
As we played through the Wolfenstein II: The New Colossus demo at PAX East this weekend, two showgoers stopped to catch a glimpse of what we were playing. “Let’s head over to the Nintendo booth next,” says one. “This is the Nintendo booth,” says the other. What followed were comments and genuine shock that such a brutal game was running on a Nintendo system. And it’s all true. It’s been a long time since Nintendo could boast about this kind third-party support. Wolfenstein II is a very welcome addition to Switch's library and the PAX demo gives a lot of promise for those that are waiting for its release.
Bethesda’s welcomed support continues to show. After releasing The Elder Scrolls V: Skyrim and DOOM late last year, Wolfenstein II is the next in what seems like a healthy and long-lasting relationship between Nintendo and Bethesda. Both the Skyrim and DOOM ports were received well, especially for their compatibility in portable mode. Playing Wolfenstein II on the go is certainly its biggest feature. Knowing that Panic Button, the developer that handled the port of DOOM, is heading this project helps put any worries to rest.
Graphically, the Switch version is the weakest of the bunch. That’s not to say it looks bad, but the reduction in texture quality was enough to notice. This version looked a bit muddier than the rest, but it's still an awesome showcase of what Bethesda can bring to the console. While the frame rate is nothing spectacular, it was smooth throughout and rarely was there a dip. I prefer consistency over random spikes.

That said, the biggest draw of Wolfenstein II on Switch is still its portability. Sadly, this demo was docked and a demo on the Switch’s own screen was not available. It's clear that this is the biggest draw for this game and not being able to test it out was disappointing. Although, looking at the love both the Skyrim and DOOM ports received for their compatibility in portable mode, there shouldn't be much to worry about.
In fact, the demo wasn't some kind of build that was made specifically for this event or for demo purposes. It was simply the full game where representatives would simply load an old save after each player got their fill. The port of Wolfenstein II still does not have a solid release date so it’s possible the portable mode was not ready to be shown.
Each demo had a Pro Controller set up as the main way to the play. Anyone who is accustomed to playing on PlayStation 4 or Xbox One should feel at home with the use or the Pro Controller. Each button is utilised properly and aiming and controlling feel exactly as you would expect. It’s safe to assume using the Joy-Con Grip with two small Joy-Cons will play similarly.
Some have been waiting since last October for the Switch port to play Wolfenstein II, so it's worth going into what the demo shows off. Set in a future where the Nazis won World War II and essentially conquered the world, you play as BJ Blazkowicz, the same protagonist from the first game, and you're tasked with escaping from imprisonment by your new Nazi masters. Something serious has just gone down but the demo is already past that point. Thanks to the help of the lieutenant's own daughter, an escape is possible and you're quickly set to murder and kill your way to the exit.

As you would expect from Wolfenstein, this first-person shooter’s combat is frantic and exciting, leaving little worry that this port is anything less than what the other versions have to offer. Everything is mapped to the controller in a way that makes sense and you don't often have to worry about frame rate dips that could affect gameplay. The demo was a little low on a variety of weapons but this level is one of the first missions you’ll encounter.
The demo gives an overall taste of what to expect. Every other room you’ll encounter a round of enemies. They won’t see you at first so you’re given two options: go in guns blazing or take the stealthier approach. If you’re looking for a fight, there are multiple approaches you can take. Walls and corners can be used to peek out from and the ventilation system lets you move throughout a room without running through enemy lines. If you’re feeling confident, there’s no shame in standing and spraying enemies with bullets. The demo must have been set to one of the lower difficulty settings as we didn’t have any worry about losing health and armour when standing out in the open.
Each room is designed in a way to allow for various stealth routes. Sneaking up and taking out enemies is always available, but so are the vents. In almost every situation you find yourself is some kind of hole or hidden route that you can crouch and move through to get to a better position. Messed up? Change your plan and go a different way. Killed at the hands of an evil Nazi soldier? Find a new route where you can bypass the enemies completely. Options like this make a second playthrough worth considering.

Enemy AI is responsive and fair, for the most part. There was a moment where an enemy that really should not have spotted me hiding behind a wall alerted the others. Thankfully, this only happened once and everything else was programmed just the way it should have been.
