As Switch sales continue to increase, multiple indie developers are reporting huge successes on the platform. Thimbleweed Park by Terrible Toybox is no different, with one of the developers of the game, Ron Gilbert, recently revealing the game’s sales on Nintendo's system had been “massively successful” and were forecast to surpass Steam sales of the game by next month.
Ron revealed this interesting morsel of information in response to a question about the game’s player count on Steam. Though, he didn't provide any exact sales figures regarding either version of the game.
Remember these [player] numbers are terribly skewed for games that have been on sale (sometimes in deep discount). Also games that were part of Humble Bundles where the player quickly booted it but never played it. Don’t read too much into these numbers. TWP has been massively successful on Switch and I have no doubt [it will] cannibalize Steam to some extent. By next month we will have sold more on Switch than Steam and Switch shows little signs of letting up.
If digital sales alone aren’t convincing enough, earlier this year Limited Run Games offered a physical release of Thimbleweed Park, which has since sold out and is no longer in stock. It goes to show while it's a huge gamble for indie developers when it comes to releasing games on the Nintendo Switch, it can also be worth the risk in the long-run.
Are you one of the many people to flock to Thimbleweed Park on the Nintendo Switch? Would you be interested in checking this point-and-click adventure game out later down the line if you haven't already? Tell us in the comments.
[source forums.thimbleweedpark.com]
Comments 44
I like Krusty the Clown in this game.
It’s perfect for the kid friendly market that is the switch core user base.....
Oh hang on...
You mean publishers could make money if they took time and released robust working adult titles on the switch???
But it’s a Nintendo machine... that can’t be right...
The main publishers and devs will still ignore it.. and indies are reaping the rewards of their mistakes.
The signals are very strong tonight.
A rerelease of Maniac Mansion would sell way better than this Indy!
Great news. Indies are doing so well on Switch because they don’t have the AAA games to compete against that the other consoles have. Good for nindies, maybe not so good for solely Switch owners.
I bought it on the eshop and have the LimitedRunGames version. It even game with a physical game manual inside. I miss those.
Man, I am kicking myself for missing it on limited run. That and Flinthook. Those are some extra cherry physical copies I'd like to add to my collection. Excellent games too of course.
Fun game! I never thought I would enjoy it as much as I did. Although I still have to finish it.
I never played it and wasn't really bothered. I now wish i had picked up the LRG version.
Awesome to hear! I'll be picking it up soon enough, attempted to play it on my phone and got annoyed with the controls. I loved what I played of it though!
The game is an absolute blast to play. I'll never delete it from my Switch!
The Switch is my go to for these type of games so yep, I'll be buying it there.
Once Nintendo follows through with their 20-30 indie games per week, we will be seeing less and less of this kind of headline. Switch does well due to limited amount of releases (completely natural at this point aside from AAA). Nintendo wants more indie games, so more will fall by the wayside as consumer spending is diluted over many more products.
This is an excellent title, I'd love to see some of the earlier Lucasarts Scumm engine games ported to Switch as well.
I've fallen in love with some of these indie games. I haven't had so much to play since C64 games were £1.99 each. I know there's a lot of shovelware but dig deep and you find some real gems.
Great game, very deserving of success .
My whole family played this together and loved it. Need some similar games to follow it up with!
A lot less competition on Switch than in Steam.
@GrailUK It's my... specks of dust.
@Shellcore
it's an odd argument. i guess i've never heard the 'too many games' argument before.
imo that just means that devs need to make games that stand out. no asset swapped kart games and low end cellphone trash.
BUT N does need to do some heavy refinement to the eshop UI. i haven't yet seen an online app store that has a good UI so I don't really have much hope that N can be the first to do it.
@sleepinglion Or even the updated ones that had the neat switch-to-classic grapgics / music feature
@sword_9mm Is it just me or are the eshop menus really laggy now?
@Shellcore If you're talking AAA third-party games, sure, there's less releases than other platforms. Overall, though? The Switch sees around 15 new games every single week. This "games do well on the platform for lack of competition" argument has been plain wrong for almost a year now.
