Personally, if I have one major gripe about Xenoblade Chronicles 2 it's the fact that the characters all have verbal diarrhoea seemingly all of the time. A lot of the time it's not too big of a deal, but when you start going up against enemies clever enough to also spout their own vocal nonsense it rapidly starts to become a nuisance.
Well, thankfully the developers have included and option to entirely disable any character's speech during gameplay, but without affecting their performance during cutscenes. We wouldn't want to be entirely without Nia's velvety Welsh accent now would we?
Byt heading into the start menu and selecting System, Options, and then Sound Settings, you can bring the incessant chirping of all characters to an end by sliding the Game Voice Volume slider all the way to the left.
In truth it does make the game feel a little bit more barren and various moments really do cry out for some verbal cue, such as executing a level 3 Fusion Combo, but it's a small price to pay. Is this something you might employ? Let us know down there in the comments.
Comments 56
That's one of the things that repel me from JRPGs. I can't stand how the characters don't shut up or say anything meaningful, unless it's a cutscene.
I'm loving the voices tbh!
I think the English voice acting is great for a game! There is a sense of overwhelming panic as the battles rage on and build into a crescendo of deaths or combos.
Also, if you flick through the Blades skill trees - it shows wha tthey Blade actually says when they activate a certain skill! If you learn these voice clips - It's great to help understand what is going on in the battle. .
Fog of war an' all that!
See, this is why Link should stay mute
Good option for English dubbing. It's kinda good in cutscenes, but when I'm hearing something about battling with the power of friendship 50th time in an hour, I wanna kill myself.
Well, I guess it's nice to have the option to do this.
I'll have to experience it first to see if they annoy me in the end.
@AlexOlney Thank you so much for providing this info! Yesterday the cacophony of voices (in a party with three members + enemy guards) became so annoying that I had to turn down the game's volume.
I've played and completed Final Fantasy X-2. You think I can't handle battle chatter here? XD
Frankly, it CAN feel overwhelming at times, but I'm long used to it. Many titbits you hear in battle add their own five cent to the character's portrayal.
@GC-161
"When I'm crouching, you can make me do the duck walk. Cool huh?"
Oh I kinda like the announcer, feels like I'm playing a Capcom fighting game, you know from when they were good. Ah, sweet nostalgia...
Also I'm playing with Japanese voice over so I can only barely make out the general chat between characters when there are no subtitles, but I'm ok with that.
Funny thing is this specific thing kept me away from finishing the first Xenoblade Chronicles. I don't know if I can take on 2... I don't know if I should buy this entry...
The voice lines that annoy my most are probably the human guards. They seem to all have the same 2 voice lines which they repeat over and over without a break in between. When you're fighting multiple guards at once it's pretty much all you here.
In terms of the characters, not much as annoyed me so far. Tora's "meh meh" can be quite loud and obnoxious, and for some reason when Nia shouts "Healing Halo" it gets under my skin, but other than that I haven't had a major problem.
Watching me play, my mom says she feels like in the arcade (that and I should stop hurting these poor animals). See, I think that’s where the true usefulness of the japanese VA pack comes into play. You have no idea that they‘re saying the most cringey stuff in all of Alrest, like @Elanczewski mentioned.
As long as there's variety in the dialogue, I don't really ever find it that big of a deal.
The only ones that absolutely annoy me are the Zelda sidekick sounds. I've learned to tune them out. But Navi and Fi are a bit annoying. Midna might be the only one I enjoyed (surprisingly TP being my least favorite 3D Zelda game).
https://youtu.be/seKaU-qQuts
@Dudrap1 Fighting games can be as guilty of this annoyance as well.
Hadouken! Hadouken! Shouryuken!!!!! Hadouken! Tatsumaki!!!!! Haudouken!
@KirbyTheVampire just like in real life isn't it dear? When people talk big all the time and won't shut it. LMAO
I tried the default track but quickly switched to the Japanese version...
Think you can take me... Don't forget me.
Think you can take me... Don't forget me.
Think you can take me... Don't forget me.
Think you can take me... Don't forget me.
Think you can take me... Don't forget me.
@cadaver138 Those 2 phrases will be forever etched into my mind. I wise there was an option to turn off only the guards' voice lines.
I was really feeling the quips in xc1. I thought it was hilarious. Even more so I thought it was amazing that all character combinations had a free little rants they would go on at the end of a battle. Like when they advised Shulk off being sexist. Hilarious.
I was really feeling the quips in xc1. I thought it was hilarious. Even more so I thought it was amazing that all character combinations had a free little rants they would go on at the end of a battle. Like when they advised Shulk off being sexist. Hilarious.
I was really feeling the quips in xc1. I thought it was hilarious. Even more so I thought it was amazing that all character combinations had a free little rants they would go on at the end of a battle. Like when they advised Shulk off being sexist. Hilarious.
I was really feeling the quips in xc1. I thought it was hilarious. Even more so I thought it was amazing that all character combinations had a free little rants they would go on at the end of a battle. Like when they advised Shulk off being sexist. Hilarious.
I was really feeling the quips in xc1. I thought it was hilarious. Even more so I thought it was amazing that all character combinations had a free little rants they would go on at the end of a battle. Like when they advised Shulk off being sexist. Hilarious.
I was really feeling the quips in xc1. I thought it was hilarious. Even more so I thought it was amazing that all character combinations had a free little rants they would go on at the end of a battle. Like when they advised Shulk off being sexist. Hilarious.
I was really feeling the quips in xc1. I thought it was hilarious. Even more so I thought it was amazing that all character combinations had a free little rants they would go on at the end of a battle. Like when they advised Shulk off being sexist. Hilarious.
The battle chat is part of the charm for me. Heck no to turning it off!