Stepping out of the demo and getting a look at Dark Souls: Remastered a few stations down really brought back the comments of the two showgoers from earlier. Nintendo Switch has had an incredible first year and third-party support is looking stronger with each day. Wolfenstein II is a testament to that. Other than a general 2018 release, we still don't know when we'll be able to get our hands on Wolfenstein II: The New Colossus. If the demo is anything to go by, those who have waited should not be disappointed.
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Wolfenstein II: The New Colossus lands on Nintendo Switch later this year. Do you plan to pick it up? Let us know in the comments below...
Comments 71
Until Nintendo decides to show their hand for the rest of the year this is my most anticipated game for the Switch! Hopefully some 3rd parties also change that for me.
I just finished this game last night on a different platform.
It's fun, I think Switch-only users will enjoy it, especially on the go.
Glad to hear it, Switch deserves all the love it's been getting ~
#DontExcludeTheSwitch
I love Wolfenstein. When I bought the New Order years ago, I was surprised... no, I was downright amazed at how good it was. I was not expecting a game that good.
Seeing Wolfenstein 2 on a Nintendo console alone is a feat in itself. Seeing it as a handheld game is even more mind boggling. Seeing it on a Nintendo portable system with motion controls... it feels like the Twilight Zone.
Which, btw, there's already videos showing the game run in handheld mode, with gyro controls turned on.
I'm thrilled seeing both DOOM and Wolf 2 on a portable console with motion controls. Tilting the system ever so slightly to aim, it feels so natural. Whether we see Black Ops 4 on Switch or not, we'll always have the 2 best FPS I've ever played in the bank, with motion. Without microtransactions. Neither of which would likely be true for a CoD game.
Not really excited for this, but it is cool seeing such a "modern" FPS running reasonably well on a portable platform.
Third Party Heaven for the Switch the next couple of years!!!
Gonna be sooo good.
Yummie : )
If love to see Metro on the Switch. I LOVE that game! I will be getting Wolfenstein. Never played it on the PC or other platforms before. But yeah, Metro would be shweet!
Handheld gameplay wasn't on the show floor, but GameXplain got a chance to play it. Here's the video if anyone's interested: https://youtu.be/wEtCoKFgmuA
I’m drooling
I can’t wait for this to come out!! Its going to be amazing. Thank you Bethesda.
I've been holding off for the Switch version. Hell, I've even skipped out on other Xbox One games hoping for a Switch port because of DOOM and Wolfenstein 2. This will be pretty, pretty, pretty, pretty good!
Killing nazis is always a good thing.
@IronMan28 pretty, pretty, pretty, pretty good!! Gotta love Larry.
What is odd is if these high end AAA third party titles can come over, why is monster hunter still not rearing its head?
Here's just a list of some of the things big and small that excite me about having this game on a portable:
The guns: they all have a big punch to them whenever you fire them, and they actually feel like they have weight and recoil. My favorites are dual maschinenpistoles and the laserkraftwerk.
The visuals: This won't look as good as the other versions, but that doesn't mean it'll look bad. The lighting in this game is amazing to look at, and the weapon models are beautifully detailed.
Playing as Blazkowicz: Unlike a lot of FPS protagonists that seem to just float along the ground, Blazkowicz feels like he's actually heavy like you'd expect. When he moves around, his arms and his field of view shake convincingly as if he's actually a person rather than a robot. When he lands from a jump, there's a satisfying, heavy thud. And though it's minor, you can see his legs when you look down. That's something I wish more FPS games did since it makes it feel like you're a person rather than a floating head with arms. Also I like how he says things to himself during missions.
The setting: The Nazis may have been bad, but I love the concept of futuristic Nazis and the what if scenario of them winning WWII. It also makes for some really neat weapons, bases, and robots. You also have to admit that the Nazis in this game are some pretty awesome looking bad guys. And walking through a certain destroyed city was quite cool but forboding as well.
Gyroscope aiming: This makes any shooter play better on a controller when implemented right. It's pretty much the closest you can get to a mouse without actually using one.
Melee takedowns: I love all of the diverse ways Blazkowicz thinks of to take down Nazis with a hatchet. "Lot you can do with a hatchet...and a Nazi."
