Ron Gilbert has revealed that his latest point and click adventure Thimbleweed Park is coming to the Nintendo Switch.
Gilbert is most famous for the time he spent at the now-defunct Lucasarts, where he worked on such genre classics as The Secret of Monkey Island, Maniac Mansion and Day of the Tentacle.
Thimbleweed Park is described a spiritual successor to the iconic Lucasrts titles of the '80s and '90s, and was successfully Kickstarted in 2014. The PC release took place in March this year.
[source twitter.com]
Comments 57
First? So excited for this to be coming to Switch, it's a day 1 buy for me. I've been playing Monkey Island games since I was 7 and I loved each and every one.
You're welcome.
Will definitely buy this one and I hope more point & click adventures will come to the Switch!
Day One! I was about to buy in Steam sale, but forget that!
Going to support the Switch and the creator of Monkey Island!
@eltomo
Same. Luckily I didn't. Managed to even hold off on Stardew Valley.
As a general notification:
YES!
Yes!
We need the quality Indies.
This is Yes.
Omg!1!1!1! o/
Well. Neato Burrito.
Cool.
Looks like a pretty cool point and click adventure game.
I will happily pay for this. Monkey Island is a classic and looking at the reviews it is as good as it too!
Hang on! I thought he was still working with Telltale Games
Ook! Eek! Ack! Chook!
I'm 'aving this!
compared to Day of the Tentacle remastered, Thimbleweed Park looks terrible
I'm truly happy about this game coming to switch, but seriously, they could have done something about graphics, it looks like the original games while the remastered Day of the Tentacle seems to fit more with actual hardware
I was a Kickstarter backer for Thimbleweed Park and it's one of the few games I've backed where the finished product delivered on the promise: an adventure game that looks and feels just like the ones from the early 90s, especially Maniac Mansion. There are some tough puzzles in there, though not as "out there" as the ones from that age (it has a casual mode that's supposed to make it much easier, but I played the hardcore one). It took me 15 hours to finish it on PC and I'll most likely double dip.
This looks brilliant and original. You can tell it has similar humour to Monkey Island. Can't wait!
great! looks perfect for switch! definite purchase for me!
Fantastic news, I wanted this but don't have a PC and it's not on iOS yet.
@eltomo same here was about to get it but will hold off.
I love how a bunch of games on my Steam wishlist are already starting to show up on the Switch.
HECK YES
I've actually been searching for the past couple months for whether this was being planned.
regarding the graphics, I think the point is it supposed to look retro!
Great news, I've nearly picked it up a couple of times now, but I'll definitely be grabbing this version.
Such great news. I haven't got around to buying it on Steam so I'll gladly wait for Switch.
@macaron75 It's harking back to a generation before Day of the Tentacle. It looks precisely as it's meant to look - and it looks awesome!
Great! I'll buy it.
I'd love to have this game on my physical collection.
@macaron75 that's the point. Thimbleweed park looks exactly like it should! This need for HD everything doesn't interest me. It's a throwback and does so perfectly.
Cool. Not the sort of game I usually play, but if it's coming to the Switch, I'm willing to give it a chance.
Apart from some Demos and the Zelda DLC I haven't downloaded anything from the eShop yet.
There's quite a list of games on my wishlist.
From Snipperclips and I am Setsuna to Shantae and Wonder Boy, and more, but I want them physical, so I wait.
But for this game here, Thimbleweed Park, I will run out to get an eShop card as soon as possible when we know about the release date! Or is it coming to retail as well? O.O
Maniac Mansion, Zak McKracken, Day of the Tentacle, Monkey Island, Sam & Max, and Leisure Suit Larry were a huge part of my childhood gaming.
Adventure fans, look out for this one, The Count Lucanor, and The Fall 2: Unbound coming to Switch soon.
PS. Am I mistaken or are Dave and Jeff from Maniac Mansion in this game?
Instabuy. In adventure games the story is king, and that deserves to be supported.
On one hand, a new Ron Gilbert adventure game sounds like a dream come true. On the other hand I've learned that Ron Gilbert's mind and mine do not work the same way. And that makes playing his games that demand the same twisted thinking an unpleasant challenge of "do everything with everything to get to the next cutscene."
I'm still having nightmares about a monkey wrench puzzle from LeChucks revenge!
@NEStalgia I haven't played it yet, but in the review to Bulb Boy Alex observed that it didn't fall prey to the problem of having to try everything everywhere, so it seems worth checking out for point and click fans.
Aw man, I wish I had held out to get a Switch copy for my Kickstarter backing...
@PanurgeJr Yeah I read that in the review the other day...it does sound appealing. Ron's games...I love the mood, and the setting, and everything else, but the puzzles never click with my brain. I just end up following walkthroughs step by step.
OTOH, I'm not sure how much of the awful puzzles of the past come from Gilbert and how much came from Tim Scheafer. The bad puzzles remained in Scheafer's games that Gilbert was not involved in, but it was Gilbert that taught Scheafer....
Grim Fandango for example was AMAZING in art, and dialog, and design from start to end. But I'll be darned if I could actually PLAY that mess!
I have heard quite a few good things about this game, but what attracts me most is the art style they chose for the game. It really vibes well with me.
I normally get annoyed these days by games going for the Retro thing. It's cheap and lazy.... HOWEVER I don't mind it when it's being done by the ACTUAL people who did those graphics back in the day. It's one thing if a new indie decides to do it because it's cheap and to cash in on retro. I can't respect that anymore. But when it's the actual original designers, I see it as a continuation of their prior work.