In terrible Australian-like accent "Let's not lose our heads though!"
Is the battle dialogue in this game as entertaining as it was in XC1? I didn't finish that game and I haven't played it for over a year but I still find myself quoting the voice lines sometimes.
@cfgk24 i like the english voiceover too
Won’t be employing this, neither will I be turning on the welsh accents. This game demands to be played with full Japanese voices and it is sacrilege to not download or indeed turn them off all together!!! Infidel!!!!
Battle Narration is actually the announcer guy when you do blade combos etc. The arts chatter etc is covered by Game Voice volume (basically, any character dialogue that isn't subtitled, not 100% if this includes heart to hearts or not). There's definitely some kind of glitch in the current version where more ardain enemies will constantly trigger their two battle quotes, especially noticeable when fighting multiple versions of the same guy all triggering within a second of each other. The arts chatter was always present even in the original xenoblade, as it lets you know what your NPC allies are doing.
You aren't really feeling it unless you have the voices turned on.
Even better would be to have an option to have the English and Japanese VO turned on at the same time. That would be something.
This is genuinely useful. I figured that Battle Narration referred to those voices, and it didn't seem to do anything... and now I know why. Thanks!
DON'T FORGET ME.
Turn OFF All voices and it will be a 20's Silent Movies.
I'm playing with the Japanese VA's so okay with the voices, especially with some of the more anime-esque humour (although the name changes are noticeable).
They can be chatty in battle but I survive.
I watched 2 scenes in English but after Pyra (Homura), Nia and Gi-Chan (Gramps) I was like "Nope! I don't think so".
I love the character voices while fighting and I love the English voice overs. Good work Nintendo. No need to turn off any sound.
I'm torn. I'll have to listen to a little of both in order to decide. The battle chatter in XCX wasn't too bad, IMO. And I haven't played through XC1, yet. So, I'll see.
Just picked up my collector's edition from Best Buy! But I'll probably open it next week because I accidentally got hooked on Oxygen Not Included (from Klei, the makers of Don't Starve) last weekend. 40 hours in 5 days, plus my job on 2 of those days? I'm a mess right now, LOL!
Come to think of it, the worst offender of game chatter I've heard was Rainbow Cotton for the Dreamcast. Once you pick up all the fairies, there is a contant stream of 5 separate dialogues! I don't even know if they're taking to each other or if they're monologuing. Of course you can turn it off. If not, the value of the game probably wouldn't be as high as it is, LOL.
@Dudrap1 Those grunts aren't all THAT intrusive.
I love the battle shouting except the human guards with two lines that they repeat constantly. Who thought that was a good idea?
Disabling battle voices? You're missing out on some quality rein time and ANCHORRR CHAAIN.
Nice, I might use this option. I ran into a glitch once in Xenoblade Chronicles 3D where the characters' voices in battle got muted, and it was actually really nice.
This is a bit off topic but didn't @SLIGEACH_EIRE and @gatorboi once say Xenoblade Chronicles 2 definitely wouldn't release this year and we were fooling ourselves if we thought otherwise? If so then I want to take this moment, let out my inner fanboy and shout, IN YO FACE!
Other than the soldiers (you know the ones; game had been out for less than a week and they're already a meme because of how annoying they are), I've found the banter during battle to be hilarious. I'd hate to shut it off entirely.
Well I just tried it out and sadly, not only the battle vouce are deactivated but all of the voice acting (except for cutscenes, of course).
But I only want to deactivate those during battle! The other comments during gameplay are fine.
What really makes it so annoying in battle is the lack of variety. Every character has exactly one line, I'm tempted to call that 'lazy'.
XCX was definitely better in that regard.
And also the map and general orientation. I'm really missing the second screen in this map, the transparent map is really useless and the skip travel screen is only slightly more useful as a map.
I often don't onow which way to go, even after warping to all landmarks I already know.
I just had to google how to get to the Greatspine Boundary because the mission assignement is so vague! Why are they name-dropping some areas that I can't look up on a map?
It felt like I had been looking everywhere in Gormott for hours. I didn't use it that often in XCX but noe I really could've used that followball.
What puzzles me though is that many people online describe the way to certain locations with 'go north', 'go east' etc. How am I supposed to know where north is without a compass?!
This game is my new "so bad it's good" guilty pleasure. It's so messy and ridiculous and often pointless yet I can't stop playing it. It has given me a lot of unintentional laughs so far, that's for sure.
What do people reccomend me play this in Japanese or English? I kind of want to hear the English with all the different voiceovers and for a laugh, X gave me great entertainment when the music would increase over the voice actors during cutscenes 😂
I really like the voice work in this game so I'll be keeping that slider on but its nice that they gave the option to turn it off for those that wish it.
Who doesn't want to hear "heeeeeelin haaaylow" whilst fighting? I love it.
The combat in Xenoblade is so slow that the new 3ds version went back to the shop so fast I never noticed characters speaking. Going to give Xenoblade 2 a miss. It may be an rpg, my favourite genre but damn the combat is slow.
I am starting to feel like I am the only one who likes this game. Why are so many people complain about it so much?
You think by now the Japanese would be aware of their tropes enough to not include lines like, "THE POWER OF FRIENDSHIP."
Or at least translators should know better to change it to something else.
@FlashmanHarry I like it too. Everyone was talking how awful it is. I think some of it sounds pieced together, but it's good overall.
Anyone knows if you can disable skill names and explanation in right down corner ? I remember at start of game just icons there, but after some time there appeared useless text((
But what about the terrible rap music we had in X? Can we turn off the music and make it playable if they laced the game with that disaster?
Great news! There was lots of banter during the fights in Xenoblade chronicles 1, but here it seems super-excessive. I might use it, when I buy the game next year.
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