And lastly, that one scene. You know the one.
Edit: Oh, and of course, Max Hass.
Max Hass.
I purchased Doom at launch, and it looks as though history will repeat itself with this Bethesda title. I’ll just have to try and remember to turn chromatic abberation off this time, lol.
@Giygas_95 Your first point sounds perfect for HD Rumble.
@GrailUK True, I forgot about that. I would imagine this game will have rumble, but oddly enough I can't remember if the PS4 version does or not. It probably does, but maybe I had it turned off...
Great game - even the DLC is good. Love Wolfenstein.
Would never play it on a handheld myself (Like seeing an amazing Film on a phone - on a noisy train) But if only option, better than not playing it.
I thought that was Darth Vader in the picture and got pretty excited, oh well.
Really looking forward to this. Being on a hybrid will give me much more chance to play this than on a tethered system. Just got to get past the first hour or so where (as with Doom) I'm just giggling 'hahahaha look, it's Wolfenstein 2 on a handheld. No really, everyone look at it. It's real'
The more I see and read about this game, the more I want it. God I hope it doesn’t suck.
@SuperZambezi
Actually, there were always brutal games on Nintendo systems, like Mortal Kombat 2 (SNES), Mortal Kombat Trilogy, Bio F.R.E.A.K.S., Nightmare Creatures, Killer Instinct: Gold, Doom 64, Goldeneye 007, Perfect Dark, Army Men : Sarge's Heroes (N64), Hitman 2 (GC), Mad World, Manhunt 2, No More Heroes, House of the Dead: Overkill (Wii), Devil's Third, Ninja Gaiden 3 (Wii U).
These are just the ones I could find quickly, there are certainly more.
People just don't see nuances anymore but only what they want (or what they think is true), a very black-and-white-ish view of the world.
Even if the Switch would get 100 ultra violent games people would still claim that there are no violent games on Nintendo systems. Because they don't even care to regularly check if their preconceptions are valid.
Could be my game of 2018!
All I want is for the entirety of the game to be on cartridge. DOOM already pushed beyond what I was willing with its 8GB download, and I normally wouldn't indulge such a practice, but it's friggin' DOOM (I skipped L.A. Noire and Resident Evil Revelations 2; but I will only consider L.A. Noire if its dirt cheap or the extremely unlikely pipe dream of a full cartridge rerelease). The only consolation for this practice is that the update data can be wirelessly transferred and/or backed up for prosperity, but it's still really scummy to have a physical release that isn't fully playable out-of-the-box so to speak (I fired up DOOM mere minutes after purchasing it at retail, however, but unfortunately the multiplayer content is tied to the software update, so players to the single player experience are not available without it).
My microSD card already contains 40GB of data (using a 200GB card) and we're only in the infancy of the Switch's lifespan, and God only knows what is in store for this year alone (Nintendo is being extremely tight-lipped) and I have hardly downloaded any eShop games at this point (all of which are about 500MB or less in size; and I refuse to download games over 2GB as my microSD will only run out of space quicker than it already is).
Atelier had a 6GB download for its "free DLC" which really should have been on the cartridge instead, and some retail games have optional voice packs and the like which would ordinarily have been included on the disc in the past, but are now downloadable as publishers (Nintendo included) are cheaping out on higher capacity cartridges. I'm happy to swap out game cartridges, but I won't use more than one microSD card or hard drive at a time (in the case with a dedicated home console).
Being a portable device with limited memory options, Nintendo is being extremely short-sighted by allowing these cost-cutting practices to take place at all. The average consumer isn't going to fork over an extra $50-$100 bucks every 6 months or a year or so on microSD cards in addition to the cost of games, accessories and the impending online service. Something has to give.
With that said, I'm really excited about Wolfenstein II but if it contains that scummy "XGB download required" banner on the cover, then they can forget it.
@Giygas_95 " The Nazis may have been bad"
I love this sentence !
@Tibob Okay, obviously they were, but I said it that way to contrast it with the fact that I love the futuristic Nazi plot. Granted I could probably have used a better word than "bad", but I wasn't trying to come up with the best words at the time. Been a bit sick today...
