gets me is the odd case where even the digital version is delayed. Which I can only attribute to licensing issues.
@NintendoFan4Lyf the depth of field effect is the whole point of Octopath!
@Rhaoulos Lol silly Brits. You people do things and have a culture. Who has a culture in 2019? Sooo last millennium.
@Rhaoulos It takes a long time to change words like "color" to "colour", you know.
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