The next notable ARMS update is very close, and will include the addition of Max Brass as a playable character along with three new ARMS and the Sky Arena stage. There'll be even more included with the update, however, with confirmation of an intriguing mode in which players get to embody the rather creepy and deadly Hedlok.

Speaking to Eurogamer, ARMS producer Kosuke Yabuki explained that players will fight over a Hedlok mask that turns them into the multi-armed villain, and it's then the responsibility of other players to take them down.

I can talk about it a little bit now - Max Brass is the main part of tomorrow's update, but there is a new versus mode where in a fight between two or three players there's a Hedlok mask players battle over, and when you get the mask your own character can turn into Hedlok. If one player turns into Hedlok it'll be up to the other players to take him down. The Hedlok mode won't just be available in one v one versus modes - it'll be available online and in every multiplayer mode.

It sounds like a fun addition to us. Yabuki-san also explained the approach his team is taking to balancing updates, in order to improve the fairness of the fights. 

One thing with a balance update - if you say we've nerfed this character, fans of that character won't be happy about it! That's something we're aware of, and with this update the balance adjustments are done in a way not to make any character less good than they are at the moment.

One thing I definitely think about, and that I'm not a fan of, is when it's possible to win using one technique over and over again, repeating the same thing and winning like that. That's something, in terms of the game balance, that we're thinking about and trying to adjust it so that's not possible.

...I'd like to create an environment where one particular technique or one character with a certain combination of Arms isn't too dominant, and that everyone can enjoy the game using a wide variety of characters and techniques.

Are you looking forward to these additions in the update? Don't stay at ARMS length, let us know in the comments.

[via eurogamer.net]