Portability isnˋt necessarely the ONLY benefit a game could have on the Switch! Precise aiming in all directions with the Joy-Con, seperate motion controlls with the left and right hand and HD-rumble can also be a reason, why a game on the Switch is better.
I’ll surely get it day one. Looks awesome!
I played 200 hours of skyrim on ps3, I have another 200 on switch and lots still to do, I have Doom on the ps4 but only played about 3 hours. Don't have the time but on switch i'm 30 hours in (I'm cleaning up 100% as I go and I'm old! I die a LOT!) So i never looked at WNC on ps4 XboX just don't have the time anymore. But I'll pick it up on switch. Portable is just a game changer for me. Never played portable before but I get why it rules in Japan with the long work hours there.
"That said, the biggest draw of Wolfenstein II on Switch is still its portability. Sadly, this demo was docked and a demo on the Switch’s own screen was not available. It's clear that this is the biggest draw for this game and not being able to test it out was disappointing."
That's a terrible paragraph.
@Giygas_95 Don't worry, I just found it a bit funny. But I agree they're incredibly badass !
https://www.youtube.com/watch?v=wEtCoKFgmuA
@sillygostly I wish they had just made the multiplayer download for Doom optional because I don't even play multiplayer.
@Giygas_95 It was until the update, I believe.
This looks like another excellent job by panic button. Hope this sells well and we get more from Bethesda. They have brought some excellent titles
Can't wait!
Look at this game and Doom... It's really amazing what Bethesda manages to do with so little. I'm pretty sure they are pushing the Switch hardware to the limit.
I cant wait to play this game on nintendo switch....i held out on the ps4 version to play the nintendo switch version.
I am very very excited about this game. I didn't buy it when it came out for the other systems, so will be getting this on the Switch whenever it launches.
And I quote:
"While the frame rate is nothing spectacular, it was smooth throughout and rarely was there a dip . I prefer consistency over random spikes."
In a perfect world, that ought to shut up all the "the Switch version "clearly" has horrible frame rate issues" whiners.
Unfortunately, it probably won't, because "obviously", looking at a YouTube video will tell you WAY more than actually having been at PAX and having played the demo and seen it first-hand, with your own eyes... (shakes head at online stupidity)
@Vriess is it Bethesda or Panic Button thats doing all that magic?
Game looks great on Switch. Portability and gyro aiming ftw.
My biggest hope for this game is that it works and shows the rest of the industry that major 3rd party games like this CAN be made to work on Switch. And honestly, so long as some major flaw isn't reported at launch, I intend to buy it, despite the fact that I normally wouldn't be very interested in Wolfenstein games - again because I hope the success of this game encourages other developers.
bought it on PC recently, great gameplay, like REALLY great gameplay. The writing is really eehhh tho. It isnt that much of a problem.
@boop22 Yeah, I enjoyed the gameplay way more than the story too.
I hope one day they bring over both Wolfenstein: The New Order and Wolfenstein: The Old Blood to the Switch.
Nintendo is a strange company, while they make cute looking games, they also promote unwholesome games on their system. (Remember Nintendo used to operate Love Hotels)
Platinumgames Bayonetta 2 and Madworld are best examples. Madworld is probably more violent than Doom+Wolfenstein.
@Giygas_95 : Same here, but there is one consolation, and that is that the multiplayer portion can be backed up to a hard drive and used on other Switch devices as it is contained within the software update itself as opposed to DLC.
DLC however, even free DLC, is system locked.
@Nincompoop : It's more bloody, but may not be considered to be "as violent" due to the heavily stylistic nature of the visuals (hence why it got away with a MA15+ rating in Australia and not banned as there was no R18+ rating at the time for games).
Correct me if I'm wrong, but so far this game has not sold very well, yes? I'm wondering how many people have been waiting on this port. I saw somewhere that when games are available on both PS4 and Switch, the Switch version is currently outselling the PS4 version 2:1 - that goes for physical OR digital. Astounding if true.
I'm not particularly interested in this sort of game, so I won't be picking this up, but I'm happy it's coming and glad the Switch has some games with some teeth coming. (Or already here in the case of DOOM.) I foresee a long partnership between Nintendo and Bethesda in the future.
Gawd I cannot wait! My hype is real for this game. I’m in love with DOOM and Skyrim.