Good news for Switch. However, still waiting for FREEDOM PLANET on Switch. Can't understand why it hasn't been announced yet.
@sword_9mm Definitely. I don't think its a strange argument. More choices and more competition usually means sales are spread over said products.
@ricklongo My point is that this title sold less on PC, which has a lot more users. The only difference is that there is more choice on the steam store, for better or worse. This means that there is more to choose from. With the more curated (at the moment) eshop roster games have more visibility. This is a good thing. As more games get added, I think sales will start to be spread across more games.
Not sure why people don't understand the notion that more choice and competition can fragment sales. Didn't think that would be hard to imagine.
@Antraxx777
you know, i think i've noticed that as well.
N needs help bad. i don't get the sheer incompetence coming out of either WA or JP. i don't understand how a company with so much money can't get themselves out of a wet paper bag. maybe it's time for Reggie to move on. the leader by committee presidency sure doesn't feel me with warm fuzzies either. i guess it couldn't be any worse than the last decade though. they need a phil spencer with some vision and real power.
@sword_9mm lol what are you talking about? Nintendo is doing great. Incompetence? Hmmmm.
@Shellcore
Hrm... I think you need to stop passively insulting people and try to understand their stance a bit more.
People are telling you that, especially for a 1.5 year-old ecosystem, the Switch has LOTS of indie competition on it AND a horrible eShop UI to boot. If indie sales can do well in this environment, they will continue to do well. I haven't bought this game yet, and I haven't seen it on the "featured" or "top" lists on the eShop for quite some time, but here it is, doing very well for itself.
Of course Steam has more, though. Steam has more than any current console. Heck, Steam may have more stuff on it than all consoles combined. It kind of has the advantage of being around for like 15ish years lol
@rallydefault Don't be daft. I understand all of that, but you cannot measure the Switch library against that of any other. Again, this is a good thing. This conversation is just that - doesn't have to be so hot and cold. I like that games deservedly sell on Switch. It just surprises me that we act shocked when they do. There are reasons, mainly down to choice and exposure.
Edit: As for passively insulting. The responses to my original post included "plain wrong" and "odd argument". If we cant discuss properly, then what's the point.
I would recommend this game to anyone.
@GameOtaku use hamster in microwave
@GameOtaku I would rather Day of the Tentacle since it has the game inside.
GREAT game. Loved it. Especially the soundtrack with that "KSCUM 198.7 FM - The Take Over Song". It plays in my head just for reading the title of this game.
There's a physical copy on GameFly, so my P&C lovin' self will get to play this sooner or later. It's tough sledding with all the games to play on Switch.
"one of the developers"
I guess you meant "all-time gaming legend" Ron Gilbert
This is at the very top of my wishlist, and it will be mine when I’m done with Kingdom Battle.
For me, it didn't live up to the extreme hype I've seen around various places, but it is good. I've got it physically and digitally.
I have to agree with the guy up top, though. I think indies are doing so well because there isn't much in the way of AAA.
@nmanifold Well, depends. I have been enjoying indies more than most of what the AAA studios are putting out anyway.
@Antraxx777 Agreed, like how Monkey Island SE allowed us to go back and forth.
Great game, still need to finish it - too many distractions on the Switch
"It goes to show while it's a huge gamble for indie developers when it comes to releasing games on the Nintendo Switch"
Uhm, why is it such a huge gamble to release on Switch compared to any other platform? I'd wager it's less of a gamble even... please don't use hyperbole that makes the Switch seem inferior when it clearly isn't (needless to say: except when it comes to horsepower).
I love this game, but they should update the clunky Joy-Con controls (it's perfect with touchscreen though).
@nmanifold indies did extremely well on Wii U
@pika677 don’t get me wrong, I love some Indie games (currently re-playing Limbo and Inside), but there’s a lot of indie pixel crap on the switch and not a lot of Nintendo 1st party titles coming this year (zero interest in Pokémon and I’m not a huge Smash fan). Nintendo could make up for the lack of games by releasing a few more WiiU ports and some GameCube remasters. But all we seem to be getting is the same old rehashed NES games with the online service.
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