For nearly two years now players everywhere have been picking and poking at the seams of the incredible world Nintendo built for The Legend of Zelda: Breath of the Wild. Sure, we've all come across the odd treasure chest that won't open or seen moblins clipping into level geometry but, on the whole, it's remarkably solid and glitch-free, especially up against comparable open worlds in other games.
That's not to say there haven't been some hilarious glitches discovered over the last couple of years, though. As detailed by Gaming Reinvented, the latest one messes with multiple elements in the world.
Known as the 'World/Reality Overload glitch', it works by escaping the final boss battle and constantly entering and exiting Hyrule Castle. There's a whole list of instructions to follow that the average player would never consider during regular gameplay, but after a while everything begins to get a little strange. Check out the results in this video:
From disappearing towers to bottomless pits which suddenly have bottoms, the game seems to have trouble loading certain elements from memory. This glitch also allows you to enter Gerudo Town in any clothes you wish.
The exact cause of the bug is unknown at the moment, but the effects are certainly entertaining. We're particular fans of buzz-cut Link's disembodied head floating on the menu screen.
Although it doesn't appear to damage your save file, we wouldn't recommend trying this unless you're prepared to lose all your items or progress. Still, if you've squeezed every single drop of enjoyment from Breath of the Wild, it seems there's always something new to discover if you keep looking. Gaming Reinvented has a detailed breakdown - check it out for more Hylian weirdness.
Have you come across anything like this in the course of your adventure? Let us know the strangest glitch you've encountered below.
The things people find... I don't even understand. How did they figure this out?
@Heavyarms55 often accidentally while messing around but some actively search for glitches by doing stuff the game doesn't expect and that kind of thing also sometimes looking at the code can hint at potential glitches if you know what to look for
While this ain't my kind of shoes (I tend to enjoy the game the way it is meant to be enjoyed), I still find it impressive people keep discovering these kind of things.
Head without body.
Link doesn't look half bad with a buzz-cut, though even more like a baby.
If this was found during QA, some dev surely marked it as "Low Priority/Won't Fix" guessing that no one would break the game this way unless they were actively trying to. Considering it's been almost two years since the game released, I wouldn't blame them.
I've been skipping blood moons by entering the Hyrule Castle premises (or entering a shrine nearly 11:45 PM and staying inside for about 20 seconds). It's been like 15 times already. I hope the game wont break O_O
@IANVARIVS Blood moons occur when you've altered too many things in the game world. It's the game's clever way of resetting assets to prevent a memory crash.
So, by entering a shrine, you're resetting the assets anyway, meaning you won't get a blood moon.
You could also run around not blowing anything up, taking objects, burning grass, killing enemies, etc. and you'll never see a blood moon...but that kinda defeats playing the game. Lol
Question from a non native: Is "curiouser" correct in English? Shouldn't it be "more curious"? Just a question from someone who has been dealing with tons of grammar rules...
I played this right after launch of switch, then again when DLC dropped. But not since then. I have been trying to decide whether to play it again from the beginning. Any opinions?
The best Zelda ever! The best action adventure since The WindWaker.
I don't think that the word is officially accepted as a correctly formed term. It is mostly known due to Lewis Carroll deploying it in Alice In Wonderland. "Curiouser and curiouser!".
@Ooyah Thanks for the reference, man! Now it's clear
@onex When the clock hits 10:00 PM, I teleport inside Hyrule Castle. Once I get the the Library balcony, I can see the red moon and by 11:45 PM, the area gets that blood moon treatment, with the clouds, red eerie mist and stuff but at the stroke of 12, no cut scene occurs and you'll see the moon downgrade to a full moon. None of those I killed gets resurrected. However, the following night is an assured blood moon night so I go back to the castle by 10 PM and continue to kill the other mobs 'til another day. I'm planning to repeat the process until no more mobs are alive, if that's even possible LOL
Why? Just why?
How do you find this out anyway?
No problem! Although I wouldn't count it as a definitive answer. But the Oxford English Dictionary, for example, appears to cite it as a phrase, rather than an official word. It is certainly one of those words which "feels wrong" when spoken! 😆
Do you mean no mobs alive in the whole game? That is a really cool project! Would be quite tense though, having to make it back to the castle in time every single game day.
I'm not terrified at all!
just kidding get this away from me please
I will never unsee link with a buzz cut.
“Do that another 175 times or so...” Nah.
Link is Floating Head Doctor.
That English voice acting makes me want to barf
@IANVARIVS Don't worry, if the game finds something that could make it crash, it forces a blood moon randomly during the day too. Happened to me a couple of times during extended periods of exploring.
@Ooyah I tried it before, but failed when a random blood moon appeared in the middle of the day to reset everything, though I exploited this when I was searching for all of the field bosses.
@John_Deacon It is an old English expression made famous by Alice in Wonderland.
@Adam Ha, I was just thinking this as well. Why can't Head and Body ever get along?
Let me know when they find a way to get outside the world boundaries to the far geometry. I must have spent hours in that top right corner trying to glide or raft or swim to those peaks...
Looks pretty boring to me, tbh.
Update 1.60 here we come.
@John_Deacon "More curious" is correct in formal grammar.
@Ooyah Yeah, that's the idea. Although I don't know about the night monsters as they spawn randomly (same applies with Yiga). I once experienced a random day time bloody moon, but I cannot remember the time. Although I remember it wasn't an instant blood moon, as I still get the 11:45 PM trigger, like a 5-second precursor before the cut-scene. Majority of random blood moons as I search the net occurred around 7 am, and when that happens, I'll try to teleport to the castle to avoid it.
@IANVARIVS Cool, I'm going to try avoiding some blood moons that way. Thanks.
The cause looks like a clear memory leak to me; starting and stopping the boss fight allocates more and more memory when it was never intended.
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