Love to see all the PnC adventure love here! During the early 2000s I thought it was a dead genre. I grew up with titles like Kings Quest, Monkey Island, and oddly enough my first was Leisure Suit Larry 1(I even converse with Al Lowe weekly, good guy!) Telltale's series and Monkey Island remakes are to thank for the revival, and I'm very grateful for that!
I'm still holding out hope that some company finally does right by KQ/LSL and remasters em for the current gen. Great, hilarious stories, that should be shared with a new gen.
Oh yes, this is great news. How about a Ron Gilbert collection along side this? Day of the Tentacle, Secret of Monkey Island HD, Monkey Island 2, Maniac Mansion, Indiana Jones and the Last Crusade.. my mouth is watering. I know licencing would be a problem but damn I would love that. Do it before someone hacks the Switch and ports ScummVM to the system.
Day one I grew up with the monkey island games and day of the tentacle and wanted to play something similar for ages.
@Equinox
Geezer guy, you ain't clued up at all, steam, ps4 and vita have loads. The only hardware that doesn't is switch, here is a few examples Full Throttle remastered, Day of the Tentacle remastered, Broken Sword 5, Grim Fandango remastered, Dying Reborn, The walking Dead series, Wolf among us, Machinarium, Myst, Broken Age, there are more and that's not counting the Japanese ones
I love point and click games, but I tend to like the darker and more mysterious ones than to the more humorous ones, but that's just me.
I love point and click games, King's Quest being my favorites. I hope they make a physical copy special edition.
@Equinox
Regardless, there are many point and click games available for consoles or handheld, unlike your original comment says, ps4 has lots and it can use motion controls, but controls don't mean anything, don't matter what u use to control the hand or crosshair or use a mouse or button to click, the end product is the same, like I said only the switch is lacking in these games unlike the rest, no idea how you came up with the idea that switch was the only real choice, that couldn't be further from the truth, the games i mentioned are just a few vita ones plus some of them are on os4, plus many others. Also phones, tablets have many,, all multimedia devices with ability to play games, switch is the only one that isn't multimedia, maybe in the future or maybe not
Looks like something I'll buy day 1... unless I can get a review code for it
Day 1 buy.
Now I just hope we get versions/ports of these games:
Darkest Dungeon
Hyper Light Drifter
Undertale
Disney Afternoon Collection
Mother 3
Excellent. Finally a quality adventure game on a Nintendo platform.
And by the grand masters Ron Gilbert, Gary Winnick and David Fox.
Move the hell over Zelda, the real game of the year has arrived!
Aw, just picked this up on Steam.
Oh well, glad to see it getting ported anyway!
@macaron75 The remastered graphics in DoTT looks terrible IMO. It lost the charm the original graphics has. It's a good thing the game also included both versions. Give me the original any day.
@NEStalgia All I got from your post is "We should stifle creativity because 'retro' looking games are just people being cheap and/or lazy, even though it could have been a perfectly legit design decision to make their game that way." You know, maybe people like sprites and want to make a game with one, or maybe they liked the older games more and want to make a game that resembles the games they loved back in the day. It has nothing do with with people being cheap and/or lazy.
, and some of those games are better than 'modern-y' looking games. Why do devs that 'did this back in the day' get a free pass with their retro-looking games, while other devs are called cheap and lazy?
Interesting.
I hope this becomes a thing for the Switch, Bulb Boy, and now this! Can't wait, love me some point and click games.
Excellent news! Feel free to play Thimbleweed Park and read (only?) my books in the library (one of them is called "You play like a cow!")!
Damien McFerran, Ron didn't work on Day of the tentacle! He only came up with the idea for time traveling. Tim Schafer was the lead game designer on that game...
@Trikeboy Ron didn't work on Day of the tentacle! He only came up with the idea for time traveling. Tim Schafer was the lead game designer on that game...
@NEStalgia Anyone who thinks pixel art is "cheap and lazy" has clearly never tried their hand at it. I can assure you pixel art takes an extreme attention to detail and a crazy level of patience that most people don't seem to realize.
Sorry, I'm just sick of the stigma around pixel art games. It is an artistic choice in nearly every instance, rarely ever a developer being "lazy."
@business-scrub it's a mix of costs and the business opportunity that the current retro/ nostalgia fad presents to give a boost to lower budget production values in the name of retro where the lack of retro t tie in would just be seen as b- grade.
For a few, sure, its an artistic choice for their own intent or nostalgia. But how many pixel- art Indies would stick with that style were it not an industry consumer buying trend to like retro? How many would stick with it if EA picked them up and gave them a $2m budget...
Not many would say "thanks, but were really committed to pixel art so were going to come In way under budget!"
Theres a reason small budget studios with like man power pick that rather than games that look like shantae or rayman legends. it's cheaper by far. Not that pixel art doesn't take work but it's a lesser order of work than hand drawn worlds.
Heck i can make (bad) pixel art.... which is more than i can say about regular art
Even in the old days these guys weren't exactly preferring it a their art style. They saw shantae in their heads and maniac mansion is what the system could actually produce, graphically.
So "lazy" isn't the right word, true. But it's a budget mindedness, matched with available resources, mixed with the commercial cynicism that justifies it as a saleable way to manage those limits I the current climate amid as overpopulated field of similar budget titles. That wave will hopefully end and get back to only the few that REALLY did it as style choice doing it.
I do realize THIS game did it for style.
Have it on Steam. Beat it on the hard setting, which is really the best way to place. Loved it. Some of the puzzles require a jump or two in logic, but the reward is always worth it.
Lots of solid references to old Lucasarts games, including a few cameos. Some funky in-jokes too. The voice acting isn't always great on the part of the FBI agent characters, but everybody else is solid.
That ending.... Mind bender and deliciously meta. That's all I'm going to say. Stay through the credits too.
Would definitely buy it again.
Excellent news.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...