@TheLobster I’m one of those holding out for the Switch version. It was cheap around Christmas for Xbox but I still passed to wait. I bet it sells well here.
@DTMOF84 I definitely think it will sell at least as well as it has on the Bone and PS4. More than that and I doubt it.
After the first year I’m pretty underwhelmed with this years offering. Mario tennis will probably be the first 2018 switch game that Ill buy. Considered dk but its way over priced for a port of a side scroller. I’m hoping they have a bunch of first and third party stuff to show at e3, Wolfenstein should be good though.
@TheLobster not all games are selling more on switch. That was one example. Wolfenstein II underperformed yes. Expect the same on Switch
@sillygostly I think it's more violent despite the back and white images. The red blood stands out from all the impaling, decapitating, butchering and body organs ripping. The entire game is like mortal combat on steroids... it's probably the most violent game ever made.
The fact that it's a Wii exclusive is even more surprising. Like I said, Nintendo has a way of doing things that are unexpected. People think Nintendo makes kid's console but they will do the opposite and release something contrary to the extreme.
I was holding out for the Switch version but I've come to realise that Switch is not the platform for me to be buying AAA 3rd party games so opted for the X version.
What I can say is that it's a good game but not as good as DOOM and I feel DOOM is a much better fit for portable play, making those downgrades easier to accept. I have to assume the demo was set to a very easy setting as running and running on this ends in death quite easily.
Ultimately if you only have Switch it's great to be getting games such as this, if you do own one of the others it's just a case of whether you want to pay double the money for significantly reduced performance or if you spend most of your time gaming on the go
@TheLobster I would assume that ratio is referring to indie titles only as the likes of Skyrim, FIFA and DOOM have sold many many more copies on PS4 and Xbox and whilst a few have waited it won't be significant number. Still it is good to see good support for Switch
@Deadlyblack , i dont bought the game for PC because im waiting for the Switch release. I dont care about "GRAPHICS!!11!!!1!!", so yeah, i will play it where i want when i want.
@carlos82 it was a comment from the publisher NIS America. Said titles on switch selling much better over PS4
Really looking forward to this. Doom on Switch is a pleasure to play. Virtual zero slow down and the graphics still look awesome IMO even if downgraded. I want some of whatever Panic Button are drinking. Good work!
@kobashi100 now it makes sense
@JudgeMethos Metro!
I still cannot understand why some people are whining about having to use up memory (either inbuilt or SD). The same people aren't moaning about swapping a game cartridge to change games, or switching discs on prior Nintendo machines or on other consoles. I could sympathise if it was a complicated task to swap an SD card, but it's 5 seconds at most, less than swapping a game on my WiiU!
Some games need more storage than a cartridge can currently provide, my 128GB card is nearly full but it won't stop me just getting another card when required. Oh no that means I might have to waste perhaps 5 seconds a week if I wanted to play some older purchases!! Might even be 10 seconds.......the end of the world is coming
However, I can't wait until Wolfenstein is released, extra downloads won't make any difference, I just hope (and expect) the game plays anything like as well as Skyrim and Doom do on the Switch. All hail Bethesda.
Marty Sliva with IGN tried out undocked and said it was pretty rough. I have faith in Panic Button, though. It bothers me because a lot of people say "If you have a PS4 /XONE/PC just play it on that." But I have kids and my wife is not to keen on watching me play video games at night after they are in bed. I would much rather play it on Switch in handheld mode so I can play some here and there at my leisure. It's the same reason I bought a WiiU and played most multi-platform if I could on there. Yes, I have a PS4, but since I got DOOM on the Switch I never went back to my PS4 copy. The freedom the Switch (and the WiiU before it) provides me is just too valuable. More so than graphics.
@TheLobster I think that statistic could be true, if nothing else because maybe games like Doom and Wolfenstein have a lot of competition on other platforms, but none on the Switch.
@nab1 @carlos82 I refound who said that statistic, it was NIS America, who put out games like Disgaea 5 and the upcoming SNK Heroines. So not quite AAA games but not indie titles either.
Hope they are going for 32 GB cartridge this time, with less compressed audio than DOOM. Buying it day one either way.
@Lord capcom isnt interested
@Lord lol
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